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  • *Items made with the [[Insulating]] modifier now slowly drain your builder nanites when worn or used. *AOE accuracy changed. It should work...as it is supposed to now. Continued testing on
    22 KB (3,471 words) - 04:19, 10 February 2015
  • ...ight melee weapon. Perhaps a dagger? To make it hit harder, tack on a nice modifier to that item, such as extra lethal! ...odifiers from items if you want to remove one to add another more powerful modifier. (Some modifiers can never be removed, such as cheap)
    14 KB (2,416 words) - 08:04, 21 May 2020
  • ...<span style="color:#FFFFFF">]</span> Nuku softly churrs, &quot;If a recipe modifier is marked &#39;vanity&#39;, it will NOT count as one of the modifiers when ...Nuku proudly yips, &quot;Rewarded patience updated to use the much better accuracy of the fixed long charge code, yay!&quot;
    130 KB (21,468 words) - 00:00, 1 February 2019
  • * All String Parsing help files have been tweaked for accuracy and clarity. * [[Reactive Triage]] now available in the token store as a new recipe modifier, thanks to your financial support of the game!
    15 KB (2,380 words) - 18:28, 16 November 2017
  • ...nic X 5|istats=Status Chance of +50%|skills=None}}[[Category:Status Chance Modifier]]
    275 bytes (38 words) - 00:02, 20 April 2024
  • ...cumultive accuracy penalty. It will hit as many targets as possible until accuracy goes negative. The penalty applied is reduced by the rank of AoE on power/i *Crafting: [[Poisoned]] modifier was changed to deal "Poisoned Energydamage". Rumor is poisoned pierces some
    7 KB (1,204 words) - 01:38, 26 September 2011
  • *[[Amplifying]] modifier added, though not yet placed. This may be a mistake. Wait and see! ...s hit. Resistances are calculated per-target, before the division is done. Accuracy is unaffected by number of targets. Status effect magnitudes, including Rep
    9 KB (1,493 words) - 08:15, 2 November 2011
  • ...Modifier]][[Category:Passive Enemy Status Modifier]][[Category:Penetration Modifier]]
    795 bytes (105 words) - 00:13, 20 April 2024
  • ...atus Modifier]][[Category:Passive Enemy Status Modifier]][[Category:Upkeep Modifier]]
    1 KB (209 words) - 00:56, 19 July 2017
  • ...s of a turn now. Since enhancing the status also hampers you with negative accuracy, as well as taking time in a fight, stronger upsides were needed to make it ...nd to A) show recipes and modifiers in Capitalized words, B) Actually show Modifier names, and C) have #maker actually function when you use it.&quot;
    83 KB (13,722 words) - 00:00, 1 December 2018
  • * Accuracy buffs AND debuffs now have a hard cap, based on a power/items base accuracy. ...od trades, the description of craftmods will update to the desc of the new modifier.
    28 KB (4,656 words) - 01:47, 2 July 2013
  • ...ttacks a chance to apply a second status. For example, [[Laser Emitting]] modifier, which is available via +reward. *[[Tactics - Accuracy]] and [[Tactics - Defense]] given proc effects. Survivalist Leaders lead b
    25 KB (4,075 words) - 04:51, 11 March 2012
  • ...e ones that show 0% at the start) no longer deal extra damage due to bonus accuracy. *[[Erotic Dance]] has been redesigned to be an accuracy debuff with a chance of confusion, energy damage, or a chance to buff your
    24 KB (3,897 words) - 18:27, 12 May 2012
  • ...ke ChemicalSalvage, no longer has a cap. Unfortunately it is a percentage modifier on your base salvage chance, ending up much smaller. **This can, for example, allow a victory to compare your accuracy against their defense. Or change your description if you have more damageb
    13 KB (2,101 words) - 20:04, 29 June 2012
  • *Damaged softly churrs, "Defense and Accuracy now have the same soft caps as DamageBuff" *[[Directed]] recipe modifier buffed, now reducing energy cost along with everything else.
    21 KB (3,517 words) - 20:04, 29 June 2012
  • *[[Cock Slap]] slightly tweaked again. It now has a 20% chance of an accuracy debuff, which can be trained up to 100% with both upgrades. You can no long **Trap Setter: Opportunity, Accuracy, Enduring Malice.
    16 KB (2,581 words) - 05:35, 3 October 2012
  • ***Accuracy gives a brief +attack status. *Two new census options: '+census recipe' and '+census modifier'.
    20 KB (3,312 words) - 05:36, 3 October 2012
  • *Powers granted to a pet by a modifier will now be shown when you look at said pet object. **Type +roll (stat)+(stat2)+(modifier) to make a roll. Example: roll cock size+cocks+2 Example: roll Survival
    17 KB (2,886 words) - 04:25, 2 January 2013
  • * Many cases of Rsx changed to RSX - for accuracy. * New recipe modifier, wild, available in the token store due to stretch goals!
    21 KB (3,484 words) - 06:25, 4 August 2013
  • * New recipe and modifier created (Piercing design and targeting device) due to stretch goals. * New recipe modifier added to token shop due to stretch goals, [[Bouncing]].
    13 KB (2,098 words) - 00:35, 31 August 2013

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