Health
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Your ability to withstand punishment. Increases your hitpoints by 10/20/30% and increases heals/regen aimed at you by half that amount. Also, any SELF TARGETED heal you use is reduced by 3/6/9%.
Available In Classes
| Anarchist | 1 |
| Berserker | 1 |
| Blood Warrior | 1 |
| Bounty Hunter | 1 |
| Classless | 0.4 |
| Combat Medic | 1 |
| Corporal | 1 |
| Den Keeper | 1 |
| Explosives Expert | 1 |
| Flame Warden | 1 |
| Frontline Soldier | 1 |
| Heavy Fighter | 1 |
| Hedonist | 2 |
| Midnight Templar | 1 |
| Mobster | 1 |
| Monstrosity | 1 |
| Point Man | 2 |
| Police Officer | 1 |
| Raccoon Guardian | 2 |
| Rainbow Warrior | 1 |
| Regen Scrapper | 1 |
| Social Agent | 1 |
| Stealth Ninja | -1 |
| Storm Caller | -1 |
| Strategist | 1 |
| Tail Guard | 1 |
| Tousky Party Escort | 1 |
| Wasteland Paladin | 2 |
Available In Roles
| Active Tank | 2 |
| Agent of Chaos | 1 |
| AoE DPS | 1 |
| Big Hit | 1 |
| Big Hit AoE DPS | 1 |
| Buffer | 1 |
| Cleric | 1 |
| Concentrated DPS | 1 |
| Debuffer Tank | 2 |
| Healer | 1 |
| Model Citizen | 1 |
| Repeat DPS | 1 |
| Survivor | 1 |
| Tank | 2 |
This skill, along with Avoidance and Durability, reduces direct heals you do by 3% per point. Yes, that is a tiny reduction in heals you do on yourself, but still a net gain.