Difference between revisions of "Juggernaut"

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{{Mutantpower|name=Juggernaut|desc=Physical, Energy? Who cares! You got this covered.|basepower=Defense Matrix|powertype=|target=Self NoAoE|slot=|energy=1.2|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of Damageresist at magnitude 2 for 2 rounds.<br>|Upgrades=DamageResistMag by 0.5<br>Energy by
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{{Mutantpower|name=Juggernaut|desc=Physical, Energy? Who cares! You got this covered.|basepower=Defense Matrix|powertype=|target=Self NoAoE|slot=|energy=1.2|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of Damageresist at magnitude 2 for 2 rounds.<br>|Upgrades=DamageResistMag by 0.5<br>Energy by -0.3<br>PhysicalDamageResistMag by 0}}[[Category:Damageresist powers]][[Category:Toggle]][[Category:Friendly powers]]

Revision as of 18:10, 7 January 2012


Juggernaut stats
Type Target Self NoAoE
Description Physical, Energy? Who cares! You got this covered.
Based on Defense Matrix Slot:
Cooldown 6000 Charge time 300
Energy 1.2 Accuracy 75%
Damage 0 healing at level 0
Statuses
100% chance of Damageresist at magnitude 2 for 2 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

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Edit notes