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  • * Hinoserm: Fixed an issue in server code that caused the game to crash repeatedly. This was due to running into stac
    8 KB (1,309 words) - 01:38, 26 September 2011
  • ...the training once entered, skipping any quests/requirements that staff may code on reaching the creature's dedication point.|cost=300}}
    522 bytes (84 words) - 20:57, 28 January 2012
  • * Fixed several stack overflows in infection code, added some code speed ups. * Fixed capitalization of infections received at the most base code level, now lEEt spEaK zaps and other things will not matter.
    7 KB (1,086 words) - 02:22, 17 October 2011
  • ...number crunching, seeing if he can discern at least a portion of what the code is himself.
    54 KB (9,606 words) - 05:46, 22 May 2013
  • ...riations with it in the game to see what happens. Then take a look at its code to see what may be prompting those to occur. I recommend playing with the ...red to as 'facename of player' and 'tail of player' when using them in the code, to specify that you are referring to the player character.
    14 KB (2,336 words) - 05:06, 31 January 2013
  • If a character has a code, "17}12}12}12}12}12}0}29}100}40}0}Human}Human}Human}Human}Human}5}0}1}2}0}0 EDIT 2: It is related to Tanuki in the source code.
    13 KB (1,991 words) - 22:23, 25 July 2023
  • [[Category:Code]][[Category:Help Files]]
    2 KB (292 words) - 07:33, 23 August 2014
  • ...rs, "Mary in the library has had her talk script updated (some of my first code I ever wrote) she now gives all low level people who have helped her friend *The 'who' command now tracks location. Two-letter country code at the start of the line. To hide the IP address' location, input '@set me
    19 KB (3,025 words) - 13:40, 3 January 2012
  • ...ferrum smoothly says, "Who knows, maybe this update to the targetting code will solve the issue once and for all!" ...othly says, "Potentially fixed a crash in the adaptive mother related code."
    83 KB (13,722 words) - 00:00, 1 December 2018
  • * "help partying" brought up to speed with recent code.
    28 KB (4,656 words) - 01:47, 2 July 2013
  • ...rain. This would be a sort of defense mechanism, inserting the appropriate code upon interaction, or perhaps even earlier, of the infecting nanites to the
    25 KB (4,455 words) - 06:31, 20 December 2013
  • * When combat ends due to any reason apart from a code recompile, combat should report the fight complete properly. * The line break code (%r) is now fixed and usable in logged scenes again.
    20 KB (3,306 words) - 23:13, 1 June 2013
  • ...her daughters to check the plumbing in the bathrooms, or a badly-encrypted code phrase to up the guard duty an order of magnitude.
    75 KB (13,406 words) - 04:09, 22 January 2014
  • ...ink it'd be somewhere in the mainframe as what we're looking for is simply code, but who's to say." ...with the lunerin's own. "So.. any plans on how we're going to destroy the code? I suppose.. run a magnet over the drives or something?"
    38 KB (6,892 words) - 04:07, 22 January 2014
  • [[Category:Code]]
    478 bytes (77 words) - 21:54, 22 September 2012
  • Certain rooms have the ability to be mined, using the <code>mine</code> command and spending builder nanites or a patrol point in exchange for an * there is unused code to do "mega" mining (probably from rusted promise) that would add another *
    5 KB (676 words) - 20:56, 15 June 2021
  • *Inventory code upgraded. This should mean it works a little faster now.
    24 KB (3,897 words) - 18:27, 12 May 2012
  • *The follow code (the stuff you use hopon and handup to use) now defaults to the 'walk' opti
    13 KB (2,101 words) - 20:04, 29 June 2012
  • ...e person reading a book. Reading 'code' is not feasible unless it's source code, and you know the language. If the device is powered on normally, nanites w
    2 KB (250 words) - 00:03, 12 May 2024
  • ...any* kind of filled status or prop, regardless of how it&#39;s stored. The code to do it has moved to a library too, so it&#39;s reusable for... reasons...
    31 KB (4,943 words) - 07:55, 31 October 2020
  • *Inventory code optimized for searches.
    21 KB (3,517 words) - 20:04, 29 June 2012
  • *Alert, changes being made to consumables to make them use the standard power code, meaning, at least, they'll use all your awesome stats the way a normal pow *Code is now in place that allows entire powers to be repeated X times over Y rou
    19 KB (3,188 words) - 20:11, 19 January 2013
  • **When equipped, and when someone does a <code>+mako/pregcast</code>, you get 1% of the current maximum pregnancy time taken off of your pregna *<code>+mako/nanonuke (nanomagic name)</code> added.
    7 KB (1,129 words) - 00:54, 1 May 2013
  • Makena snarls, "Oh hehe, I thought it was code or something haha."
    45 KB (7,997 words) - 04:09, 22 January 2014
  • ...sted [[:Category:Supports Tail Divider|here]]. More will be added as their code is updated; submit a +request if you have one you want updated sooner! ...yer] == 1]New manytail description[else]original tail description[end if]</code>
    508 bytes (84 words) - 21:10, 6 September 2014
  • ...yelp as her plan to look for a window is cut short by a terrible building code violation.
    34 KB (6,078 words) - 04:09, 22 January 2014
  • :: You can type @nviewparse followed by a string of code or description portion to get it checked for common errors and look at it i
    22 KB (3,639 words) - 08:35, 15 March 2022
  • ...hing came from. "... You'd think they could just recompile the environment code in this spot to repair the terminal. The hardware on their end must've blow ...tion of the code. From there, it is sending out its tendrils of corrupting code to the rest of the system. You gotta make it in there and destroy it. GOOD
    151 KB (27,860 words) - 01:34, 1 July 2013
  • [Science] Nuku barks, "Such a pity that most went out with a wee tiny bit of code that made them report back to 'home', elsewhere, awaiting the command...." [Science] Nuku barks, "But, yea, the activation code came in across the internet, turned on all the 'bubbles', and everything we
    2 KB (386 words) - 15:37, 17 April 2013
  • ...isted [[:Category:Supports Arm Divider|here]]. More will be added as their code is updated; submit a +request if you have one you want updated sooner! ...ayer] == 1]New multiarm description[else]original arm description[end if]</code>
    511 bytes (86 words) - 21:09, 6 September 2014
  • Within the code of the game, first the player's shield will have an opportunity to deflect
    17 KB (2,415 words) - 19:49, 3 July 2021
  • *Inventory code for viewing items has been updated to be a little prettier and easier to re
    20 KB (3,312 words) - 05:36, 3 October 2012
  • 2. Use code to check the individual mutation parts of the player and adjust
    3 KB (501 words) - 21:43, 11 February 2014
  • mistakes in code.
    2 KB (273 words) - 21:43, 11 February 2014
  • ...ails' or 'Multiarm' flags, which are even visible if you type <code>flags</code> while active. *Recipe code tweaked to facilitate ease-of-addition.
    17 KB (2,886 words) - 04:25, 2 January 2013
  • **<code>@set me=latex skunk secondary:hot pink</code> would make the white in your desc be replaced with 'hot pink'. ...er stat (defaults to black) is <code>@set me=latex skunk primary:whatever</code>.
    15 KB (2,531 words) - 04:25, 2 January 2013
  • ...ile either the target or shifter is under the effect of the nanite status, code will use the lower of the shifter's and shifted's nanite statuses for energ *Mission helper code changed to be more generous. Anyone who is at your step of the mission OR F
    20 KB (3,311 words) - 01:33, 4 August 2017
  • ...'re written assuming python2 (which is no longer supported); while Inutt's code repository uses some perl5 helpers that could be replaced or omitted entire
    13 KB (2,161 words) - 08:33, 11 May 2020
  • ...oss of blood, "Your name... rank... number." Part of her hoped the Uniform Code of Military Justice held some meaning to the painted wolf herm.
    27 KB (5,077 words) - 06:52, 25 March 2013
  • ...hooks the blasting caps on it to another wireless detonator with the same code as the first collapse charge, "Just need to get this breaching charge set u
    24 KB (4,351 words) - 07:03, 27 March 2013
  • ...bandits.." He lets out a rancid fart and excuses himself, "Whewwww that a code red, i shouldn't have eaten that week old cabbage." He walks away from the
    41 KB (7,927 words) - 05:46, 13 April 2013
  • ...your standard HP/Energy bars in combat (the option is in <code>editplayer</code>). *<code>quest</code>s now properly account for higher difficulties when reporting progress.
    13 KB (2,165 words) - 08:51, 14 October 2014
  • ...ting to move, you can type its move in, AKA, use npcpower on pcvictim. The code will assume you're typing on the NPCs behalf if it's your NPC and it is the
    1 KB (194 words) - 21:16, 30 November 2013
  • ...You will be contacted with your completed creature by whomever manages to code it up first and then the debugging will begin.
    3 KB (440 words) - 02:12, 16 April 2013
  • ** Characters shouldn't see a six-page spew of code whenever they sort their vials. * As part of the ongoing effort to polish, standardize and eliminate old code, public rooms in Zephyr, around Zephyr, and throughout the city have receiv
    21 KB (3,484 words) - 06:25, 4 August 2013
  • *[[Code Monkey]]
    4 KB (434 words) - 00:11, 28 September 2022
  • *[[Code Monkey]]
    255 bytes (29 words) - 02:01, 26 September 2022
  • * Fixed crash in AI code when using Renew. * Rolled back the String Parsing changes. After review the code is infeasible.
    13 KB (2,098 words) - 00:35, 31 August 2013
  • *[[Code Monkey]]
    357 bytes (40 words) - 22:03, 27 September 2022
  • * Rolling out new gear mutex code. * Toys in latex factory updated to use new filled code.
    12 KB (1,873 words) - 00:36, 1 November 2013

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