Difference between revisions of "Equipment"

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m (Setting up room for more types of armor.)
(Started updating the armour lists)
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==List of Equipment==
 
==List of Equipment==
 
Equipment is a category of items that are worn by the player as additional gear.  Only one piece of equipment can be placed on a given slot of the player's body.  These generally accessorize the character's appearance, though some may grant other effects, benefits or penalties.  The main benefit these may give comes if the item can act as armour.
 
Equipment is a category of items that are worn by the player as additional gear.  Only one piece of equipment can be placed on a given slot of the player's body.  These generally accessorize the character's appearance, though some may grant other effects, benefits or penalties.  The main benefit these may give comes if the item can act as armour.
 
There only exist a few items of equipment in the game at present.
 
  
 
==Armour==
 
==Armour==
Armour items provide an opportunity to block damage from blows, protecting against a portion of the damage the player will take. There are three armour types in the game: body armour, helmets and shields.  Armour has two defensive values: AC (the amount of protection it can provide) and effectiveness (the likelihood it will be able to block a blow).  If the block roll succeeds, the damage taken is reduced by a percentage based on the armour's AC value.  Within the context of the game, armour does not stop all damage from attacks, only preventing some of it.  Blows which would have been fully blocked are considered part of the normal hit/miss roll within the game.
+
Armour items provide an opportunity to block damage from blows, protecting against a portion of the damage the player will take. Armour has two defensive values: AC (the amount of protection it can provide) and effectiveness (the likelihood it will be able to block a blow).  If the block roll succeeds, the damage taken is reduced by a percentage based on the armour's AC value.  Within the context of the game, armour does not stop all damage from attacks, only preventing some of it.  Blows which would have been fully blocked are considered part of the normal hit/miss roll within the game.
  
 
Within the code of the game, first the player's shield will have an opportunity to deflect part of the blow's damage, rolling against its effectiveness to see if it can succeed.  If successful, the damage is reduced by the appropriate amount.  This generally something between 5 to 20%, with the typical values ranging from about 8-12%.
 
Within the code of the game, first the player's shield will have an opportunity to deflect part of the blow's damage, rolling against its effectiveness to see if it can succeed.  If successful, the damage is reduced by the appropriate amount.  This generally something between 5 to 20%, with the typical values ranging from about 8-12%.
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==List of Armour==
 
==List of Armour==
There only exist a few items of armour in the game at present.
 
  
 
===Head Armour===
 
===Head Armour===
  
 +
'''Head Slot'''
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
Line 34: Line 32:
 
! EFF
 
! EFF
 
! Weight
 
! Weight
 +
! Size
 
!class="unsortable"| Notes
 
!class="unsortable"| Notes
 
|-
 
|-
Line 40: Line 39:
 
| 60%
 
| 60%
 
| 4 lbs
 
| 4 lbs
 +
| 3
 
| Potentially found during the 'Lost Gear' event during [[Outside Exploration]].
 
| Potentially found during the 'Lost Gear' event during [[Outside Exploration]].
 
|-
 
|-
Line 46: Line 46:
 
| 35%
 
| 35%
 
| 0 lbs
 
| 0 lbs
 +
| 3
 
| +1 dodge/damage bonus. Found by beating the Museums Jaguar Warrior multiple times.
 
| +1 dodge/damage bonus. Found by beating the Museums Jaguar Warrior multiple times.
 
|-
 
|-
 
| Mindshield helmet
 
| Mindshield helmet
 
| 10
 
| 10
| 40%
+
| 60%
 
| 1 lb
 
| 1 lb
 +
| 3
 
| Protects against mental attacks. Found in the 'mindshield storage' event underneath [[Trevor Labs]].
 
| Protects against mental attacks. Found in the 'mindshield storage' event underneath [[Trevor Labs]].
 
|-
 
|-
Line 58: Line 60:
 
| 40%
 
| 40%
 
| 1 lb
 
| 1 lb
| Potentially obtained during the 'The Cap' event in the [[Museum]].
+
| 3
 +
| Potentially obtained during the 'Magic Cap' event in the [[Museum]].
 
|-
 
|-
| Leopard Suit
+
| Yellow Construction Helmet
| 16
+
| 30
| 70%
+
| 60%
| 5 lbs
+
| 1 lb
| One of the rewards for helping the strange researcher, [[Omio]].
+
| 3
 +
| Found in the [[Power Plant]].
 
|-
 
|-
| Yellow Helmet
+
| White Industrial Helmet
| 20
+
| 30
| 55%
+
| 60%
 
| 1 lb
 
| 1 lb
| Found in the [[Power Plant]].
+
| 3
 +
| Unobtainable
 +
|-
 +
| Tenvale Silverbacks Football Helmet
 +
| 40
 +
| 80%
 +
| 3 lbs
 +
| 3
 +
| Obtained from ???
 
|-
 
|-
| Football Helmet
+
| Roman's Gifted/Stolen Football Helmet
 
| 40
 
| 40
 
| 80%
 
| 80%
 
| 3 lbs
 
| 3 lbs
| Obtained from [[Roman]].
+
| 3
 +
| Obtained from [[Roman|Romans]] quest-line. Infectious to player: Football Gorilla Cuntboi if gifted, Football Gorilla Male if stolen.
 
|-
 
|-
| Urban Explorer Helmet
+
| Crimson Urban Explorer Helmet
 
| 30
 
| 30
 
| 80%
 
| 80%
 
| 2 lbs
 
| 2 lbs
| Found during the "Lost Explorer" [[Warehouse District]] event.
+
| 3
 +
| Found during the "Lost Explorer" [[Warehouse District]] event. Cobalt variant unobtainable.
 
|-
 
|-
 
| Bike Helmet
 
| Bike Helmet
Line 88: Line 102:
 
| 40%
 
| 40%
 
| 1 lb
 
| 1 lb
| Unavailable.  
+
| 3
 +
| Bought from [[Andromeda|The Pretty Kitty]]. Comes in 3 styles, all with the same stats.
 +
|-
 +
| Motorcycle Helmets
 +
| 60
 +
| 80%
 +
| 3 lbs
 +
| 3
 +
| Bought from [[Porn Store|Restrained Desire]]. Comes in 4 styles, all with the same stats. The Incubus/Succubus helmets will infect the player with their respective strains.
 
|-
 
|-
| Protective Helmet
+
| Zephyr Riot Helmet
 
| 30
 
| 30
 
| 60%
 
| 60%
 +
| 3 lbs
 +
| 3
 +
| Bought from the [[Zephyr_Lobby#Outfitters_Rack|Black Market]].
 +
|-
 +
| Cowboy Hat
 +
| 5
 +
| 10%
 +
| 1 lbs
 +
| 3
 +
| ???
 +
|}
 +
<br>
 +
'''Eye Slot'''
 +
{| class="wikitable sortable"
 +
|-
 +
! Name
 +
! AC
 +
! EFF
 +
! Weight
 +
! Size
 +
!class="unsortable"| Notes
 +
|-
 +
| Aviator Goggles
 +
| 3
 +
| 5%
 +
| 0 lbs
 +
| 0
 +
| Unobtainable.
 +
|-
 +
| Lab Goggles
 +
| 3
 +
| 5%
 +
| 0 lbs
 +
| 0
 +
| Unobtainable.
 +
|}
 +
<br>
 +
'''Face Slot'''
 +
{| class="wikitable sortable"
 +
|-
 +
! Name
 +
! AC
 +
! EFF
 +
! Weight
 +
! Size
 +
!class="unsortable"| Notes
 +
|-
 +
| Face Mask
 +
| 3
 +
| 5%
 
| 2 lbs
 
| 2 lbs
| Unavailable.
+
| 0
 +
| Found among the starting equipment in the bunker during some game scenarios. Provides a protection bonus against some enemies.
 +
|}
 +
<br>
 +
'''Neck Slot'''
 +
{| class="wikitable sortable"
 +
|-
 +
! Name
 +
! AC
 +
! EFF
 +
! Weight
 +
! Size
 +
!class="unsortable"| Notes
 +
|-
 +
| Police Badge Necklace
 +
| 0
 +
| 0%
 +
| 0 lbs
 +
| 0
 +
| Dropped by [[Orc (SP)|Orc]] enemies.
 
|-
 
|-
| Motorcycle Helmet
+
| Tooth Necklace
| 60
+
| 0
| 80
+
| 0%
| 3 lbs
+
| 0 lbs
| Unavailable.
+
| 0
 +
| Dropped by [[Orc (SP)|Orc]] enemies.
 +
|-
 +
| Handcuff Necklace
 +
| 0
 +
| 0%
 +
| 0 lbs
 +
| 0
 +
| Dropped by [[Orc (SP)|Orc]] enemies.
 +
|-
 +
| Mythril Necklace
 +
| 0
 +
| 0%
 +
| 0 lbs
 +
| 0
 +
| Dropped by the [[Elven Hunter]] enemy.
 +
|-
 +
| Arrowhead Necklace
 +
| 0
 +
| 0%
 +
| 0 lbs
 +
| 0
 +
| Dropped by the [[Elven Hunter]] enemy.
 
|}
 
|}
 +
  
 
===Body Armour===
 
===Body Armour===
 +
'''Back Slot'''
 +
{| class="wikitable sortable"
 +
|-
 +
! Name
 +
! AC
 +
! EFF
 +
! Weight
 +
! Size
 +
!class="unsortable"| Notes
 +
|-
 +
| Leather Jackets
 +
| 30
 +
| 70%
 +
| 4 lbs
 +
| 3
 +
| 3 Variants. Unobtainable.
 +
|-
 +
| Greatcoat
 +
| 15
 +
| 80%
 +
| 4 lbs
 +
| 3
 +
| Bought at [[Andromeda|The Pretty Kitty]]. Black and Gray variants.
 +
|-
 +
| Medieval Breastplate
 +
| 65
 +
| 60%
 +
| 20 lbs
 +
| 3
 +
| Unobtainable.
 +
|-
 +
| Roadsign Breastplate
 +
| 60
 +
| 50%
 +
| 30 lbs
 +
| 4
 +
| Unobtainable.
 +
|-
 +
| Tenvale Football Pads
 +
| 30
 +
| 50%
 +
| 9 lbs
 +
| 3
 +
| Unobtainable?
 +
|-
 +
| Shoulder Pad
 +
| 13
 +
| 13%
 +
| 1 lbs
 +
| 3
 +
| Obtained from the 'DbLD' [[Outside Exploration]] event.
 +
|-
 +
| Life Jacket
 +
| 20
 +
| 40%
 +
| 2 lbs
 +
| 3
 +
| Unobtainable.
 +
|-
 +
| Zephyr Riot Chest Piece
 +
| 40
 +
| 70%
 +
| 6 lbs
 +
| 3
 +
| Bought from the [[Zephyr_Lobby#Outfitters_Rack|Black Market]]
 +
|-
 +
| Zephyr Armored Lab Coat
 +
| 50
 +
| 35%
 +
| 4 lbs
 +
| 3
 +
| Bought from the [[Zephyr_Lobby#Outfitters_Rack|Black Market]]
 +
|}
 +
<br>
 +
'''Chest Slot'''
 +
{| class="wikitable sortable"
 +
|-
 +
! Name
 +
! AC
 +
! EFF
 +
! Weight
 +
! Size
 +
!class="unsortable"| Notes
 +
|-
 +
| Bulletproof Vest
 +
| 70
 +
| 60%
 +
| 10 lbs
 +
| 3
 +
| Obtained from [[Leonard|Leonards]] events.
 +
|}
 +
<br>
 +
'''Body Slot'''
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
Line 116: Line 323:
 
| 60%
 
| 60%
 
| 20 lbs
 
| 20 lbs
| Potentially obtained during 'Getting the Knife' event (on a successful Int + Per check).
+
| Potentially obtained during 'Getting the Knife' event (on a successful Int + Per check). Part of the [[Cure_for_Wereraptor_Quest|Wereraptor]] quest-line.
 
|-
 
|-
 
| Feathered Cloak
 
| Feathered Cloak
 
| 20
 
| 20
| 80%
+
| 85%
 
| 1 lb
 
| 1 lb
 
| Reward from Nadia, requires her to be at her final stage (6), have had at least 20 children and the 'Lost Chick' event completed. After all the requirements have been fulfilled, get her monstrously pregnant and walk into the library's second floor.
 
| Reward from Nadia, requires her to be at her final stage (6), have had at least 20 children and the 'Lost Chick' event completed. After all the requirements have been fulfilled, get her monstrously pregnant and walk into the library's second floor.
Line 142: Line 349:
 
| One of the rewards for helping the strange researcher, [[Omio]].
 
| One of the rewards for helping the strange researcher, [[Omio]].
 
|-
 
|-
|Lionskin
+
| Lionskin
 
| 100
 
| 100
 
| 40%
 
| 40%
Line 150: Line 357:
 
| Police Vest
 
| Police Vest
 
| 50
 
| 50
| 50%
+
| 55%
 
| 1 lb
 
| 1 lb
 
| Found in the locker room of the [[Orc Lair]]. Player must have been captured once and have full Orc Warrior infection to access.
 
| Found in the locker room of the [[Orc Lair]]. Player must have been captured once and have full Orc Warrior infection to access.
Line 159: Line 366:
 
| 1 lb
 
| 1 lb
 
| Obtained from the [[Outside Exploration]] 'Magical Girl' encounter.
 
| Obtained from the [[Outside Exploration]] 'Magical Girl' encounter.
|-
 
| Shoulder Pad
 
| 13
 
| 13%
 
| 2 lbs
 
| Obtained from the 'DbLD' scavenging event (any scavenging area).
 
 
|-
 
|-
 
| Silver Dress
 
| Silver Dress
Line 174: Line 375:
  
 
===Arm Armour===
 
===Arm Armour===
 
+
'''Arms Slot'''
 +
{| class="wikitable sortable"
 +
|-
 +
! Name
 +
! AC
 +
! EFF
 +
! Weight
 +
! Size
 +
!class="unsortable"| Notes
 +
|-
 +
| Zephyr Riot Arm Guards
 +
| 30
 +
| 60%
 +
| 3 lbs
 +
| 3
 +
| Bought from the [[Zephyr_Lobby#Outfitters_Rack|Black Market]]
 +
|-
 +
| Fur-lined Armguards
 +
| 20
 +
| 60%
 +
| 1 lbs
 +
| 3
 +
| Dropped by the [[Elven Hunter]] enemy.
 +
|}
 +
<br>
 +
'''Hands Slot'''
 +
{| class="wikitable sortable"
 +
|-
 +
! Name
 +
! AC
 +
! EFF
 +
! Weight
 +
! Size
 +
!class="unsortable"| Notes
 +
|-
 +
| Zephyr Armored Lab Gloves
 +
| 20
 +
| 15%
 +
| 1 lbs
 +
| 3
 +
| Bought from the [[Zephyr_Lobby#Outfitters_Rack|Black Market]]
 +
|-
 +
| Tactical Gloves
 +
| 20
 +
| 15%
 +
| 1 lbs
 +
| 3
 +
| Dropped by [[Orc (SP)|Orc]] enemies.
 +
|}
 
===Leg Armour===
 
===Leg Armour===
 
+
'''Feet Slot'''
 +
{| class="wikitable sortable"
 +
|-
 +
! Name
 +
! AC
 +
! EFF
 +
! Weight
 +
! Size
 +
!class="unsortable"| Notes
 +
|-
 +
| Cowboy Boots
 +
| 5
 +
| 10%
 +
| 1 lbs
 +
| 3
 +
| Bought from [[Andromeda|The Pretty Kitty]]. Two variants, with the cowgirl variant being infectious with the Cow-babe Female strain.
 +
|-
 +
| Black Combat Boots
 +
| 5
 +
| 10%
 +
| 2 lbs
 +
| 3
 +
| Default shoes in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.
 +
|-
 +
| Zephyr Riot Shin Guards
 +
| 30
 +
| 60%
 +
| 2 lbs
 +
| 3
 +
| Bought from the [[Zephyr_Lobby#Outfitters_Rack|Black Market]]
 +
|-
 +
| Zephyr Armored Lab Boots
 +
| 20
 +
| 15%
 +
| 1 lbs
 +
| 3
 +
| Bought from the [[Zephyr_Lobby#Outfitters_Rack|Black Market]]
 +
|}
 
===Shields===
 
===Shields===
 
NOTE: Recall that shield AC calculates differently from the other armour, working about to AC/5 for its percentage of damage blocked.
 
NOTE: Recall that shield AC calculates differently from the other armour, working about to AC/5 for its percentage of damage blocked.
Line 212: Line 498:
 
!Weight
 
!Weight
 
!class="unsortable"| Notes
 
!class="unsortable"| Notes
|-
 
| Face Mask
 
| face
 
| 3 lbs
 
| Found among the starting equipment in the bunker during some game scenarios.  Provides a protection bonus against the spray attack the [[Skunk|skunk]]
 
 
|-
 
|-
 
| Muscle Shirt
 
| Muscle Shirt

Revision as of 21:11, 14 May 2021

List of Equipment

Equipment is a category of items that are worn by the player as additional gear. Only one piece of equipment can be placed on a given slot of the player's body. These generally accessorize the character's appearance, though some may grant other effects, benefits or penalties. The main benefit these may give comes if the item can act as armour.

Armour

Armour items provide an opportunity to block damage from blows, protecting against a portion of the damage the player will take. Armour has two defensive values: AC (the amount of protection it can provide) and effectiveness (the likelihood it will be able to block a blow). If the block roll succeeds, the damage taken is reduced by a percentage based on the armour's AC value. Within the context of the game, armour does not stop all damage from attacks, only preventing some of it. Blows which would have been fully blocked are considered part of the normal hit/miss roll within the game.

Within the code of the game, first the player's shield will have an opportunity to deflect part of the blow's damage, rolling against its effectiveness to see if it can succeed. If successful, the damage is reduced by the appropriate amount. This generally something between 5 to 20%, with the typical values ranging from about 8-12%.

After the shield (if any), a section of the player's armour will be checked. In most cases, this will randomly be selected to either be the body (75%) or head (25%) armour. That armour then checks its effectiveness. If successful, it provides its full AC protection; otherwise, it may still provide partial protection. That value is then combined with a player's natural protection, which is considered a base AC of 10, but boosted higher by the Toughened feat, and a calculation is done to see what, if any damage, if blocked.

AC and Effectiveness

As stated above, the AC and effectiveness of armour dictates how much protection it can provide and how likely it is to be effective at doing so. A more comprehensive detailing of how armour functions, what these values mean and examples of their values can be found on the Board. A bare summary will be provided here to help you evaluate the effectiveness of the equipment listed below.

  • AC values range from about 10-50 (eventually growing to max 100). The represents the armour's actual stopping power when it blocks a strike on the player, evaluating its ability to protect the player from harm.
    • For armour and helmets: An AC of 10 can provide about 12% damage reduction, 25 gives about 20% (roughly equivalent to the Toughened feat) and 50 gives about 34% protection. This is contingent on the effectiveness roll succeeding.
    • For shields: The math for shields, being simpler, calculates directly at AC/5 = percentage of damage blocked on a successful effectiveness roll.
  • Effectiveness values can go from 0 to 80% max. This represents the degree of protection the armour provides and is generally a function of the coverage it gives. Smaller pieces of armour or that have gaps or weak points will have a lower effectiveness than armour that does not. For example, while the chain mail forming a chain mail bikini provides a greater AC than a leather jacket, the jacket will have a higher effectiveness because it covers more of the player's body. This means the bikini would block more damage when it's successful, while the leather jacket will successfully block more often.
    • For armour and helmets: If the effectiveness roll fails, partial protection may still occur, with a percentage of the AC value being carried over (up to the armour's effectiveness). This represents a partial deflection of the blow by the armour.
    • For shields, no partial effectiveness is obtained, as a successful effectiveness roll already represents a partial deflection.

List of Armour

Head Armour

Head Slot

Name AC EFF Weight Size Notes
Combat Helmet 25 60% 4 lbs 3 Potentially found during the 'Lost Gear' event during Outside Exploration.
Jaguar Headdress 12 35% 0 lbs 3 +1 dodge/damage bonus. Found by beating the Museums Jaguar Warrior multiple times.
Mindshield helmet 10 60% 1 lb 3 Protects against mental attacks. Found in the 'mindshield storage' event underneath Trevor Labs.
Red Cap 10 40% 1 lb 3 Potentially obtained during the 'Magic Cap' event in the Museum.
Yellow Construction Helmet 30 60% 1 lb 3 Found in the Power Plant.
White Industrial Helmet 30 60% 1 lb 3 Unobtainable
Tenvale Silverbacks Football Helmet 40 80% 3 lbs 3 Obtained from ???
Roman's Gifted/Stolen Football Helmet 40 80% 3 lbs 3 Obtained from Romans quest-line. Infectious to player: Football Gorilla Cuntboi if gifted, Football Gorilla Male if stolen.
Crimson Urban Explorer Helmet 30 80% 2 lbs 3 Found during the "Lost Explorer" Warehouse District event. Cobalt variant unobtainable.
Bike Helmet 20 40% 1 lb 3 Bought from The Pretty Kitty. Comes in 3 styles, all with the same stats.
Motorcycle Helmets 60 80% 3 lbs 3 Bought from Restrained Desire. Comes in 4 styles, all with the same stats. The Incubus/Succubus helmets will infect the player with their respective strains.
Zephyr Riot Helmet 30 60% 3 lbs 3 Bought from the Black Market.
Cowboy Hat 5 10% 1 lbs 3  ???


Eye Slot

Name AC EFF Weight Size Notes
Aviator Goggles 3 5% 0 lbs 0 Unobtainable.
Lab Goggles 3 5% 0 lbs 0 Unobtainable.


Face Slot

Name AC EFF Weight Size Notes
Face Mask 3 5% 2 lbs 0 Found among the starting equipment in the bunker during some game scenarios. Provides a protection bonus against some enemies.


Neck Slot

Name AC EFF Weight Size Notes
Police Badge Necklace 0 0% 0 lbs 0 Dropped by Orc enemies.
Tooth Necklace 0 0% 0 lbs 0 Dropped by Orc enemies.
Handcuff Necklace 0 0% 0 lbs 0 Dropped by Orc enemies.
Mythril Necklace 0 0% 0 lbs 0 Dropped by the Elven Hunter enemy.
Arrowhead Necklace 0 0% 0 lbs 0 Dropped by the Elven Hunter enemy.


Body Armour

Back Slot

Name AC EFF Weight Size Notes
Leather Jackets 30 70% 4 lbs 3 3 Variants. Unobtainable.
Greatcoat 15 80% 4 lbs 3 Bought at The Pretty Kitty. Black and Gray variants.
Medieval Breastplate 65 60% 20 lbs 3 Unobtainable.
Roadsign Breastplate 60 50% 30 lbs 4 Unobtainable.
Tenvale Football Pads 30 50% 9 lbs 3 Unobtainable?
Shoulder Pad 13 13% 1 lbs 3 Obtained from the 'DbLD' Outside Exploration event.
Life Jacket 20 40% 2 lbs 3 Unobtainable.
Zephyr Riot Chest Piece 40 70% 6 lbs 3 Bought from the Black Market
Zephyr Armored Lab Coat 50 35% 4 lbs 3 Bought from the Black Market


Chest Slot

Name AC EFF Weight Size Notes
Bulletproof Vest 70 60% 10 lbs 3 Obtained from Leonards events.


Body Slot

Name AC EFF Weight Notes
Chainmail Vest 40 60% 20 lbs Potentially obtained during 'Getting the Knife' event (on a successful Int + Per check). Part of the Wereraptor quest-line.
Feathered Cloak 20 85% 1 lb Reward from Nadia, requires her to be at her final stage (6), have had at least 20 children and the 'Lost Chick' event completed. After all the requirements have been fulfilled, get her monstrously pregnant and walk into the library's second floor.
Firefighter Coat 12 65% 5 lbs Obtained at the Fire Station 86 after completing the Red Light District 'Pertho' event.
Leather Duster 22 75% 10 lbs Given to the player by Fancy in thanks for gathering some repair items.
Leopard Suit 16 70% 5 lbs One of the rewards for helping the strange researcher, Omio.
Lionskin 100 40% 5 lbs Obtained from the first of the Twelve Labours, the Nemean Lion.
Police Vest 50 55% 1 lb Found in the locker room of the Orc Lair. Player must have been captured once and have full Orc Warrior infection to access.
Sailor Outfit 10 40% 1 lb Obtained from the Outside Exploration 'Magical Girl' encounter.
Silver Dress 10 40% 1 lb Obtained after completing the 'Clotho' (RLD) and 'Atropis' (HRD) events.

Arm Armour

Arms Slot

Name AC EFF Weight Size Notes
Zephyr Riot Arm Guards 30 60% 3 lbs 3 Bought from the Black Market
Fur-lined Armguards 20 60% 1 lbs 3 Dropped by the Elven Hunter enemy.


Hands Slot

Name AC EFF Weight Size Notes
Zephyr Armored Lab Gloves 20 15% 1 lbs 3 Bought from the Black Market
Tactical Gloves 20 15% 1 lbs 3 Dropped by Orc enemies.

Leg Armour

Feet Slot

Name AC EFF Weight Size Notes
Cowboy Boots 5 10% 1 lbs 3 Bought from The Pretty Kitty. Two variants, with the cowgirl variant being infectious with the Cow-babe Female strain.
Black Combat Boots 5 10% 2 lbs 3 Default shoes in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Zephyr Riot Shin Guards 30 60% 2 lbs 3 Bought from the Black Market
Zephyr Armored Lab Boots 20 15% 1 lbs 3 Bought from the Black Market

Shields

NOTE: Recall that shield AC calculates differently from the other armour, working about to AC/5 for its percentage of damage blocked.

Name AC EFF Weight Size Notes
Garbage Can Lid 28 (5.6%) 30% 4 lbs 3 Obtained from the 'Fallen Citizen' event during Outside Exploration.
Zephyr Protective Riot Shield 46 (9.2%) 42% 4 lbs 4 Bought from the Black Market at the Zephyr Storeroom.

List of Clothing

Clothing can usually be worn at the same time as armor. It adds no additional AC or Effectiveness, but it adds cosmetic changes to many scenes.

Name Body Weight Notes
Muscle Shirt chest 3 lbs Found during the 'Fashion Statement' event Outside by digging in the pile of ruined clothes.
Apocalypse Skirt waist 1 lb Found during the Outside Exploration event "clothing store"
Apocalypse Shorts waist 1 lb Found during the Outside Exploration event "clothing store"
Apocalypse Hoodie chest 1 lb Found during the Outside Exploration event "clothing store"
Apocalypse Scarf face 1 lb Found during the Outside Exploration event "clothing store"
Summer Outfit chest 1 lb Purchased from Andromeda
Blouse Outfit body 1 lb Purchased from Andromeda
Summer Outfit body 1 lb Purchased from Andromeda
Tuxedo body 2 lb Purchased from Andromeda
T-shirt and Blue Jeans body 2 lb Purchased from Andromeda
Spiked Collar neck 2 lb Purchased from Andromeda. Can be given to Korvin.
Silk Collar neck 1 lb Purchased from Andromeda. Can be given to Korvin.
Nametag Collar neck 1 lb Purchased from Andromeda
Rubber Sneakers feet 0 lbs Obtained from Astroslide Field Lockerroom. Causes Rubber Puma infection when worn.
Tin-foil Hat head 0 lbs Unavailable.
Grey Fedora head 0 lbs Unavailable.
Knitted Skullcap head 0 lbs Unavailable.
Bermuda Shorts waist 1 lb Found randomly while scavenging or hunting for the "Scattered Clothing" event.
Black Jeans waist 1 lb Default pants in some game types. Found randomly while scavenging or hunting for the "Scattered Clothing" event.
Black Miniskirt waist 1 lb Found randomly while scavenging or hunting for the "Scattered Clothing" event.
Black T-shirt chest 1 lb Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Boxer Briefs crotch 0 lbs Default underwear in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Brown Loafers feet 1 lb Default shoes in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Camo Pants waist 1 lb Default pants in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Camo Shirt chest 1 lb Default shirt in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Combat Boots feet 3 lbs Default shoes in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Cowboy Boots feet 1 lb Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Floral Skirt waist 1 lb Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Gray Pants waist 1 lb Found randomly while scavenging or hunting for the “Scattered Clothing” event.
High Heels feet 1 lb Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Hot Pants waist 1 lb Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Jogging Pants waist 1 lb Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Jogging Shoes feet 1 lb Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Leather Sandals feet 1 lb Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Maroon Pullover chest 1 lb Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Mesh Undies crotch 0 lbs Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Orange Jockstrap crotch 0 lbs Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Pencil Skirt waist 1 lb Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Pink Panties crotch 0 lbs Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Ragged Loincloth crotch 0 lbs Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Ripped Jeans waist 1 lb Default pants in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Simple Loincloth crotch 0 lbs Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Skinny Jeans waist 1 lb Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Sleeveless Shirt chest 1 lb Default shirt in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Stiletto Heels feet 1 lb Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Sturdy Jeans waist 1 lb Default pants in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.
White Briefs crotch 0 lbs Default underwear in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.
White T-shirt chest 1 lb Default shirt in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event.
Zephyr Shirt chest 1 lb Found randomly while scavenging or hunting for the “Scattered Clothing” event.