Difference between revisions of "Category:Roles"

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(Adds sortable table with descs and skill links.)
(Fixes two small typos in the table.)
 
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  | [[Active Tank]] || Why be a rock when you can be a mobile shield for your team. || [[Accuracy]](1), [[Avoidance]](2), [[Damage]](1), [[Durability]](1), [[Front Row]](2), [[Health]](2), [[Reactive]](1), [[Regenerating]](2), [[Taunting Strikes]](2), [[Vampiric]](1), [[Vibrant Strikes]](1)   
 
  | [[Active Tank]] || Why be a rock when you can be a mobile shield for your team. || [[Accuracy]](1), [[Avoidance]](2), [[Damage]](1), [[Durability]](1), [[Front Row]](2), [[Health]](2), [[Reactive]](1), [[Regenerating]](2), [[Taunting Strikes]](2), [[Vampiric]](1), [[Vibrant Strikes]](1)   
 
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  | [[Agent of Chaos]] || What's the point of life if not to incite a little change in the world around you? Cunning traps, devious machinations that draw down the efficiency of those you face, oh yes, this will be so much fun. || [[Bewitched]](1), [[Controlled Burst]](1), [[Enduring Malice]](2), [[Health]](1), [[Opportunity]](2), [[Outnumbered]](2), [[Overkill]](1), [[Scavenger]](2), [[Speed]](1), [[Tactician]](2), and [[Vampiric]](1)   
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  | [[Agent of Chaos]] || What's the point of life if not to incite a little change in the world around you? Cunning traps, devious machinations that draw down the efficiency of those you face, oh yes, this will be so much fun. || [[Bewitched]](1), [[Controlled Burst]](1), [[Enduring Malice]](2), [[Health]](1), [[Opportunity]](2), [[Outnumbered]](2), [[Overkill]](1), [[Scavenger]](2), [[Speed]](1), [[Tactician]](2), [[Vampiric]](1)   
 
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  | [[AoE DPS]] || Blanket the battlefield in pain! You don't care how, just that everyone suffers as much as you do! Wait, getting grim there. Just hurt them all! ||  [[Accuracy]](1), [[Back Row]](2), [[Bewitched]](1), [[Controlled Burst]](2), [[Damage]](1), [[Durability]](1), [[Endurance]](1), [[Fast Loading]](1), [[Rage]](1), [[Sacrificial Fury]](1), [[Speed]](2), [[Tactician]](1), [[Vibrant Strikes]](1)   
 
  | [[AoE DPS]] || Blanket the battlefield in pain! You don't care how, just that everyone suffers as much as you do! Wait, getting grim there. Just hurt them all! ||  [[Accuracy]](1), [[Back Row]](2), [[Bewitched]](1), [[Controlled Burst]](2), [[Damage]](1), [[Durability]](1), [[Endurance]](1), [[Fast Loading]](1), [[Rage]](1), [[Sacrificial Fury]](1), [[Speed]](2), [[Tactician]](1), [[Vibrant Strikes]](1)   
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  | [[Damage Reflecting Tank]] || Don the spikes, sharpen your quills, get in there and make them regret hurting you, or your team. || [[Damage]](1), [[Durability]](1), [[Fast Loading]](1), [[Front Row]](2), [[Health]](2), [[Outnumbered]](2), [[Rage]](2), [[Reactive]](2), [[Regenerating]](1), [[Taunting Strikes]](2)   
 
  | [[Damage Reflecting Tank]] || Don the spikes, sharpen your quills, get in there and make them regret hurting you, or your team. || [[Damage]](1), [[Durability]](1), [[Fast Loading]](1), [[Front Row]](2), [[Health]](2), [[Outnumbered]](2), [[Rage]](2), [[Reactive]](2), [[Regenerating]](1), [[Taunting Strikes]](2)   
 
|-
 
|-
  | [[Debuffer]] || Crippling the efforts of your enemies is your focus. ||  [[Avoidance]](1), [[Back Row]](2), [[Durability]](1), [[Endurance]](1), [[Enduring Malice]](2), [[Fast Loading]](1), [[Opportunity]](2), [[Scavenger]](1), [[Speed]](2), [[Tactician]](2), and [[Warded]](1)   
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  | [[Debuffer]] || Crippling the efforts of your enemies is your focus. ||  [[Avoidance]](1), [[Back Row]](2), [[Durability]](1), [[Endurance]](1), [[Enduring Malice]](2), [[Fast Loading]](1), [[Opportunity]](2), [[Scavenger]](1), [[Speed]](2), [[Tactician]](2), [[Warded]](1)   
 
|-
 
|-
 
  | [[Debuffer Tank]] || Stand in the way and slow them down so they can't even try to get past you while your friends take them out. ||  [[Accuracy]](1), [[Avoidance]](2), [[Bewitched]](1), [[Durability]](2), [[Enduring Malice]](1), [[Front Row]](1), [[Health]](2), [[Opportunity]](2), [[Tactician]](1), [[Taunting Strikes]](2), [[Warded]](1)     
 
  | [[Debuffer Tank]] || Stand in the way and slow them down so they can't even try to get past you while your friends take them out. ||  [[Accuracy]](1), [[Avoidance]](2), [[Bewitched]](1), [[Durability]](2), [[Enduring Malice]](1), [[Front Row]](1), [[Health]](2), [[Opportunity]](2), [[Tactician]](1), [[Taunting Strikes]](2), [[Warded]](1)     

Latest revision as of 19:04, 1 July 2024

Roles are a predetermined amount of Combat Skills that determine your character's primary function in a combat situation. For example. Being a Tank will provide you with most, if not all you'll need in terms of combat skills to take the damage, both for yourself and your team. The drawback however is that while you can take the pain, you can't really dish it out as well as a DPS Role can. For reference, Combat Skills are passives granted by your Role and Class that only really matter in combat situations. They determine your ability to dish out damage, healing, supportive or debilitating effects, or as seen in the above example, take hits without flopping.

Your class meanwhile is something that supplements your chosen role. Do you want to be a heavy hitting, big, brawny wall of protective muscle? Well, you won't hit as hard as the dedicated Big Hit DPSers, but you can chip into the damage if you choose something tailored to that purpose, for example, Heavy Fighter as your class. Do you want to be a hybrid supportive DOT damager and Buffer? Well, you can do so by selecting the DOT DPS role and for example, the Corporal class to supplement it! You will lose some of your damage potential but be able to serve a secondary supportive function while you are melting things with your DOTs!

List of Roles

List of Roles
Role Description Skills
Acrobat Look at you dance and wave, without breaking a sweat and always on target. How you flow! But if someone disrupts it, you are not a pleased person. Accuracy(2), Avoidance(2), Bewitched(1), Damage(1), Endurance(2), Opportunity(1), Penetration(2), Rage(1), Reactive(1), Speed(2), Warded(1)
Active Tank Why be a rock when you can be a mobile shield for your team. Accuracy(1), Avoidance(2), Damage(1), Durability(1), Front Row(2), Health(2), Reactive(1), Regenerating(2), Taunting Strikes(2), Vampiric(1), Vibrant Strikes(1)
Agent of Chaos What's the point of life if not to incite a little change in the world around you? Cunning traps, devious machinations that draw down the efficiency of those you face, oh yes, this will be so much fun. Bewitched(1), Controlled Burst(1), Enduring Malice(2), Health(1), Opportunity(2), Outnumbered(2), Overkill(1), Scavenger(2), Speed(1), Tactician(2), Vampiric(1)
AoE DPS Blanket the battlefield in pain! You don't care how, just that everyone suffers as much as you do! Wait, getting grim there. Just hurt them all! Accuracy(1), Back Row(2), Bewitched(1), Controlled Burst(2), Damage(1), Durability(1), Endurance(1), Fast Loading(1), Rage(1), Sacrificial Fury(1), Speed(2), Tactician(1), Vibrant Strikes(1)
Big Hit Hit them hard, make them pay! Accuracy(2), Avoidance(1), Back Row(1), Bleeding(2), Damage(2), Endurance(2), Fast Loading(1), Health(1), Overkill(2), Penetration(1), Sacrificial Fury(1)
Big Hit AoE DPS Crash into everything at once, send them flying like bowling pins! Accuracy(1), Back Row(1), Bleeding(2), Controlled Burst(2), Damage(1), Durability(1), Endurance(1), Fast Loading(2), Health(1), Penetration(1), Sacrificial Fury(1), Speed(2)
Buffer Through your power, the actions of yourself and allies are bolstered. Avoidance(1), Back Row(2), Bewitched(1), Controlled Burst(1), Durability(1), Endurance(1), Fast Loading(1), Healing(1), Health(1), Lingering Kindness(2), Support(2), Warded(2)
Cleric Well, not a literal cleric. You may or may not call to a higher power, that is entirely unrequired. You are an agent of devotion to whatever your cause is and strive to embolden your allies and yourself, keeping your side stronger and healthy. Accuracy(1), Avoidance(-1), Back Row(1), Bewitched(1), Controlled Burst(1), Damage(1), Durability(1), Fast Loading(1), Front Row(1), Healing(2), Health(1), Lingering Kindness(1), Support(2), Vibrant Strikes(2), Warded(1)
Concentrated DPS Hit one thing and hit it hard. Focus focus focus! Accuracy(2), Back Row(1), Bleeding(1), Concentrated(2), Damage(2), Durability(1), Fast Loading(1), Health(1), Overkill(1), Penetration(2), Speed(2)
Concentrated Tank The role for folks really focused on the job... or one unlucky soul in particular. Because tunnelvision can sometimes be very useful. Accuracy(1), Bewitched(2), Concentrated(2), Damage(1), Durability(2), Front Row(2), Health(1), Penetration(1), Regenerating(1), Warded(2)
Damage Reflecting Tank Don the spikes, sharpen your quills, get in there and make them regret hurting you, or your team. Damage(1), Durability(1), Fast Loading(1), Front Row(2), Health(2), Outnumbered(2), Rage(2), Reactive(2), Regenerating(1), Taunting Strikes(2)
Debuffer Crippling the efforts of your enemies is your focus. Avoidance(1), Back Row(2), Durability(1), Endurance(1), Enduring Malice(2), Fast Loading(1), Opportunity(2), Scavenger(1), Speed(2), Tactician(2), Warded(1)
Debuffer Tank Stand in the way and slow them down so they can't even try to get past you while your friends take them out. Accuracy(1), Avoidance(2), Bewitched(1), Durability(2), Enduring Malice(1), Front Row(1), Health(2), Opportunity(2), Tactician(1), Taunting Strikes(2), Warded(1)
DoT DPS Nothing smells better than a bit of napalm in the morning. Accuracy(2), Avoidance(1), Back Row(2), Damage(2), Enduring Malice(2), Opportunity(1), Penetration(1), Speed(2), Tactician(2), Vampiric(1)
Healer Tending to wounds is what brings you joy, or at least what you specialize in. Avoidance(1), Back Row(2), Controlled Burst(1), Durability(1), Endurance(1), Fast Loading(1), Healing(2), Health(1), Lingering Kindness(1), Speed(2), Support(1), Warded(2)
Healing Tank Heal, tank? Why not both?! Damage(1), Driven(1), Durability(2), Endurance(1), Fast Loading(2), Front Row(2), Healing(1), Health(1), Regenerating(1), Vibrant Strikes(1), Warded(2)
Instant DPS Getting powers back and ready to fire as quickly as possible is your focus, as well as firing them quite rapidly and not becoming tired as quickly as a result. Accuracy(1), Avoidance(1), Back Row(1), Controlled Burst(1), Damage(2), Endurance(2), Fast Loading(2), Opportunity(1), Penetration(1), Rage(1), Speed(2), Warded(1)
Model Citizen You're here for other people, to build friendships and connections and help you all succeed. Avoidance(1), Damage(1), Driven(2), Healing(2), Health(1), Lingering Kindness(2), Scavenger(1), Socialite(2), Support(2), Vibrant Strikes(1), Warded(1)
None For testing purposes only. Used to gauge powers, gear, and items without being affected by combat skills. -
Survivor You just want to make it through the day. You focus on having the right tools, finding the good stuff, and keeping all your tricks as ready as possible. You're not the hardest or toughest, but you'll survive one more day. Accuracy(1), Avoidance(1), Damage(1), Durability(1), Endurance(1), Fast Loading(1), Healing(1), Health(1), Rage(1), Regenerating(1), Speed(1), Support(1), Tactician(1), Vampiric(1), Vibrant Strikes(1), Warded(1)
Tank You focus on being tough and protecting others who may be around you. Avoidance(1), Bewitched(1), Durability(2), Endurance(1), Fast Loading(1), Front Row(3), Health(2), Rage(1), Regenerating(1), Taunting Strikes(2), Warded(1)
Vampiric DoT DPS Drain your enemies dry. The more they burn, the more you smile. Everyone wins! Except them. Accuracy(2), Avoidance(1), Back Row(2), Damage(1), Enduring Malice(2), Opportunity(1), Penetration(1), Speed(2), Tactician(2), Vampiric(2)