Difference between revisions of "Scaled Hide"

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{{Mutantpower|name=Scaled Hide|desc=A thick scaley hide that serves to protect against the extremes, though is easily torn by physical means.|basepower=Armored|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of Energydamageresist at magnitude 1 for 1 rounds.<br>|Upgrades=EnergyDamageResistMag by 0.25<br>PhysicalDamageResistMAG by 0}}[[Category:Energydamageresist powers]][[Category:Passive]][[Category:AoE]][[Category:Friendly powers]]
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{{Mutantpower|name=Scaled Hide|desc=A thick scaly hide that serves to protect against the extremes, though is easily torn by physical means.|basepower=Armored|powertype=Passive Auto Self|target=Self NoAoE|slot=Defensive Adaption|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of Bluntdamageimmunity at magnitude -10 for 10 rounds.<br>100% chance of Damageimmunity at magnitude 5 for 10 rounds.<br>100% chance of Energydamageresist at magnitude 1 for 10 rounds.<br>100% chance of Heatadaption at magnitude 2 for 10 rounds.<br>100% chance of Hpbuffer at magnitude 5 for 10 rounds.<br>100% chance of Piercedamageimmunity at magnitude -10 for 10 rounds.<br>100% chance of Slashdamageimmunity at magnitude -10 for 10 rounds.<br>}}[[Category:Slotted powers]][[Category:Defensive Adaption slot powers]][[Category:Bluntdamageimmunity inflicting powers]][[Category:Damageimmunity inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Heatadaption inflicting powers]][[Category:Hpbuffer inflicting powers]][[Category:Piercedamageimmunity inflicting powers]][[Category:Slashdamageimmunity inflicting powers]][[Category:Passive]][[Category:Friendly powers]]

Latest revision as of 00:06, 12 November 2024


Scaled Hide stats
Type Passive Auto Self Target Self NoAoE
Description A thick scaly hide that serves to protect against the extremes, though is easily torn by physical means.
Based on Armored Slot: Defensive Adaption
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 healing at level 0
Statuses
100% chance of Bluntdamageimmunity at magnitude -10 for 10 rounds.
100% chance of Damageimmunity at magnitude 5 for 10 rounds.
100% chance of Energydamageresist at magnitude 1 for 10 rounds.
100% chance of Heatadaption at magnitude 2 for 10 rounds.
100% chance of Hpbuffer at magnitude 5 for 10 rounds.
100% chance of Piercedamageimmunity at magnitude -10 for 10 rounds.
100% chance of Slashdamageimmunity at magnitude -10 for 10 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

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