Equipment

From Flexible Survival
Revision as of 03:38, 15 May 2021 by Amuse (talk | contribs) (Added a majority of missing clothing items, reorganized clothing section)
Jump to: navigation, search

List of Equipment

Equipment is a category of items that are worn by the player as additional gear. Only one piece of equipment can be placed on a given slot of the player's body. These generally accessorize the character's appearance, though some may grant other effects, benefits or penalties. The main benefit these may give comes if the item can act as armour.

Armour

Armour items provide an opportunity to block damage from blows, protecting against a portion of the damage the player will take. Armour has two defensive values: AC (the amount of protection it can provide) and effectiveness (the likelihood it will be able to block a blow). If the block roll succeeds, the damage taken is reduced by a percentage based on the armour's AC value. Within the context of the game, armour does not stop all damage from attacks, only preventing some of it. Blows which would have been fully blocked are considered part of the normal hit/miss roll within the game.

Within the code of the game, first the player's shield will have an opportunity to deflect part of the blow's damage, rolling against its effectiveness to see if it can succeed. If successful, the damage is reduced by the appropriate amount. This generally something between 5 to 20%, with the typical values ranging from about 8-12%.

After the shield (if any), a section of the player's armour will be checked. In most cases, this will randomly be selected to either be the body (75%) or head (25%) armour. That armour then checks its effectiveness. If successful, it provides its full AC protection; otherwise, it may still provide partial protection. That value is then combined with a player's natural protection, which is considered a base AC of 10, but boosted higher by the Toughened feat, and a calculation is done to see what, if any damage, if blocked.

AC and Effectiveness

As stated above, the AC and effectiveness of armour dictates how much protection it can provide and how likely it is to be effective at doing so. A more comprehensive detailing of how armour functions, what these values mean and examples of their values can be found on the Board. A bare summary will be provided here to help you evaluate the effectiveness of the equipment listed below.

  • AC values range from about 10-50 (eventually growing to max 100). The represents the armour's actual stopping power when it blocks a strike on the player, evaluating its ability to protect the player from harm.
    • For armour and helmets: An AC of 10 can provide about 12% damage reduction, 25 gives about 20% (roughly equivalent to the Toughened feat) and 50 gives about 34% protection. This is contingent on the effectiveness roll succeeding.
    • For shields: The math for shields, being simpler, calculates directly at AC/5 = percentage of damage blocked on a successful effectiveness roll.
  • Effectiveness values can go from 0 to 80% max. This represents the degree of protection the armour provides and is generally a function of the coverage it gives. Smaller pieces of armour or that have gaps or weak points will have a lower effectiveness than armour that does not. For example, while the chain mail forming a chain mail bikini provides a greater AC than a leather jacket, the jacket will have a higher effectiveness because it covers more of the player's body. This means the bikini would block more damage when it's successful, while the leather jacket will successfully block more often.
    • For armour and helmets: If the effectiveness roll fails, partial protection may still occur, with a percentage of the AC value being carried over (up to the armour's effectiveness). This represents a partial deflection of the blow by the armour.
    • For shields, no partial effectiveness is obtained, as a successful effectiveness roll already represents a partial deflection.

List of Armour

Head Armour

Head Slot

Name AC EFF Weight Size Notes
Combat Helmet 25 60% 4 lbs 3 Potentially found during the 'Lost Gear' event during Outside Exploration.
Jaguar Headdress 12 35% 0 lbs 3 +1 dodge/damage bonus. Found by beating the Museums Jaguar Warrior multiple times.
Mindshield helmet 10 60% 1 lb 3 Protects against mental attacks. Found in the 'mindshield storage' event underneath Trevor Labs.
Red Cap 10 40% 1 lb 3 Potentially obtained during the 'Magic Cap' event in the Museum.
Yellow Construction Helmet 30 60% 1 lb 3 Found in the Power Plant.
White Industrial Helmet 30 60% 1 lb 3 Unobtainable
Tenvale Silverbacks Football Helmet 40 80% 3 lbs 3 Obtained from ???
Roman's Gifted/Stolen Football Helmet 40 80% 3 lbs 3 Obtained from Romans quest-line. Infectious to player: Football Gorilla Cuntboi if gifted, Football Gorilla Male if stolen.
Crimson Urban Explorer Helmet 30 80% 2 lbs 3 Found during the "Lost Explorer" Warehouse District event. Cobalt variant unobtainable.
Bike Helmet 20 40% 1 lb 3 Bought from The Pretty Kitty. Comes in 3 styles, all with the same stats.
Motorcycle Helmets 60 80% 3 lbs 3 Bought from Restrained Desire. Comes in 4 styles, all with the same stats. The Incubus/Succubus helmets will infect the player with their respective strains.
Zephyr Riot Helmet 30 60% 3 lbs 3 Bought from the Black Market.
Cowboy Hat 5 10% 1 lbs 3  ???


Eye Slot

Name AC EFF Weight Size Notes
Aviator Goggles 3 5% 0 lbs 0 Unobtainable.
Lab Goggles 3 5% 0 lbs 0 Unobtainable.


Face Slot

Name AC EFF Weight Size Notes
Face Mask 3 5% 2 lbs 0 Found among the starting equipment in the bunker during some game scenarios. Provides a protection bonus against some enemies.


Neck Slot

Name AC EFF Weight Size Notes
Police Badge Necklace 0 0% 0 lbs 0 Dropped by Orc enemies.
Tooth Necklace 0 0% 0 lbs 0 Dropped by Orc enemies.
Handcuff Necklace 0 0% 0 lbs 0 Dropped by Orc enemies.
Mythril Necklace 0 0% 0 lbs 0 Dropped by the Elven Hunter enemy.
Arrowhead Necklace 0 0% 0 lbs 0 Dropped by the Elven Hunter enemy.


Body Armour

Back Slot

Name AC EFF Weight Size Notes
Leather Jackets 30 70% 4 lbs 3 3 Variants. Unobtainable.
Greatcoat 15 80% 4 lbs 3 Bought at The Pretty Kitty. Black and Gray variants.
Medieval Breastplate 65 60% 20 lbs 3 Unobtainable.
Roadsign Breastplate 60 50% 30 lbs 4 Unobtainable.
Tenvale Football Pads 30 50% 9 lbs 3 Unobtainable?
Shoulder Pad 13 13% 1 lbs 3 Obtained from the 'DbLD' Outside Exploration event.
Life Jacket 20 40% 2 lbs 3 Unobtainable.
Zephyr Riot Chest Piece 40 70% 6 lbs 3 Bought from the Black Market
Zephyr Armored Lab Coat 50 35% 4 lbs 3 Bought from the Black Market


Chest Slot

Name AC EFF Weight Size Notes
Bulletproof Vest 70 60% 10 lbs 3 Obtained from Leonards events.


Body Slot

Name AC EFF Weight Notes
Chainmail Vest 40 60% 20 lbs Potentially obtained during 'Getting the Knife' event (on a successful Int + Per check). Part of the Wereraptor quest-line.
Feathered Cloak 20 85% 1 lb Reward from Nadia
Firefighter Coat 12 65% 5 lbs Obtained at the Fire Station 86 after completing the Red Light District 'Pertho' event.
Leather Duster 22 75% 10 lbs Given to the player by Fancy in thanks for gathering some repair items.
Leopard Suit 16 70% 5 lbs One of the rewards for helping the strange researcher, Omio.
Lionskin 100 40% 5 lbs Obtained from the first of the Twelve Labours, the Nemean Lion.
Police Vest 50 55% 1 lb Found in the locker room of the Orc Lair. Player must have been captured once and have full Orc Warrior infection to access.
Sailor Outfit 10 40% 1 lb Obtained from the Outside Exploration 'Magical Girl' encounter.
Silver Dress 10 40% 1 lb Obtained after completing the 'Clotho' (RLD) and 'Atropis' (HRD) events.

Arm Armour

Arms Slot

Name AC EFF Weight Size Notes
Zephyr Riot Arm Guards 30 60% 3 lbs 3 Bought from the Black Market
Fur-lined Armguards 20 60% 1 lbs 3 Dropped by the Elven Hunter enemy.


Hands Slot

Name AC EFF Weight Size Notes
Zephyr Armored Lab Gloves 20 15% 1 lbs 3 Bought from the Black Market
Tactical Gloves 20 15% 1 lbs 3 Dropped by Orc enemies.

Leg Armour

Feet Slot

Name AC EFF Weight Size Notes
Cowboy Boots 5 10% 1 lbs 3 Bought from The Pretty Kitty. Two variants, with the cowgirl variant being infectious with the Cow-babe Female strain.
Black Combat Boots 5 10% 2 lbs 3 Default shoes in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Zephyr Riot Shin Guards 30 60% 2 lbs 3 Bought from the Black Market
Zephyr Armored Lab Boots 20 15% 1 lbs 3 Bought from the Black Market

Shields

NOTE: Recall that shield AC calculates differently from the other armour, working about to AC/5 for its percentage of damage blocked.

Name AC EFF Weight Size Notes
Garbage Can Lid 28 (5.6%) 30% 4 lbs 3 Obtained from the 'Fallen Citizen' event during Outside Exploration.
Zephyr Protective Riot Shield 46 (9.2%) 42% 4 lbs 4 Bought from the Black Market at the Zephyr Storeroom.

List of Clothing

Armour adds no additional AC or Effectiveness, but often adds cosmetic changes to many scenes.
Head Slot

Name Trait Notes
Fedoras Stylish Comes in 3 styles. Unobtainable.
Knitted Skullcap Basic Comes in 10 styles. Unobtainable.
Tenvale Baseball Caps Sporty Comes in 2 styles, Silverbacks and Vulpines. Unobtainable.
Tin-Foil Hat Grungy Unobtainable.
Large Bows Cute Bought from The Pretty Kitty. Comes in 4 styles: Black (Rebellious), White, Pink and Polka Dot.


Eyes Slot

Name Trait Notes
Simple Sunglasses Basic Comes in 3 styles. Unobtainable.
Designer Sunglasses Basic Unobtainable.
Rose-Tinted Glasses Stylish Bought from The Pretty Kitty
Horn-Rimmed Glasses Smart Unobtainable.
Prop Glasses Cool Unobtainable.


Face Slot

Name Trait Notes
Latex Mouse Mask Slave Bought from Restrained Desires
Apocalypse Scarf N/A Found during the Outside Exploration event "clothing store"

Neck Slot

Name Trait Notes
Spiked Collar n/a Bought from The Pretty Kitty
Silk Collar n/a Bought from The Pretty Kitty
Nametag Collar n/a Bought from The Pretty Kitty



Body Slot

Name Trait Notes
T-shirt & Blue Jeans N/A Bought from The Pretty Kitty
Blouse Outfit N/A Bought from The Pretty Kitty
Tuxedo Outfit N/A Bought from The Pretty Kitty
Summer Outfit N/A Bought from The Pretty Kitty
Muscle Shirt N/A Found during the 'Fashion Statement' event Outside by digging in the pile of ruined clothes.

Chest Slot

Name Trait Notes
Apocalypse Hoodie N/A Found during the Outside Exploration event "clothing store"
T-Shirt Basic Comes in 11 variants. Default shirt in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Pullover Basic Comes in 10 variants. Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Sleeveless Shirt Basic Comes in 9 variants. Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Zephyr Shirt N/A Found randomly while scavenging or hunting for the “Scattered Clothing” event.


Breast Slot

Name Trait Notes
Simple Black Bra Basic Bought from The Pretty Kitty


Legs Slot

Name Trait Notes
Slacks Basic Comes in two variants, black and gray. Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Jeans Basic Comes in two variants, black and dark-blue. Default pants in some game types. Bought from The Pretty Kitty
Ripped Jeans Rebellious Comes in two variants, black and blue. Default pants in some game types.
Skinny Jeans Cool Comes in two variants, black and blue. Default pants in some game types.
Hot Pants Sexy, Bimbo Comes in three variants: scarlet, emerald, and amethyst. Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Green Camo Pants Cool Bought from The Pretty Kitty
Green Army Camo Pants Authoritive Unavailable.
Jogging Pants Sporty Comes in two variants, black and pink. Bought from The Pretty Kitty
Bermuda Shorts Sporty Comes in three variants: beige, flowered, and striped. Bought from The Pretty Kitty or during the “Scattered Clothing” event.


Waist Slot

Name Trait Notes
Apocalypse Skirt N/A Found during the Outside Exploration event "clothing store"
Apocalypse Shorts N/A Found during the Outside Exploration event "clothing store"
Miniskirt Slutty, Sexy Comes in two variants, black and pink. Bought from The Pretty Kitty
Light-Blue Pencil Skirt Stylish Bought from The Pretty Kitty
Gypsy Floral Skirt Sexy Bought from The Pretty Kitty


Crotch Slot

Name Trait Notes
White Briefs Basic Bought from The Pretty Kitty
Black Boxer Briefs Basic Bought from The Pretty Kitty
Pink Panties Basic Bought from The Pretty Kitty
Orc Loincloth Violent, Sexy Dropped from the Orc enemy. Randomly increases cock and ball size. Infectious with Orc Warrior strain.
Ragged Brown Loincloth Sexy Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Simple White Loincloth Sexy Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Orange Jockstrap Sexy, Sporty Bought from The Pretty Kitty
Mesh Breifs Sexy Bought from Restrained Desires


Feet Slot

Name Trait Notes
Brown Leather Sandals Basic Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Brown Loafers Basic Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Bright-Red Pumps Stylish Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Black Stiletto Heels Sexy Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Blue Running Shoes Sporty Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Rubber Sneakers feet 0 lbs Obtained from Astroslide Field Lockerroom. Infectious with Rubber Puma strain.