When you hit an enemy, you'll heal the most injured ally for 10/20/30% of that damage. If this person is you, then that amount is reduced by 30% automatically, though this penalty is reduced by 10% per point of Front Row you possess. Inversely, for each point of Back Row you possess, the most injured ally healed this way (not you) gains 10% more per point (up to 30%). Damage combat skill reduces this healing by 10% per point.
Available In Classes
Available In Roles