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  • ...Cleanser]] added to the elite store; allows liberated children to forget a power once and for all. *[Public] Power Girl Sati jingle bells, "[[Heavy Beam]], [[Polearm]], [[Automated Weapon]]
    22 KB (3,471 words) - 04:19, 10 February 2015
  • ...e attacker, and buff the targeted ally. This follows the spirit of the old power while relying on more robust mechanics.&quot; ...n style="color:#FFFFFF">]</span> Nuku defiantly shrieks, &quot;The paladin power, Call of Vitality, buffed with 3 assured binaries <span style="color:#00FF0
    58 KB (9,543 words) - 00:01, 1 March 2019
  • | Power [Attack Drone ] | |______________________[ Base Power Stats ]______________________|
    4 KB (505 words) - 20:35, 15 April 2013
  • {{Power Upgrade|name=Debuffclear Status Enhancement|desc=This improves powers that provide
    187 bytes (21 words) - 18:11, 19 October 2018
  • {{Power Upgrade|name=Damaging Damagly upgrade|desc=Wow. Damagery|rarity=Rare|ustats=Damage: 12%<br>}}
    101 bytes (14 words) - 18:10, 19 October 2018
  • <pre>10: Buy/Upgrade Improvements </pre> ...up funds will be used to keep upkeep at bay. The higher the rating of this upgrade, the more discount is applied.
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  • ...r>Status Mag of +25%<br>Target of Single Enemy<br>Type of Single Target<br>Upgrade Cost of 50<br>Upkeep of 10|skills=Electronic of at least 15<br>Energy of at
    805 bytes (127 words) - 00:05, 12 May 2024
  • ...>Target of Dead Ally,NoAoE<br>Type of Resurrection, Expendable, Healing<br>Upgrade Cost of 20|skills=Chemical of at least 25|salvage=Common Mechanical X 1<br>
    473 bytes (77 words) - 00:01, 12 May 2024
  • ...an NPC to interact with and help the party, or fill one of a few different power roles for combat. +beast Normal Soldier for example will spawn the most gen ...Name/<original name>:<new name> to change power names, and @set <name>=AI:<power name>:<value> to change powers from -1 to 10 in value of use, -1 is off.
    20 KB (3,664 words) - 18:50, 28 June 2014
  • ...ne has been inflicted, none others can be, so order counts. If you think a power needs to have its statuses re-ordered, let us know.&quot; ...ary status will be doubled in duration to a maximum of the cooldown of the power that fired it. Any binary that should fire after the first has a 50% chance
    130 KB (21,468 words) - 00:00, 1 February 2019
  • ** This includes the power for monsters to inherently resist statuses. * [[Shadow Vixen]] no longer has the non-existent 'Suggestive Smile' power.
    15 KB (2,380 words) - 18:28, 16 November 2017
  • *[[Skitter]] and [[Feline Agility]] have had their defense upgrade magnitudes increased. Don't forget to retrain them! *[[Snap]] base power improved, and the upgrades mostly downgraded.
    10 KB (1,565 words) - 20:13, 19 January 2013
  • ! XP to<br>Upgrade<br>(Skills/Innate) | 1st mastered power
    4 KB (304 words) - 22:31, 17 February 2016
  • ...curacy goes negative. The penalty applied is reduced by the rank of AoE on power/item. This does not affect toggles, grenades or Ally AOE *[[Ink Cloud]] cooldown upgrade fixed (Also note ink cloud was changed to a buff at some point, not previou
    7 KB (1,204 words) - 01:38, 26 September 2011
  • *Mutant power upgrades removed from all players. Mako for innates refunded. (Training is *New mutant power: [[Scent of Victory]] (added to [[Skunk Girl]]/[[Mutated Brute]])
    8 KB (1,309 words) - 01:38, 26 September 2011
  • * [[Plated Hide]] upgrade buffed. * [[Sugar Rush]] and [[Delicious Treat]] added. No known mutants have this power yet, but they were announced.
    5 KB (767 words) - 01:38, 26 September 2011
  • ...e powers]][[Category:Healing inflicting base powers]][[Category:Dedication power]][[Category:Friendly base powers]]
    823 bytes (99 words) - 00:06, 12 May 2024
  • * [[Drain Vitae]] power created. * New power added, Terrifying Visage.
    7 KB (1,086 words) - 02:22, 17 October 2011
  • # The power determines its decay amount by dividing 40% by its rank. Ranks Are: minor # The power picks its primary target and hits it with full accuracy.
    1 KB (187 words) - 08:26, 15 February 2015
  • ...go as well as grant mastery of the form. They're also needed to upgrade a power to epic level, and to level up past level 30.
    2 KB (298 words) - 22:19, 15 November 2015
  • | Item [Bear Hug ] Type [ Mutant Power]| | Power [Submission Grip ] |
    9 KB (1,190 words) - 23:46, 21 August 2017
  • What are Power Upgrades? How do you get them? How do you use them? What do they do? Here y ==What is a Power Upgrade==
    5 KB (883 words) - 21:45, 1 September 2022
  • ...Wag]] and [[Biting Wit]] given Slot: Hostile Aura. Only one Hostile Aura power may be mastered at a time. Other slots to come in the future. Note: the p *[[Keen Vision]] power coded. It has since been placed on [[Eagle Girl]].
    19 KB (3,025 words) - 13:40, 3 January 2012
  • ...as 5 levels higher for the chance of having roles, and gain 1 extra power upgrade.
    110 bytes (17 words) - 08:29, 15 January 2012
  • ...Coals. -5 Healgain changes to 3 passive heat damage on self per turn. The power originally used -5 regen, which hurt yourself, then changed to -5 Healgain ...mage 40 -&gt; 50, BleedingDamage 5 power/10 rounds -&gt; BleedingDamage 10 power/5 rounds. Total damage increase is 90 -&gt; 100. Weaker overall than the co
    83 KB (13,722 words) - 00:00, 1 December 2018
  • * Accuracy buffs AND debuffs now have a hard cap, based on a power/items base accuracy. * New 'target' type for powers, 'master' will force the power to make it target it's summoner (for pets).
    28 KB (4,656 words) - 01:47, 2 July 2013
  • ...at magnitude Minion for 50 rounds.<br>Target of Self<br>Type of Summon<br>Upgrade Cost of 40<br>Upkeep of 10|skills=Edible of at least 30<br>Mechanical of at
    851 bytes (129 words) - 00:13, 31 July 2019
  • ...mind no longer boost the rank of summoned minions. The level stated on the power is now what they are summoned as; all minions have had their ranks adjusted **Kangaroo pet powers are capped at one upgrade per power, regardless of the number shown when examined.
    25 KB (4,075 words) - 04:51, 11 March 2012
  • ...se your weapons engineer played with or left in as extra, then look at the power on diagnostic. A high-end, recent vehicle should have sensors for everythi
    23 KB (4,190 words) - 06:21, 6 May 2013
  • ...ditplayer. Makes it so that people not partied with you, who try and use a power on you, will not be able to. Use to combat buffs with energybreak, for inst *[[Foot Stomp]] power adjusted.
    24 KB (3,897 words) - 18:27, 12 May 2012
  • *[[Xeno]] group skill upgrade works when looking at mutants. *[[Pack Leader_(dedication)|Pack Leaders]] gained an active power [[Pack Leadership]] to keep their minions energetic.
    13 KB (2,101 words) - 20:04, 29 June 2012
  • ...case, you'd get Damage +1, Charge -100, Energy -2, and Cooldown -200. If a power has only two upgrades, then you will get the full amount of both as if you ...now have the option to go even further and make 2 of them to our ultimate power. If you now add [[Mutant Powered]], you could come to a total of 14 mutatio
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  • *[[Fiery Hide]] damage upgrade buffed. ...Crushing Field-En|Crushing Field]]-based powers gained a little extra base power. Upgrades unchanged.
    21 KB (3,517 words) - 20:04, 29 June 2012
  • ...Nanomagic]]'s power was removed, since it didn't really do anything. A new power may or may not be pending. You can't expect it to fix everything! *Epic powers no longer grant extra power slots, you get the extra slots for having the 10 levels straight away.
    19 KB (3,188 words) - 20:11, 19 January 2013
  • Quite a sight being only a branch office for Zephyr Inc it has power, the floors are clean and tidy. This is a place quite unlike anything you s | Cock Holster Upgrade
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  • *[[Power Regulator]] added to the elite store for 200 mako. ...ts. Their upgrades are mostly unchanged, save for the loss of the cooldown upgrade.
    16 KB (2,581 words) - 05:35, 3 October 2012
  • **You can still use them at full duration by placing them as first power in the AI's commands, better with the renew condition. **Maximum DP raised on expensive-to-upgrade items.
    20 KB (3,312 words) - 05:36, 3 October 2012
  • *[[Deathly Cut]] commissioned for a private power. The public version will be [[Headshot]]. *Power type and power target should once more be recorded in statuses (internally) for distills a
    20 KB (3,311 words) - 01:33, 4 August 2017
  • ...ulness of [[Smooth Hide]] is questionable, but all the other hides have an upgrade or two that helps you tank. Panic Button - A panic button is any mutant power that can be used in times of dire need. Examples would be [[Milk Chug]] (Em
    5 KB (623 words) - 06:22, 13 November 2018
  • ...se powers]][[Category:Vampiric inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • ...imum roles (see help roles), maximum resources (see help item), and mutant power mastery slots available but also increases the cost of most training. Train mutant power mastery (train master and train mutant also work)
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  • * [[Extravagant Implement]] reduced in power in accordance to a recent poll on the matter. * Charge upgrade added to foot stomp, to make it more instant.
    21 KB (3,484 words) - 06:25, 4 August 2013
  • ...can, on a child, be used to buy any further upgrades (masteries, roles or power upgrades). ** On a roo pet, power upgrades and extra roles (beyond the first free 3) can be purchased.
    13 KB (2,098 words) - 00:35, 31 August 2013
  • * Lustful Pheromones upgraded to be a real power. * Misplaced upgrade for energydamage on Costume Slip removed.
    12 KB (1,873 words) - 00:36, 1 November 2013
  • ** Any power or item based on 'Armored' base talent now uses the [[Armor]] proficiency. **** This is in addition to its cap raising power.
    35 KB (5,707 words) - 00:31, 1 November 2013
  • * [[Wild Swing]] now has an aggro upgrade available. ** When auto upgrading, FM players will gain ALL the upgrades the power offers instead of a random selection.
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  • ...otency, in the way described by the modifier, adding an upper limit to the power of items a player can craft. === Dropmod upgrade ===
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  • ** [[Expansiveness]] changed into a Healing Power in line with what it was linked to. *** If you had a mutant power toggle with an energy upgrade the power has been restored to lvl 1 and all upgrades removed.
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  • * Fixed a bug in triggers firing even after they run out of power. * If a person in natural rut (that is, not caused by a power or status effect) is near a person that produces additional horniness (uber
    38 KB (6,225 words) - 03:30, 20 February 2014
  • * [[Accurate]] template power costs more energy, now has an energy upgrade. * Attempting to upgrade powers from in game as a feral mode now produces an error instead of eery s
    11 KB (1,682 words) - 05:58, 8 April 2014
  • ...d will determine when it's your turn and when your moves shall land. Every power has a certain amount of charge time as detailed in their description. The m ...target. If you wish to use a power on yourself, then you can type '''use <power> on me'''. This is quite helpful when it comes to using healing or buffing
    139 KB (24,343 words) - 05:28, 9 July 2023
  • ...how to operate a firearm, yes. I don&#39;t bugger with any of that mutant power things.&quot; She reaches over his lap to poke her finger on the map, a bit ...t get a few ideas for modifying my own gear, and god knows it could use an upgrade.&quot; She comments, shrugging before turning to the panda. &quot;Phosphoru
    35 KB (6,407 words) - 09:07, 11 May 2016
  • * New power type 'placid', causes a power/item to not magnify status mag and chance due to charge time. * Energy Upgrade on [[Tooth and Nail]] given a slight buff.
    11 KB (1,761 words) - 00:57, 5 July 2014
  • * [[Vulpine Touch]] upgrade line fixed. ..., [[Endless Flow]] and [[Erotic Dance]] given the marker of being a sexual power.
    21 KB (3,249 words) - 00:45, 5 June 2014
  • ...an now have 'friendlytrigger', which are triggered when you fire an active power with 'self' or 'ally' targets. ...to be 'partners'. Dominating Bark added to the Collie Herm form as a 100% Power.
    12 KB (1,915 words) - 03:57, 11 October 2014
  • ...i form if you help him come to terms with it, which you can keep him at or upgrade him to one of his other three forms. ...Eric has a scene that can be found at night if player takes a shower when power is back on.
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  • ...by their rating for their duration, this is fixed. For repeats given by an upgrade, this actually lowers the duration.&quot; ...ate</span><span style="color:#FFFFFF">]</span> Nuku happily giggles, &quot;Upgrade Registration added to the elite store. Make your own upgrades up!&quot;
    64 KB (9,834 words) - 00:00, 1 September 2017
  • * [[Slurp]]'s power type and secondary target fixed up to healing and to include self only. * HPbuffer upgrade on [[Scaled Hide]] increased from 5 to 8 per.
    29 KB (4,613 words) - 12:09, 21 April 2015
  • ...ein, make your own nanite strain(requires +medicine). Make your own mutant power (+medicine+xeno). Hack Zephyr, all of it(+security)! Turn smashed bits back ...essions are set to determine your starting Proficiencies, you can train to upgrade your Proficiencies using XP, Freecred and Reward Tokens. You can also incre
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  • ** Power adjustment and further fine tuning pending. ** New 100% form power added.
    13 KB (2,194 words) - 19:55, 6 September 2015
  • * Nexthostile/friendly powers should not trigger off of any passively flung power at all. * [[Brood Keeper]]'s mouthfilled upgrade removed, and replaced with ballsfilled.
    12 KB (1,918 words) - 11:05, 7 October 2015
  • * [[Stuffed]] now has a confused anti-upgrade. * [[Underwear]] upgrade coded, while the item's in inventory, you can use the item to toggle the bu
    6 KB (1,036 words) - 13:28, 1 December 2015
  • The NISD is not able to store boss vials without the '''Advancement NISD''' upgrade (25 Mako). ...</code> : Upgrade the rating on a power upgrade (up to 25%) on an existing upgrade.
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  • ...er</span> Miorna pants, &quot;Terrible Pun has lost its DamageBuffDuration upgrade.&quot; .../span><span style="color:#FFFFFF">]</span> Nuku jingle bells, &quot;Custom Power deed in the elite store removed.&quot;
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  • ...it, epic, and ultimate it as you wish. Alien Self characters will have the power upgraded as per the normal upgrading Alien Self receives.|cost=10}}
    559 bytes (102 words) - 00:16, 13 January 2017
  • | Upgrade Cost [15 ] | | Upgrade Cost [15 ] |
    333 KB (19,239 words) - 13:33, 8 November 2021
  • ...#00FFFF">Fledgling Admin</span> Swordfox marps, &quot;Removed Bullet Spray power from African Rock Python.&quot; ...F99FF">MUF Appraiser</span> Skye softly churrs, &quot;Removed Scythe Sweep power from Dweller.&quot;
    25 KB (3,798 words) - 00:21, 30 April 2016
  • ...yle="color:#FFFFFF">]</span> Nuku pants, &quot;Tweak done to make the core power engine a bit faster.&quot; ...squeaks, &quot;The basic display of &#39;so and so hit whatsherface with a power for some damage&#39; has been radically engineered. Tell me what you think
    141 KB (23,166 words) - 00:01, 1 October 2018
  • ...offgrid, eliteshop, ect. form that actaully has the 'Hot Under the Collar' power?" ..."I think, if I remember correctly, that it is a Private Form that has that power."
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  • ...mechanically mewls, &quot;As in the base 10% becomes 11% with a 100 charge power, 15% at 500 charge, and 30% at 2000 charge.&quot; ...or:#FFFFFF">]</span> Nuku mechanically mewls, &quot;Nanite medbot given an upgrade.&quot;
    77 KB (11,905 words) - 00:28, 1 February 2017
  • ...charge of -750 or lower will not take a turn and allow you to use another power afterwards! Once you've selected to use a power, the game will process stuff until your power acts out, usually being your turn again afterwards. Shorter charges tend to
    64 KB (11,164 words) - 07:22, 24 March 2022
  • ...color:#FFFFFF">]</span> Nuku squeaks, &quot;AI should now let you pick any power you have mastered, even all natural people, so Mutant Trick should work bet ..., and not panic if you&#39;re out of energy when it comes time to fire the power.&quot;
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  • ...u seductively yips, &quot;Lion Within upgrades changed. If you had -energy upgrade or are feral, you will want to remastere it.&quot; ..., but you can take pride in having electrcity! This generator is enough to power a small one story house. Consider one generator per 3 rooms.&quot;
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  • ...to any mutant power you have that has at least one slot already. (see the upgrade command)|cost=5}}
    183 bytes (32 words) - 20:54, 24 May 2018
  • ...exceptions are found that we missed, let us know! Also, a little bit of a power swap with <span style="color:#00CDCD">Giant Robot</span>. Their butts are b ...laced onto the poll board by Nuku, called &#39;Power Proposal. +poll/view Power Proposal to look at and vote in this poll.&quot;
    62 KB (9,778 words) - 00:00, 1 August 2017
  • ...to any mutant power you have that has at least one slot already. (see the upgrade command) ...rown more firmly under your control, allowing you to master one additional power.
    18 KB (3,135 words) - 20:29, 5 February 2018
  • ...ich covers it along with all the other DoTs. Have a power with the defunct upgrade? Nudge me to have it converted with the magic of nanites. Warning, may ting ...:#FF00FF">Not</span> A Glitch sweetly chitters, &quot;Quick addition about Power-posing appended on.&quot;
    53 KB (8,170 words) - 00:00, 1 October 2017
  • ...le="color:#FFFFFF">]</span> Nuku patriotically growls, &quot;If you get an upgrade from a +reward, its rating can now be up to 5 * higher.&quot; ...seductively whispers, &quot;Thanks to the finished MPool, Size Stabilizer Upgrade, those who own both a Fine Tuner and a Size Stabilizer will save their size
    43 KB (6,739 words) - 00:01, 1 November 2017
  • ...r and blood red fox with giant bat wings striding acrost the lobby clad in Power Armor, having two shotguns holstered in a maner similarly to Niles, and tot ...vanced servo, possession of which would advance our progress on the Nanite Power Armor upgrades, potentially producing something worthy of being called more
    40 KB (7,368 words) - 20:15, 2 November 2017
  • ...upgrade with the same slot such as <span style="color:#00FF00">play-slots #upgrade 1=1=1=1=1=1=1=1=</span>, and handles inventory slots that don&#39;t exist p ...:#FFFFFF">]</span> Nuku schemes, &quot;Everyone should now have the Reload power, enjoy!&quot;
    90 KB (14,106 words) - 00:00, 1 February 2018
  • ...s you to rely on crafted gear, or Alien Self, which blocks your ability to upgrade powers yourself. * '''Power''' - Abilities you get from mutant infections, classes or dedications, like
    28 KB (4,844 words) - 08:25, 15 March 2022
  • ...ill now recieve upgrade tokens from +reward. You can use these to actually upgrade your existing upgrades so your upgrades are upgradier. They&#39;re nice. UU ...an> Hexaferrum snickers, &quot;+reward shouldn&#39;t crash when giving out upgrade tokens now.&quot;
    68 KB (10,535 words) - 00:00, 1 March 2018
  • ...xaferrum smoothly says, &quot;Mercs should no longer send their player the power prompt.&quot; ...an style="color:#00CDCD">Hellhound</span> now has a proper dedication form power, <span style="color:#00FF00">Daunting Flames</span>.&quot;
    65 KB (10,167 words) - 00:00, 1 April 2018
  • ...t magnitude Mid Boss for 50 rounds.<br>Target of Self<br>Type of Summon<br>Upgrade Cost of 40<br>Upkeep of 11|skills=Mechanical of at least 15<br>Energy of at
    787 bytes (127 words) - 00:16, 21 July 2019
  • ...FFFF">]</span> Nuku softly churrs, &quot;Nerf: 10/13&#39;th of your mutant power choices, loadout, and upkeep went away.&quot; ...tyle="color:#FFFFFF">]</span> Nuku softly churrs, &quot;Sniper got its new power, Relocation and Paint Target. I&#39;d say to watch out for them, but it won
    46 KB (7,255 words) - 00:00, 1 December 2019
  • ...]</span> Nuku softly churrs, &quot;Mechanical Drone no longer has the rest power <span style="color:#00FF00">(</span>why did it have it, dunno?<span style=" ...flurry have &#39;flurry&#39; in the name, so they don&#39;t collide with a power that also has hpbuffer. Magnitude of hpbuffer gained from flurry increased
    108 KB (17,547 words) - 00:00, 1 August 2018
  • ...to match the tempo of battle. This should be applied to an active healing power.|rarity=Rare|ustats=Active Ally Status: 100% chance of RepeatAttack, lastin
    357 bytes (59 words) - 18:53, 19 October 2018
  • {{Power Upgrade|name=Radioactive|desc=This makes a power dangerously radioactive. Watch where you point this thing...|rarity=Legenda
    377 bytes (51 words) - 18:52, 19 October 2018
  • {{Power Upgrade|name=Psychic Conversion|desc=Did you really attack, or was that just in the
    167 bytes (26 words) - 18:51, 19 October 2018
  • {{Power Upgrade|name=PhysicalResist Self Addition|desc=Put this on a power that affects you and you alone to enjoy more physical protection.|rarity=Ra
    357 bytes (50 words) - 18:49, 19 October 2018
  • ...er<span style="color:#FF0000">)</span>=<span style="color:#00FF00">(</span>Upgrade<span style="color:#FF0000">)</span>=<span style="color:#00FF00">(</span>Inf ...<span style="color:#FFFF00">+mmaker #menu</span> to work on a form! Note: Power data and such is kept on the character, so, try to use the same character t
    147 KB (23,803 words) - 00:00, 1 November 2018
  • +rpinfo (class|role|power|Perk/merit|Quirk|many items...) ps - Search for Powers based on filters. More on that under the Power Selection section.
    13 KB (2,010 words) - 05:26, 26 May 2020
  • {{Power Upgrade|name=Refined Damage|desc=Refine the attached power to deal more damage, as simple as that.|rarity=Uncommon|ustats=Damage: +25%
    174 bytes (26 words) - 18:54, 19 October 2018
  • {{Power Upgrade|name=Nuke Conversion|desc=Turn any power into a nuke! Do not use on passive powers.|rarity=Legendary|ustats=Accuracy
    387 bytes (56 words) - 18:47, 19 October 2018
  • ...ower to get more nanites. What more could an agent want? Use on a friendly power.|rarity=Rare|ustats=Active Ally Status: 100% chance of NaniteCollectRate, l
    345 bytes (51 words) - 18:46, 19 October 2018
  • {{Power Upgrade|name=MaxHP Status Enhancement|desc=Make powers that boost maxhp better!|rar
    217 bytes (26 words) - 18:45, 19 October 2018
  • {{Power Upgrade|name=Lingering Status Upgrade|desc=Does your power have a *damage status natively? This is for you!|rarity=Uncommon|ustats=Aci
    495 bytes (50 words) - 18:44, 19 October 2018
  • {{Power Upgrade|name=Lingering Critical Upgrade|desc=Just for things that deal the most lethal sort of lingering damage|rar
    168 bytes (24 words) - 18:43, 19 October 2018
  • {{Power Upgrade|name=Knockdown Status Enhancement|desc=Make knockdown influencing powers wo
    247 bytes (26 words) - 18:42, 19 October 2018
  • {{Power Upgrade|name=Innervating|desc=Like coffee, but you hate every single thing that exi
    173 bytes (28 words) - 18:41, 19 October 2018
  • {{Power Upgrade|name=Increased Area of Effect|desc=This upgrade makes things that are already AoE hit more targets. It will do nothing for
    206 bytes (35 words) - 18:40, 19 October 2018
  • {{Power Upgrade|name=HPBuffer Status Enhancement|desc=This improves powers that inflict hpb
    175 bytes (21 words) - 18:37, 19 October 2018
  • {{Power Upgrade|name=Experience Status Enhancement|desc=Enhance powers that enhance your XP
    138 bytes (18 words) - 18:35, 19 October 2018
  • {{Power Upgrade|name=Environmental|desc=Placed on friendly powers, this causes them to shie
    342 bytes (44 words) - 18:34, 19 October 2018
  • {{Power Upgrade|name=ENmod Self Addition|desc=Add this to a power that affects you, and only you, and enjoy some needed energy when you use i
    342 bytes (54 words) - 18:34, 19 October 2018
  • ...ersally useful enhancement that ups the power of any statuses the attached power might have. How can you go wrong?! Shame it doesn't have more of a kick...|
    253 bytes (42 words) - 18:33, 19 October 2018
  • {{Power Upgrade|name=Enhanced ResistDebuff|desc=Make powers that resist debuffs resist it a
    191 bytes (24 words) - 18:31, 19 October 2018
  • {{Power Upgrade|name=Enhanced Speed|desc=This works for powers that enhance generic Charge.
    224 bytes (27 words) - 18:32, 19 October 2018
  • ...me=Enhanced Repeats|desc=Hit harder! This enhances the amount of repeats a power that has a repeat performs.|rarity=Uncommon|ustats=RepeatAttackMag: +50%<br
    212 bytes (29 words) - 18:30, 19 October 2018
  • {{Power Upgrade|name=Enhanced Physical Durability|desc=Get tougher! This works with powers
    314 bytes (30 words) - 18:29, 19 October 2018
  • {{Power Upgrade|name=Enhanced Penetration|desc=Don't let your powers be stopped by armor. P
    150 bytes (22 words) - 18:27, 19 October 2018
  • {{Power Upgrade|name=Enhanced Enlightenment|desc=Instead of focusing on being the best, foc
    347 bytes (51 words) - 18:26, 19 October 2018
  • {{Power Upgrade|name=Enhanced Energy Durability|desc=Get tougher! This works with powers th
    302 bytes (30 words) - 18:26, 19 October 2018
  • {{Power Upgrade|name=Enhanced Duration|desc=Make your statuses last longer!|rarity=0Common|
    123 bytes (17 words) - 18:24, 19 October 2018
  • {{Power Upgrade|name=Enhanced Durability|desc=This works for powers that enhance generic da
    260 bytes (27 words) - 18:24, 19 October 2018
  • ...ed Damage|desc=About as basic as upgrades go, it increases the damage of a power by 25%. Simple.|rarity=0Common|ustats=Damage: +25%<br>Secondary Damage: +25
    190 bytes (29 words) - 18:22, 19 October 2018
  • {{Power Upgrade|name=Enhanced Cooldown|desc=A power so modified can be used again faster!|rarity=0Common|ustats=Cooldown: -25%<
    132 bytes (21 words) - 18:21, 19 October 2018
  • {{Power Upgrade|name=Enhanced Accuracy|desc=A mutant power enhanced this way becomes more accurate.|rarity=0Common|ustats=Accuracy: +2
    142 bytes (20 words) - 18:18, 19 October 2018
  • {{Power Upgrade|name=Enhanced Charge|desc=A power so modified can be used with a smaller delay between choosing to use it and
    185 bytes (32 words) - 18:19, 19 October 2018
  • {{Power Upgrade|name=Enhanced Condition Chance|desc=This upgrade increases the odds of powers that have statuses with less than a 100% chanc
    238 bytes (36 words) - 18:20, 19 October 2018
  • {{Power Upgrade|name=EnergyResist Self Addition|desc=Apply this to a power that affects you and you alone to enjoy some extra energy resist!|rarity=Ra
    353 bytes (51 words) - 18:17, 19 October 2018
  • {{Power Upgrade|name=EnergyBreak Status Enhancement|desc=This improves powers that provide
    257 bytes (26 words) - 18:16, 19 October 2018
  • {{Power Upgrade|name=Energy Conserving|desc=A mutant power with this upgrade is simply easier to do, using less energy.|rarity=0Common|ustats=Energy: -2
    160 bytes (26 words) - 18:15, 19 October 2018
  • ...fire immediately, or at least much faster than normal. It may even make a power so fast that it doesn't even take your turn to use.|rarity=Legendary|ustats
    315 bytes (55 words) - 18:14, 19 October 2018
  • {{Power Upgrade|name=Defense Status Enhancement|desc=Make powers that boost defense boost i
    238 bytes (28 words) - 18:12, 19 October 2018
  • ...Upgrade|name=Electric|desc=Why not add a little jolt to your powers? This upgrade is just the trick.|rarity=Rare|ustats=Active Ally Status: 100% chance of Sh
    547 bytes (78 words) - 18:13, 19 October 2018
  • {{Power Upgrade|name=Critical Conversion|desc=Take a power and add the ability for it to deal critical damage!|rarity=Legendary|ustats
    194 bytes (32 words) - 18:09, 19 October 2018
  • {{Power Upgrade|name=Cover Status Enhancement|desc=This Upgrade enhances powers that provide cover!|rarity=Uncommon|ustats=Covermag: +50%<b
    171 bytes (22 words) - 18:07, 19 October 2018
  • {{Power Upgrade|name=Covering Addition|desc=What's better than a buff or a heal? One that p
    295 bytes (45 words) - 18:08, 19 October 2018
  • {{Power Upgrade|name=Condensed Flurry|desc=You don't have time for this. Get out the hurt n
    150 bytes (23 words) - 18:07, 19 October 2018
  • {{Power Upgrade|name=Concentrated Upgrade|desc=Bring it all in together, let it flow purely on one lonely target.|rar
    204 bytes (33 words) - 18:06, 19 October 2018
  • {{Power Upgrade|name=Concentrated Accuracy|desc=Focus. A missed swing is a wasted swing, so
    179 bytes (29 words) - 18:05, 19 October 2018
  • {{Power Upgrade|name=Cold Conversion|desc=Add that chilly touch to keep your booze cold and
    345 bytes (49 words) - 18:03, 19 October 2018
  • {{Power Upgrade|name=Cloned Addition|desc=|rarity=Legendary|ustats=AoE: 1<br>Charge: +33%<b
    113 bytes (15 words) - 18:02, 19 October 2018
  • {{Power Upgrade|name=Charge Status Enhancement|desc=Does your power boost charge? Make it do that harder!|rarity=Uncommon|ustats=ChargeDebuffMa
    239 bytes (30 words) - 18:01, 19 October 2018
  • {{Power Upgrade|name=Burning Enhancement|desc=Why should the fiery sort get all the fun? Wi
    641 bytes (89 words) - 18:00, 19 October 2018
  • ...|name=Bracing|desc=You prepare yourself for counter-attack when using this power, enhancing your durability.|rarity=Rare|ustats=Active Ally Status: 100% cha
    338 bytes (46 words) - 17:58, 19 October 2018
  • {{Power Upgrade|name=Beam Splitter|desc=Why fire once when you can fire twice? It does diff
    254 bytes (44 words) - 17:58, 19 October 2018
  • {{Power Upgrade|name=Attack Status Enhancement|desc=This upgrade increases the effect of powers that enhance attack!|rarity=Uncommon|ustats=
    250 bytes (30 words) - 17:57, 19 October 2018
  • {{Power Upgrade|name=Aquatic Addition|desc=Put this on your friendly powers to let them shi
    336 bytes (49 words) - 17:56, 19 October 2018
  • {{Power Upgrade|name=Aggro Status Enhancement|desc=Increase the power of aggro modifying powers!|rarity=0Common|ustats=AggroMag: +50%<br>Secondar
    167 bytes (22 words) - 17:55, 19 October 2018
  • {{Power Upgrade|name=Aggravating|desc=The mutant power enhanced with this becomes so very attention grabbing to those struck by it
    230 bytes (37 words) - 17:54, 19 October 2018
  • {{Power Upgrade|name=Accuracy Status Enhancement|desc=This upgrade enhances powers that enhance accuracy.|rarity=Uncommon|ustats=AccuracyDebuf
    247 bytes (27 words) - 17:53, 19 October 2018
  • ...oved from the other slot automagically. Only the most current save of that upgrade will exist from now on.&quot; ...lor:#FFFFFF">]</span> Nuku says, &quot;Delicious treat is up to 40 healing power, but takes much longer between uses.&quot;
    52 KB (8,546 words) - 00:01, 1 July 2019
  • ...lor:#FFFFFF">]</span> Nuku says, &quot;Beam Splitter is no longer the best upgrade to ever exist.&quot; ...search about Water Turbines has effectively lessened the difficulty of the Power Grid Duty.&quot;
    48 KB (8,113 words) - 00:00, 30 May 2019
  • ...and Enhanced Accuracy deleted, if you had them, prod for a swap to another upgrade of the same rarity. Emergency Conversion lost its accuracy modifier.&quot; ...fy mutant powers reliant on them<span style="color:#FF0000">)</span>. If a power is now too powerful or not powerful enough, it should be brought up for pee
    53 KB (8,508 words) - 00:01, 1 November 2019
  • ...ots are used on a power in its listing display <span style="color:#FFFF00">upgrade</span>, not just in the details of individual upgrades.&quot; ...0/75. This does NOT scale off your accuracy STATUS, just the status of the power itself <span style="color:#00FF00">(</span>Upgrades will count<span style="
    61 KB (9,914 words) - 00:00, 1 September 2019
  • ...ot; in air quotes and is obviously getting a bit loopy. &quot;Ha! With the power of nanites, we can even exceed these so-called gods! Isn&#39;t it amazing?& ...pace enfolder he uses. We might be able to talk him into a zephyr approved upgrade. heck, we might even be able to suggest a thing or two for other nanite pro
    57 KB (10,785 words) - 23:43, 21 December 2019
  • ...al of the Technical combat skill, fixed a dew discrepancies and gave Heavy Power Armor and Firestarter their due flags.&quot; ...to 1100, leaving it still in the shlow charge range with the Slow Exchange upgrade, and in the under 1000 range with a simple Trained Skill slapped on there.
    40 KB (6,878 words) - 00:00, 27 March 2020
  • * upgrade * upgrade dogo (Or the 'lobbies' of the three main factions)
    32 KB (3,895 words) - 10:44, 1 May 2020
  • Dog Song says, "Previously, the upgrades Concentrated Upgrade, Enhanced Duration, and Trained Skill would unintentionally increase the du Dog Song says, "Commando has been slightly buffed. The class power Covering Fire had its charge reduced from 0->-1000, making it much more low
    43 KB (6,921 words) - 22:31, 28 September 2020
  • ...has a 100% chance of not killing you in some cases. It is a give and take power with an extremely low charge and high cooldown intended to be used in situa ...and a self-betraying HealGainDebuff took Sick's place to further keep the power from being too good. That's about it for now!"
    19 KB (3,180 words) - 00:19, 9 September 2020
  • ...he Eureka city cow barn, police station, school, internet cafe, scrapyard, power plant, factory, back alley, and glass spire.&quot; ...pan style="color:#CD00CD">Wrecked</span> Glitch sonorously gutters, &quot;+power now properly includes Nanomagics.&quot;
    36 KB (5,733 words) - 21:10, 28 December 2021
  • ...to making it happen in one turn to do so, albeit only by sacrificing both upgrade choices for it.&quot; ...mage upgrade nerfed a bit, 10 &gt; 8. Reasons being it&#39;s a slow charge power at its base, and fully pumped to 55 it would be a bit too crazy with the ne
    56 KB (9,333 words) - 22:27, 29 April 2021
  • ...note that it can be used for creatuing new recipe modifiers too, not just power upgrades.&quot; ..., &quot;Fixed Jack&#39;s Hardware always showing the Binoculars and Nanite Power Brick as unknown recipes, even if your character has already learned them.&
    46 KB (7,714 words) - 03:47, 1 June 2021
  • <span style="color:#CDCD00"></span>Nuku smoothly says, &quot;Out of power use.&quot; ...lor Chooser support and a nude-able possibility all thanks to an Infection Upgrade provided by Richard.&quot;
    19 KB (3,104 words) - 18:14, 30 November 2021
  • | Ingredients [Power Gator/1 ] | | Upgrade Cost [20 ] |
    549 KB (21,675 words) - 13:20, 8 November 2021
  • ...nt, <span style="color:#00CDCD">vibrators</span> have received a bit of an upgrade. You can now <span style="color:#FFFF00">+use</span> one to select which st <span style="color:#CDCD00"></span>Nuku hisses, &quot;Failing to use a power due to max energy should no longer cause Too Fast!&quot;
    47 KB (7,541 words) - 05:01, 1 February 2022
  • ...s strange bug where if you upgrade its DI once, it didn&#39;t register the upgrade. The stat has been changed to DamageResist and the bug has been resolved.&q ...good deal of EnergyMod in the hopes of providing a good alternative to the Power Gator that hybridizes between Survivability and Energy Management. Now come
    36 KB (5,923 words) - 01:13, 1 March 2022
  • ...on the head slot replaced with Lockjaw. For obvious reasons. Alas, no roll power to give their legs.&quot; ...n style="color:#00FFFF">Little</span> Critter rasps, &quot;Disregard that. Power Reset. Just got confused for a sec.&quot;
    29 KB (4,749 words) - 21:31, 30 June 2023
  • ...color:#CDCD00"></span>Nuku smoothly says, &quot;In theory, garment bag and upgrade storage device commands added to inventory link list.&quot; ...plied the mag of some statuses were higher than they actually were in your upgrade view.&quot;
    10 KB (1,671 words) - 02:58, 1 September 2023
  • ...="color:#CDCD00"></span>Nuku smoothly says, &quot;Skills have no effect on power effectiveness.&quot; ...="color:#CDCD00"></span>Nuku smoothly says, &quot;Armor skill removed from power armor drain rate(It assumes you have 20 armor)&quot;
    16 KB (2,593 words) - 01:47, 26 September 2023