Self-Destruct
From Flexible Survival
Type | Direct Damage, DoT, Betraying, Nuke | Target | Nuke Enemy AoE |
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Description | What do you suppose this does? Well, it may be worth clarification that the red button might not be worth pressing unless you are in dire straits. Otherwise, perhaps there is really nothing else left to lose. ((Power that has been ripped from the game and no longer accessible. Left here to stand as a cold reminder to future balance staffers that Self-Harm does not justify absurd numbers. Please, do not do this... ^red^ever^normal^.)) | ||
Cooldown | 35000 | Charge time | 100 |
Energy | 30 | Accuracy | 75% |
Damage | 35 Heat at level 0 | ||
Statuses | |||
100% chance of HeatDamage at magnitude 30 for 10 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | 20 Heat at level 0 | ||
Secondary Type | Debuff | Secondary Target | Self NoAoE |
Secondary Statuses | |||
100% chance of HeatDamage at magnitude 30 for 10 rounds. 100% chance of DamageBuff at magnitude -5 for 5 rounds. |
Self-Destruct/Extra Notes Edit notes
Mutant powers Based on this power:
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