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  • | Accuracy || Increases accuracy by Magnitude, proportional to the power's base Accuracy after being compared against Defense. Has diminishing returns, gra | AoEMod || Grants +1 target to all not-NoAoE powers.
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  • ...egory:Dedication power]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • ...egory:Dedication power]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • ...inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • ...y, "+power has been rewritten andupdated to properly check for mutant powers that have upgrades for statuses differing form the template." ...n parties, sporting the highest effective HP pool and tied for the highest base HP pool overall. The old skill distribution resulted in dedicated support p
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  • * [if X equipped by Y = N] and [if X possessed by Y = N] will now check the base-item on a recipe, rather than the name. * When transformed by adept powers, any spreading infection (including one triggered just then by singular mer
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  • ...[Category:Damagebuffdebuff inflicting base powers]][[Category:Hostile base powers]]
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  • ...[Category:Damagebuffdebuff inflicting base powers]][[Category:Hostile base powers]]
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  • ...egory:Dedication power]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • ...inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • ...inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • ...inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • ...egory:Dedication power]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • ...][[Category:Rechargedebuff inflicting base powers]][[Category:Hostile base powers]]
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  • ...s you to have a chance (modified by magnitude) to use the wrong target for powers -- healing enemies, harming allies, etcetera. *[[Partying]] AI program added to Rsx's mart. Good for notuser buff type powers.
    25 KB (4,075 words) - 04:51, 11 March 2012
  • *You know what we need? We need more cool powers on dedication forms. *Items with custom names will now display their base item when traded between players, as well as their customized name.
    24 KB (3,897 words) - 18:27, 12 May 2012
  • *Stacking powers should stack again. *AI lines set with powers you do not currently have will be ignored instead of tossing errors.
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  • ...][[Category:Positivedamage inflicting base powers]][[Category:Hostile base powers]]
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  • Of course, this path comes with some limitations, but also with positive effects that have a little influence in other areas, but more about that be The base value of a feral character after creation is a mere '''56 loadout''' and an
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  • ...is the number of breasts, cocks, and cunts that the infection has for its base. Remember, this does not mean all players will have it due to No Vagina, No ...owers will be available for usage. For a list of powers that exist, ''list powers'' can be used, and you can ''+rpinfo'' any power to get details about it. T
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  • ...inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • ...inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • ...<br>Spade smiles as Mirana seems to calm down, especially when it's such a positive reaction to the moai statue. She yips to Daniel "You've been acting far dif
    39 KB (7,359 words) - 07:28, 1 March 2013
  • ...gory:Dedication power]][[Category:AoE base power]][[Category:Friendly base powers]]
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  • ...egory:Dedication power]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • ...damageamount=0|damagetype=Blunt|Status=|Upgrades=}}[[Category:Hostile base powers]][[Category:Nanomagic]]
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  • ...egory:Dedication power]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • * You should no longer get strange messages about (cooling) powers coming off cooldown. ** Meaning a positive duration modifier will make the repeat faster, instead of slower.
    22 KB (3,438 words) - 02:45, 15 April 2015
  • * [[Stretchy]] made 50% chance to fire base, upgradable by 25%. ...Camouflage]] both given minor little skill boosts due to the nature of the powers.
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  • ...egory:Dedication power]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • * Milk powers now increase milk production. ** It works by adding 1% for each level of mastery of such powers.
    38 KB (6,225 words) - 03:30, 20 February 2014
  • * [[Field of Dread]] adjusted to match more closely other powers in its slot. * New item stat created, Self Repair. This stat, while positive, reduces the salvage used in repairing it over time.
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  • ...inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • ** More powers for both doing this damage type and ways to alter how it is resisted coming ...ocal stat X of Y] now reads from the "_localstats/propdir", instead of the base.
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  • * [[Tanuki]]'s [[Silver Leaf]] now supports clit stat bonuses for future powers. * [[Lifegiving Armor]] base regen from 3 to 4.
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  • * Nexthostile and nextfriendly powers no longer disable on repeated powers doing their repeats. * Nexthostile/friendly powers should not trigger off of any passively flung power at all.
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  • ** Chocolate Cow's base anthro description has been rewritten by Machi. * Next-hostile powers should now fire due to toggles.
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  • ...rm Caller tweaked <span style="color:#00FF00">(</span>one negative and one positive skill removed<span style="color:#FF0000">)</span>&quot; ...style="color:#FFFFFF">]</span> Nuku squeaks, &quot;Fixed a bug that caused powers to lose their stances.&quot;
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  • ...hould not be cleared by debuff clear anymore, as it is supposed to counter positive confused statuses.&quot; ...hould not be cleared by debuff clear anymore, as it is supposed to counter positive confused statuses.&quot;
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  • ...</span>. More features coming soon, like making stance by itself list what powers you have with variance and their options. You can stance damagetype and sta ...pan style="color:#FFFFFF">]</span> Nuku mechanically mewls, &quot;All base powers updated to have updated damage types.&quot;
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  • ...eans that most of the community there is willing to interact with you in a positive way. No need to be shy! ...art of the game. It is by getting infections that you gain access to other powers, hence the importance of not being completely immune to them right from the
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  • ...inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • ...</span><span style="color:#FFFFFF">]</span> Nuku squeaks, &quot;In theory, powers should charge their energy on use, instead when they finish activating. Let ...e</span><span style="color:#FFFFFF">]</span> Nuku squeaks, &quot;Math: For positive damagebuff, <span style="color:#00FF00">(</span>x+5<span style="color:#FF00
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  • ...inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • ...ot;<span style="color:#00FF00">Subwoof</span> and all other breath-slotted powers now fully linked with each other so that their cooldowns are snyched.&quot; ...d Dedication forms have one more than this, and all forms no longer have 3 powers to one part. If any exceptions are found that we missed, let us know! Also,
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  • ...flicting base powers]][[Category:Dedication power]][[Category:Hostile base powers]]
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  • ...er 2 rounds. This immunity does affect the blow that triggered it. Passive powers (passive and toggles) do not trigger this (though any immunity already give ...the more desperately you tend to their wounds. The energy cost of healing powers increases by 1% per 3% hp the target is missing, but you also heal 2% more
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  • ...tatus=|Upgrades=}}[[Category:Positive base powers]][[Category:Hostile base powers]]
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  • ...milk production, having any amount of lactation status nudges you up to 1% base production before other things can nudge it higher <span style="color:#00FF ...e &#39;naniteimmune&#39; keyword in its type, it ignores nanite modifiers, positive or negative&quot;
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  • ...y brays, &quot;Demo Training&#39;s effects diminished in both negative and positive aspect.&quot; ...FFFFFF">]</span> Nuku deeply brays, &quot;Height Losing modifier now gives positive amounts of debuff instead of negative amounts of buff, allowing it to be mo
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  • ...el chimes with a brief wag of her tail. &quot;The Teanuki Teahouse, at the base of the mountain. Maintained by yours truly and my family. Hotsprings, too! ...the party?&quot;</div><br> <br><div title="Miru">It appears that the more positive voices among the crow have swayed things in their favor, but a minority of
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  • ...rank, now they will only scale by damage. This will not affect any player powers.&quot; ...ng the hell out of repeats for everything. Now it should at least have the base mag.&quot;
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  • ...<span style="color:#FFFFFF">]</span> Nuku softly churrs, &quot;Energymods, positive and negative, should tick every atb pulse instead of once a round. They sho ...ly going. <span style="color:#00FF00">(</span>Combat is still stuck at the base rate of 200 per tick<span style="color:#FF0000">)</span>&quot;
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  • ...inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • ...a status, is removed. Feel free to prod about getting it yanked off of any powers/things that have it.&quot; ...pan style="color:#FFFFFF">]</span> Nuku speaks confidently, &quot;0 charge powers properly fire _immediately_.&quot;
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  • ...inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • ...F3300">fox</span> Hexaferrum echoyips, &quot;New way to field upgrade your powers. <span style="color:#FFFF00">nisd upgrade</span> Takes, in this order <span ...style="color:#FFFFFF">]</span> Nuku softly churrs, &quot;Cover Me now uses positive Meek instead of negative Menace.&quot;
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  • ...n> <span style="color: forestgreen;">&lt;form you want to find&gt;</span> (base + 1pp) Do a search for a specific form, increasing the chance of that form ===Mastering (keeping) Powers===
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  • ...y</span> Glitch churrs adorably, &quot;Slight tweak to +bounty to make the Powers listing more concise in appearance.&quot; ...h churrs adorably, &quot;Added Pocketables/Expendables into the entries of Powers/Cooldown&quot;
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  • ...]][[Category:Psychicdamage inflicting base powers]][[Category:Hostile base powers]]
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  • ...][[Category:Positivedamage inflicting base powers]][[Category:Hostile base powers]]
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  • ...][[Category:Positivedamage inflicting base powers]][[Category:Hostile base powers]]
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  • ...with massive AoEs, rather than the type being a strict negative. Affected powers include: Aim True, Alms Wide Open, Atomic Hide, Always Whole, Belittle, Cov ...*With how often it&#39;s paired with Rapid Mending, this may yield a minor positive performance improvement to combat.&quot;
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  • ...powers have been exchanged for Juggernaut / Muscle Mass, matching the form powers.&quot; ...property management department does not endorse the use of combat related powers in a domestic setting.&quot;
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  • | \_Has a 100% chance of Increasing the chance of hostile powers to hit | | \_Has a 100% chance of decreasing the chance of hostile powers to hit |
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  • ...cting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]
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  • ...inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • ...wers]][[Category:Knockdown inflicting base powers]][[Category:Hostile base powers]]
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  • ...inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
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  • <span style="color:#CDCD00"></span>Nuku smoothly says, &quot;Bad news: Base battle cred went down, aw.&quot; ...y says, &quot;In theory, when you master a new form, it will now note what powers are freshly &#39;known&#39; to you.&quot;
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