No, you're not actually hexed, but it sure seems that way. Statuses laid on you in combat twist and turn, causing a positive buff for double the debuff's duration at 5/10/15% of its magnitude. Until cleared this simply lowers the effect of the debuff, but once cleared the buff remains. This includes lingering DoT effects changed into Regen. It's a curious defense. Bewitched also wards against hostile statuses as per Warded skill at 3/6/9%. When you are struck with a negative complementary status (such as shaken), bewitched will give you the positive version (lockedon) for a duration of 20% of the negative per point (60% of the duration at bewitched 3).
Available In Classes
Available In Roles