Flags

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Flags allow forms to show their true colors. Or properties, moreso. As an example, take the following:
 
[if tailed present in [player]]You have a tail![else]You do not have a tail![end if]
This block is dependent upon the 'tailed' flag, generally found on the ass.
 
There is also [if <flag> naturally present in [player]], which specifically checks your form, instead of you. For example, if you have the 'winged' perk, [if winged present in [player]] will always fire. But if you're not in a form that is winged by default, it will not be 'naturally present'.
 
Finally, in victories, defeats and transformations, the following are valid to add temporary, non-natural flags:
[add flag <flag> to <bodypart> of [player]]
[remove flag <flag> from <bodypart> of [player]]

Flag commands:
flag <name of person/infection> -- Lists flags of a person/infection.
list flags -- A list of the various flags. 
To view a topic or index, type +help string parsing/flags/<topic or index>

Available Flags

  • Barbed -- Penis is barbed, usually feline
  • Beaked
  • Candy
  • Clawed
  • Feathered
  • Feral
  • Flared
  • Furry
  • Inorganic
  • Knotted -- Penis has a coupling knot, usually canine
  • Latex
  • Legless
  • Mouthless
  • Multiarms
  • Multiheads
  • Ovipositor
  • Pouch
  • Scaled
  • Serpentine -- Snake body
  • Snout
  • Tailed
  • Tails -- More than one tail
  • Taur -- Tauric body (i.e. - Centaur)
  • Udder
  • Winged -- Creature has wings, usually on torso

Flag Groupings

This section is just a re-listing of some of the available flags, grouped for ease of reference.

Body Coverings

  • Feathered
  • Furry
  • Scaled

Legs and Posture

  • Feral
  • Legless
  • Serpentine
  • Taur

Material

  • Candy
  • Inorganic
  • Latex

Mouth

  • Beaked
  • Mouthless
  • Snout

Penis Shapes

  • Barbed
  • Flared
  • Knotted