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  • ...added to the end. For instance, DamageResistDebuff would cause additional damage to be taken. | AreaBlock || Decreases AOE damage on allies and increases it on you by mag percent. Only works when you are t
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  • .../5/10<br>Secondary Status Mag of -10%<br>Secondary Target of Self,NoAoE<br>Secondary Type of Healing<br>100% chance of RepeatAttack at magnitude 5 for 10 rounds
    1,011 bytes (163 words) - 00:02, 12 May 2024
  • ...s of EnergyBreak/100/1/6<br>Secondary Target of Medium AoE Ally NotUser<br>Secondary Type of Healing<br>Status Chance of +20%<br>Status Mag of +20%<br>Target of
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  • ...<br>Secondary Status Mag of -20%<br>Secondary Target of Small AoE Enemy<br>Secondary Type of AOE EXPLOSION<br>Status Mag of -20%<br>Target of Single Enemy NoAoE
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  • ...tegory:Damage Modifier]][[Category:Expiring Modifier]][[Category:Secondary Damage Modifier]][[Category:Status Mag Modifier]]
    382 bytes (54 words) - 00:56, 19 July 2017
  • ...type=Healing|secondtarget=Self NoAoE|secondStatus=}}[[Category:Powers with secondary effects]][[Category:Positive powers]][[Category:Bluntdamage inflicting powe
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  • ...tantCooldown at magnitude 2 for 1 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Healing base powers]][[Category:Damageimmunity inflicti
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  • ...ce of MaxHP at magnitude 15 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Negative base powers]][[Category:Maxhp inflicting base
    808 bytes (99 words) - 00:10, 12 May 2024
  • ...stileTrigger at magnitude 5 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Positive base powers]][[Category:Tailvoid|5hostiletrigg
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  • ...ight through the mouth. That one&#39;s down. An 8mm bullet does some heavy damage... ...calm, blank demeanor on the Cyotes face as the sixteen gauge loaded in the secondary barrrel on his revolver was fired at it.<br> <br>Oh gods Nekura is in heave
    37 KB (6,925 words) - 03:52, 1 October 2014
  • ...ategory:Energy Modifier]][[Category:Loadout Modifier]][[Category:Secondary Damage Modifier]][[Category:Status Chance Modifier]][[Category:Status Duration Mod
    770 bytes (108 words) - 00:05, 12 May 2024
  • ...ategory:Damage Modifier]][[Category:Loadout Modifier]][[Category:Secondary Damage Modifier]][[Category:Status Mag Modifier]]
    395 bytes (62 words) - 00:04, 12 January 2018
  • ...ategory:Energy Modifier]][[Category:Loadout Modifier]][[Category:Secondary Damage Modifier]][[Category:Status Duration Modifier]][[Category:Status Mag Modifi
    679 bytes (103 words) - 00:06, 12 May 2024
  • ...slot powers]][[Category:Physicaldamagereturn inflicting powers]][[Category:Secondary damageresistdebuff inflicting powers]][[Category:Statusboost inflicting pow
    1,011 bytes (122 words) - 00:01, 12 May 2024
  • ...nergyBreak at magnitude -40 for 2 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Critical base powers]][[Category:Criticaldamage inflict
    1 KB (142 words) - 00:03, 12 May 2024
  • ...target=Medium AoE Ally, NotUser|secondStatus=}}[[Category:Base powers with secondary effects]][[Category:Negative base powers]][[Category:Hostile base powers]]
    502 bytes (60 words) - 00:05, 12 May 2024
  • ...econdtarget=Single Random Enemy|secondStatus=}}[[Category:Base powers with secondary effects]][[Category:Electricity base powers]][[Category:Hostile base powers
    573 bytes (71 words) - 00:18, 4 January 2017
  • ...condtarget=Self NoAoE Betraying|secondStatus=}}[[Category:Base powers with secondary effects]][[Category:Healing base powers]][[Category:Energybreak inflicting
    864 bytes (107 words) - 00:22, 4 January 2017
  • ...ory:Energy Modifier]][[Category:Penetration Modifier]][[Category:Secondary Damage Modifier]][[Category:Status Chance Modifier]][[Category:Status Duration Mod
    702 bytes (97 words) - 00:56, 19 July 2017
  • ...ove its ability to be put on recipes that have AoE Ally as a target, eithe secondary or primary, but it has now been made available in the Token Store.&quot; ...-tank to a more focused debuffer/taunt-tank. In addition, Durability&#39;s damage resistance stacks with Outnumbered, improving effective HP to compensate fo
    130 KB (21,468 words) - 00:00, 1 February 2019
  • ...of Drunkenness at magnitude 10 for 50 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Blunt powers]][[Category:Drunkenness inflicting powers]
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  • ...of Credbonus at magnitude 5 for 7 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Pierce base powers]][[Category:Credbonus inflicting bas
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  • ...f EnergyMod at magnitude 10 for 1 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Energy base powers]][[Category:Criticaldamage inflictin
    1 KB (132 words) - 05:04, 8 April 2012
  • ...DamageBuff at magnitude 30 for 2 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Pierce base powers]][[Category:Accuracy inflicting base
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  • ...nce of Regen at magnitude 2 for 2 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Damagebuffdebuff inflicting base powers]][[Category:Deb
    1 KB (186 words) - 00:20, 22 January 2017
  • ...Mag Modifier]][[Category:RadiationDamageMag Modifier]][[Category:Secondary Damage Modifier]][[Category:SlashDamageMag Modifier]][[Category:SonicDamageMag Mod
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  • ...alingDebuff at magnitude 50 for 8 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Healing base powers]][[Category:Damageresist inflicting
    1 KB (171 words) - 00:09, 12 May 2024
  • ...nce of Regen at magnitude 3 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Healing base powers]][[Category:Healgain inflicting bas
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  • AoEs, by default, deal -30% damage to their secondary targets and +10% on their primary. Every point of this skill additively inc An increase in accuracy means the targets are more likely to take full damage. The second rank improves the Spread targeting method (added at the end of
    2 KB (200 words) - 17:54, 13 September 2023
  • ...Healing|secondtarget=Self NoAoE|secondStatus=}}[[Category:Base powers with secondary effects]][[Category:Positive base powers]][[Category:Damagebuffdebuff infli
    726 bytes (87 words) - 00:20, 4 January 2017
  • ...chance of MaxHp at magnitude 30 for 5 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Blunt powers]][[Category:Bluntdamage inflicting powers]
    738 bytes (92 words) - 00:01, 12 May 2024
  • ...ce of DamageBuff at magnitude 15 for 4 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Pierce powers]][[Category:Damagebuff inflicting powers]
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  • ...of DefenseDebuff at magnitude 12 for 3 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Heat powers]][[Category:Accuracydebuff inflicting power
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  • ...ic|secondtarget=Self NoAoE Betraying|secondStatus=}}[[Category:Powers with secondary effects]][[Category:Healing powers]][[Category:Energybreak inflicting power
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  • ...s, fingers rolling and unrolling in a fist, natural habit of using them to damage people. ...most more disturbing than the empty forests, nearly every building showing damage, windows and doors broken down, many of the abandoned cars crashed with lar
    72 KB (12,830 words) - 05:45, 22 May 2013
  • ...of Salvage at magnitude 6 for 10 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Slash base powers]][[Category:Energydamageresistdebuff
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  • ...f EnergyMod at magnitude 3 for 10 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Slash base powers]][[Category:Energymod inflicting base
    1,014 bytes (132 words) - 00:11, 12 May 2024
  • ...cked3SlashDamage at magnitude 1 for 14 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Psychic powers]][[Category:Stacked3psychicdamage inflic
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  • ...SlashDamage at magnitude 1 for 14 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Psychic base powers]][[Category:Stacked3psychicdamage i
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  • ...ere aren't any mutants strung up and hung at street intersections, but the damage done to the infrastructure is far greater. ...ands over the metal, and it seems to shimmer before the dents, buckles and damage smooth out, leaving it pristine. "There. Better than new." She calls into h
    72 KB (13,110 words) - 05:46, 22 May 2013
  • ...DamageBuffDebuff at magnitude 10 for 4 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Acid powers]][[Category:Accuracydebuff inflicting power
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  • ...econdtarget=Medium AoE Ally, NotUser|secondStatus=}}[[Category:Powers with secondary effects]][[Category:Negative powers]][[Category:Hostile powers]]
    602 bytes (72 words) - 00:04, 12 May 2024
  • ...eBuffDebuff at magnitude 10 for 4 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Acid base powers]][[Category:Accuracydebuff inflicting
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  • | opponent to absorb some of the damage aimed at you. | | Type [Attack, Single Target, Physical Damage ] |
    9 KB (1,190 words) - 23:46, 21 August 2017
  • ...e]] has a damage of 12, if you used Enhanced Damage on it, it would have a damage of 15 instead! Look at the power [[Forced Milking]] to see a power that [[C ...or decreasing it, add new effects, such as new statuses, and even give it damage stances you can change through. When looking at an upgrade, be sure to read
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  • ...y inflicting powers]][[Category:Powerampcold inflicting powers]][[Category:Secondary chargedebuff inflicting powers]][[Category:Passive]][[Category:AoE]][[Categ
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  • ...sychic|secondtarget=Medium Enemy AoE|secondStatus=}}[[Category:Powers with secondary effects]][[Category:Slotted powers]][[Category:Special Adaption slot powers
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  • ...ce of Cover at magnitude 20 for 2 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Cover inflicting base powers]][[Category:Menace inflict
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  • ...of KnockDown at magnitude 2 for 1 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Positive base powers]][[Category:Healgain inflicting ba
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  • ...r>Secondary Status of Defense/100/8/3<br>Secondary Target of Self NoAoE<br>Secondary Type of Self, Buff<br>Status Mag of 15%<br>Target of Single enemy<br>Type o
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  • ...c|secondtarget=Medium Enemy AoE|secondStatus=}}[[Category:Base powers with secondary effects]][[Category:Passive base power]][[Category:AoE base power]][[Catego
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  • ...ce of MaxHp at magnitude 30 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Pierce base powers]][[Category:Maxhp inflicting base po
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  • ...DebuffClear at magnitude 10 for 1 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Psychic base powers]][[Category:Debuffclear inflicting
    866 bytes (108 words) - 00:32, 21 February 2017
  • ...ealing|secondtarget=Self, NoAoE|secondStatus=}}[[Category:Base powers with secondary effects]][[Category:Psychic base powers]][[Category:Hostile base powers]]
    549 bytes (69 words) - 00:24, 4 January 2017
  • ...at|secondtarget=Self NoAoE Betraying|secondStatus=}}[[Category:Powers with secondary effects]][[Category:Heat powers]][[Category:Weapondamage inflicting powers]
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  • ...condtarget=Self NoAoE Betraying|secondStatus=}}[[Category:Base powers with secondary effects]][[Category:Heat base powers]][[Category:Weapondamage inflicting ba
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  • *Damage resistance now caps at blocking 40% for each source. **Please note that this is a PERCENTAGE cap, despite the fact that damage resistance is 1:1. You will need far more resistances against a boss than y
    19 KB (3,025 words) - 13:40, 3 January 2012
  • ...uff<br>Status Duration of +30%<br>Target of Large Enemy AoE<br>Type of AoE Damage<br>Upkeep of 20|skills=Electronic of at least 30|salvage=Uncommon Electroni
    662 bytes (111 words) - 00:02, 12 May 2024
  • ...tatus of HealGain/100/8/6<br>Secondary Target of Small AoE Ally NotUser<br>Secondary Type of Buff<br>100% chance of Healing at magnitude 12 for 15 rounds.<br>Ta
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  • ...rself instead of reducing healing potency, and now turned into simple self-damage.&quot; ...lor:#00CCFF">Highway</span> Song says, &quot;Changed Paralytic Venom&#39;s damage type from Blunt to Poison.&quot;
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  • ...gory:DefenseMag Modifier]][[Category:Energy Modifier]][[Category:Secondary Damage Modifier]][[Category:Status Chance Modifier]][[Category:Status Mag Modifier
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  • ...ry:HealingMag Modifier]][[Category:RegenMag Modifier]][[Category:Secondary Damage Modifier]]
    642 bytes (78 words) - 00:58, 19 July 2017
  • ...ge at magnitude 4 for 3 rounds.<br>Target of Single Enemy NoAoE<br>Type of Damage over Time<br>Upkeep of 10|skills=Mechanical of at least 25<br>Energy of at
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  • ...ype=Healing|secondtarget=Self, NoAoE|secondStatus=}}[[Category:Powers with secondary effects]][[Category:Psychic powers]][[Category:Hostile powers]]
    503 bytes (56 words) - 01:22, 31 August 2020
  • ...ance of Confused at magnitude 10 for 5 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Heat powers]][[Category:Confused inflicting powers]][[C
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  • ...EnergyBreak at magnitude 5 for 10 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Poison base powers]][[Category:Confused inflicting base
    848 bytes (104 words) - 00:08, 12 May 2024
  • ...of Confused at magnitude 10 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Heat base powers]][[Category:Confused inflicting base p
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  • ...f AccuracyDebuff at magnitude 15 for 6 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Slotted powers]][[Category:Offensive Adaption slot powe
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  • ...amageDebuff held to same caps going down. DamageDebuff can not REDUCE your damage below 25%. *Damagereturn effects cannot throw back more damage than the foe dealt originally.
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  • ...uracyDebuff at magnitude 15 for 6 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Accuracydebuff inflicting base powers]][[Category:Confu
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  • ...br>Secondary Status Mag of -30%<br>Secondary Target of Medium Enemy AoE<br>Secondary Type of AoE Enemy<br>100% chance of DamageResistDebuff at magnitude 2 for 6
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  • ...oldown/30/1/1:Debuffclear/30/1/1<br>Secondary Target of Medium AoE Ally<br>Secondary Type of Healing<br>30% chance of RechargeDebuff at magnitude 25 for 2.5 rou
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  • ...Healing|secondtarget=Self NoAoE|secondStatus=}}[[Category:Base powers with secondary effects]][[Category:Poison base powers]][[Category:Poisondamage inflicting
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  • ...tantCooldown at magnitude 2 for 1 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Blunt base powers]][[Category:Instantcooldown inflictin
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  • ...ing<br>Secondary Status of Defense/100/-2/3<br>Secondary Target of Self<br>Secondary Type of Debuff<br>100% chance of KnockDown at magnitude 5 for 1 rounds.<br>
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  • ...NoAoE<br>Secondary Type of Betraying<br>Target of Single Enemy<br>Type of Damage<br>Upkeep of 10|skills=Electronic of at least 30<br>Mechanical of at least
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  • ...of Vampiric at magnitude 5 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Critical base powers]][[Category:Hpbuffer inflicting ba
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  • ...ory:Damage Modifier]][[Category:Penetration Modifier]][[Category:Secondary Damage Modifier]]
    692 bytes (98 words) - 00:55, 19 July 2017
  • ...my AoE|secondStatus=}}[[Category:Powers with secondary effects]][[Category:Secondary accuracydebuff inflicting powers]][[Category:Statusboost inflicting powers]
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  • ...ance of Recharge at magnitude 5 for 20 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Electric powers]][[Category:Defense inflicting powers]]
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  • ...odDelayed5 at magnitude -30 for 1 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Negative base powers]][[Category:Energybreakdebuff infl
    858 bytes (99 words) - 00:11, 12 May 2024
  • ...of Recharge at magnitude 5 for 20 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Energy base powers]][[Category:Defense inflicting base
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  • ...fter much pondering. And then she'll get laughed at for presuming he /has/ secondary and tertiary goals whether or not the fact is true... ...to get beneath the firebird and check on Dirt, concerned heavily as to the damage wrought from the insect attack. She's running out of ideas and starting to
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  • ...ance of EnergyMod at magnitude 1 for 5 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Positive powers]][[Category:Energymod inflicting powers
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  • ...=Psychic|secondtarget=Enemy AoE|secondStatus=}}[[Category:Base powers with secondary effects]][[Category:Passive base power]][[Category:AoE base power]][[Catego
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  • ...of EnergyMod at magnitude 2 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Sonic base powers]][[Category:Energymod inflicting base
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  • ...of EnergyMod at magnitude 1 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Positive base powers]][[Category:Energymod inflicting b
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  • ...of Vampiric at magnitude 10 for 3 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Psychic base powers]][[Category:Damageimmunitydebuff in
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  • ...of KnockDown at magnitude 0 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Energydamagereturn inflicting base powers]][[Category:K
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  • ...hard is, and we get the info on the way. And if RSX approves the standard damage waiver; I know they've got my information on file and I don't want them doc ...it goes, but isn't particularly confident in the odds of success. "Right, secondary objective," he replies. Approaching the door with some caution, the operati
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  • ...RepeatAttack at magnitude 6 for 3 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Sonic base powers]][[Category:Repeatattack inflicting b
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  • ...ance of Recharge at magnitude 5 for 20 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Electric powers]][[Category:Defense inflicting powers]]
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  • ...of Recharge at magnitude 5 for 20 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Electric base powers]][[Category:Defense inflicting bas
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  • ...Category:Damage Modifier]][[Category:Energy Modifier]][[Category:Secondary Damage Modifier]][[Category:Status Chance Modifier]][[Category:Status Duration Mod
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  • ...f HealGain at magnitude -2 for 10 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Accuracy inflicting base powers]][[Category:Attack infl
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  • ...of HPBuffer at magnitude 5 for 2 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Hpbuffer inflicting base powers]][[Category:Toggle base
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  • ...EnergyBreak at magnitude 10 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Energybreak inflicting base powers]][[Category:Energymo
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  • ...f CredBonus at magnitude 2 for 10 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Psychic base powers]][[Category:Aggro inflicting base p
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  • *Passive powers that damage you will no longer give spam outside of combat. *The primary and secondary colors on the [[Latex Skunk]] can now be set individually via local stats.
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  • *The damage (healing) upgrade on [[Milk Chug]] has been strengthened. ...this just makes the 'pre-defense' damage from attacks be visible after the damage (in brackets).
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  • ...mmunity/25/1/5:Nanite/100/-3.75/5<br>Secondary Target of Large Ally AoE<br>Secondary Type of Buff<br>100% chance of NaniteDebuff at magnitude 1.75 for 5 rounds.
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  • ...son..." It seems his mind caught up right in the nick of time, though the damage was already done.<br> <br>Meniatz slowly pats Cup on the head and gives him
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  • ...trash or debris at the bottom it was quite evident that this was either a secondary or tertiary storm control network; a massive reinforced concrete channel th ...raei, but we might have to hurt them. We'll try not to cause any permanent damage though, okay, sweetie?" Sie draws Skyfang and electricity crackles around i
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  • * [[Crippling Bite]] now does light damage, and can be upgraded for damage. * Secondary target of [[Polearm]] is now NoAoE.
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  • ...DebuffClear at magnitude 10 for 1 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Blunt base powers]][[Category:Debuffclear inflicting ba
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  • ...if he's going to do what I think he is, this is only going to do even more damage. I'm going back to Zephyr." Casey Turns to leave at a hurried pace.<br> <br ...ay trigger secondary charges at the right moment to do the most collateral damage to their target.]<br> <br>Finding the top just as guarded as the bottom, Sa
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  • ...ry:Loadout Modifier]][[Category:Penetration Modifier]][[Category:Secondary Damage Modifier]][[Category:Status Chance Modifier]][[Category:Status Duration Mod
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  • ...pe of Healing<br>Secondary Status of Defense/100/6/10:Cascading/100/2/6<br>Secondary Target of Self, Buff<br>100% chance of RepeatAttack at magnitude 6 for 10 r
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  • ...ll make a light melee, with all its usual properties, but dealing 30% more damage! However it would require 7 skill in [[crafting skill#mechanical]] instead * [[Nanites]]: The secondary crafting resource, all recipes require some, but very often in small quanti
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  • ...of EnergyMod at magnitude 1 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Negative base powers]][[Category:Chargedebuff inflictin
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  • ...keep of +10%|skills=None}}[[Category:Damage Modifier]][[Category:Secondary Damage Modifier]][[Category:Status Mag Modifier]][[Category:Upkeep Modifier]]
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  • ...e attempt to move in from multiple approaches?" (will be looking about for secondary entrances or anything disturbing. Let me know if Perception is necessary?)< ...ade cause the robot to wobble about along with inflicting a good amount of damage. Cookies' shot rings true, a few even hitting inside its chest to pause the
    41 KB (7,429 words) - 05:44, 5 April 2014
  • ...e=Cold|secondtarget=Medium AoE Enemy|secondStatus=}}[[Category:Powers with secondary effects]][[Category:Healing powers]][[Category:Toggle]][[Category:AoE]][[Ca
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  • ...d|secondtarget=Medium AoE Enemy|secondStatus=}}[[Category:Base powers with secondary effects]][[Category:Healing base powers]][[Category:Toggle base power]][[Ca
    639 bytes (85 words) - 00:24, 4 January 2017
  • ...ut Modifier]][[Category:Passive Ally Status Modifier]][[Category:Secondary Damage Modifier]][[Category:Upkeep Modifier]]
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  • * XP caught in our secondary trap will now also be training taxed if applicable. ...ue properly for their DoT strength, instead of their generally anemic base damage amount.
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  • * Account system now correctly performs lookup on both primary and secondary email addresses when looking for your account ID during log-in. * [[Overpenetrate]] changed to Physical Damage pending testing.
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  • ...buff/100/0.5/10:ChargeDebuff/100/5/10<br>Secondary target of Self NoAoE<br>Secondary type of Debuff<br>100% chance of Knockdown at magnitude 4 for 10 rounds.<br
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  • ** These are a % of damage outright negated after resistances are calculated. ...damage post resist, and you have 20 DamageImmunity, you will only take 400 damage.
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  • ...ion without a word, setting up the bipod to his rifle as he&#39;s handed a secondary clip. &quot;....I smell blood and gunpowder, I don&#39;t think we are alone ...ilon uses her hands to pulls down the fence, merely ignoring any potential damage that it would cause thanks to her sturdy skin, and aims towards the house,
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  • * Having a negative *damageresist will cause you to take additional damage. * The way negative defense status affects damage altered.(+1% pre-resist damage per point under 0, 2 soft caps(at 10% and 25%), hard cap at +50%)
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  • ...sychicDamage at magnitude 2 for 2 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Attack inflicting base powers]][[Category:Healgain infl
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  • ...runkenness at magnitude 10 for 50 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Blunt base powers]][[Category:Drunkenness inflicting ba
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  • * Damage penetration and resists should now work once more * The dodge resistance reduction given by [[Damage]] explained on the wiki.
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  • ...monsters now level up to keep pace with the player and gain increased hp, damage and dexterity. The level window on encounters is removed, which means powe ...tend to have less of a direct impact on the game and more often deal with secondary aspects of the game, such as sex and dialogue/interaction options.
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  • ...ipe has been made. The <span style="color:#00CDCD">Frigid</span> Recipe, a damage vriance modifier, is now available in the Token Shop!&quot; ...programs cannot be ran on your NICE unit, and Zephyr is not liable for any damage sustained as a result of trying to do so.&quot;
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  • * [[Slurp]]'s power type and secondary target fixed up to healing and to include self only. * Laser and Poison damage subtype added into the Energy type.
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  • * Powers will no longer trigger secondary effects while repeating. * [[Bladed Gloves]] upped from damage 3 to 8.
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  • ...of Energetic at magnitude 1 for 3 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Blunt base powers]][[Category:Charge inflicting base po
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  • ...ce of Shaken at magnitude 1 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Healing base powers]][[Category:Accuracydebuff inflicti
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  • ...tantCooldown at magnitude 2 for 1 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Blunt base powers]][[Category:Attack inflicting base po
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  • ...of Recharge at magnitude 5 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Blunt base powers]][[Category:Defense inflicting base p
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  • ...f Recharge at magnitude -30 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Psychic base powers]][[Category:Charge inflicting base
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  • ...e of Defense at magnitude 5 for 7 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Psychic base powers]][[Category:Confused inflicting bas
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  • ...of FleeRate at magnitude 30 for 2 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Poison base powers]][[Category:Accuracydebuff inflictin
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  • ...Psychic|secondtarget=Self NoAoE|secondStatus=}}[[Category:Base powers with secondary effects]][[Category:Critical base powers]][[Category:Chargedebuff inflictin
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  • ...ance of FleeRate at magnitude 20 for 1 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Blunt powers]][[Category:Confused inflicting powers]][[
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  • ...usedResist at magnitude 20 for 10 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Blunt base powers]][[Category:Attackdebuff inflicting b
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  • ...of FleeRate at magnitude 20 for 1 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Blunt base powers]][[Category:Confused inflicting base
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  • ...Healing|secondtarget=Self NoAoE|secondStatus=}}[[Category:Base powers with secondary effects]][[Category:Psychic base powers]][[Category:Accuracydebuff inflicti
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  • ...ckdownResist at magnitude 5 for 3 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Blunt base powers]][[Category:Criticalknockdown inflict
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  • ...e=Heat|secondtarget=Self, NoAoE|secondStatus=}}[[Category:Base powers with secondary effects]][[Category:Heat base powers]][[Category:Repeatattack inflicting ba
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  • ...of Defense at magnitude -10 for 4 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Critical base powers]][[Category:Damagebuff inflicting
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  • ...=Blunt|secondtarget=Self, NoAoE|secondStatus=}}[[Category:Base powers with secondary effects]][[Category:Blunt base powers]][[Category:Damageimmunity inflicting
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  • | damage with your weapons. It may deal less over its previous duration | | of damage, but it now lasts far longer to give more overall ow. |
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  • ...ce of Regen at magnitude 10 for 2 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Negative base powers]][[Category:Damageimmunitydebuff i
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  • ...</span> Miorna says, &quot;Minor changes to Emotional Aura Nanomagic, both Secondary Target and IC Fluff.&quot; ...e says, &quot;Brawler&#39;s Lv25 ability Sudden OneTwo bumped from 10 base damage up to 12.&quot;
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  • ...0000">)</span>. Adjustment is as follows: Before, Enduring Malice had 70%, Damage had 30%, and Speed had 10% ratio on making DoTs burn faster and harder. End ...The basic display of &#39;so and so hit whatsherface with a power for some damage&#39; has been radically engineered. Tell me what you think after trying it
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  • ...umbly says, &quot;Sniper&#39;s Lv45 power One Shot One Kill --&gt; Initial damage up to 30 from 20, DoT altered from 10/10 <span style="color:#00FF00">(</spa ...&gt;40, Charge: 1600-&gt;900, Cooldown: 8k-&gt;10k, Accuracy: 90%-&gt;65%, Damage: 27-&gt;24, RepeatAttackMag: 2-&gt;4. This change has been balanced around
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  • ...nd one of the derelict fire engines.<br> <br>Moondog would normally draw a secondary weapon with the arm not injured, fighting through the pain like a Real Man
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  • ...r:#9900FF">Maid</span> Treharne pants, &quot;A new class, a rather prickly damage-reflecting tank by the name of Tousky Party Escort, is now available for fr ...ot;Tousky Party Escort&#39;s Lv25 and Lv35 powers swapped due to potential secondary-ing issues.&quot;
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  • ...that there is agreement between the two: given the catastrophic amount of damage caused by Anderson&#39;s carelessness, he will need to turn over his weapon
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  • ...f compensation in the event that they did do something by way of secondary damage types <span style="color:#00FF00">(</span>however those work<span style="co ...to the Lactaid standard. EN cost 10--&gt;6, Cooldown 1350--&gt;1450, base Damage 20--&gt;21. Additionally, both powers had their HPBuffer duration reduced f
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  • ...gly coos, &quot;Changes to the Spear of Judgement. Taunt duration up to 2, Secondary Statuses now get the +30% mag bonuses. Native Regen and Debuff Clear lowere ...nically mewls, &quot;AoE powers were not suffering a falloff on damage for secondary targets when using AoE 3+ powers.&quot;
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  • ...the bullets managing to strike an unarmored area and actually inflict some damage. Cover fire is laid in the lobby in short order, though they&#39;re careful ...disregard for safety of co-workers, misuse of internal resources, property damage, and more - and appears to be a termination notice. Parthenia is being fire
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  • ...ow a thing. You can use it to switch the damage types for powers that have damage variance <span style="color:#00FF00">(</span>which is basically nothing rig ...an><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, &quot;The damage type being dealt is now displayed in attacks.&quot;
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  • ...ce of MaxHp at magnitude 30 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Blunt base powers]][[Category:Bluntdamage inflicting ba
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  • ...chance of Defense at magnitude 6 for 6 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Psychic powers]][[Category:Defense inflicting powers]][
    820 bytes (104 words) - 00:01, 12 May 2024
  • ...e of Defense at magnitude 6 for 6 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Psychic base powers]][[Category:Defense inflicting base
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  • ...munity at magnitude 12 for 5 rounds.<br>|Upgrades=}}[[Category:[power stat damage type of specialized defenses for [player]]damageimmunity inflicting base po
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  • ...munity at magnitude 25 for 5 rounds.<br>|Upgrades=}}[[Category:[power stat damage type of specialized defenses for [player]]damageimmunity inflicting base po
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  • ...tileTrigger at magnitude 15 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Positive base powers]][[Category:Aoemod inflicting base
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  • ...ic|secondtarget=Large Enemy AoE|secondStatus=}}[[Category:Base powers with secondary effects]][[Category:Healing base powers]][[Category:Energymod inflicting ba
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  • ...<br>Secondary Status of Defense/100/5/5<br>Secondary Status Mag of +10%<br>Secondary Target of Self NoAoE<br>100% chance of AccuracyDebuff at magnitude 5 for 5
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  • ...sh|secondtarget=Small Enemy AoE|secondStatus=}}[[Category:Base powers with secondary effects]][[Category:Heat base powers]][[Category:Chargedebuff inflicting ba
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  • ...ary Status of InstantCooldown/100/1/1<br>Secondary Target of Self NoAoE<br>Secondary Type of Betraying cold<br>100% chance of CriticalDamage at magnitude 2 for
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  • ...t elusive. Gingerly nudging through the wires connecting to the board, the secondary board beneath is now visible, as are the capcitors and other toggles and re ...have these big things is because you just need to hit near the thing to do damage..&quot; He pats his axe &quot;It&#39;s a good thing most ferals fight up cl
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  • ..."color:#FFFFFF">]</span> Nuku schemes, &quot;Wild Swing was doing too much damage for its AoE/energy/cooldown, especially with upgrades. It has been bopped o ...schemes, &quot;Wild Swing made a bit more accurate to make up for its lost damage.&quot;
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  • ...DamageBuff at magnitude 15 for 3 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Slash base powers]][[Category:Damagebuff inflicting bas
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  • ...litch fizzles, &quot;Rebirth&#39;s Secondary Status DoT updated to be Heat Damage.&quot; ...r:#00FF00">main</span> Hexaferrum smoothly says, &quot;Stygian, a Negative damage conversion recipe modifier<span style="color:#00FF00">(</span>with DOT effe
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  • ...EnergyBreak at magnitude 8 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Negative base powers]][[Category:Attack inflicting base
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  • ...DamageBuff at magnitude -5 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Heat base powers]][[Category:Damagebuff inflicting base
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  • .../span> can search for powers by the amount of damage, energy, or secondary damage now.&quot; ...FF">]</span> Nuku deeply brays, &quot;Repeated strikes that don&#39;t deal damage will be quieter.&quot;
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  • ...pan><span style="color:#FF00FF">Not</span> A Glitch churrs adorably, &quot;Secondary Class&#39;s Slots should show up as properly 2 if you&#39;ve got that class ...ing their magnitude by 10/20/30% but making them last longer. Same overall damage rating, but more time to react to it and do something.&quot;
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  • ...hey don&#39;t open, she &quot;Hmmmmms&quot; aloud and begins looking for a secondary entrance! Up the little pegasus goes, looking down to the rooftop to see i ...the knife where it is for the moment. Knowing that it will just cause more damage if removed, especially if it has a serrated edge. She glances towards Fenri
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  • ...s his speech; the skunk&#39;s shorts do indeed show signs of minor shotgun damage. He listens quietly through the introductions, then speaks up when his turn &quot;That&#39;s secondary right now we have a more important issue.&quot; Sabella responds as he eyes
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  • .../3/2:DamageResist/100/3/2<br>Secondary Target of Large AoE Ally NotUser<br>Secondary Type of Healing<br>100% chance of Stacked5PiercingDamage at magnitude 2 for
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  • ...br>Secondary Status Mag of -20%<br>Secondary Target of Medium AoE Enemy<br>Secondary Type of Repeats AoE<br>100% chance of WeaponDamage at magnitude 6 for 3 rou
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  • ...RepeatAttack at magnitude 5 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Sonic base powers]][[Category:Accuracydebuff inflicting
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  • ...ry Status of RepeatAttack/100/5/4<br>Secondary Target of Ally Large AoE<br>Secondary Type of Healing, HoT<br>100% chance of RepeatAttack at magnitude 10 for 4 r
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  • ...tatus of AccuracyDebuff/100/15/4<br>Secondary Target of Enemy Minor AoE<br>Secondary Type of Single Enemy NoAoE Debuff<br>100% chance of PoisonDamage at magnitu
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  • ...e of Defense at magnitude 5 for 4 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Slash base powers]][[Category:Damagebuff inflicting bas
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  • ...="color:#FFFFFF">]</span> Nuku softly churrs, &quot;When taking mortal DoT damage, regenerating nips 10% off per point.&quot; ...losive Drone bopped with a foam mallet <span style="color:#00FF00">(</span>damage 4-&gt;3, Sac Fury 3-&gt;2<span style="color:#FF0000">)</span>&quot;
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  • ...Status of RepeatAttack/100/5/5<br>Secondary Target of Ally AoE NotUser<br>Secondary Type of Healing<br>100% chance of RepeatAttack at magnitude 12 for 10 round
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  • .../100/4/5:HPBuffer/100/5/3<br>Secondary Target of Large Ally AoE NotUser<br>Secondary Type of Healing<br>50% chance of CriticalKnockdown at magnitude 1 for 1 rou
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  • ..."color:#FF0000">)</span>, you CAN use equipment now, but they will do less damage/status mag. You will be informed of this, but combat will go on and you wil ...an><span style="color:#FFFFFF">]</span> Nuku softly churrs, &quot;Critical damage powers now opportunity to a critical DoT. Note that it is weaker than heat
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  • ...amage, as simple as that.|rarity=Uncommon|ustats=Damage: +25%<br>Secondary Damage: +25%<br>}}
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  • ...of a power by 25%. Simple.|rarity=0Common|ustats=Damage: +25%<br>Secondary Damage: +25%<br>}}
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  • ...rgyBreak/100/-1/3:DelayDebuff/100/2/3<br>Secondary Target of Self NoAoE<br>Secondary Type of Betraying Debuff<br>80% chance of Trip|100HostileTrigger at magnitu
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  • ...curacyDebuff at magnitude 5 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Blunt base powers]][[Category:Accuracydebuff inflicting
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  • ...keeps his rifle at the ready, loking around for what would have caused the damage and for the supplies that the crew is looking for.</p></div><div title="Ebr ...arises, though she relies more on marksmanship than volume of fire to deal damage at a distance. Sensuen sees Ebreus running for the cargo and shoots for the
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  • ...mageImmunity at magnitude 5 for 2 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Radiation base powers]][[Category:Energydamageresist in
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  • ...:#FFFFFF">]</span> Nuku says, &quot;Single-target Debug removed for direct damage, but now DoTs have debug, just to be sure it&#39;s all working.&quot; ...Nuku says, &quot;Fixed a big bug in focused DoTs that made them do ALL THE DAMAGE.&quot;
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  • ...cases is violence a solution to jump to; even if nanites repair all of the damage. ...likely to be found with Positive (DamageBuffDebuff) or Psychic (Confused) "Damage" types, and/or flavor-text that is suitably non-violent. In the specific c
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  • ...kill would unintentionally increase the duration of repeats, causing their damage ticks to be doled out more slowly. Now, a provisional fix has been put in t ...allow single-target DPS setups to be slightly more effective in doling out damage in harder fights, while still leaving Big Hit/Instant DPS roles as valid op
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  • ...is makes them a more viable Concentrated DPS or Hybrid Healer/Concentrated Damage candidate!" ...ing requested, the Mechanical Drone should technically be doing a bit more damage now. Feedback appreciated."
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  • ...ts energy bump has been increased to compensate. It now also provides Heat damage type variance when applied to a weapon, giving Burning some competition in ...ts I've been meaning to make for a while", +xp now shows progress for your secondary class (if applicable) as well as your primary class."
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  • ...scription and its skin transformation, which add Color Chooser support and secondary color support, respectively." ...ngular and singular genitals as multiple. Also added support for setting a secondary Color Chooser color."
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  • ...ary</span>, <span style="color:#00FF00"></span><span style="color:#6699FF">secondary</span>, and <span style="color:#FF00FF"></span><span style="color:#6666FF"> ...affected portions now check the target for any custom pronoun merits, then secondary sexual characteristics, then genitals.&quot;
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  • ...or]InstantCooldown/100/5/1[at random]<br>Secondary Target of Self NoAoE<br>Secondary Type of Healing Buff<br>Status Mag of +30%<br>Target of Single Enemy<br>Typ
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  • ...Critter squees, &quot;<span style="color:#00FF00">Nova Meteor</span>&#39;s Damage upgrade nerfed a bit, 10 &gt; 8. Reasons being it&#39;s a slow charge power ...&quot;The <span style="color:#00FF00">Nanite Entangler</span> has had its secondary effect fixed such that it no longer accidentally spreads to one&#39;s allie
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  • ...olor:#FFFF00"> detail</span> now also displays information about secondary damage and friends&quot; ...l which ones are secondary because the secondary effects are prefixed with secondary.&quot;
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  • ...it combines the benefit of a direct hit (Single Target Burst) with an AOE (Secondary AOE Attack independant of the initial strike). Enjoy.&quot; ...pan> ... yes, it&#39;s a thing. Now it&#39;s pointier and does more direct damage. 2 &gt; 4 to be exact. The downside is it takes as long to fire as its repe
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  • | Damage [25 ] | | Damage Type [Healing ] |
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  • ...us Mag of +10%<br>Secondary Target of Small AoE Enemy<br>Secondary Type of Secondary Burst<br>100% chance of RepeatAttack at magnitude 1 for 3 rounds.<br>Target
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  • .... It was packing too hefty a punch. (Primary damage lowered from 20 to 17, secondary from 16 to 13).&quot;
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  • ...of Charge at magnitude -20 for 1 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Blunt base powers]][[Category:Attack inflicting base po
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  • ...sirable for offclassing, especially for builds that love Negative and Heat damage. Hopefully the new look and feel will be to the liking of more folks, as it ...ielded Prototype</span> had &quot;Energy&quot; damage set as its secondary damage type. Changed to Critical given it&#39;s a consequence and should be hard t
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  • be happy to help you guys on secondary tasks" She smiles awkwardly, looking<br> ram to the side has sustained enough damage for gastronomic expulsion.<br>
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  • ...power&#39;s damage type, meaning raking claws smacks things with slashing damage as it aught to, yay!&quot; ...le="color:#CDCD00"></span>Nuku smoothly says, &quot;Good news! If they had secondary statuses, those remain.&quot;
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