Feline Agility: Difference between revisions

From Flexible Survival
Jump to navigationJump to search
Kazard (talk | contribs)
Created page with "File:feline_agility.png The panther taur legs infection has this power additional Monsters/body parts with infection will be added later Category:Mutant powers"
 
FlexBot (talk | contribs)
No edit summary
Tag: Manual revert
 
(470 intermediate revisions by 5 users not shown)
Line 1: Line 1:
[[File:feline_agility.png]]
{{Mutantpower|name=Feline Agility|desc=Nimble reflexes allow you to avoid many incoming attacks!|basepower=Evade|powertype=Defense Buff, Self, Toggle, NaniteImmune|target=Self NoAoE|slot=|energy=0.5|charge=600|cooldown=1500|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Defense at magnitude 10 for 2 rounds.<br>100% chance of Acrobatics at magnitude 2 for 2 rounds.<br>100% chance of Recharge at magnitude 8 for 2 rounds.<br>}}[[Category:Acrobatics inflicting powers]][[Category:Defense inflicting powers]][[Category:Recharge inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]
 
 
The panther taur legs infection has this power
additional Monsters/body parts with infection will be added later
[[Category:Mutant powers]]

Latest revision as of 00:43, 15 May 2025


Feline Agility stats
Type Defense Buff, Self, Toggle, NaniteImmune Target Self NoAoE
Description Nimble reflexes allow you to avoid many incoming attacks!
Based on Evade Slot:
Cooldown 1500 Charge time 600
Energy 0.5 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Defense at magnitude 10 for 2 rounds.
100% chance of Acrobatics at magnitude 2 for 2 rounds.
100% chance of Recharge at magnitude 8 for 2 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

B

C

D

E

F

G

H

I

J

K

L

M

N

O

P

Q

R

S

T

U

V

W

Edit notes