Difference between revisions of "Feline Agility"

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{{Mutantpower|name=Feline Agility|desc=Nimble reflexes allow you to avoid many incoming attacks!|basepower=Evade|powertype=Defense Buff, Self, Toggle, NaniteImmune|target=Self NoAoE|slot=|energy=0.5|charge=600|cooldown=1500|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Defense at magnitude 10 for 2 rounds.<br>100% chance of Acrobatics at magnitude 2 for 2 rounds.<br>100% chance of Recharge at magnitude 8 for 2 rounds.<br>}}[[Category:Acrobatics inflicting powers]][[Category:Defense inflicting powers]][[Category:Recharge inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]
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{{Mutantpower|name=Feline Agility|desc=Nimble reflexes allow you to avoid many incoming attacks!|basepower=Evade|powertype=Defense Buff, Self, Toggle|target=Self NoAoE|slot=|energy=0.5|charge=600|cooldown=1500|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Defense at magnitude 10 for 2 rounds.<br>100% chance of Acrobatics at magnitude 2 for 2 rounds.<br>100% chance of Recharge at magnitude 5 for 2 rounds.<br>}}[[Category:Acrobatics inflicting powers]][[Category:Defense inflicting powers]][[Category:Recharge inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]

Revision as of 00:02, 13 January 2024


Feline Agility stats
Type Defense Buff, Self, Toggle Target Self NoAoE
Description Nimble reflexes allow you to avoid many incoming attacks!
Based on Evade Slot:
Cooldown 1500 Charge time 600
Energy 0.5 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Defense at magnitude 10 for 2 rounds.
100% chance of Acrobatics at magnitude 2 for 2 rounds.
100% chance of Recharge at magnitude 5 for 2 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

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