Difference between revisions of "Multiplayer Updates/November 2013"

From Flexible Survival
Jump to: navigation, search
(Created page with "'''28th''' * Updated the unofficial wiki guide on String Parsing for extra clarity. * Updated the 'string parsing/flags' helpfile with the new abbreviated alias, [if <flag...")
 
 
(2 intermediate revisions by one other user not shown)
Line 16: Line 16:
 
** If I've missed any that you think deserve it, let me know.
 
** If I've missed any that you think deserve it, let me know.
 
* [[Cat Girl|Cat Girls]] have an avatar!
 
* [[Cat Girl|Cat Girls]] have an avatar!
** http://flexiblesurvival.com/index?shipedit&view=235
+
** https://flexiblesurvival.com/index?shipedit&view=235
 
** Insect is no longer being shown off.
 
** Insect is no longer being shown off.
 
* Cat Girl avatar updated/fixed.
 
* Cat Girl avatar updated/fixed.
Line 130: Line 130:
 
* [[Bronze Imp]] now supports the [[Arm Divider]] and the [[Tail Divider]].
 
* [[Bronze Imp]] now supports the [[Arm Divider]] and the [[Tail Divider]].
 
** In addition, various grammatical cleanup has been done.
 
** In addition, various grammatical cleanup has been done.
* [[Clockwork Fox Guy]] and [[Clockwork Fox Girl]] Defeat scenes have changed to first-person.
+
* [[Clockwork Fox Guy]] and [[Clockwork Fox Girl]] Defeat scenes have changed to second-person.
 
* Monster Writing help file tweaked for more clarity.
 
* Monster Writing help file tweaked for more clarity.
 
* Checking +xp will cause patrol point regaining.
 
* Checking +xp will cause patrol point regaining.
Line 195: Line 195:
 
* [[Bull Shark]] infection updated with new descriptions, TF messages, and polished victory/defeat scenes.
 
* [[Bull Shark]] infection updated with new descriptions, TF messages, and polished victory/defeat scenes.
 
** Fixed several gender pronoun bugs.
 
** Fixed several gender pronoun bugs.
* [[Ember Warrior]] Defeat scene is now first-person and can impregnate the player again.
+
* [[Ember Warrior]] Defeat scene is now second-person and can impregnate the player again.
 
* Local notes added to all body parts in the monster editor.
 
* Local notes added to all body parts in the monster editor.
 
* New difficulty settings available.
 
* New difficulty settings available.
Line 234: Line 234:
 
* A [[Witch Hat]] is now for sale in the elite store.
 
* A [[Witch Hat]] is now for sale in the elite store.
 
** It provides some protection, and helps restore your energy for extended hexes!
 
** It provides some protection, and helps restore your energy for extended hexes!
 +
[[Category:Updates]]

Latest revision as of 18:28, 16 November 2017

28th

  • Updated the unofficial wiki guide on String Parsing for extra clarity.
  • Updated the 'string parsing/flags' helpfile with the new abbreviated alias, [if <flag> present in [target]].
    • [if <flag> is present in [target]] still works, but is not preferred.
  • New research: Pregnancy Tower Refinement (?).
  • Article on optimizing string parsing added to the wiki: Optimizing String Parsing
    • Expansion pending!
  • When fishing, if you catch multiples, you get badge credit all the faster!
  • Staff can now type 'reset' to renew hp, energy, and clear all statuses/toggles and wounds on themselves.
  • New nanomagic: Shared Dream Nanomagic!
  • Outdated reference to 'retirejp' removed from +retire.
  • Insects have an avatar!
  • Partying AI condition should now work as intended.
  • Insect Avatar added to many of the monster avatars where seen appropriate.
    • Most insect/arachnid forms and sexy exosuit just because it's the closest thing we have at present.
    • If I've missed any that you think deserve it, let me know.
  • Cat Girls have an avatar!
  • Cat Girl avatar updated/fixed.
  • "Help Skills" and "Help Proficiencies" updated.
  • New Monster added to the NEIN Dome area: Emerald Dragonfly.

Happy Holidays! Ferals are no longer limited to 50 ready builder nanites at a time.

  • Medical Hypo now uses first aid proficiency.
  • Medicinal now uses first aid proficiency.
  • You can now +roll (stuff) #private and only active judges, or yourself, will see the roll.
  • What has science done?!
  • New, free, avatar color: Peach.
  • Due to lack of interest, the Field Surgery mpool and Emotion Suppressor mpools were removed.
  • New monster added to the Nightclub!
    • Now you can see the Rave-tastic deights of the Mechanical Mephit dancing with a Slut Rat!
    • Removed unnecessary debug from string parsing.
  • Cleanup to the 'string parsing/if' helpfile.
    • Changed uses of (person name) to [target].
    • Specified AM and PM on all time values.
    • Mentioned that seasons work with logical NOT.
    • Specified that numbers should be checked with ==, versus =.
  • The "Great Red Forest" clearly does not exist at this time.
    • From now on, web and the terminal reflect this.
  • All String Parsing help files have been tweaked for accuracy and clarity.
    • Case Statement help file has been reworded and expanded.
  • [stat and [local stat should now return lower case results.
  • Train your body social action renamed to Work your body.
  • Mechanical Mephit now properly commendable.
  • [if X equipped by Y = N] and [if X possessed by Y = N] will now check the base-item on a recipe, rather than the name.
  • "x is searching for trouble" message now only displayed to the searcher.
  • A line added after the desc/autodesc and mutation listing.
  • Talakai essence should work properly for stuffing big things into small places.

26th

  • Bewitched now calcs after warded, debuffresist, and other related status reducers.
  • Claws and other static features now render correctly on avatars.
  • The avatar caches have been erased.
    • Avatars may be slow to load until they've been fully regenerated.
  • Giving items no longer alerts the room.
  • Trading salvage no longer alerts the room.
  • Votes should refill at a more reliable rate.
  • RP XP is now kinder to folks who are posing slower and/or are in larger scenes.
    • It now gets kinder in tolerance the more people are in a scene to account for slower pose rounds.
  • Damage over Time effects now ignore much of a target's debuffresist/warded/bewitched for magnitude reduction.
    • This includes the power for monsters to inherently resist statuses.
  • Mall Rats continue to innovate!
    • The price of manufacturing their superconductor reduced as they realize you don't -have- to use titanium for the frame, aluminum works about as well.
  • Target being UIR now displays an error, but continues, rather than aborting when attempting to apply adept/coyote shifting to them.
  • A new area in Woodfield: Fredericks of Woodfield
  • Transform command unlocked!
    • Transform command disabled until errors are fixed.
  • Incorrect mastery bug fixed.
  • When something succumbs to DoT, you will now be told how much damage was done.
  • ACCOUNTPASSWORD command now correctly respects case-sensitive passwords.
  • Latex Skunk skin desc fixed.
  • Several forms are now correctly commendable.
  • When transformed by adept powers, any spreading infection (including one triggered just then by singular merit) is cleared.
  • The "Hot Pink" has received a re-coloration.
  • The "Pinky Pink" Dye has received an update.
  • Stats can now be checked for existence via [if local stat/city stat/stat does/does not exists].
    • Example: [if local stat pancake of [player] does exist]pancakes[end if].

22nd

  • Changes made to Nanite Degradation page on the Wiki.
  • Backend update: Fixed a bug that could cause memory corruption when using certain internal functions.
  • Backend update: Fixed a bug that could cause stack corruption when recompiling a currently running MUF program
  • Backend update: Fixed a bug that could cause stack corruption if a user did not have color turned on.
  • Backend update: Fixed a bug that could cause memory corruption if a NULL header field was submitted to the HTTP server.
  • Backend update: The @uncompile command may no longer restart AUTOSTART programs.
    • This will be fixed in a future update.
  • New Holiday Form now available in the Elite Shop: Malevolent Menorah
  • Through more extensive testing and balancing, the temporary fix to Automated Weapon has been revoked, in favor of a longer-term correction.
  • Cost to produce heavy melee changed.
  • Powers, items, and abilities now have a greater chance to fire any status they have if their charge is above 0(The more above 0, the more chance to fire any given status).
    • This happens in reverse if the charge time is below 0, meaning that extremely fast powers have a small chance to NOT fire a status.
      • This also affects procs, such as laser emitting.
  • The status mag of powers, abilities, and items that have a positive charge will be enhanced(higher charge, more status mag boosting). No effect on powers with 0 or less charge.
  • Charge time on vibrator adjusted.
  • Fast powers are no longer nerfed in status chance, slow powers will remain buffed.
  • New Husky based quest line added!
    • Husky Quest has been bug fixed.
  • Well-Trained Nanites added to RSX's offerings.
  • Bug in well-trained nanites fixed
  • Reactive Triage now available in the token store as a new recipe modifier, thanks to your financial support of the game!
  • Tail feathers accessory added, free, unlocked when you defeat the prime wild turkey!
    • A second turkey feather accessory is available for 2 mako, created by Glitch!
  • Greatly optimized string parsing and fixed edge-case errors in the Uber Fox. Playtesting encouraged!
  • Forgetful Nibble typos fixed.

19th

  • Updated chargen to use the now-standard green highlighting for commands in room descs.
  • Web server successfully upgraded to Apache 2.4.6.
  • New dedication: Sacred Warrior
    • Available in Clairmont's Police Station or from web.
  • You can now connect to the website using a secure connection (just use https instead)!
    • Please report any issues via +request.
  • Billing system now correctly handles secure connections coming from the new web proxy.
  • Fixed a failure in targeting lstats on players. 'lstats me' now works correctly.
  • Due to continued problems with the Automated Weapon item, a temporary patch as been thrown at it until a more permanent solution is found.
  • A level 2 action added to Bodyguard job.

16th

  • The system clocks have been re-synced to the correct time.
    • This may cause some slight temporary issues that will clear up in a few seconds.
  • Incorrect double spacing fixed in auto desc.
  • Staff alts can no longer master forms via infection.
  • Autodesc altered mildly.
  • @roomfind should no longer crash in certain situations.
  • Message when buying a profession made better.
  • Bronze Imp now supports the Arm Divider and the Tail Divider.
    • In addition, various grammatical cleanup has been done.
  • Clockwork Fox Guy and Clockwork Fox Girl Defeat scenes have changed to second-person.
  • Monster Writing help file tweaked for more clarity.
  • Checking +xp will cause patrol point regaining.
  • Cow Maidens may now become Mootaurs.
  • Fixed broken string parsing in the Water Dragon and Priapan Orca Victory and Defeat scenes.

13th

  • Less precision displayed in social actions when using builder nanites.
  • String parsing update: You can now [set the stat1 and stat2 and stat3 <thing> of Joe to <value>]
  • RPinfo now reveals combat proficiencies for what they are!
  • Shadow Vixen no longer has the non-existent 'Suggestive Smile' power.
  • A Cost Modifier can now be set on proficiencies
    • It will modify the costs when trying to upgrade them.
  • Woolly Mammoth added to the Living Museum exterior.
    • They've been added without any powers by accident. This has been fixed.

11th

10th

  • Monster amounts should get larger faster when adjusting that aspect of the difficulty.
  • Massively improved the string parsing of the Xanadu Bird infection.
    • All Defeat scenes variants (and there are plenty) should now show up properly.
  • Parade Dragon TFs fixed.
  • Trying to train a level without having enough roles will now point you at help skills and proficiencies instead of the non-existant help roles.
  • Knowledge skills removed from sheet.
  • When talking to ooc chat with the ; emote, it now highlights your name in yellow to avoid any confusion with other player names.
  • Several forms have had their color-chooser support fixed and should now work properly.
  • A large batch of forms have been made lstats-compliant.
    • Most remaining forms are private ones.
  • You can no longer use the recall command to return to places that don't allow teleporting.
  • Typo in Vespikitty mutant power fixed.
    • Keen Eyes -> Keen Vision
  • Danger and Pheromone technicians can now set your level to 4.
  • General Cat Town grammar fixes and string parsing improvements.
    • Broken exits cleared as well.

8th

  • Time now shows accurate weather information.
  • Sunrise and sunset now vary over the year and game area properly.
  • Option 28 added to editplayer to set the default unit type (mainly for weather so far) on your character.
  • Lawyer and Diplomat professions changed to have more difference!
  • Flat Chested should auto correct itself if you end up with breasts somehow.
  • SQL server optimization resulted in an estimated 32% reduction in disk IO at a small cost to speed (4%) for complex or malformed queries.
    • This will increase the lifespan of our solid state disks and increase the overall performance of the server.

4th

  • Otters should now display their Defeat messages again.
    • Small grammar and string parsing tweaks to the form.
  • Donkey Boy victory and defeat messages rephrased and spell checked.
    • Minor fixes to the rest of the form.
  • Mall Rat grammar & string parsing fixes.
    • The dedication is now 20% cooler.
  • Shadow Vixen now has the correct sayverb.
  • The Great Knockdown Revision, part 1: Being knocked down will give you a stacking resistance against further knock downs for 20 rounds.
  • The Great Knockdown Revision, part 2: You can only be stunned for so long.
    • Excess knockdown becomes instantcooldowndebuff status instead.
    • Terrible in its own, different, way.
  • Tail Divider support added to the Margay and Margay Taur.
  • Updated Margay and Margay Taur defeat, victory, TF messages, and bodypart descriptions with better string parsing and grammar.
  • Energy usage of the Nanite Cannon and Unshielded Prototype normalized.
  • Monsters now spawn with only one template at most when doing a random encounter.
  • Bull Shark infection updated with new descriptions, TF messages, and polished victory/defeat scenes.
    • Fixed several gender pronoun bugs.
  • Ember Warrior Defeat scene is now second-person and can impregnate the player again.
  • Local notes added to all body parts in the monster editor.
  • New difficulty settings available.
    • Push it to the next level with insane difficulty and hoards quantity setting!
  • Difficulty now increases the difficulty of mobs by altering their 'rank score' in a more granular way than mid boss to boss.
    • Its rank is converted to a number, which is then increased by 10% per difficulty(or lowered by 10% on easy). This will affect rewards from the mobs, daily progress, and other related things.
  • lstats command is now a thing. Currently only supports Lion Beast, Wolger and Latex Skunk.
    • Other infections will be made lstats-compliant where needed.
    • This ties in to the tweaks to the monster-maker.
    • Whatever notes on local variables you enter there will be displayed when typing lstats.
    • Remember, if you use locals, adding these notes is MANDATORY.
  • Lustful template now only appears if you are at difficulty 1 or less.
  • Multi Armed template ceases to appear at difficulty 3+
  • Unclean will no longer appear at difficulty 2+
  • Debugging: When spawning monsters, you will be told their specific rank number"
  • HP and con value(color) of enemies fixed.
  • Debugging: While doing a daily mission, you will be told its rank multiplier for sake of the daily mission.
    • Do tell us if this ratio looks off.
  • Enemies encountered at high difficulty levels will be moderately more durable, especially at the new insane level.
    • For the number lovers, +1 health combat skill at difficulty 2 and 3, +2 at the new level 5.
  • Many Nanomagics have been updated for the new system.
  • Minor glitch with new knockdown code fixed.
  • If you have a massive number of builder vials of one type, you can no longer cause an integer overflow.
  • Web interface nanite display now can work with BIG numbers.
  • Fixed nonsensical Victory scenes for neuter Wolfen Predators and OVictory scenes for non-males.
  • Chargen no longer mentions 'buy perk' or 'buy flaw'. It simply mentions the correct 'buy' now.
    • Oops. Buy perk and buy flaw were correct.
  • Sacrificial Fury now works nicer with repeat attacks.
    • Self damage during the repeated portion of an attack is now only 33% strength.
  • "Help Skills", "Help Professions" and "Help Roles" are no longer things.
    • "Help Skills and "Help Proficiencies" is a thing, on the other hand.
  • "Help Local Stats" added.

1st

  • Shadow Vixen now empowered with the ability to get pregnant from combat!
  • Shadow Vixen defeat, victory, TF messages, and bodypart descriptions have been revamped thoroughly for better grammar and much faster parsing.
    • Defeat messages should now show up properly for males, females, and hermaphrodites.
  • A Witch Hat is now for sale in the elite store.
    • It provides some protection, and helps restore your energy for extended hexes!