Multiplayer Updates: Difference between revisions
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Need up-to-the-minute updates? They're over [http://flexiblesurvival.com/index?webupdate here]! | Need up-to-the-minute updates? They're over [http://flexiblesurvival.com/index?webupdate here]! | ||
== | ==January== | ||
* | * [[Slurp]]'s power type and secondary target fixed up to healing and to include self only. | ||
* | * [[Tanuki]]'s [[Silver Leaf]] now supports clit stat bonuses for future powers. | ||
** | ** Additionally, two new leaves added to the Gift Shop to control both your number of clits as well as their size. | ||
* Removed legacy entries in the [[Cow Girl]] defeat message. | |||
**** | ** Text should no longer fire twice. | ||
* [[ | * Fixed several bugs caused by malformed variable read/write code in string parsing. | ||
* | ** Most notable, [[Mental Mouse]] and [[Champagne Bottle]] should no longer have truncated Victory/oVictory messages now. | ||
* | * Cleaned up several cases of nonstandard string parsing syntax and fixed assorted typos, including most public uses of two spaces after punctuation. | ||
* | * Update to the random mastered code, it now uses the SQL calls like other checking of your mastered forms. | ||
** | * The [[Randomizer]] adept toy is now more powerful. | ||
* | ** It can target individual body parts (even your bits), if you can change those with the fine tuner. | ||
* | * Fixed several instances of empty lines after line breaks, which make the game confused. | ||
* | * Restored original, missing [[Ebony Raven]] defeat message. | ||
* | * Small fix to code to prevent a crash related to badge giving code. | ||
* | * [[Compact Balls]] is now a thing. | ||
* [[ | * Laser and Poison damage subtype added into the Energy type. | ||
* [[ | * [[Light Energy Armor]] and [[Physical Armor]] given a 25% increase to Physical and Energy damage resist respectively. | ||
* [[ | ** Both given a subtype that they do better with than the general type. | ||
*** [[Generic Armor]] given a 10% buff to all three types. | |||
* [[ | **** [[Buffering Armor]] changed to HPbuffer and DebuffResist. | ||
* [[ | * HPbuffer upgrade on [[Scaled Hide]] increased from 5 to 8 per. | ||
* | ** If you have that power mastered, you will need to remaster it. | ||
* | * [[Jellied Hide]] upgrade for Regen inceased from 1.0 to 2.5 per level. | ||
* | * [[Lifegiving Armor]] base regen from 3 to 4. | ||
* | * [[Nanite Barrier]] completely revamped. | ||
* | * Charge time of [[Awww]], [[Disarming Smile]], and [[Charming Glance]] reduced from 1000 ATB to 400 ATB. | ||
* A new | * Being TFd will still set the proper stats, even if the message itself is not shown. | ||
* Fixed | * Skill: Sports removed from mako store, due to said skill no longer existing. | ||
* | ** If you happen to have one somewhere, file a request so we can figure out something to do with it. | ||
* | * [[Weight Gain Milk]] added to the Mako Store. | ||
** This item, worth 50 Mako, will make your breasts cause anyone who drinks from them to grow in various ways. | |||
*** It does require Mako battery charge, however. | |||
* | *** Simply 'use' it to change the setting (starts out disabled). | ||
* [[ | **** NOTE: The Mako Store has also been sorted! | ||
* | * A new NPC has moved to the cow barn in Eureka city. | ||
* [[ | ** Anton the bull will gladly help any curious passersby experience the joys of being a cow girl. | ||
* | * Fixed an issue where after-parse wouldn't run on NPCs. | ||
* Fixed | ** Still won't run on players or summons regardless. | ||
* | * HPBuffers from [[Healing]], [[Lingering Kindess]], [[Support]] combo now last 2 rounds instead of 5. | ||
* | * Clit length is now a valid target for the personal pump. | ||
* | * [[Group Hug]] given a native +30 spread. | ||
* | * All craftable drones now no longer permit more than one of them from the same player at the same time. | ||
* | ** To clarify, you can now only have single drone of each type. | ||
* | *** You can still have the same total amount of drones. | ||
**** After some more contemplation, [[Mechanical Drone]] altered back to max of 4. | |||
* | * The right to bear arms has been restored. | ||
* | ** Fixed a mistake in libmutant that didn't include the arm description code. | ||
* | *** No bears were involved. | ||
** | * [[Mastermind]] description altered to reflect actual functions. | ||
* | * Sandra's talkscript cleaned up a bit. | ||
* | ** Should now only turn away [[RSX Solutions]] agents. | ||
* | * Fixed the [[Fox Taur]] localnotes entry. | ||
* | * Fixed [[Chocolate Valentine]] groin TF. | ||
** | * Minor changes to have been made to [[BroodOx]]. | ||
* | ** Improved local stat documentation on the form. | ||
* | * [[Coyote]]'s [[Nasty Insult]] moved to a different mutation slot. | ||
* | ** [[Small Claws]] added to the Arms. | ||
* | * If anybody remembers that peeking mpool, it's now been coded, and you can look at just one part of a person's body. | ||
* [[ | ** Although, ass and legs get grouped together because of taurs and the like. | ||
* The | *** Syntax is 'peek at (part) of (person/thing). | ||
* | * Restored the original, once thought missing [[Male Water Moccasin]] defeat message. | ||
** | * New item in string parsing: [species of [target]] | ||
** May be of very limited utility. | |||
* | * Fixed several Victory/Defeat errors in the off-grid [[Barn Owl]] infection. | ||
* | * Fixed discrepancies between in-game forms across the approved and submitted directories. | ||
* | ** This should give form writers with approved forms a more precise idea of what their forms look like. | ||
* | ** Fixed many miscellaneous bugs and typos as part of this cleanup. | ||
* | * Added missing kemo head description to Mental Mouse. | ||
* | * [[Girth Controller]] coded and implemented. | ||
* | ** It supports slightly oversize, slightly undersize, and perfectly sized options. | ||
* | * Two new sex scenes added to Chenoa the Aassahke Female: giving cunnilingus and receiving a blowjob, courtesy of fellow player Jade. | ||
* For those of you who love booze, battle, and sex, the [[Einherjar]] now accept mail-order applications to their post apocalyptic biker gang. | |||
** The Einherjar dedication has dropped 'no web', making it accessible from the web site. | |||
* | * [[Divine Mercy]] desc updated to follow normal reviving effects. | ||
** | ** [[Raising Inferno]] given similar treatment. | ||
* | * Optimized the suck command to only use online players as targets instead of everything in the room with a name. | ||
* Removed several lingering references to ashen. | |||
* | * [[Color Chooser]] support added to [[Anubis Servant]]. | ||
* | * Clairmont now has it's own overworld map. | ||
* | ** This means that player owned rooms off of the city can be setup to show on the local depart map. | ||
* | ** It also means that the other cities will soon get maps to the same effect. | ||
* Blackmailer profession now correctly apply the Intimidation skill. | |||
* | * People that used to have intimidation now properly have their points in intimidation. | ||
* | ** People who trained it above 36 have been ignored, and any added points that would've put you above 36 have been discarded. | ||
* In accordance to the wiki page on room renting, and to remedy the apparent lack of rental rooms in the RSX building proper, RSX has been given rental rooms. | |||
* | ** Just outside the building and to the north east. | ||
* | ** Costs are the same as rental rooms in the other faction hubs. | ||
* | * Tinkered about with the dedications page to add a confirmation dialog to purchasing. | ||
* | * Fixed a couple of layout issues whilst in there and made it clearer whilst some don't have a buy button. | ||
* | * Optimized the +jnote command to allow for multiple, and multi-line, notes and props on merits and flaws. | ||
* | * Relatedly, the extra notes section on new merits/flaws is now stored as a separate prop. | ||
* | ** This makes the merits prettier. | ||
* | ** This only affects merits bought in-game, ones bought via the web still don't have a field to enter extra notes... This is being worked on though. | ||
* [[ | * Clairmont's overworld map has the proper access points to the important locations. | ||
* | * Forms that previously shared serpentine and tailed flags now only have serpentine. | ||
* | ** This is to avoid conflicts when searching for the tailed flag, which is typically found on the rear, and serpentine suggests a serpent's tail anyways. | ||
* | * Any serpentine forms missing the legless flag now have the legless flag, too. | ||
* Added a writing bounty to the wiki page for a rewrite of the [[Rubber Balls]] form. | |||
* Fixed several grammatical and string parsing errors in the [[Shy Gecko]] form. | |||
* [[Eastern Dragon]] bounty added to the writing bounty page. | |||
* Fixed several string parsing logic omissions in the [[Salamander Femme]] Victory, oVictory and Defeat messages. | |||
* | * Salamander Femme should now support double-penetration victory on female opponents with the [[Tail Divider]]. | ||
* Primes no longer have the warded combat skill. | |||
* Fixed | * In theory, you can now buy (number)=(amount) to buy multiples of things from stores. | ||
* [ | * New reward recipe, rpinfo [[doodad]] | ||
* | * Due to pool, the salvage cost of repairing things permanently reduced by 5%! | ||
* | * Controlled Burst 3 will only give +1 target on powers that are natively AoE or Nuke in target. | ||
* | * [[Short]] and [[Tiny]] perks/merits now each exclude their [[Tall]] and [[Giant]] counterparts, and vis versa. | ||
* | ** It is doubtful there's anybody who had both Tiny and Giant, but it had the same effect as short. | ||
* | * Fixed some incorrect syntax on the wiki, particularly in regards to setting local stats. | ||
* | * Colorized items are now supported in inventory. | ||
** [[Colorizer]] coded, it allows the user to set the color something displays as in inventory. | |||
* | ** Colorizer is now sold at Jack's hardware, right next to the tiny chain and sticky flag. | ||
* Fixed | * [[Furious Berserker]] released somewhere in Woodfield's Gym. | ||
** | ** The dedication has the same power set of the RP-based dedication 'Devourer'. | ||
* | * Color Chooser support added to [[Fennec]]. | ||
** | * Fennec given additional love and now has [[Kemonomimi]] support. | ||
* | * The give command will now also inform the giver when their target's inventory is full. | ||
* Fixed miscellaneous typos in the [[Weapon Master]] quest. | |||
* | * Cassy in the Seelie Sweets Store has a new, chocolaty task for adventurous survivors. | ||
* | * Fixed a myriad of issues in the [[Chocolate Lab]] infection, including the Victory messages not working at all. | ||
* | * New writing bounty for an NPC (Domori the masculine Chocolate Lab herm) added to the wiki. | ||
* | * Global Research degredation of builder nanites is no longer a thing. | ||
* | ** Donate early, donate hard. | ||
* | ** They won't go away. | ||
* | * Donated builder nanites now count towards your donation level, making you a higher ranked supporter of research. | ||
** | * The 'Power the Pregnancy Tower' and any future 'power the' topics will nanite degrade since they have ongoing effects. | ||
* [[ | * Also, a bit delayed after the fix itself, but shifting human with [[Tanuki grade]] merit will protect your ball size. | ||
* | * Fixed [breast size] string parsing syntax for multiple rows of breasts. | ||
* | * Born Breeder changed to be Unmasterable. | ||
* | * [[Personal Pump]] and [[Personal Vacuum]] no longer fail to properly restore part sizes. | ||
* | ** It should also stop reducing them below zero when reset. | ||
* | * [[Active Defense Matrix]] revamped. | ||
* | ** If you have epic or ultimate upgrades and you'd like to get the upgrades changed, file a +request. | ||
* [[Rainmaker]] Expansion coded and implemented. | |||
** Somehow it now manages to connect your balls to whatever you happen to be fucking with, Assuming you have balls of course, otherwise the effect is unchanged. | |||
* [[ | * Satyr merit coded, although it's named [[Satyric]] to avoid confusion with the actual Satyr infection. | ||
* [[ | * NEW THING: spawning-talkscript. | ||
* | ** Talkscript that will run ONCE when a mob spawns. | ||
** Intended to set stats upon the spawning mob. Bear in mind that it CANNOT announce to the player or read stats from the player. | |||
* | * [[Chocolate Cow]] now has skin that is actual chocolate, and both [[Busty Cow]] and Chocolate Cow given Color Chooser support. | ||
* | * [[Hermaphrodite Phoenix]] has been updated with [[Leg Splitter]] support! | ||
* | * In-game crafting disabled. | ||
* | ** If something is missing from web-crafting, submit a request and it will be worked on asap. | ||
* | * [[Wolf Beast]] cleanup: Victories/Defeat now account for mouthless flag, clit descriptor changed from pink to ebony, and you now have a 50/50 down from 100% chance of impreg on defeat to one if female. | ||
* | * [[Zombie Stripper]] Defeat scene made slightly less graphic. | ||
* | ** Zombie Stripper, [[Zombie]] and [[Zebra]] now account better for flags. | ||
* Zebra defeat scene added as a Writing Bounty. | |||
** | * Added mutual exclusions for the [[Looks Human]], [[Looks Native]], Kemonomimi, and Satyric merits. | ||
* | * Tweaked [[Yucca Moth]] Victory messages to not assume the player is fully infected with that form and changed to more fitting clit descriptor. | ||
* | * [[Woolly Mammoth]] now correctly has impreg chance and fill code on defeat to one. | ||
* | * Truck-repair no longer requires truck parts. | ||
* | ** It will simply check the progress on Rod's quest instead. | ||
* | * New sex scene added to Tess the succubus for male characters. | ||
* | * When an AoE lands on targets, once it has chosen what it is targeting, it will process pets first. | ||
* | * When an AoE self buff is used on yourself and your pets, if you have the appropriate skill (mastermind/Leadership), only the greater of your mastermind buff or the pets own buff from the spell will be used. | ||
* | ** Note: these changes affect monsters with said abilities and buffs too | ||
* | * There is a bug when displaying masterminded buffs in 'effect' that causes them to look like they are double applying. Please ignore this. | ||
* | * Display bug for effect statuses on pets using items that have been renamed that are AoE items on the owner...fixed | ||
* | * [[Egg Sack]] merit coded. | ||
* | * Fixed a bug in combat-stat code that was putting stats in odd places. | ||
* | * [[Extravagant Implement]] follows the cooldown's adjustment of other powers, due Overheat mechanic. | ||
** | * [[Wild Swing]]'s base damage adjusted a bit, now you won't get Overheat by maxing the damage upgrades. | ||
* | * It is no longer possible to get rested xp +rewards when you are at max level. | ||
* | * Yucca Moth, formerly a private registration, has been released to the public and can now be received through +reward. | ||
* [[Vampire Bat]], formerly a private registration, has been released to the public and can now be received through +reward. | |||
** | * Waldo is now accessible again. | ||
* | * CB3 now properly affects powers upgraded to add points in AoE. | ||
* | ** This includes crafted gear with +AoE from modifiers. | ||
* | * Non-breast weights toned down to deliver better overall sizes. | ||
* | * Pending re-balancing and review all mechanical powers from [[Furious Berserker]] and [[Devourer]] removed. | ||
* | * Ian the Shark, whom you could gamble with, has been pulled off-grid for the time being. | ||
** | ** Due to the new freecred taxation of talkscript rewards, the buy-in would cost more than winning would reward you, which was unfair. | ||
* | ** We hope to return him after some tweaks so that players who have not gambled with him are not denied previously available badges. | ||
* New | * [[Compatible Gender]] merit/perk coded and available to grab. | ||
** | ** Be Goldilocks every time for those ferals out in the streets! | ||
* | * Assumptions for cost of a unit of salvage in craft bounties adjusted to a more reasonable level. | ||
* | ** It was at 400 per unit of salvage, it's now at closer to 1500ish. | ||
* [[ | * Corrected faction prop location on [[Bladed Gloves]]. | ||
* [[ | ** If you see any more recipes with Faction under the Item Info section in rpinfo, please say something. | ||
* | * [[Tribal Succubus]] now has a Kemonomimi description, courtesy of Quincy. | ||
* | * Added a spitroast sex scene to Chris the Husky. | ||
* Altered the rut smell to use 'need' instead of 'horniness'. | |||
* [[ | * Where applicable, players with the Egg Sack merit will now receive different messages. | ||
* | * Zombie Stripper no longer spawns in the northeast section of Woodfield City. | ||
* | ** It is now confined strictly to the Woodfield Graveyard. | ||
* | * The Talakai boss vial has been removed from the mako store since it's no longer a dedication. The [[Ixchel Jaguar]] boss vial has been added in its place. | ||
* | * New string parsing toys for FS: [feral mode of <target>] and [if feral mode of <target> is <value>] | ||
* [[ | ** Feral modes will default to 'basic' if not set (also for non-feral players) (also within the if-statement) | ||
** | * [[Dark Elf Female]] cunt length halved from 18 to 9, [[Dark Elf Male]] cock length halved from 18 to 9. | ||
* | * Added a new level 2 action to the Inventor job. | ||
* | ** Any job missing levels in their actions will be fix soon. | ||
* | * Breath Weapons now also linked as well as slotted. | ||
* | * Added basic Leg Splitter support for [[Female Husky]]. | ||
* | * New Combat Role created, [[Colosseum Contender]]. | ||
* | * Fixed the backwards damage types on [[Hedonistic Display]]. | ||
* Minor fix in [[Akhal-Teke]] legs description to show hooves and digitigrade replaced with the appropriate unguligrade. | |||
* | * As part of the first step towards making a standalone Husky, the local stat on the Female Husky has been removed. | ||
* | * [[Enduring Malice]] reworded. | ||
* | * Beware, for Huskies now roam the alley behind the Fairhaven Mall. | ||
* | * Changed Husky size from 1 to 5 (whoops), fixed Female Husky mob power typo so it should now actually use 'Love Nibble', not 'Lovr Nibble'. | ||
* | * In a previously undocumented change, the self damage from [[Crash and Burn]] and [[System Fault]] was reduced. | ||
* | * Formula for the vampiric property on powers tweaked slightly. | ||
** | * [[Weak Breeding]] and [[Pure Breeding]] are no longer exclusive and now work together. | ||
* | ** On a side note, [[Pure Eggs]] has also been fixed. | ||
** | * Furious Berserker restored. | ||
* | ** Its powers got tuned in line with the other dedications. | ||
* Belatedly: Husky now infects with Female Husky through casual combat/submitting, but will breed you with Husky pups and you can get Husky vials from them. | |||
** | * Tiny update to make web combat register itself quicker. | ||
** | ** Does mean they'll start quicker but is intended mostly for a later improvement. | ||
* | * Web - Using username/password on the logon screen will skip character selection and auto-log you in as that character (Using email/password will still continue onto the character select screen). | ||
** | * [[Neuter preferred]] merit coded and in place. | ||
* | * [[Gift Wrapping]] should no longer be capable of making anything vanish without a trace (again). | ||
* | * The [[Quilled Tousky]] now has Leg Splitter support for aspiring Marptaurs. | ||
* | * While staff were rejiggering some powers on dedication forms, [[Kaiju]] seems to have stolen Density shift from the Talakai infection. | ||
* | * Lore entry for The Church of Promethia added. | ||
* | * New helpfile created +help Judge/Willpower | ||
* ProtoMUCK 2.1a0.4. | * Updated ATB code so that DoTs follow the same rules as regular attacks for purposes of Vampiric. | ||
* | * The final multiplier from the Vampiric role has been moved so that it applies after the soft cap, making the Vampiric combat skill more effective. | ||
** Vampiric's +rpinfo has been rewritten to reflect the current mechanics. | |||
* [[House Cat]]'s gotten some revisions done! Description's far more accurate, TFs updated, and Kemonomimi now supported. | |||
* Removed difficulty-changing string parsing in Hotel Oblivion. | |||
** The enforced hazard settings were ultimately just causing grief. | |||
* Local Stat material removed from [[Candy Canid]] due to disfunction. | |||
** Stat support has been added, a random flavor set on TF. | |||
** Local stat and support has been fixed and restored. | |||
** Clit support also added in. | |||
* Infections should now be slightly smarter at removing string parsing-set flags. | |||
** They will now be there during the string parsing stage of the mutation-message, but be removed before the will set any new ones. | |||
* Fucking abnormal breeders -anywhere- may now result in impregnation. | |||
* Fixed numerous grammatical errors in forms pertaining to faulty capitalization after commas and semicolons. | |||
* Something Marpy has happened to the [[Quilled Touskies]]. | |||
** RPinfo Marp | |||
* Made slight adjustments to the string parsing/if helpfile to clarify syntax utilized in complex conditionals. | |||
* Looks like the Zoo's got anew hunting area accessible through the Web interface (No on-grid area made quite yet). | |||
** In this web-acessible hunting ground, we have four new-ish critters: [[Red Kangaroo]], [[Giraffe]], [[Gray Bat]], and [[Hook Rhino]]! | |||
* [[Infectious Womb]] fixed to no longer be able to grant mastery. | |||
* In-muck web control fixed, (This is the command described in 'web #help') | |||
* Mako/Lunar pools now give a key for every 20 mako/lunars contributed at a time. | |||
** It doesn't currently consider small contributions over time, it will be added in. | |||
* ProtoMUCK 2.1a0.4.7: Corrected an issue that could cause a crash when a non-program-object requested information about a valid but not running program object. | |||
* Holiday forms put to rest. | |||
* [[Roman Satyr]] boss vials for sale at the elite store. | |||
* Just to announce it, the result for Paper Preservation, the search, is now available for review. | |||
* The mako / nanite exchange pages now request no autocomplete in their entries. | |||
* Keys now are given out for every 20 mako/lunars given to mako/lunar pools, regardless of whether at once or in small chunks. | |||
* Rut messages now support string parsing. | |||
* [[Feral Destroyer]] the first Feral Mode to get a rebalancing. | |||
** This one received a massive overhaul, converting it from a general DPS build into a standard DoT focused one. | |||
** Durability, Avoidance, Bleeding, Flurry, and Controlled Burst removed. | |||
** Health buffed, Tactician and Accuracy added. | |||
* [[Feral Hunger]] changed from a Debuff to a DoT. | |||
* Feral Mode the next to get a slight change. 2 less Health, Front Row added. | |||
* [[Obvious Pregnancy]] merit fixed to properly cause your pregnancy to appear more advanced than it is. | |||
** Instead of making appear less advanced, which it was doing before. | |||
** This affects both the autodesc and periodic preg messages. | |||
* Fixed a couple of really obscure web mission bugs where it'd not count a battle as successful because an ally had been generated at too high a level or because it thought the battle was too low a level to qualify due to looking at the wrong object. | |||
* Major revamp to spread mechanic, it now is limited by any other AoE targetting flags on a power/item. | |||
** It'll make spread more effective by lowering the number of targets hit, and thus lowering how much the strength is reduced. | |||
** This means that aoe up/downgrades are possible on spread powers, and it can fine-tune the effects of them. | |||
* Priming reviewed, StatusBoost changed 5 -> 2. | |||
* Added a few tweaks to how 'web' displays, including clarifying when an encounter doesn't have a level, whether an encounter is for a specific mission and added a basic listing of the occupants. | |||
* Regen now has a hard cap based on your level. | |||
** 15% of 100 level modded to your level per round. | |||
* Health, the combat skill, increases the regen hard cap on you by 1(before level mod) | |||
* To keep tanks on to tanking, the regen hardcap is increased from 15(level capped) by +1 per point in Health, Durability, or Avoidance. | |||
* Cap for regen raised(10% of maxhp) and DoT damage you suffer increases the amount of regen you can soak up in a round. | |||
* People undertaking Sandra's Carrot Run quest should no longer be stuck from progressing further. | |||
* Fixed glitch in Chris's content introduced after the last update to him that made it impossible to get the Packslut Supreme/Crazy for Husky badges. | |||
* Additional thematic information added to [[Dusk Dragon]]. | |||
* Additional thematic information added to [[Einherjar (dedication)|Einherjar]]. | |||
* Masseuse job, based on Sexual, added to the game (still not placed). | |||
* Ian the Shark restored to Zephyr lobby after a couple of modifications and bugfixes. | |||
* Regen no longer is affected by statusboost. | |||
* Bosses and Final Bosses are now susceptible to DebuffResistDebuff. | |||
* Bosses and Final Bosses are now obeying the soft caps for debuffresist(which were not soft capping correctly) | |||
* [[Judgement]] altered, base DebuffResistDebuff down to 25, upgrade down to 12.5. | |||
* [[Fragment]] altered, base DebuffResistDebuff to 15, upgrade to 10. | |||
* Debuffs were broken, but they now work. | |||
* Added 3rd action to Adventurer, Architect, Artisan, Banker, Bartender, Bureaucrat, Diplomat. Fixing the XP/Freecred/Influence of certain jobs out of line. | |||
* Executive, Geneticist, Loan Shark, Nanomagic Researcher, Philosopher, Scout (Lv 1 as well), Shopkeeper (bonus if Mall Rat), Sociologist, Security Officer (Lv 1 as well), Storyteller, Supernatural Researcher, Trapper (Lv 1 as well). | |||
** Now all the jobs should be properly cover at least to level 2 (3 actions). | |||
* Ascetic job created, still not placed. | |||
* Power use returning to using getstatus from getstatusuncached. | |||
* New scene added to Chris the Husky, an option to spitroast the typically dominant male if you have a prick. | |||
** Accidentally bungled up some of the sex stats and needed to clear them. | |||
** You will have to go through the original initiation sex scene again. | |||
* List perks 0 will now properly list 0-cost perks. | |||
** Note that you need the 'all' function (list perks all 0) to view these after chargen. | |||
* New Staff Monster, [[Impala]], added to The Zoo - Grasslands. | |||
** Thank you for your donations and making the stretch goal possible! | |||
* New flag! Birthing (bir). For all your baby welcoming (or denying) needs. | |||
* Quilled Tousky now has a Kemonomimi description, courtesy of Armel. | |||
* Fixed an obscure bug in the [[Collie Herm]] Victory message that would result in a 50% chance of cut off text between a male/herm victor and a non-female loser. | |||
* [[Death Between Heartbeats]] given a secondary damage (of 0, but it exists now.) | |||
* Fixed an hilarious issue where minipulses wouldn't fire because someone put the RP-tick code into the minipulse-tick code. | |||
** This also fixes the issue where RP-ticks would fire every 5 minutes in addition to the normal 15 minutes timer. | |||
* [[Combat_Guide#Overheat|Overheat]] mechanic given more explanation upon the wiki. | |||
* Automated recipe removed. | |||
** Don't need two modifiers with basically the same effect. | |||
** Duplicating giving major overhauls. | |||
* Automated weapon given massive overhauls. | |||
** Repeat mag and duration down, loadout down slightly, Damage increased, Cooldown increased. | |||
* [[Crafting_Tutorial#Continuous_Costs|Salvage Debt]] explained in detail. | |||
* New Nanomagic Stretch goal added, [[Cryo Nanomagic]]. | |||
* [[Masochistic Fury]] given to [[Hair-bound Woman]]. | |||
* Fixed the merits in-muck program. | |||
* Feral Mode bonus 20% damage that was legacy code removed. | |||
* [[Ravager]] has been given a little tweak. | |||
** Bleeding is now acquired around level 38 and boosts up as high as 2 by level 50. | |||
* Nurturer given some fine tuning. | |||
** Durability down to 1, Avoidance down to 1, Damage down to 0, Health up to 3. | |||
* Miorna's learned to edit programs. We suggest you run for the hills. | |||
* Rearranged the logic behind adding help in web missions to fix another fringe issue where sometimes the helper would be summoned at a low level. | |||
* Victory and Ovictory of [[Wolven Predator]] should be properly adjusted to hide the reference of watersports for those with such hateflag. | |||
* Husky and Wolven Predator should properly go in heat now. | |||
* Biochemisty Nanomagic's description updated. | |||
* Fixed the list perks command once more. | |||
* Environmental sources of 'charge' are now 'haste'. | |||
* ProtoMUCK 2.1a0.4.8: Database dump messages will no longer be printed to HTTP-type descriptors. [Pending Restart] | |||
* Internally restructured how web combat takes parameters. | |||
** This is to leave room for future upgrades and only noting since it will require a refresh (F5) of the combat page if anyone has it open. | |||
* Fixed a bug that was causing missions to have a mob's default rank rather than the rank specified for the mission. | |||
** This fixes a lot of cases where things were being generated with boss level HP. | |||
* A newly discovered monster seems to have made its way to the Jutting Peaks. | |||
** The [[Jaded Kirin]] can be found roaming its crags and peaks. | |||
* Fixed the ability to commend the Giraffe, Impala, Hook Rhino, Red Kangaroo, Gray Bat, and Jaded Kirin. | |||
* Fixed a bug in the Wolven Predator oVictory - it now correctly omits mention of watersports if the victor dislikes the wi flag. | |||
* [[Wolf]]'s victory message no longer cuts off prematurely if you win with a dick against a neuter enemy. | |||
* Modifiers from recipe modifiers now have soft caps in the positive direction that they already had in the negative direction. | |||
** These were placed at +50% and +100%, with a hard cap of 200%. | |||
** This is -after- all the modifiers on an item are put together for a given stat to modify. | |||
** +s on one stat have no effect on another stat. | |||
* To help recover from items that have shuffled, the amount of salvage gained when dropping an item has been increased by 50%(A flat 50%, as in if you were getting 60% before, it will be 110%). | |||
** This is temporary, enjoy it while it lasts! | |||
** Rather, make that a cap of 100% return. | |||
* Items now have their damage rating reduced by 10 for considering 'overheating' mechanic, making them overheat less severely and/or at all. | |||
** This is experimental. Do give feedback on how it works out. | |||
* [[All Natural]] users have the damage rating of their items reduced by another 10(20 total) for purpose of overheating mechanic. | |||
* Combat fixed. | |||
* Wolf's oVictory and Defeat messages no longer cut off prematurely if the victor wins against a neuter enemy. | |||
* Fixed Impala and Jaded Kirin Defeat message string parsing. | |||
** They should now actually allow for different results depending on if you submit or are beaten by them, as intended. | |||
* [[Tentacle Nanomagic]] given some more clarifying points. | |||
* Statuses Page on the wiki updated, a few outdated and otherwise incorrect entries fixed and others explained. | |||
** Primarily InstantCooldown and InstantCooldownDebuff. | |||
* Overheat mechanic removed. | |||
* [[Sharpshooter]] adjusted, Damage down 3, Damage upgrade down 1, Cooldown up 3600, Charge down 50. | |||
* [[Wild Swing]] altered, Cooldown up 2000. | |||
* [[Charge]] adjusted. Damage down 3, Damage upgrade down 1.5, Cooldown up 3600. | |||
* [[Unshielded Prototype]] altered. Cooldown up 2000. | |||
* Hook Rhino now has [[Foot Stomp]], rather than the invalid Stomp. | |||
* To avoid certain issues on our sister-game, spending mako to progress research will no longer credit you as a researcher (It will still progress the research). | |||
* [[Headbutt]] altered: Damage down 3, Cooldown up 2500. | |||
* [[Careful Aim]] adjusted: Damage down 6, Damage upgrade down 3, Cooldown up 2900. | |||
* [[Takedown]] adjusted: Damage down 2, Damage upgrade down 0.5, Cooldown up 1600. | |||
* [[Extravagant Implement]] reduced in Damage from 25=>18 as requested. | |||
** Upkeep lowered from 10=>5. Accuracy 90=>95. | |||
* [[Extra Lethal]] modifier modified: Damage from +40% -> +30%, Cooldown added at 10%. | |||
* [[Rapid Cooling]] modifier modified: Cooldown from -40% -> -30%, Damage added at -10%. | |||
* Fixed typo in [[Careful Aim]] rpinfo entry. | |||
=Previous months can be found in the [[Multiplayer Updates Archive]]= | =Previous months can be found in the [[Multiplayer Updates Archive]]= | ||
Revision as of 08:51, 14 February 2015
The following is a list of updates made to the game since it entered open beta in 2011.
Need up-to-the-minute updates? They're over here!
January
- Slurp's power type and secondary target fixed up to healing and to include self only.
- Tanuki's Silver Leaf now supports clit stat bonuses for future powers.
- Additionally, two new leaves added to the Gift Shop to control both your number of clits as well as their size.
- Removed legacy entries in the Cow Girl defeat message.
- Text should no longer fire twice.
- Fixed several bugs caused by malformed variable read/write code in string parsing.
- Most notable, Mental Mouse and Champagne Bottle should no longer have truncated Victory/oVictory messages now.
- Cleaned up several cases of nonstandard string parsing syntax and fixed assorted typos, including most public uses of two spaces after punctuation.
- Update to the random mastered code, it now uses the SQL calls like other checking of your mastered forms.
- The Randomizer adept toy is now more powerful.
- It can target individual body parts (even your bits), if you can change those with the fine tuner.
- Fixed several instances of empty lines after line breaks, which make the game confused.
- Restored original, missing Ebony Raven defeat message.
- Small fix to code to prevent a crash related to badge giving code.
- Compact Balls is now a thing.
- Laser and Poison damage subtype added into the Energy type.
- Light Energy Armor and Physical Armor given a 25% increase to Physical and Energy damage resist respectively.
- Both given a subtype that they do better with than the general type.
- Generic Armor given a 10% buff to all three types.
- Buffering Armor changed to HPbuffer and DebuffResist.
- Generic Armor given a 10% buff to all three types.
- Both given a subtype that they do better with than the general type.
- HPbuffer upgrade on Scaled Hide increased from 5 to 8 per.
- If you have that power mastered, you will need to remaster it.
- Jellied Hide upgrade for Regen inceased from 1.0 to 2.5 per level.
- Lifegiving Armor base regen from 3 to 4.
- Nanite Barrier completely revamped.
- Charge time of Awww, Disarming Smile, and Charming Glance reduced from 1000 ATB to 400 ATB.
- Being TFd will still set the proper stats, even if the message itself is not shown.
- Skill: Sports removed from mako store, due to said skill no longer existing.
- If you happen to have one somewhere, file a request so we can figure out something to do with it.
- Weight Gain Milk added to the Mako Store.
- This item, worth 50 Mako, will make your breasts cause anyone who drinks from them to grow in various ways.
- It does require Mako battery charge, however.
- Simply 'use' it to change the setting (starts out disabled).
- NOTE: The Mako Store has also been sorted!
- This item, worth 50 Mako, will make your breasts cause anyone who drinks from them to grow in various ways.
- A new NPC has moved to the cow barn in Eureka city.
- Anton the bull will gladly help any curious passersby experience the joys of being a cow girl.
- Fixed an issue where after-parse wouldn't run on NPCs.
- Still won't run on players or summons regardless.
- HPBuffers from Healing, Lingering Kindess, Support combo now last 2 rounds instead of 5.
- Clit length is now a valid target for the personal pump.
- Group Hug given a native +30 spread.
- All craftable drones now no longer permit more than one of them from the same player at the same time.
- To clarify, you can now only have single drone of each type.
- You can still have the same total amount of drones.
- After some more contemplation, Mechanical Drone altered back to max of 4.
- You can still have the same total amount of drones.
- To clarify, you can now only have single drone of each type.
- The right to bear arms has been restored.
- Fixed a mistake in libmutant that didn't include the arm description code.
- No bears were involved.
- Fixed a mistake in libmutant that didn't include the arm description code.
- Mastermind description altered to reflect actual functions.
- Sandra's talkscript cleaned up a bit.
- Should now only turn away RSX Solutions agents.
- Fixed the Fox Taur localnotes entry.
- Fixed Chocolate Valentine groin TF.
- Minor changes to have been made to BroodOx.
- Improved local stat documentation on the form.
- Coyote's Nasty Insult moved to a different mutation slot.
- Small Claws added to the Arms.
- If anybody remembers that peeking mpool, it's now been coded, and you can look at just one part of a person's body.
- Although, ass and legs get grouped together because of taurs and the like.
- Syntax is 'peek at (part) of (person/thing).
- Although, ass and legs get grouped together because of taurs and the like.
- Restored the original, once thought missing Male Water Moccasin defeat message.
- New item in string parsing: [species of [target]]
- May be of very limited utility.
- Fixed several Victory/Defeat errors in the off-grid Barn Owl infection.
- Fixed discrepancies between in-game forms across the approved and submitted directories.
- This should give form writers with approved forms a more precise idea of what their forms look like.
- Fixed many miscellaneous bugs and typos as part of this cleanup.
- Added missing kemo head description to Mental Mouse.
- Girth Controller coded and implemented.
- It supports slightly oversize, slightly undersize, and perfectly sized options.
- Two new sex scenes added to Chenoa the Aassahke Female: giving cunnilingus and receiving a blowjob, courtesy of fellow player Jade.
- For those of you who love booze, battle, and sex, the Einherjar now accept mail-order applications to their post apocalyptic biker gang.
- The Einherjar dedication has dropped 'no web', making it accessible from the web site.
- Divine Mercy desc updated to follow normal reviving effects.
- Raising Inferno given similar treatment.
- Optimized the suck command to only use online players as targets instead of everything in the room with a name.
- Removed several lingering references to ashen.
- Color Chooser support added to Anubis Servant.
- Clairmont now has it's own overworld map.
- This means that player owned rooms off of the city can be setup to show on the local depart map.
- It also means that the other cities will soon get maps to the same effect.
- Blackmailer profession now correctly apply the Intimidation skill.
- People that used to have intimidation now properly have their points in intimidation.
- People who trained it above 36 have been ignored, and any added points that would've put you above 36 have been discarded.
- In accordance to the wiki page on room renting, and to remedy the apparent lack of rental rooms in the RSX building proper, RSX has been given rental rooms.
- Just outside the building and to the north east.
- Costs are the same as rental rooms in the other faction hubs.
- Tinkered about with the dedications page to add a confirmation dialog to purchasing.
- Fixed a couple of layout issues whilst in there and made it clearer whilst some don't have a buy button.
- Optimized the +jnote command to allow for multiple, and multi-line, notes and props on merits and flaws.
- Relatedly, the extra notes section on new merits/flaws is now stored as a separate prop.
- This makes the merits prettier.
- This only affects merits bought in-game, ones bought via the web still don't have a field to enter extra notes... This is being worked on though.
- Clairmont's overworld map has the proper access points to the important locations.
- Forms that previously shared serpentine and tailed flags now only have serpentine.
- This is to avoid conflicts when searching for the tailed flag, which is typically found on the rear, and serpentine suggests a serpent's tail anyways.
- Any serpentine forms missing the legless flag now have the legless flag, too.
- Added a writing bounty to the wiki page for a rewrite of the Rubber Balls form.
- Fixed several grammatical and string parsing errors in the Shy Gecko form.
- Eastern Dragon bounty added to the writing bounty page.
- Fixed several string parsing logic omissions in the Salamander Femme Victory, oVictory and Defeat messages.
- Salamander Femme should now support double-penetration victory on female opponents with the Tail Divider.
- Primes no longer have the warded combat skill.
- In theory, you can now buy (number)=(amount) to buy multiples of things from stores.
- New reward recipe, rpinfo doodad
- Due to pool, the salvage cost of repairing things permanently reduced by 5%!
- Controlled Burst 3 will only give +1 target on powers that are natively AoE or Nuke in target.
- Short and Tiny perks/merits now each exclude their Tall and Giant counterparts, and vis versa.
- It is doubtful there's anybody who had both Tiny and Giant, but it had the same effect as short.
- Fixed some incorrect syntax on the wiki, particularly in regards to setting local stats.
- Colorized items are now supported in inventory.
- Colorizer coded, it allows the user to set the color something displays as in inventory.
- Colorizer is now sold at Jack's hardware, right next to the tiny chain and sticky flag.
- Furious Berserker released somewhere in Woodfield's Gym.
- The dedication has the same power set of the RP-based dedication 'Devourer'.
- Color Chooser support added to Fennec.
- Fennec given additional love and now has Kemonomimi support.
- The give command will now also inform the giver when their target's inventory is full.
- Fixed miscellaneous typos in the Weapon Master quest.
- Cassy in the Seelie Sweets Store has a new, chocolaty task for adventurous survivors.
- Fixed a myriad of issues in the Chocolate Lab infection, including the Victory messages not working at all.
- New writing bounty for an NPC (Domori the masculine Chocolate Lab herm) added to the wiki.
- Global Research degredation of builder nanites is no longer a thing.
- Donate early, donate hard.
- They won't go away.
- Donated builder nanites now count towards your donation level, making you a higher ranked supporter of research.
- The 'Power the Pregnancy Tower' and any future 'power the' topics will nanite degrade since they have ongoing effects.
- Also, a bit delayed after the fix itself, but shifting human with Tanuki grade merit will protect your ball size.
- Fixed [breast size] string parsing syntax for multiple rows of breasts.
- Born Breeder changed to be Unmasterable.
- Personal Pump and Personal Vacuum no longer fail to properly restore part sizes.
- It should also stop reducing them below zero when reset.
- Active Defense Matrix revamped.
- If you have epic or ultimate upgrades and you'd like to get the upgrades changed, file a +request.
- Rainmaker Expansion coded and implemented.
- Somehow it now manages to connect your balls to whatever you happen to be fucking with, Assuming you have balls of course, otherwise the effect is unchanged.
- Satyr merit coded, although it's named Satyric to avoid confusion with the actual Satyr infection.
- NEW THING: spawning-talkscript.
- Talkscript that will run ONCE when a mob spawns.
- Intended to set stats upon the spawning mob. Bear in mind that it CANNOT announce to the player or read stats from the player.
- Chocolate Cow now has skin that is actual chocolate, and both Busty Cow and Chocolate Cow given Color Chooser support.
- Hermaphrodite Phoenix has been updated with Leg Splitter support!
- In-game crafting disabled.
- If something is missing from web-crafting, submit a request and it will be worked on asap.
- Wolf Beast cleanup: Victories/Defeat now account for mouthless flag, clit descriptor changed from pink to ebony, and you now have a 50/50 down from 100% chance of impreg on defeat to one if female.
- Zombie Stripper Defeat scene made slightly less graphic.
- Zebra defeat scene added as a Writing Bounty.
- Added mutual exclusions for the Looks Human, Looks Native, Kemonomimi, and Satyric merits.
- Tweaked Yucca Moth Victory messages to not assume the player is fully infected with that form and changed to more fitting clit descriptor.
- Woolly Mammoth now correctly has impreg chance and fill code on defeat to one.
- Truck-repair no longer requires truck parts.
- It will simply check the progress on Rod's quest instead.
- New sex scene added to Tess the succubus for male characters.
- When an AoE lands on targets, once it has chosen what it is targeting, it will process pets first.
- When an AoE self buff is used on yourself and your pets, if you have the appropriate skill (mastermind/Leadership), only the greater of your mastermind buff or the pets own buff from the spell will be used.
- Note: these changes affect monsters with said abilities and buffs too
- There is a bug when displaying masterminded buffs in 'effect' that causes them to look like they are double applying. Please ignore this.
- Display bug for effect statuses on pets using items that have been renamed that are AoE items on the owner...fixed
- Egg Sack merit coded.
- Fixed a bug in combat-stat code that was putting stats in odd places.
- Extravagant Implement follows the cooldown's adjustment of other powers, due Overheat mechanic.
- Wild Swing's base damage adjusted a bit, now you won't get Overheat by maxing the damage upgrades.
- It is no longer possible to get rested xp +rewards when you are at max level.
- Yucca Moth, formerly a private registration, has been released to the public and can now be received through +reward.
- Vampire Bat, formerly a private registration, has been released to the public and can now be received through +reward.
- Waldo is now accessible again.
- CB3 now properly affects powers upgraded to add points in AoE.
- This includes crafted gear with +AoE from modifiers.
- Non-breast weights toned down to deliver better overall sizes.
- Pending re-balancing and review all mechanical powers from Furious Berserker and Devourer removed.
- Ian the Shark, whom you could gamble with, has been pulled off-grid for the time being.
- Due to the new freecred taxation of talkscript rewards, the buy-in would cost more than winning would reward you, which was unfair.
- We hope to return him after some tweaks so that players who have not gambled with him are not denied previously available badges.
- Compatible Gender merit/perk coded and available to grab.
- Be Goldilocks every time for those ferals out in the streets!
- Assumptions for cost of a unit of salvage in craft bounties adjusted to a more reasonable level.
- It was at 400 per unit of salvage, it's now at closer to 1500ish.
- Corrected faction prop location on Bladed Gloves.
- If you see any more recipes with Faction under the Item Info section in rpinfo, please say something.
- Tribal Succubus now has a Kemonomimi description, courtesy of Quincy.
- Added a spitroast sex scene to Chris the Husky.
- Altered the rut smell to use 'need' instead of 'horniness'.
- Where applicable, players with the Egg Sack merit will now receive different messages.
- Zombie Stripper no longer spawns in the northeast section of Woodfield City.
- It is now confined strictly to the Woodfield Graveyard.
- The Talakai boss vial has been removed from the mako store since it's no longer a dedication. The Ixchel Jaguar boss vial has been added in its place.
- New string parsing toys for FS: [feral mode of <target>] and [if feral mode of <target> is <value>]
- Feral modes will default to 'basic' if not set (also for non-feral players) (also within the if-statement)
- Dark Elf Female cunt length halved from 18 to 9, Dark Elf Male cock length halved from 18 to 9.
- Added a new level 2 action to the Inventor job.
- Any job missing levels in their actions will be fix soon.
- Breath Weapons now also linked as well as slotted.
- Added basic Leg Splitter support for Female Husky.
- New Combat Role created, Colosseum Contender.
- Fixed the backwards damage types on Hedonistic Display.
- Minor fix in Akhal-Teke legs description to show hooves and digitigrade replaced with the appropriate unguligrade.
- As part of the first step towards making a standalone Husky, the local stat on the Female Husky has been removed.
- Enduring Malice reworded.
- Beware, for Huskies now roam the alley behind the Fairhaven Mall.
- Changed Husky size from 1 to 5 (whoops), fixed Female Husky mob power typo so it should now actually use 'Love Nibble', not 'Lovr Nibble'.
- In a previously undocumented change, the self damage from Crash and Burn and System Fault was reduced.
- Formula for the vampiric property on powers tweaked slightly.
- Weak Breeding and Pure Breeding are no longer exclusive and now work together.
- On a side note, Pure Eggs has also been fixed.
- Furious Berserker restored.
- Its powers got tuned in line with the other dedications.
- Belatedly: Husky now infects with Female Husky through casual combat/submitting, but will breed you with Husky pups and you can get Husky vials from them.
- Tiny update to make web combat register itself quicker.
- Does mean they'll start quicker but is intended mostly for a later improvement.
- Web - Using username/password on the logon screen will skip character selection and auto-log you in as that character (Using email/password will still continue onto the character select screen).
- Neuter preferred merit coded and in place.
- Gift Wrapping should no longer be capable of making anything vanish without a trace (again).
- The Quilled Tousky now has Leg Splitter support for aspiring Marptaurs.
- While staff were rejiggering some powers on dedication forms, Kaiju seems to have stolen Density shift from the Talakai infection.
- Lore entry for The Church of Promethia added.
- New helpfile created +help Judge/Willpower
- Updated ATB code so that DoTs follow the same rules as regular attacks for purposes of Vampiric.
- The final multiplier from the Vampiric role has been moved so that it applies after the soft cap, making the Vampiric combat skill more effective.
- Vampiric's +rpinfo has been rewritten to reflect the current mechanics.
- House Cat's gotten some revisions done! Description's far more accurate, TFs updated, and Kemonomimi now supported.
- Removed difficulty-changing string parsing in Hotel Oblivion.
- The enforced hazard settings were ultimately just causing grief.
- Local Stat material removed from Candy Canid due to disfunction.
- Stat support has been added, a random flavor set on TF.
- Local stat and support has been fixed and restored.
- Clit support also added in.
- Infections should now be slightly smarter at removing string parsing-set flags.
- They will now be there during the string parsing stage of the mutation-message, but be removed before the will set any new ones.
- Fucking abnormal breeders -anywhere- may now result in impregnation.
- Fixed numerous grammatical errors in forms pertaining to faulty capitalization after commas and semicolons.
- Something Marpy has happened to the Quilled Touskies.
- RPinfo Marp
- Made slight adjustments to the string parsing/if helpfile to clarify syntax utilized in complex conditionals.
- Looks like the Zoo's got anew hunting area accessible through the Web interface (No on-grid area made quite yet).
- In this web-acessible hunting ground, we have four new-ish critters: Red Kangaroo, Giraffe, Gray Bat, and Hook Rhino!
- Infectious Womb fixed to no longer be able to grant mastery.
- In-muck web control fixed, (This is the command described in 'web #help')
- Mako/Lunar pools now give a key for every 20 mako/lunars contributed at a time.
- It doesn't currently consider small contributions over time, it will be added in.
- ProtoMUCK 2.1a0.4.7: Corrected an issue that could cause a crash when a non-program-object requested information about a valid but not running program object.
- Holiday forms put to rest.
- Roman Satyr boss vials for sale at the elite store.
- Just to announce it, the result for Paper Preservation, the search, is now available for review.
- The mako / nanite exchange pages now request no autocomplete in their entries.
- Keys now are given out for every 20 mako/lunars given to mako/lunar pools, regardless of whether at once or in small chunks.
- Rut messages now support string parsing.
- Feral Destroyer the first Feral Mode to get a rebalancing.
- This one received a massive overhaul, converting it from a general DPS build into a standard DoT focused one.
- Durability, Avoidance, Bleeding, Flurry, and Controlled Burst removed.
- Health buffed, Tactician and Accuracy added.
- Feral Hunger changed from a Debuff to a DoT.
- Feral Mode the next to get a slight change. 2 less Health, Front Row added.
- Obvious Pregnancy merit fixed to properly cause your pregnancy to appear more advanced than it is.
- Instead of making appear less advanced, which it was doing before.
- This affects both the autodesc and periodic preg messages.
- Fixed a couple of really obscure web mission bugs where it'd not count a battle as successful because an ally had been generated at too high a level or because it thought the battle was too low a level to qualify due to looking at the wrong object.
- Major revamp to spread mechanic, it now is limited by any other AoE targetting flags on a power/item.
- It'll make spread more effective by lowering the number of targets hit, and thus lowering how much the strength is reduced.
- This means that aoe up/downgrades are possible on spread powers, and it can fine-tune the effects of them.
- Priming reviewed, StatusBoost changed 5 -> 2.
- Added a few tweaks to how 'web' displays, including clarifying when an encounter doesn't have a level, whether an encounter is for a specific mission and added a basic listing of the occupants.
- Regen now has a hard cap based on your level.
- 15% of 100 level modded to your level per round.
- Health, the combat skill, increases the regen hard cap on you by 1(before level mod)
- To keep tanks on to tanking, the regen hardcap is increased from 15(level capped) by +1 per point in Health, Durability, or Avoidance.
- Cap for regen raised(10% of maxhp) and DoT damage you suffer increases the amount of regen you can soak up in a round.
- People undertaking Sandra's Carrot Run quest should no longer be stuck from progressing further.
- Fixed glitch in Chris's content introduced after the last update to him that made it impossible to get the Packslut Supreme/Crazy for Husky badges.
- Additional thematic information added to Dusk Dragon.
- Additional thematic information added to Einherjar.
- Masseuse job, based on Sexual, added to the game (still not placed).
- Ian the Shark restored to Zephyr lobby after a couple of modifications and bugfixes.
- Regen no longer is affected by statusboost.
- Bosses and Final Bosses are now susceptible to DebuffResistDebuff.
- Bosses and Final Bosses are now obeying the soft caps for debuffresist(which were not soft capping correctly)
- Judgement altered, base DebuffResistDebuff down to 25, upgrade down to 12.5.
- Fragment altered, base DebuffResistDebuff to 15, upgrade to 10.
- Debuffs were broken, but they now work.
- Added 3rd action to Adventurer, Architect, Artisan, Banker, Bartender, Bureaucrat, Diplomat. Fixing the XP/Freecred/Influence of certain jobs out of line.
- Executive, Geneticist, Loan Shark, Nanomagic Researcher, Philosopher, Scout (Lv 1 as well), Shopkeeper (bonus if Mall Rat), Sociologist, Security Officer (Lv 1 as well), Storyteller, Supernatural Researcher, Trapper (Lv 1 as well).
- Now all the jobs should be properly cover at least to level 2 (3 actions).
- Ascetic job created, still not placed.
- Power use returning to using getstatus from getstatusuncached.
- New scene added to Chris the Husky, an option to spitroast the typically dominant male if you have a prick.
- Accidentally bungled up some of the sex stats and needed to clear them.
- You will have to go through the original initiation sex scene again.
- List perks 0 will now properly list 0-cost perks.
- Note that you need the 'all' function (list perks all 0) to view these after chargen.
- New Staff Monster, Impala, added to The Zoo - Grasslands.
- Thank you for your donations and making the stretch goal possible!
- New flag! Birthing (bir). For all your baby welcoming (or denying) needs.
- Quilled Tousky now has a Kemonomimi description, courtesy of Armel.
- Fixed an obscure bug in the Collie Herm Victory message that would result in a 50% chance of cut off text between a male/herm victor and a non-female loser.
- Death Between Heartbeats given a secondary damage (of 0, but it exists now.)
- Fixed an hilarious issue where minipulses wouldn't fire because someone put the RP-tick code into the minipulse-tick code.
- This also fixes the issue where RP-ticks would fire every 5 minutes in addition to the normal 15 minutes timer.
- Overheat mechanic given more explanation upon the wiki.
- Automated recipe removed.
- Don't need two modifiers with basically the same effect.
- Duplicating giving major overhauls.
- Automated weapon given massive overhauls.
- Repeat mag and duration down, loadout down slightly, Damage increased, Cooldown increased.
- Salvage Debt explained in detail.
- New Nanomagic Stretch goal added, Cryo Nanomagic.
- Masochistic Fury given to Hair-bound Woman.
- Fixed the merits in-muck program.
- Feral Mode bonus 20% damage that was legacy code removed.
- Ravager has been given a little tweak.
- Bleeding is now acquired around level 38 and boosts up as high as 2 by level 50.
- Nurturer given some fine tuning.
- Durability down to 1, Avoidance down to 1, Damage down to 0, Health up to 3.
- Miorna's learned to edit programs. We suggest you run for the hills.
- Rearranged the logic behind adding help in web missions to fix another fringe issue where sometimes the helper would be summoned at a low level.
- Victory and Ovictory of Wolven Predator should be properly adjusted to hide the reference of watersports for those with such hateflag.
- Husky and Wolven Predator should properly go in heat now.
- Biochemisty Nanomagic's description updated.
- Fixed the list perks command once more.
- Environmental sources of 'charge' are now 'haste'.
- ProtoMUCK 2.1a0.4.8: Database dump messages will no longer be printed to HTTP-type descriptors. [Pending Restart]
- Internally restructured how web combat takes parameters.
- This is to leave room for future upgrades and only noting since it will require a refresh (F5) of the combat page if anyone has it open.
- Fixed a bug that was causing missions to have a mob's default rank rather than the rank specified for the mission.
- This fixes a lot of cases where things were being generated with boss level HP.
- A newly discovered monster seems to have made its way to the Jutting Peaks.
- The Jaded Kirin can be found roaming its crags and peaks.
- Fixed the ability to commend the Giraffe, Impala, Hook Rhino, Red Kangaroo, Gray Bat, and Jaded Kirin.
- Fixed a bug in the Wolven Predator oVictory - it now correctly omits mention of watersports if the victor dislikes the wi flag.
- Wolf's victory message no longer cuts off prematurely if you win with a dick against a neuter enemy.
- Modifiers from recipe modifiers now have soft caps in the positive direction that they already had in the negative direction.
- These were placed at +50% and +100%, with a hard cap of 200%.
- This is -after- all the modifiers on an item are put together for a given stat to modify.
- +s on one stat have no effect on another stat.
- To help recover from items that have shuffled, the amount of salvage gained when dropping an item has been increased by 50%(A flat 50%, as in if you were getting 60% before, it will be 110%).
- This is temporary, enjoy it while it lasts!
- Rather, make that a cap of 100% return.
- Items now have their damage rating reduced by 10 for considering 'overheating' mechanic, making them overheat less severely and/or at all.
- This is experimental. Do give feedback on how it works out.
- All Natural users have the damage rating of their items reduced by another 10(20 total) for purpose of overheating mechanic.
- Combat fixed.
- Wolf's oVictory and Defeat messages no longer cut off prematurely if the victor wins against a neuter enemy.
- Fixed Impala and Jaded Kirin Defeat message string parsing.
- They should now actually allow for different results depending on if you submit or are beaten by them, as intended.
- Tentacle Nanomagic given some more clarifying points.
- Statuses Page on the wiki updated, a few outdated and otherwise incorrect entries fixed and others explained.
- Primarily InstantCooldown and InstantCooldownDebuff.
- Overheat mechanic removed.
- Sharpshooter adjusted, Damage down 3, Damage upgrade down 1, Cooldown up 3600, Charge down 50.
- Wild Swing altered, Cooldown up 2000.
- Charge adjusted. Damage down 3, Damage upgrade down 1.5, Cooldown up 3600.
- Unshielded Prototype altered. Cooldown up 2000.
- Hook Rhino now has Foot Stomp, rather than the invalid Stomp.
- To avoid certain issues on our sister-game, spending mako to progress research will no longer credit you as a researcher (It will still progress the research).
- Headbutt altered: Damage down 3, Cooldown up 2500.
- Careful Aim adjusted: Damage down 6, Damage upgrade down 3, Cooldown up 2900.
- Takedown adjusted: Damage down 2, Damage upgrade down 0.5, Cooldown up 1600.
- Extravagant Implement reduced in Damage from 25=>18 as requested.
- Upkeep lowered from 10=>5. Accuracy 90=>95.
- Extra Lethal modifier modified: Damage from +40% -> +30%, Cooldown added at 10%.
- Rapid Cooling modifier modified: Cooldown from -40% -> -30%, Damage added at -10%.
- Fixed typo in Careful Aim rpinfo entry.