Difference between revisions of "Multiplayer Updates"

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Need up-to-the-minute updates? They're over [http://flexiblesurvival.com/index?webupdate here]!
 
Need up-to-the-minute updates? They're over [http://flexiblesurvival.com/index?webupdate here]!
  
==December==
+
==January==
* Fixed assorted typos in the [[Goat]] form.
+
* [[Slurp]]'s power type and secondary target fixed up to healing and to include self only.
* Statusboost altered.
+
* [[Tanuki]]'s [[Silver Leaf]] now supports clit stat bonuses for future powers.
** Hardcap lowered, softcaps tightened.
+
** Additionally, two new leaves added to the Gift Shop to control both your number of clits as well as their size.
*** The hardcap is + or - 35% status mag, and it takes 135 points to reach it.
+
* Removed legacy entries in the [[Cow Girl]] defeat message.
**** Soft caps are at +/-15(becomes 4:1) and +/-25(becomes 8:1).
+
** Text should no longer fire twice.
* [[Wedding Bands]] and [[Clothing]] given sharp damage and status penalties.
+
* Fixed several bugs caused by malformed variable read/write code in string parsing.
* For fun modifiers (example, Drooling and Slutty) have had their passive portion increased.
+
** Most notable, [[Mental Mouse]] and [[Champagne Bottle]] should no longer have truncated Victory/oVictory messages now.
** This will permit them to stay at their previous values if applied on Clothing and Wedding Bands.
+
* Cleaned up several cases of nonstandard string parsing syntax and fixed assorted typos, including most public uses of two spaces after punctuation.
* Typos in Male and Female [[Otter]] powers fixed.
+
* Update to the random mastered code, it now uses the SQL calls like other checking of your mastered forms.
** Female Otters should no longer attempt to use [[Protein Shield]] and Male Otters should no longer attempt to use [[Cleansing Milk]].
+
* The [[Randomizer]] adept toy is now more powerful.
* Each of the faction starters given a dialog change if you start with [[Feral Mode]].
+
** It can target individual body parts (even your bits), if you can change those with the fine tuner.
* Implemented a more elegant solution for determining when groin descriptions are called via the look command or via [cock of [target]]/[cunt of [target]]/[clit of [target]].
+
* Fixed several instances of empty lines after line breaks, which make the game confused.
* Showonlywhen prop functionality changed to be more flexible.
+
* Restored original, missing [[Ebony Raven]] defeat message.
* All existing uses of showonlywhen changed to the new format.
+
* Small fix to code to prevent a crash related to badge giving code.
* Updated the [[Scene Bounties]] wiki page with a primer on Victory, oVictory and Defeat messages, as well as additional resources to look at.
+
* [[Compact Balls]] is now a thing.
* [[Vixen Nurse]] given the approprate flags, whoops.
+
* Laser and Poison damage subtype added into the Energy type.
* [[Hot Dog Vendor]] added to the Fairhaven Streets.
+
* [[Light Energy Armor]] and [[Physical Armor]] given a 25% increase to Physical and Energy damage resist respectively.
* [[Modest Appearance]] updated with how it effects balls.
+
** Both given a subtype that they do better with than the general type.
* The base delay value (1000 ATB) added into the description of the [[Speed]] Combat Skill.
+
*** [[Generic Armor]] given a 10% buff to all three types.
* [[Module]]s limited to equip one, and the penalties upon them removed.
+
**** [[Buffering Armor]] changed to HPbuffer and DebuffResist.
* [[Ovipositioner]] perk now properly grants the Ovipositor flag.
+
* HPbuffer upgrade on [[Scaled Hide]] increased from 5 to 8 per.
* InterMUCK comm daemon should no longer crash when the database has > 500 entries.
+
** If you have that power mastered, you will need to remaster it.
* Minor improvements in lib-mysql to allow mysql_value() to return result arrays larger than 1000 items.
+
* [[Jellied Hide]] upgrade for Regen inceased from 1.0 to 2.5 per level.
* Fixed a bug introduced to lib-mysql by the last update that could cause "0" to be passed as a corrupted value.
+
* [[Lifegiving Armor]] base regen from 3 to 4.
* The influence list command will no longer show entries with very tiny (<0.01) values.
+
* [[Nanite Barrier]] completely revamped.
* You will no longer be allowed to go home to someone's womb if that person is also in a womb.
+
* Charge time of [[Awww]], [[Disarming Smile]], and [[Charming Glance]] reduced from 1000 ATB to 400 ATB.
* A new program has been installed that will actively search for and destroy all attempted wombceptions.
+
* Being TFd will still set the proper stats, even if the message itself is not shown.
* Fixed a bug that caused request staff notifications to show multiple times when you have more than one active connection to the game.
+
* Skill: Sports removed from mako store, due to said skill no longer existing.
* Form flag cleanup.
+
** If you happen to have one somewhere, file a request so we can figure out something to do with it.
** Forms which previously had the Inorganic and Latex flags now only have Latex.
+
* [[Weight Gain Milk]] added to the Mako Store.
*** [[Goo Girl]] Inorganic flag moved from Torso to Skin.
+
** This item, worth 50 Mako, will make your breasts cause anyone who drinks from them to grow in various ways.
* [[Lion Beast]] lstat behavior expanded to children and roopets.
+
*** It does require Mako battery charge, however.
** Check lstats lion beast for details.
+
*** Simply 'use' it to change the setting (starts out disabled).
* [[Nanite Magnetic]] now increases 'salvagemag' if the base item has that status to buff.
+
**** NOTE: The Mako Store has also been sorted!
* When contributing randomly to pools during December, each point has a 20% chance of becoming two points, giving the effective +20% points for December.
+
* A new NPC has moved to the cow barn in Eureka city.
* [[Uber Fox]] lstat behavior expanded to children.
+
** Anton the bull will gladly help any curious passersby experience the joys of being a cow girl.
* [[Dense]] is now a vanity perk, for reals
+
* Fixed an issue where after-parse wouldn't run on NPCs.
* Fixed an extremely obscure corner case in playerdescs.
+
** Still won't run on players or summons regardless.
* The Ovipositioner perk now correctly assigns the Ovipositor flag to your cock.
+
* HPBuffers from [[Healing]], [[Lingering Kindess]], [[Support]] combo now last 2 rounds instead of 5.
** The ovi command now works with the Ovipositioner perk.
+
* Clit length is now a valid target for the personal pump.
* Added missing flags to the [[Busty Labrador]] form.
+
* [[Group Hug]] given a native +30 spread.
* Victory and oVictory messages added to the Goo Girl, content courtesy of Lochlan.
+
* All craftable drones now no longer permit more than one of them from the same player at the same time.
* Fixed several [[String Parsing]] and grammatical errors in the Busty Labrador form.
+
** To clarify, you can now only have single drone of each type.
* Default [[Doberman]] ears changed to uncropped, added a 'Doberman/croppedears' local stat for those who desire that look.
+
*** You can still have the same total amount of drones.
* [[Hypnosis]] altered.
+
**** After some more contemplation, [[Mechanical Drone]] altered back to max of 4.
* New Status, DelayDebuff.
+
* The right to bear arms has been restored.
** It increases the 1000 atb minimum time between actions by 200 per point.
+
** Fixed a mistake in libmutant that didn't include the arm description code.
*** Having the status in 'Delay' does nothing but help resist DelayDebuff(3 delay + 1 delaydebuff = no debuff, 1 delay + 3 delaydebuff = 2 delaydebuff).
+
*** No bears were involved.
**** This will have a much stronger effect on fast charging powers and should have an effect even at 1 mag against them(delaying you 20% of a round on any power that isn't already 1200 charge)
+
* [[Mastermind]] description altered to reflect actual functions.
* The combat skill, Speed, now acts as 0.5 Delay per point, making you resistant to DelayDebuff.
+
* Sandra's talkscript cleaned up a bit.
** Delay is now +25 atb instead of +200 per point, to allow for finer control.
+
** Should now only turn away [[RSX Solutions]] agents.
* Webbackbone switched to a new system that allows for bi-directional, persistant connections via websockets with suitable fallbacks (basically lets us do nifty things in the future).
+
* Fixed the [[Fox Taur]] localnotes entry.
** More information, notes and future plans available from http://flexiblesurvival.com/ .
+
* Fixed [[Chocolate Valentine]] groin TF.
*** Please +request any problems under Code with 'Web' at the start of the subject so they can be easily identified.
+
* Minor changes to have been made to [[BroodOx]].
* New function MYSQL_UUID added to lib-mysql.
+
** Improved local stat documentation on the form.
** Requests and returns a new UUID from the SQL server in the fastest way possible.
+
* [[Coyote]]'s [[Nasty Insult]] moved to a different mutation slot.
* Fixed a crash in stringparsing that would happen when strings got too damn long.
+
** [[Small Claws]] added to the Arms.
* The wiki gender updater is now aware of the existence of clits.
+
* If anybody remembers that peeking mpool, it's now been coded, and you can look at just one part of a person's body.
* [[Looks Human]] no longer hides collars.
+
** Although, ass and legs get grouped together because of taurs and the like.
* The who/findall program has been updated to show web logins using the new system.
+
*** Syntax is 'peek at (part) of (person/thing).
* Updated the TOTAL_ONLINE_ARRAY built-in to include player dbrefs from the new web system.
+
* Restored the original, once thought missing [[Male Water Moccasin]] defeat message.
** This affects the player count shown on the login splash screen and other locations.
+
* New item in string parsing: [species of [target]]
*** Correction: TOTAL_ONLINE_ARRAY is a global define.
+
** May be of very limited utility.
* Page/ooc/rp histories older than 30 days have been purged.
+
* Fixed several Victory/Defeat errors in the off-grid [[Barn Owl]] infection.
* Automated the [[Medicine]] bonus that [[BioMonitoring Nanomagic]] gives.
+
* Fixed discrepancies between in-game forms across the approved and submitted directories.
* Fixed bugs preventing interaction with [[Doctor Hellen]] the skunk.
+
** This should give form writers with approved forms a more precise idea of what their forms look like.
* Fixed an oversight in the [[Lizard Girl]] form and added the local stat 'Lizard Girl/noname' to hide the name enscribed randomly on your thigh during TF.
+
** Fixed many miscellaneous bugs and typos as part of this cleanup.
** NoName lstat on Lizard Girl removed.
+
* Added missing kemo head description to Mental Mouse.
* Added the furry flag to [[Chocolate Cow]] and made it more obvious that is not literally composed of chocolate.
+
* [[Girth Controller]] coded and implemented.
* New Token Modifier added: [[Delaying]].
+
** It supports slightly oversize, slightly undersize, and perfectly sized options.
*** It costs 100 tokens to get it.
+
* Two new sex scenes added to Chenoa the Aassahke Female: giving cunnilingus and receiving a blowjob, courtesy of fellow player Jade.
* Fixed a bug that caused listing and buying perks to not properly check Vanity Points remaining.
+
* For those of you who love booze, battle, and sex, the [[Einherjar]] now accept mail-order applications to their post apocalyptic biker gang.
* Replaced the wrong character in the NPC-hiding code with the right character.
+
** The Einherjar dedication has dropped 'no web', making it accessible from the web site.
* You can no longer join a closed party due to trust levels.
+
* [[Divine Mercy]] desc updated to follow normal reviving effects.
** Unless invited, of course.
+
** [[Raising Inferno]] given similar treatment.
* New lore added into The City Streets!
+
* Optimized the suck command to only use online players as targets instead of everything in the room with a name.
** Careful though, this one may take a little exploration and time to find.
+
* Removed several lingering references to ashen.
* Tweaked server-side responses to the persistant web connections to deal with a couple of timing crashes (stuff trying to set after a player has disconnected and there's nothing left to set it on), added monitoring of stale connections (turns out some proxies are really lazy about dropping them) and adjusted the handshake to a 'Find reasons NOT to send a welcome' rather than 'Find reasons to send a welcome'.
+
* [[Color Chooser]] support added to [[Anubis Servant]].
* [[Sparrow]]'s skin-desc fixed.
+
* Clairmont now has it's own overworld map.
* [[Margay]]s and [[Margay Taur]]s should no longer beable to womb themselves!
+
** This means that player owned rooms off of the city can be setup to show on the local depart map.
* We have successfully moved to a new server.
+
** It also means that the other cities will soon get maps to the same effect.
** All primary and ancillary services are now back online.
+
* Blackmailer profession now correctly apply the Intimidation skill.
* SSLv3 support has been disabled to resolve a known existing exploit.
+
* People that used to have intimidation now properly have their points in intimidation.
* Multiple configuration changes have been made to both harden and optimize our SSL configuration.
+
** People who trained it above 36 have been ignored, and any added points that would've put you above 36 have been discarded.
* Support for browsers running under Windows XP (including all support for Internet Explorer 6) is now completely deprecated.
+
* In accordance to the wiki page on room renting, and to remedy the apparent lack of rental rooms in the RSX building proper, RSX has been given rental rooms.
* Fixed a server configuration issue that could cause the webserver to "run away", eventually running out of resources and refusing new connections.
+
** Just outside the building and to the north east.
* Possibly fixed an issue that was causing the webserver to prematurely terminate websocket connections.
+
** Costs are the same as rental rooms in the other faction hubs.
* Finally caught the tail of a very elusive bug.
+
* Tinkered about with the dedications page to add a confirmation dialog to purchasing.
** Added additional debugging code to the server to hopefully track it down for good.
+
* Fixed a couple of layout issues whilst in there and made it clearer whilst some don't have a buy button.
* You can no longer 'buy' willpower.
+
* Optimized the +jnote command to allow for multiple, and multi-line, notes and props on merits and flaws.
* Background DB saves have been re-enabled.
+
* Relatedly, the extra notes section on new merits/flaws is now stored as a separate prop.
** Background DB saves have been de-re-enabled.
+
** This makes the merits prettier.
*** There is still an existing implementation flaw that will need to be addressed.
+
** This only affects merits bought in-game, ones bought via the web still don't have a field to enter extra notes... This is being worked on though.
* [[Abomination]] and [[Cosm]] given Kemonomimi descriptions.
+
* Clairmont's overworld map has the proper access points to the important locations.
* Fixed serious bugs in penetration and resistances in general.
+
* Forms that previously shared serpentine and tailed flags now only have serpentine.
* Whenever you perform a 'startactions', your resources will bump up to twice your level if not already at that.
+
** This is to avoid conflicts when searching for the tailed flag, which is typically found on the rear, and serpentine suggests a serpent's tail anyways.
** 100 max
+
* Any serpentine forms missing the legless flag now have the legless flag, too.
* Fixed a horrible crashing bug created by the last bugfix. PROGRESS!
+
* Added a writing bounty to the wiki page for a rewrite of the [[Rubber Balls]] form.
* [loser] will produce smaller results.
+
* Fixed several grammatical and string parsing errors in the [[Shy Gecko]] form.
* [[Never Drop a Ball]] is now available.
+
* [[Eastern Dragon]] bounty added to the writing bounty page.
* [[Initiate of Dionysus]] now gets 3 rolls when attempting to knock something up, making it much more likely.
+
* Fixed several string parsing logic omissions in the [[Salamander Femme]] Victory, oVictory and Defeat messages.
* Fixed a few issues with the sturdy-fied [they] logic.
+
* Salamander Femme should now support double-penetration victory on female opponents with the [[Tail Divider]].
** It should now function according to specs again
+
* Primes no longer have the warded combat skill.
* Fixed a whole bunch of common word repetitions, typos, and 'should/could/would/must of' instances throughout the world.
+
* In theory, you can now buy (number)=(amount) to buy multiples of things from stores.
* [loser] and [victor] are now better about using the name of a critter without its numbers or any modifiers.
+
* New reward recipe, rpinfo [[doodad]]
* Small whoops in [[Basic Construction Nanomagic]] fixed up.
+
* Due to pool, the salvage cost of repairing things permanently reduced by 5%!
* Margay now supports the color chooser.
+
* Controlled Burst 3 will only give +1 target on powers that are natively AoE or Nuke in target.
* Infection vials no longer require an infection prop, meaning less headaches for all involved.
+
* [[Short]] and [[Tiny]] perks/merits now each exclude their [[Tall]] and [[Giant]] counterparts, and vis versa.
* Holiday forms are now available in the elite store for 5 mako a pop!
+
** It is doubtful there's anybody who had both Tiny and Giant, but it had the same effect as short.
** They are boss vials, so one is enough for mastery.
+
* Fixed some incorrect syntax on the wiki, particularly in regards to setting local stats.
*** [[Snowman]] and [[Christmas Elf]] also make a return!
+
* Colorized items are now supported in inventory.
* Color Chooser and Arm Divider support added to Snowman.
+
** [[Colorizer]] coded, it allows the user to set the color something displays as in inventory.
** Also fixed miscellaneous typos in the form.
+
** Colorizer is now sold at Jack's hardware, right next to the tiny chain and sticky flag.
* Fixed string parsing error in the Margay Taur torso.
+
* [[Furious Berserker]] released somewhere in Woodfield's Gym.
** Added improved color chooser support and a better clit descriptor.
+
** The dedication has the same power set of the RP-based dedication 'Devourer'.
* Initiate of Dionysus now get +25 effective ball density, making their jewels all that much denser and juice producing.
+
* Color Chooser support added to [[Fennec]].
** This already supports the soon-to-be-made Wine Jug
+
* Fennec given additional love and now has [[Kemonomimi]] support.
* The bonus for increased knocking-up-chances for Initiate of Dionysus is now coded to function with the [[Wine Jug]].
+
* The give command will now also inform the giver when their target's inventory is full.
** The Wine Jug is now available, letting you grab the benefits of Initiate of Dionysus when not actively dedicated.
+
* Fixed miscellaneous typos in the [[Weapon Master]] quest.
*** You do need to own it though.
+
* Cassy in the Seelie Sweets Store has a new, chocolaty task for adventurous survivors.
* Fixed bugs and typos in [[Monkey]], [[Lily Pad]], [[Leather Mistress]], [[Latex Succufox]] and [[White Siberian Tiger]].
+
* Fixed a myriad of issues in the [[Chocolate Lab]] infection, including the Victory messages not working at all.
* Fixed a typo in [[Honey Bee]]; the form now has [[Furry Hide]] in addition to [[Plated Hide]], as intended.
+
* New writing bounty for an NPC (Domori the masculine Chocolate Lab herm) added to the wiki.
* When placing a source, the taxable amount on the room will be increased, rather than set to the new value, meaning that you will get proper tax from multiple sources of the same type being stacked up high.
+
* Global Research degredation of builder nanites is no longer a thing.
* New premium avatar color: Reverse Greyscale.
+
** Donate early, donate hard.
* New, free, avatar accessory in time for the holidays: a fluffy red stocking!
+
** They won't go away.
* Recipe modifiers can now properly replace strings.
+
* Donated builder nanites now count towards your donation level, making you a higher ranked supporter of research.
** You could make a recipe modifier that changed the element of an item, or one that changes the target, for examples.
+
* The 'Power the Pregnancy Tower' and any future 'power the' topics will nanite degrade since they have ongoing effects.
* [[Complete Spread]] modified to work with this change, and now works properly.
+
* Also, a bit delayed after the fix itself, but shifting human with [[Tanuki grade]] merit will protect your ball size.
* Repeats can no longer trigger procs.
+
* Fixed [breast size] string parsing syntax for multiple rows of breasts.
* New Combat Role: [[Bomb Squad]].
+
* Born Breeder changed to be Unmasterable.
* [[Terrifying Presence]] on [[Demonic Fox]] changed to the proper, [[Terrifying Visage]].
+
* [[Personal Pump]] and [[Personal Vacuum]] no longer fail to properly restore part sizes.
* Cooldowns for non-crafted equipment should no longer display incorrect numbers.
+
** It should also stop reducing them below zero when reset.
* Toggles should remove their statuses immediately on deactivation now.
+
* [[Active Defense Matrix]] revamped.
* Fixed an issue where some of the single player registration code would be unreliable when cookie madness happened.
+
** If you have epic or ultimate upgrades and you'd like to get the upgrades changed, file a +request.
* [[Combo Starter]], base power for [[Snap Kick]], buffed.
+
* [[Rainmaker]] Expansion coded and implemented.
* New Research created, but it requires Supernatural Understanding first.
+
** Somehow it now manages to connect your balls to whatever you happen to be fucking with, Assuming you have balls of course, otherwise the effect is unchanged.
* [[Burning]] recipe modifier significantly buffed.
+
* Satyr merit coded, although it's named [[Satyric]] to avoid confusion with the actual Satyr infection.
* [[Roman Satyr]] form added to the Initiate of Dionysus.
+
* NEW THING: spawning-talkscript.
* New lore added into the Highway!
+
** Talkscript that will run ONCE when a mob spawns.
* Update to power use code to allow for multiple stats to be used to calculate a single power stat.
+
** Intended to set stats upon the spawning mob. Bear in mind that it CANNOT announce to the player or read stats from the player.
* Here specifically, this update includes a few small bugfixes that affect only FS because they involve part sizes.
+
* [[Chocolate Cow]] now has skin that is actual chocolate, and both [[Busty Cow]] and Chocolate Cow given Color Chooser support.
* Roman Satyr set up with stock powers.
+
* [[Hermaphrodite Phoenix]] has been updated with [[Leg Splitter]] support!
* Update to pinvite command, you can now invite multiple people to the party in one line, like 'pinvite name1 name2 name3' etc.
+
* In-game crafting disabled.
* Trying to leave page #mail for a staffer will now properly remind you that +request is the best way to contact them.
+
** If something is missing from web-crafting, submit a request and it will be worked on asap.
* Research now requires builder nanites to thriiive, but can also progress faster when fully stocked up.
+
* [[Wolf Beast]] cleanup: Victories/Defeat now account for mouthless flag, clit descriptor changed from pink to ebony, and you now have a 50/50 down from 100% chance of impreg on defeat to one if female.
* Any amount over 50% full of builders is bonus to research speed.
+
* [[Zombie Stripper]] Defeat scene made slightly less graphic.
* Nanite% now visible when typing research.
+
** Zombie Stripper, [[Zombie]] and [[Zebra]] now account better for flags.
* It is possible to set things to require more or less nanites than their level suggests.
+
* Zebra defeat scene added as a Writing Bounty.
** Stock the Pond, for instance, is now a level 1 for sake of builder nanite requirements.
+
* Added mutual exclusions for the [[Looks Human]], [[Looks Native]], Kemonomimi, and Satyric merits.
* +jnote now properly replaces any %r's in perk descriptions with spaces.
+
* Tweaked [[Yucca Moth]] Victory messages to not assume the player is fully infected with that form and changed to more fitting clit descriptor.
* The [[Muscovy Ducks]], they have discovered something aweful.
+
* [[Woolly Mammoth]] now correctly has impreg chance and fill code on defeat to one.
** They have taken a normal Overpenetrate and just made it that much worse, using their 'Explosive' attributes to make the Penetration that much more unsettling.
+
* Truck-repair no longer requires truck parts.
*** +rpinfo [[Explosive penetration]]
+
** It will simply check the progress on Rod's quest instead.
* Nanite % changed so that it can only prevent a research from completing, rather than completely overwhelming all the other item requirements.
+
* New sex scene added to Tess the succubus for male characters.
** Now every 10 grams(10000 mg) is considered 1 missing item, until you hit 50% nanite saturation.
+
* When an AoE lands on targets, once it has chosen what it is targeting, it will process pets first.
*** Before it was every mg was a missing item.
+
* When an AoE self buff is used on yourself and your pets, if you have the appropriate skill (mastermind/Leadership), only the greater of your mastermind buff or the pets own buff from the spell will be used.
* Adding missing Inorganic flag to [[Sexy Exosuit]].
+
** Note: these changes affect monsters with said abilities and buffs too
* Powers that heal wounds will no longer be able to produce negative wounds."
+
* There is a bug when displaying masterminded buffs in 'effect' that causes them to look like they are double applying. Please ignore this.
* The pregnancy tower now benefits from nanites donated to it, making it better at speeding pregnancy for people with the PBRD.
+
* Display bug for effect statuses on pets using items that have been renamed that are AoE items on the owner...fixed
* Fixed missed bits in [[Lion Beast]] color chooser support.
+
* [[Egg Sack]] merit coded.
* Fixed some funky logic in joinpool code that coul make the amount contributed per player and actual amount contributed to a mako pool become disjunct when using the random option in december.
+
* Fixed a bug in combat-stat code that was putting stats in odd places.
* Old Inflation wi flag is now superceded by the new Inflation wi flag.
+
* [[Extravagant Implement]] follows the cooldown's adjustment of other powers, due Overheat mechanic.
** Please adjust your WI if you had this flag. (the shorthand changed from ifn to inf)
+
* [[Wild Swing]]'s base damage adjusted a bit, now you won't get Overheat by maxing the damage upgrades.
* Another fix to the random-mako-pool december bonus!
+
* It is no longer possible to get rested xp +rewards when you are at max level.
** Doubled mako donated will now properly give 0.1 more point of supporter-points.
+
* Yucca Moth, formerly a private registration, has been released to the public and can now be received through +reward.
* Found a serious bug in rented room code by accident.
+
* [[Vampire Bat]], formerly a private registration, has been released to the public and can now be received through +reward.
** Someone setting a fancy lock on a room will no longer overwrite the lock-owner prop on all the other locks in the hub.
+
* Waldo is now accessible again.
* Male [[Shadow Dragon]] form removed.
+
* CB3 now properly affects powers upgraded to add points in AoE.
* Reward #gifts can now be given up to once per 12 hours instead of 24.
+
** This includes crafted gear with +AoE from modifiers.
* UIR prevents [[coyote]] tampering.
+
* Non-breast weights toned down to deliver better overall sizes.
* Another tweak to party system code, when you're unable to invite somebody to a party, it'll now (also) inform the person sending the invitation, instead of just the person who would be trying to join the party.
+
* Pending re-balancing and review all mechanical powers from [[Furious Berserker]] and [[Devourer]] removed.
* Message about how long until a reward could be given was wrong.
+
* Ian the Shark, whom you could gamble with, has been pulled off-grid for the time being.
** As an apology, the time is now reduced to 6 hours.
+
** Due to the new freecred taxation of talkscript rewards, the buy-in would cost more than winning would reward you, which was unfair.
* A few updates on [[Youth Liberation Device]], primarily a slight increase before timeouts, and proper checks to reject invalid names and/or passwords.
+
** We hope to return him after some tweaks so that players who have not gambled with him are not denied previously available badges.
* New token moddifer added: [[Rubbery]]
+
* [[Compatible Gender]] merit/perk coded and available to grab.
** But, what is this item it takes? Look for future updates.
+
** Be Goldilocks every time for those ferals out in the streets!
* When a repeat attack runs out of time, it will only, at most, tick 4 more times to 'make up' for missing repeats.
+
* Assumptions for cost of a unit of salvage in craft bounties adjusted to a more reasonable level.
* Repeats now make an attempt to front-load more when the remaining magnitude is over double the duration, firing up to 5 more times per round until the ratio drops under 200% mag vs duration.
+
** It was at 400 per unit of salvage, it's now at closer to 1500ish.
* [[Earth Nanomagic]] adjusted to hit harder but repeat less
+
* Corrected faction prop location on [[Bladed Gloves]].
* [[Painted Incubus]] given Kemonomimi descriptions.
+
** If you see any more recipes with Faction under the Item Info section in rpinfo, please say something.
* Repeats that were repeating more than they aught to should be closer to norm, still investigating the bug.
+
* [[Tribal Succubus]] now has a Kemonomimi description, courtesy of Quincy.
* Adjusted router settings in a way that should result in fewer dropped/timed out connections for mobile users.
+
* Added a spitroast sex scene to Chris the Husky.
* Added 'web' command to replace 'search web', 'search move' and 'search new mission'.
+
* Altered the rut smell to use 'need' instead of 'horniness'.
* [[Gift Wrapping]] no longer swallows items into the abyss.
+
* Where applicable, players with the Egg Sack merit will now receive different messages.
* Corrected a networking problem that was causing the server to negotiate a 10mbit link instead of 1000mbit.
+
* Zombie Stripper no longer spawns in the northeast section of Woodfield City.
* Altered the system scheduler profile to give the RAID controller more authority over the order in which I/O requests are made to the disks.
+
** It is now confined strictly to the Woodfield Graveyard.
** This partially resolves an issue of high resource contention when the filesystem is under load.
+
* The Talakai boss vial has been removed from the mako store since it's no longer a dedication. The [[Ixchel Jaguar]] boss vial has been added in its place.
* Minor change to 'terminal' to make it run about 5x faster on large listings.
+
* New string parsing toys for FS: [feral mode of <target>] and [if feral mode of <target> is <value>]
* [[Shock Collar]] added to mako store.
+
** Feral modes will default to 'basic' if not set (also for non-feral players) (also within the if-statement)
** Those who got a collar and the 'Shock Remote' when the pool was originally filled, please file a request so we can replace your shock remotes with the regular variety.
+
* [[Dark Elf Female]] cunt length halved from 18 to 9, [[Dark Elf Male]] cock length halved from 18 to 9.
* 5 makolunardollars handed out to everyone's who's been online in the last week for FS reaching an amazing goal for the month of December despite a lackluster start of the month. Thanks guys!
+
* Added a new level 2 action to the Inventor job.
* [[Ixchel Jaguar Essence]] can now be turned on and off.
+
** Any job missing levels in their actions will be fix soon.
* The 'hand' option is now available to the fuck command! Simply fuck <target> hand.
+
* Breath Weapons now also linked as well as slotted.
* Minor fix to auction code, mostly behind the scenes.
+
* Added basic Leg Splitter support for [[Female Husky]].
* Some soft caps added to 'density' statuses.
+
* New Combat Role created, [[Colosseum Contender]].
** 50% at 50, 100, 150 for specifics
+
* Fixed the backwards damage types on [[Hedonistic Display]].
* Inserted code so that the very first click on a puzzle shouldn't ever hit a bomb.
+
* Minor fix in [[Akhal-Teke]] legs description to show hooves and digitigrade replaced with the appropriate unguligrade.
** If there is one, it gets moved elsewhere so as not to effect the overall scoring.
+
* As part of the first step towards making a standalone Husky, the local stat on the Female Husky has been removed.
* Nanite Immune removed from [[Homing Missile]], [[Bullet Spray]], and [[Electric Surge]].
+
* [[Enduring Malice]] reworded.
** Cooldown increase given to Careful Aim, Sharpshooter, and Wild Swing.
+
* Beware, for Huskies now roam the alley behind the Fairhaven Mall.
* Enduring Malice now replaces the previous refreshed statuses, rather than allowing them to continue rerefreshing and stacking until cleared.
+
* Changed Husky size from 1 to 5 (whoops), fixed Female Husky mob power typo so it should now actually use 'Love Nibble', not 'Lovr Nibble'.
* Disabled a debugging option that was causing a 30-50% slow down in the memory allocator.
+
* In a previously undocumented change, the self damage from [[Crash and Burn]] and [[System Fault]] was reduced.
* Improved some fringe cases with url shortening on the chat page and added the option to disable it altogether.
+
* Formula for the vampiric property on powers tweaked slightly.
** Note that there's presently no way to toggle this option but a +request can be put in for having it done.
+
* [[Weak Breeding]] and [[Pure Breeding]] are no longer exclusive and now work together.
* Fixed borked defeat message logic in Wolfbane Meister.
+
** On a side note, [[Pure Eggs]] has also been fixed.
** It should now work correctly for every sex.
+
* Furious Berserker restored.
* A brand new New Years form has been added to the Mako Store, [[Champagne Bottle]]!
+
** Its powers got tuned in line with the other dedications.
* ProtoMUCK 2.1a0.4.0: Fixed a number of small stack corruption issues.
+
* Belatedly: Husky now infects with Female Husky through casual combat/submitting, but will breed you with Husky pups and you can get Husky vials from them.
** Minor performance tweaks and improvements.
+
* Tiny update to make web combat register itself quicker.
*** Switched to tcmalloc as the primary memory allocator.
+
** Does mean they'll start quicker but is intended mostly for a later improvement.
**** Added dump_forking tuneable option to set if database dumps should use system fork() or not.  
+
* Web - Using username/password on the logon screen will skip character selection and auto-log you in as that character (Using email/password will still continue onto the character select screen).
***** Forked db dumps are currently known to cause stack corruption when MySQL threading is enabled)
+
* [[Neuter preferred]] merit coded and in place.
* ProtoMUCK 2.1a0.4.2: Fixed a bug that could cause the game to crash if ANSI color codes were sent to a previously-deleted (TYPE_GARBAGE) object.
+
* [[Gift Wrapping]] should no longer be capable of making anything vanish without a trace (again).
* ProtoMUCK 2.1a0.4.3: Fixed a bug where the FMTSTRING and ARRAY_FMTSTRINGS prims could cause a buffer overflow when an object's name was over 255 bytes long.
+
* The [[Quilled Tousky]] now has Leg Splitter support for aspiring Marptaurs.
* ProtoMUCK 2.1a0.4.4: Disabled TELOPT negotiations for HTTP type connections.
+
* While staff were rejiggering some powers on dedication forms, [[Kaiju]] seems to have stolen Density shift from the Talakai infection.
** This was causing a bug where web(socket) connections would lose data randomly and subsequently caused memory corruption.
+
* Lore entry for The Church of Promethia added.
* ProtoMUCK 2.1a0.4.4: Array comparisons now work properly on nested arrays (this affects ARRAY_NUNION/ARRAY_NINTERSECT/ARRAY_NDIFF and friends)
+
* New helpfile created +help Judge/Willpower
* ProtoMUCK 2.1a0.4.4: Fixed an obscure bug that was causing ARRAY_DELRANGE (and by extension all prims that delete items from an array) to access invalid memory locations under very specific conditions.
+
* Updated ATB code so that DoTs follow the same rules as regular attacks for purposes of Vampiric.
* ProtoMUCK 2.1a0.4.4: Fixed an obscure delete/delete[] mismatch that may have been causing memory corruption.
+
* The final multiplier from the Vampiric role has been moved so that it applies after the soft cap, making the Vampiric combat skill more effective.
 +
** Vampiric's +rpinfo has been rewritten to reflect the current mechanics.
 +
* [[House Cat]]'s gotten some revisions done! Description's far more accurate, TFs updated, and Kemonomimi now supported.
 +
* Removed difficulty-changing string parsing in Hotel Oblivion.
 +
** The enforced hazard settings were ultimately just causing grief.
 +
* Local Stat material removed from [[Candy Canid]] due to disfunction.
 +
** Stat support has been added, a random flavor set on TF.
 +
** Local stat and support has been fixed and restored.
 +
** Clit support also added in.
 +
* Infections should now be slightly smarter at removing string parsing-set flags.
 +
** They will now be there during the string parsing stage of the mutation-message, but be removed before the will set any new ones.
 +
* Fucking abnormal breeders -anywhere- may now result in impregnation.
 +
* Fixed numerous grammatical errors in forms pertaining to faulty capitalization after commas and semicolons.
 +
* Something Marpy has happened to the [[Quilled Touskies]].
 +
** RPinfo Marp
 +
* Made slight adjustments to the string parsing/if helpfile to clarify syntax utilized in complex conditionals.
 +
* Looks like the Zoo's got anew hunting area accessible through the Web interface (No on-grid area made quite yet).
 +
** In this web-acessible hunting ground, we have four new-ish critters: [[Red Kangaroo]], [[Giraffe]], [[Gray Bat]], and [[Hook Rhino]]!
 +
* [[Infectious Womb]] fixed to no longer be able to grant mastery.
 +
* In-muck web control fixed, (This is the command described in 'web #help')
 +
* Mako/Lunar pools now give a key for every 20 mako/lunars contributed at a time.
 +
** It doesn't currently consider small contributions over time, it will be added in.
 +
* ProtoMUCK 2.1a0.4.7: Corrected an issue that could cause a crash when a non-program-object requested information about a valid but not running program object.
 +
* Holiday forms put to rest.
 +
* [[Roman Satyr]] boss vials for sale at the elite store.
 +
* Just to announce it, the result for Paper Preservation, the search, is now available for review.
 +
* The mako / nanite exchange pages now request no autocomplete in their entries.
 +
* Keys now are given out for every 20 mako/lunars given to mako/lunar pools, regardless of whether at once or in small chunks.
 +
* Rut messages now support string parsing.
 +
* [[Feral Destroyer]] the first Feral Mode to get a rebalancing.
 +
** This one received a massive overhaul, converting it from a general DPS build into a standard DoT focused one.
 +
** Durability, Avoidance, Bleeding, Flurry, and Controlled Burst removed.
 +
** Health buffed, Tactician and Accuracy added.
 +
* [[Feral Hunger]] changed from a Debuff to a DoT.
 +
* Feral Mode the next to get a slight change. 2 less Health, Front Row added.
 +
* [[Obvious Pregnancy]] merit fixed to properly cause your pregnancy to appear more advanced than it is.
 +
** Instead of making appear less advanced, which it was doing before.
 +
** This affects both the autodesc and periodic preg messages.
 +
* Fixed a couple of really obscure web mission bugs where it'd not count a battle as successful because an ally had been generated at too high a level or because it thought the battle was too low a level to qualify due to looking at the wrong object.
 +
* Major revamp to spread mechanic, it now is limited by any other AoE targetting flags on a power/item.
 +
** It'll make spread more effective by lowering the number of targets hit, and thus lowering how much the strength is reduced.
 +
** This means that aoe up/downgrades are possible on spread powers, and it can fine-tune the effects of them.
 +
* Priming reviewed, StatusBoost changed 5 -> 2.
 +
* Added a few tweaks to how 'web' displays, including clarifying when an encounter doesn't have a level, whether an encounter is for a specific mission and added a basic listing of the occupants.
 +
* Regen now has a hard cap based on your level.
 +
** 15% of 100 level modded to your level per round.
 +
* Health, the combat skill, increases the regen hard cap on you by 1(before level mod)
 +
* To keep tanks on to tanking, the regen hardcap is increased from 15(level capped) by +1 per point in Health, Durability, or Avoidance.
 +
* Cap for regen raised(10% of maxhp) and DoT damage you suffer increases the amount of regen you can soak up in a round.
 +
* People undertaking Sandra's Carrot Run quest should no longer be stuck from progressing further.
 +
* Fixed glitch in Chris's content introduced after the last update to him that made it impossible to get the Packslut Supreme/Crazy for Husky badges.
 +
* Additional thematic information added to [[Dusk Dragon]].
 +
* Additional thematic information added to [[Einherjar (dedication)|Einherjar]].
 +
* Masseuse job, based on Sexual, added to the game (still not placed).
 +
* Ian the Shark restored to Zephyr lobby after a couple of modifications and bugfixes.
 +
* Regen no longer is affected by statusboost.
 +
* Bosses and Final Bosses are now susceptible to DebuffResistDebuff.
 +
* Bosses and Final Bosses are now obeying the soft caps for debuffresist(which were not soft capping correctly)
 +
* [[Judgement]] altered, base DebuffResistDebuff down to 25, upgrade down to 12.5.
 +
* [[Fragment]] altered, base DebuffResistDebuff to 15, upgrade to 10.
 +
* Debuffs were broken, but they now work.
 +
* Added 3rd action to Adventurer, Architect, Artisan, Banker, Bartender, Bureaucrat, Diplomat. Fixing the XP/Freecred/Influence of certain jobs out of line.
 +
* Executive, Geneticist, Loan Shark, Nanomagic Researcher, Philosopher, Scout (Lv 1 as well), Shopkeeper (bonus if Mall Rat), Sociologist, Security Officer (Lv 1 as well), Storyteller, Supernatural Researcher, Trapper (Lv 1 as well).
 +
** Now all the jobs should be properly cover at least to level 2 (3 actions).
 +
* Ascetic job created, still not placed.
 +
* Power use returning to using getstatus from getstatusuncached.
 +
* New scene added to Chris the Husky, an option to spitroast the typically dominant male if you have a prick.
 +
** Accidentally bungled up some of the sex stats and needed to clear them.
 +
** You will have to go through the original initiation sex scene again.
 +
* List perks 0 will now properly list 0-cost perks.
 +
** Note that you need the 'all' function (list perks all 0) to view these after chargen.
 +
* New Staff Monster, [[Impala]], added to The Zoo - Grasslands.
 +
** Thank you for your donations and making the stretch goal possible!
 +
* New flag! Birthing (bir). For all your baby welcoming (or denying) needs.
 +
* Quilled Tousky now has a Kemonomimi description, courtesy of Armel.
 +
* Fixed an obscure bug in the [[Collie Herm]] Victory message that would result in a 50% chance of cut off text between a male/herm victor and a non-female loser.
 +
* [[Death Between Heartbeats]] given a secondary damage (of 0, but it exists now.)
 +
* Fixed an hilarious issue where minipulses wouldn't fire because someone put the RP-tick code into the minipulse-tick code.
 +
** This also fixes the issue where RP-ticks would fire every 5 minutes in addition to the normal 15 minutes timer.
 +
* [[Combat_Guide#Overheat|Overheat]] mechanic given more explanation upon the wiki.
 +
* Automated recipe removed.
 +
** Don't need two modifiers with basically the same effect.
 +
** Duplicating giving major overhauls.
 +
* Automated weapon given massive overhauls.
 +
** Repeat mag and duration down, loadout down slightly, Damage increased, Cooldown increased.
 +
* [[Crafting_Tutorial#Continuous_Costs|Salvage Debt]] explained in detail.
 +
* New Nanomagic Stretch goal added, [[Cryo Nanomagic]].
 +
* [[Masochistic Fury]] given to [[Hair-bound Woman]].
 +
* Fixed the merits in-muck program.
 +
* Feral Mode bonus 20% damage that was legacy code removed.
 +
* [[Ravager]] has been given a little tweak.
 +
** Bleeding is now acquired around level 38 and boosts up as high as 2 by level 50.
 +
* Nurturer given some fine tuning.
 +
** Durability down to 1, Avoidance down to 1, Damage down to 0, Health up to 3.
 +
* Miorna's learned to edit programs. We suggest you run for the hills.
 +
* Rearranged the logic behind adding help in web missions to fix another fringe issue where sometimes the helper would be summoned at a low level.
 +
* Victory and Ovictory of [[Wolven Predator]] should be properly adjusted to hide the reference of watersports for those with such hateflag.
 +
* Husky and Wolven Predator should properly go in heat now.
 +
* Biochemisty Nanomagic's description updated.
 +
* Fixed the list perks command once more.
 +
* Environmental sources of 'charge' are now 'haste'.
 +
* ProtoMUCK 2.1a0.4.8: Database dump messages will no longer be printed to HTTP-type descriptors. [Pending Restart]
 +
* Internally restructured how web combat takes parameters.
 +
** This is to leave room for future upgrades and only noting since it will require a refresh (F5) of the combat page if anyone has it open.
 +
* Fixed a bug that was causing missions to have a mob's default rank rather than the rank specified for the mission.
 +
** This fixes a lot of cases where things were being generated with boss level HP.
 +
* A newly discovered monster seems to have made its way to the Jutting Peaks.
 +
** The [[Jaded Kirin]] can be found roaming its crags and peaks.
 +
* Fixed the ability to commend the Giraffe, Impala, Hook Rhino, Red Kangaroo, Gray Bat, and Jaded Kirin.
 +
* Fixed a bug in the Wolven Predator oVictory - it now correctly omits mention of watersports if the victor dislikes the wi flag.
 +
* [[Wolf]]'s victory message no longer cuts off prematurely if you win with a dick against a neuter enemy.
 +
* Modifiers from recipe modifiers now have soft caps in the positive direction that they already had in the negative direction.
 +
** These were placed at +50% and +100%, with a hard cap of 200%.
 +
** This is -after- all the modifiers on an item are put together for a given stat to modify.
 +
** +s on one stat have no effect on another stat.
 +
* To help recover from items that have shuffled, the amount of salvage gained when dropping an item has been increased by 50%(A flat 50%, as in if you were getting 60% before, it will be 110%).
 +
** This is temporary, enjoy it while it lasts!
 +
** Rather, make that a cap of 100% return.
 +
* Items now have their damage rating reduced by 10 for considering 'overheating' mechanic, making them overheat less severely and/or at all.
 +
** This is experimental. Do give feedback on how it works out.
 +
* [[All Natural]] users have the damage rating of their items reduced by another 10(20 total) for purpose of overheating mechanic.
 +
* Combat fixed.
 +
* Wolf's oVictory and Defeat messages no longer cut off prematurely if the victor wins against a neuter enemy.
 +
* Fixed Impala and Jaded Kirin Defeat message string parsing.
 +
** They should now actually allow for different results depending on if you submit or are beaten by them, as intended.
 +
* [[Tentacle Nanomagic]] given some more clarifying points.
 +
* Statuses Page on the wiki updated, a few outdated and otherwise incorrect entries fixed and others explained.
 +
** Primarily InstantCooldown and InstantCooldownDebuff.
 +
* Overheat mechanic removed.
 +
* [[Sharpshooter]] adjusted, Damage down 3, Damage upgrade down 1, Cooldown up 3600, Charge down 50.
 +
* [[Wild Swing]] altered, Cooldown up 2000.
 +
* [[Charge]] adjusted. Damage down 3, Damage upgrade down 1.5, Cooldown up 3600.
 +
* [[Unshielded Prototype]] altered. Cooldown up 2000.
 +
* Hook Rhino now has [[Foot Stomp]], rather than the invalid Stomp.
 +
* To avoid certain issues on our sister-game, spending mako to progress research will no longer credit you as a researcher (It will still progress the research).
 +
* [[Headbutt]] altered: Damage down 3, Cooldown up 2500.
 +
* [[Careful Aim]] adjusted: Damage down 6, Damage upgrade down 3, Cooldown up 2900.
 +
* [[Takedown]] adjusted: Damage down 2, Damage upgrade down 0.5, Cooldown up 1600.
 +
* [[Extravagant Implement]] reduced in Damage from 25=>18 as requested.
 +
** Upkeep lowered from 10=>5. Accuracy 90=>95.
 +
* [[Extra Lethal]] modifier modified: Damage from +40% -> +30%, Cooldown added at 10%.
 +
* [[Rapid Cooling]] modifier modified: Cooldown from -40% -> -30%, Damage added at -10%.
 +
* Fixed typo in [[Careful Aim]] rpinfo entry.
  
 
=Previous months can be found in the [[Multiplayer Updates Archive]]=
 
=Previous months can be found in the [[Multiplayer Updates Archive]]=

Revision as of 08:51, 14 February 2015

The following is a list of updates made to the game since it entered open beta in 2011.

Need up-to-the-minute updates? They're over here!

January

  • Slurp's power type and secondary target fixed up to healing and to include self only.
  • Tanuki's Silver Leaf now supports clit stat bonuses for future powers.
    • Additionally, two new leaves added to the Gift Shop to control both your number of clits as well as their size.
  • Removed legacy entries in the Cow Girl defeat message.
    • Text should no longer fire twice.
  • Fixed several bugs caused by malformed variable read/write code in string parsing.
  • Cleaned up several cases of nonstandard string parsing syntax and fixed assorted typos, including most public uses of two spaces after punctuation.
  • Update to the random mastered code, it now uses the SQL calls like other checking of your mastered forms.
  • The Randomizer adept toy is now more powerful.
    • It can target individual body parts (even your bits), if you can change those with the fine tuner.
  • Fixed several instances of empty lines after line breaks, which make the game confused.
  • Restored original, missing Ebony Raven defeat message.
  • Small fix to code to prevent a crash related to badge giving code.
  • Compact Balls is now a thing.
  • Laser and Poison damage subtype added into the Energy type.
  • Light Energy Armor and Physical Armor given a 25% increase to Physical and Energy damage resist respectively.
    • Both given a subtype that they do better with than the general type.
  • HPbuffer upgrade on Scaled Hide increased from 5 to 8 per.
    • If you have that power mastered, you will need to remaster it.
  • Jellied Hide upgrade for Regen inceased from 1.0 to 2.5 per level.
  • Lifegiving Armor base regen from 3 to 4.
  • Nanite Barrier completely revamped.
  • Charge time of Awww, Disarming Smile, and Charming Glance reduced from 1000 ATB to 400 ATB.
  • Being TFd will still set the proper stats, even if the message itself is not shown.
  • Skill: Sports removed from mako store, due to said skill no longer existing.
    • If you happen to have one somewhere, file a request so we can figure out something to do with it.
  • Weight Gain Milk added to the Mako Store.
    • This item, worth 50 Mako, will make your breasts cause anyone who drinks from them to grow in various ways.
      • It does require Mako battery charge, however.
      • Simply 'use' it to change the setting (starts out disabled).
        • NOTE: The Mako Store has also been sorted!
  • A new NPC has moved to the cow barn in Eureka city.
    • Anton the bull will gladly help any curious passersby experience the joys of being a cow girl.
  • Fixed an issue where after-parse wouldn't run on NPCs.
    • Still won't run on players or summons regardless.
  • HPBuffers from Healing, Lingering Kindess, Support combo now last 2 rounds instead of 5.
  • Clit length is now a valid target for the personal pump.
  • Group Hug given a native +30 spread.
  • All craftable drones now no longer permit more than one of them from the same player at the same time.
    • To clarify, you can now only have single drone of each type.
      • You can still have the same total amount of drones.
  • The right to bear arms has been restored.
    • Fixed a mistake in libmutant that didn't include the arm description code.
      • No bears were involved.
  • Mastermind description altered to reflect actual functions.
  • Sandra's talkscript cleaned up a bit.
  • Fixed the Fox Taur localnotes entry.
  • Fixed Chocolate Valentine groin TF.
  • Minor changes to have been made to BroodOx.
    • Improved local stat documentation on the form.
  • Coyote's Nasty Insult moved to a different mutation slot.
  • If anybody remembers that peeking mpool, it's now been coded, and you can look at just one part of a person's body.
    • Although, ass and legs get grouped together because of taurs and the like.
      • Syntax is 'peek at (part) of (person/thing).
  • Restored the original, once thought missing Male Water Moccasin defeat message.
  • New item in string parsing: [species of [target]]
    • May be of very limited utility.
  • Fixed several Victory/Defeat errors in the off-grid Barn Owl infection.
  • Fixed discrepancies between in-game forms across the approved and submitted directories.
    • This should give form writers with approved forms a more precise idea of what their forms look like.
    • Fixed many miscellaneous bugs and typos as part of this cleanup.
  • Added missing kemo head description to Mental Mouse.
  • Girth Controller coded and implemented.
    • It supports slightly oversize, slightly undersize, and perfectly sized options.
  • Two new sex scenes added to Chenoa the Aassahke Female: giving cunnilingus and receiving a blowjob, courtesy of fellow player Jade.
  • For those of you who love booze, battle, and sex, the Einherjar now accept mail-order applications to their post apocalyptic biker gang.
    • The Einherjar dedication has dropped 'no web', making it accessible from the web site.
  • Divine Mercy desc updated to follow normal reviving effects.
  • Optimized the suck command to only use online players as targets instead of everything in the room with a name.
  • Removed several lingering references to ashen.
  • Color Chooser support added to Anubis Servant.
  • Clairmont now has it's own overworld map.
    • This means that player owned rooms off of the city can be setup to show on the local depart map.
    • It also means that the other cities will soon get maps to the same effect.
  • Blackmailer profession now correctly apply the Intimidation skill.
  • People that used to have intimidation now properly have their points in intimidation.
    • People who trained it above 36 have been ignored, and any added points that would've put you above 36 have been discarded.
  • In accordance to the wiki page on room renting, and to remedy the apparent lack of rental rooms in the RSX building proper, RSX has been given rental rooms.
    • Just outside the building and to the north east.
    • Costs are the same as rental rooms in the other faction hubs.
  • Tinkered about with the dedications page to add a confirmation dialog to purchasing.
  • Fixed a couple of layout issues whilst in there and made it clearer whilst some don't have a buy button.
  • Optimized the +jnote command to allow for multiple, and multi-line, notes and props on merits and flaws.
  • Relatedly, the extra notes section on new merits/flaws is now stored as a separate prop.
    • This makes the merits prettier.
    • This only affects merits bought in-game, ones bought via the web still don't have a field to enter extra notes... This is being worked on though.
  • Clairmont's overworld map has the proper access points to the important locations.
  • Forms that previously shared serpentine and tailed flags now only have serpentine.
    • This is to avoid conflicts when searching for the tailed flag, which is typically found on the rear, and serpentine suggests a serpent's tail anyways.
  • Any serpentine forms missing the legless flag now have the legless flag, too.
  • Added a writing bounty to the wiki page for a rewrite of the Rubber Balls form.
  • Fixed several grammatical and string parsing errors in the Shy Gecko form.
  • Eastern Dragon bounty added to the writing bounty page.
  • Fixed several string parsing logic omissions in the Salamander Femme Victory, oVictory and Defeat messages.
  • Salamander Femme should now support double-penetration victory on female opponents with the Tail Divider.
  • Primes no longer have the warded combat skill.
  • In theory, you can now buy (number)=(amount) to buy multiples of things from stores.
  • New reward recipe, rpinfo doodad
  • Due to pool, the salvage cost of repairing things permanently reduced by 5%!
  • Controlled Burst 3 will only give +1 target on powers that are natively AoE or Nuke in target.
  • Short and Tiny perks/merits now each exclude their Tall and Giant counterparts, and vis versa.
    • It is doubtful there's anybody who had both Tiny and Giant, but it had the same effect as short.
  • Fixed some incorrect syntax on the wiki, particularly in regards to setting local stats.
  • Colorized items are now supported in inventory.
    • Colorizer coded, it allows the user to set the color something displays as in inventory.
    • Colorizer is now sold at Jack's hardware, right next to the tiny chain and sticky flag.
  • Furious Berserker released somewhere in Woodfield's Gym.
    • The dedication has the same power set of the RP-based dedication 'Devourer'.
  • Color Chooser support added to Fennec.
  • Fennec given additional love and now has Kemonomimi support.
  • The give command will now also inform the giver when their target's inventory is full.
  • Fixed miscellaneous typos in the Weapon Master quest.
  • Cassy in the Seelie Sweets Store has a new, chocolaty task for adventurous survivors.
  • Fixed a myriad of issues in the Chocolate Lab infection, including the Victory messages not working at all.
  • New writing bounty for an NPC (Domori the masculine Chocolate Lab herm) added to the wiki.
  • Global Research degredation of builder nanites is no longer a thing.
    • Donate early, donate hard.
    • They won't go away.
  • Donated builder nanites now count towards your donation level, making you a higher ranked supporter of research.
  • The 'Power the Pregnancy Tower' and any future 'power the' topics will nanite degrade since they have ongoing effects.
  • Also, a bit delayed after the fix itself, but shifting human with Tanuki grade merit will protect your ball size.
  • Fixed [breast size] string parsing syntax for multiple rows of breasts.
  • Born Breeder changed to be Unmasterable.
  • Personal Pump and Personal Vacuum no longer fail to properly restore part sizes.
    • It should also stop reducing them below zero when reset.
  • Active Defense Matrix revamped.
    • If you have epic or ultimate upgrades and you'd like to get the upgrades changed, file a +request.
  • Rainmaker Expansion coded and implemented.
    • Somehow it now manages to connect your balls to whatever you happen to be fucking with, Assuming you have balls of course, otherwise the effect is unchanged.
  • Satyr merit coded, although it's named Satyric to avoid confusion with the actual Satyr infection.
  • NEW THING: spawning-talkscript.
    • Talkscript that will run ONCE when a mob spawns.
    • Intended to set stats upon the spawning mob. Bear in mind that it CANNOT announce to the player or read stats from the player.
  • Chocolate Cow now has skin that is actual chocolate, and both Busty Cow and Chocolate Cow given Color Chooser support.
  • Hermaphrodite Phoenix has been updated with Leg Splitter support!
  • In-game crafting disabled.
    • If something is missing from web-crafting, submit a request and it will be worked on asap.
  • Wolf Beast cleanup: Victories/Defeat now account for mouthless flag, clit descriptor changed from pink to ebony, and you now have a 50/50 down from 100% chance of impreg on defeat to one if female.
  • Zombie Stripper Defeat scene made slightly less graphic.
    • Zombie Stripper, Zombie and Zebra now account better for flags.
  • Zebra defeat scene added as a Writing Bounty.
  • Added mutual exclusions for the Looks Human, Looks Native, Kemonomimi, and Satyric merits.
  • Tweaked Yucca Moth Victory messages to not assume the player is fully infected with that form and changed to more fitting clit descriptor.
  • Woolly Mammoth now correctly has impreg chance and fill code on defeat to one.
  • Truck-repair no longer requires truck parts.
    • It will simply check the progress on Rod's quest instead.
  • New sex scene added to Tess the succubus for male characters.
  • When an AoE lands on targets, once it has chosen what it is targeting, it will process pets first.
  • When an AoE self buff is used on yourself and your pets, if you have the appropriate skill (mastermind/Leadership), only the greater of your mastermind buff or the pets own buff from the spell will be used.
    • Note: these changes affect monsters with said abilities and buffs too
  • There is a bug when displaying masterminded buffs in 'effect' that causes them to look like they are double applying. Please ignore this.
  • Display bug for effect statuses on pets using items that have been renamed that are AoE items on the owner...fixed
  • Egg Sack merit coded.
  • Fixed a bug in combat-stat code that was putting stats in odd places.
  • Extravagant Implement follows the cooldown's adjustment of other powers, due Overheat mechanic.
  • Wild Swing's base damage adjusted a bit, now you won't get Overheat by maxing the damage upgrades.
  • It is no longer possible to get rested xp +rewards when you are at max level.
  • Yucca Moth, formerly a private registration, has been released to the public and can now be received through +reward.
  • Vampire Bat, formerly a private registration, has been released to the public and can now be received through +reward.
  • Waldo is now accessible again.
  • CB3 now properly affects powers upgraded to add points in AoE.
    • This includes crafted gear with +AoE from modifiers.
  • Non-breast weights toned down to deliver better overall sizes.
  • Pending re-balancing and review all mechanical powers from Furious Berserker and Devourer removed.
  • Ian the Shark, whom you could gamble with, has been pulled off-grid for the time being.
    • Due to the new freecred taxation of talkscript rewards, the buy-in would cost more than winning would reward you, which was unfair.
    • We hope to return him after some tweaks so that players who have not gambled with him are not denied previously available badges.
  • Compatible Gender merit/perk coded and available to grab.
    • Be Goldilocks every time for those ferals out in the streets!
  • Assumptions for cost of a unit of salvage in craft bounties adjusted to a more reasonable level.
    • It was at 400 per unit of salvage, it's now at closer to 1500ish.
  • Corrected faction prop location on Bladed Gloves.
    • If you see any more recipes with Faction under the Item Info section in rpinfo, please say something.
  • Tribal Succubus now has a Kemonomimi description, courtesy of Quincy.
  • Added a spitroast sex scene to Chris the Husky.
  • Altered the rut smell to use 'need' instead of 'horniness'.
  • Where applicable, players with the Egg Sack merit will now receive different messages.
  • Zombie Stripper no longer spawns in the northeast section of Woodfield City.
    • It is now confined strictly to the Woodfield Graveyard.
  • The Talakai boss vial has been removed from the mako store since it's no longer a dedication. The Ixchel Jaguar boss vial has been added in its place.
  • New string parsing toys for FS: [feral mode of <target>] and [if feral mode of <target> is <value>]
    • Feral modes will default to 'basic' if not set (also for non-feral players) (also within the if-statement)
  • Dark Elf Female cunt length halved from 18 to 9, Dark Elf Male cock length halved from 18 to 9.
  • Added a new level 2 action to the Inventor job.
    • Any job missing levels in their actions will be fix soon.
  • Breath Weapons now also linked as well as slotted.
  • Added basic Leg Splitter support for Female Husky.
  • New Combat Role created, Colosseum Contender.
  • Fixed the backwards damage types on Hedonistic Display.
  • Minor fix in Akhal-Teke legs description to show hooves and digitigrade replaced with the appropriate unguligrade.
  • As part of the first step towards making a standalone Husky, the local stat on the Female Husky has been removed.
  • Enduring Malice reworded.
  • Beware, for Huskies now roam the alley behind the Fairhaven Mall.
  • Changed Husky size from 1 to 5 (whoops), fixed Female Husky mob power typo so it should now actually use 'Love Nibble', not 'Lovr Nibble'.
  • In a previously undocumented change, the self damage from Crash and Burn and System Fault was reduced.
  • Formula for the vampiric property on powers tweaked slightly.
  • Weak Breeding and Pure Breeding are no longer exclusive and now work together.
    • On a side note, Pure Eggs has also been fixed.
  • Furious Berserker restored.
    • Its powers got tuned in line with the other dedications.
  • Belatedly: Husky now infects with Female Husky through casual combat/submitting, but will breed you with Husky pups and you can get Husky vials from them.
  • Tiny update to make web combat register itself quicker.
    • Does mean they'll start quicker but is intended mostly for a later improvement.
  • Web - Using username/password on the logon screen will skip character selection and auto-log you in as that character (Using email/password will still continue onto the character select screen).
  • Neuter preferred merit coded and in place.
  • Gift Wrapping should no longer be capable of making anything vanish without a trace (again).
  • The Quilled Tousky now has Leg Splitter support for aspiring Marptaurs.
  • While staff were rejiggering some powers on dedication forms, Kaiju seems to have stolen Density shift from the Talakai infection.
  • Lore entry for The Church of Promethia added.
  • New helpfile created +help Judge/Willpower
  • Updated ATB code so that DoTs follow the same rules as regular attacks for purposes of Vampiric.
  • The final multiplier from the Vampiric role has been moved so that it applies after the soft cap, making the Vampiric combat skill more effective.
    • Vampiric's +rpinfo has been rewritten to reflect the current mechanics.
  • House Cat's gotten some revisions done! Description's far more accurate, TFs updated, and Kemonomimi now supported.
  • Removed difficulty-changing string parsing in Hotel Oblivion.
    • The enforced hazard settings were ultimately just causing grief.
  • Local Stat material removed from Candy Canid due to disfunction.
    • Stat support has been added, a random flavor set on TF.
    • Local stat and support has been fixed and restored.
    • Clit support also added in.
  • Infections should now be slightly smarter at removing string parsing-set flags.
    • They will now be there during the string parsing stage of the mutation-message, but be removed before the will set any new ones.
  • Fucking abnormal breeders -anywhere- may now result in impregnation.
  • Fixed numerous grammatical errors in forms pertaining to faulty capitalization after commas and semicolons.
  • Something Marpy has happened to the Quilled Touskies.
    • RPinfo Marp
  • Made slight adjustments to the string parsing/if helpfile to clarify syntax utilized in complex conditionals.
  • Looks like the Zoo's got anew hunting area accessible through the Web interface (No on-grid area made quite yet).
  • Infectious Womb fixed to no longer be able to grant mastery.
  • In-muck web control fixed, (This is the command described in 'web #help')
  • Mako/Lunar pools now give a key for every 20 mako/lunars contributed at a time.
    • It doesn't currently consider small contributions over time, it will be added in.
  • ProtoMUCK 2.1a0.4.7: Corrected an issue that could cause a crash when a non-program-object requested information about a valid but not running program object.
  • Holiday forms put to rest.
  • Roman Satyr boss vials for sale at the elite store.
  • Just to announce it, the result for Paper Preservation, the search, is now available for review.
  • The mako / nanite exchange pages now request no autocomplete in their entries.
  • Keys now are given out for every 20 mako/lunars given to mako/lunar pools, regardless of whether at once or in small chunks.
  • Rut messages now support string parsing.
  • Feral Destroyer the first Feral Mode to get a rebalancing.
    • This one received a massive overhaul, converting it from a general DPS build into a standard DoT focused one.
    • Durability, Avoidance, Bleeding, Flurry, and Controlled Burst removed.
    • Health buffed, Tactician and Accuracy added.
  • Feral Hunger changed from a Debuff to a DoT.
  • Feral Mode the next to get a slight change. 2 less Health, Front Row added.
  • Obvious Pregnancy merit fixed to properly cause your pregnancy to appear more advanced than it is.
    • Instead of making appear less advanced, which it was doing before.
    • This affects both the autodesc and periodic preg messages.
  • Fixed a couple of really obscure web mission bugs where it'd not count a battle as successful because an ally had been generated at too high a level or because it thought the battle was too low a level to qualify due to looking at the wrong object.
  • Major revamp to spread mechanic, it now is limited by any other AoE targetting flags on a power/item.
    • It'll make spread more effective by lowering the number of targets hit, and thus lowering how much the strength is reduced.
    • This means that aoe up/downgrades are possible on spread powers, and it can fine-tune the effects of them.
  • Priming reviewed, StatusBoost changed 5 -> 2.
  • Added a few tweaks to how 'web' displays, including clarifying when an encounter doesn't have a level, whether an encounter is for a specific mission and added a basic listing of the occupants.
  • Regen now has a hard cap based on your level.
    • 15% of 100 level modded to your level per round.
  • Health, the combat skill, increases the regen hard cap on you by 1(before level mod)
  • To keep tanks on to tanking, the regen hardcap is increased from 15(level capped) by +1 per point in Health, Durability, or Avoidance.
  • Cap for regen raised(10% of maxhp) and DoT damage you suffer increases the amount of regen you can soak up in a round.
  • People undertaking Sandra's Carrot Run quest should no longer be stuck from progressing further.
  • Fixed glitch in Chris's content introduced after the last update to him that made it impossible to get the Packslut Supreme/Crazy for Husky badges.
  • Additional thematic information added to Dusk Dragon.
  • Additional thematic information added to Einherjar.
  • Masseuse job, based on Sexual, added to the game (still not placed).
  • Ian the Shark restored to Zephyr lobby after a couple of modifications and bugfixes.
  • Regen no longer is affected by statusboost.
  • Bosses and Final Bosses are now susceptible to DebuffResistDebuff.
  • Bosses and Final Bosses are now obeying the soft caps for debuffresist(which were not soft capping correctly)
  • Judgement altered, base DebuffResistDebuff down to 25, upgrade down to 12.5.
  • Fragment altered, base DebuffResistDebuff to 15, upgrade to 10.
  • Debuffs were broken, but they now work.
  • Added 3rd action to Adventurer, Architect, Artisan, Banker, Bartender, Bureaucrat, Diplomat. Fixing the XP/Freecred/Influence of certain jobs out of line.
  • Executive, Geneticist, Loan Shark, Nanomagic Researcher, Philosopher, Scout (Lv 1 as well), Shopkeeper (bonus if Mall Rat), Sociologist, Security Officer (Lv 1 as well), Storyteller, Supernatural Researcher, Trapper (Lv 1 as well).
    • Now all the jobs should be properly cover at least to level 2 (3 actions).
  • Ascetic job created, still not placed.
  • Power use returning to using getstatus from getstatusuncached.
  • New scene added to Chris the Husky, an option to spitroast the typically dominant male if you have a prick.
    • Accidentally bungled up some of the sex stats and needed to clear them.
    • You will have to go through the original initiation sex scene again.
  • List perks 0 will now properly list 0-cost perks.
    • Note that you need the 'all' function (list perks all 0) to view these after chargen.
  • New Staff Monster, Impala, added to The Zoo - Grasslands.
    • Thank you for your donations and making the stretch goal possible!
  • New flag! Birthing (bir). For all your baby welcoming (or denying) needs.
  • Quilled Tousky now has a Kemonomimi description, courtesy of Armel.
  • Fixed an obscure bug in the Collie Herm Victory message that would result in a 50% chance of cut off text between a male/herm victor and a non-female loser.
  • Death Between Heartbeats given a secondary damage (of 0, but it exists now.)
  • Fixed an hilarious issue where minipulses wouldn't fire because someone put the RP-tick code into the minipulse-tick code.
    • This also fixes the issue where RP-ticks would fire every 5 minutes in addition to the normal 15 minutes timer.
  • Overheat mechanic given more explanation upon the wiki.
  • Automated recipe removed.
    • Don't need two modifiers with basically the same effect.
    • Duplicating giving major overhauls.
  • Automated weapon given massive overhauls.
    • Repeat mag and duration down, loadout down slightly, Damage increased, Cooldown increased.
  • Salvage Debt explained in detail.
  • New Nanomagic Stretch goal added, Cryo Nanomagic.
  • Masochistic Fury given to Hair-bound Woman.
  • Fixed the merits in-muck program.
  • Feral Mode bonus 20% damage that was legacy code removed.
  • Ravager has been given a little tweak.
    • Bleeding is now acquired around level 38 and boosts up as high as 2 by level 50.
  • Nurturer given some fine tuning.
    • Durability down to 1, Avoidance down to 1, Damage down to 0, Health up to 3.
  • Miorna's learned to edit programs. We suggest you run for the hills.
  • Rearranged the logic behind adding help in web missions to fix another fringe issue where sometimes the helper would be summoned at a low level.
  • Victory and Ovictory of Wolven Predator should be properly adjusted to hide the reference of watersports for those with such hateflag.
  • Husky and Wolven Predator should properly go in heat now.
  • Biochemisty Nanomagic's description updated.
  • Fixed the list perks command once more.
  • Environmental sources of 'charge' are now 'haste'.
  • ProtoMUCK 2.1a0.4.8: Database dump messages will no longer be printed to HTTP-type descriptors. [Pending Restart]
  • Internally restructured how web combat takes parameters.
    • This is to leave room for future upgrades and only noting since it will require a refresh (F5) of the combat page if anyone has it open.
  • Fixed a bug that was causing missions to have a mob's default rank rather than the rank specified for the mission.
    • This fixes a lot of cases where things were being generated with boss level HP.
  • A newly discovered monster seems to have made its way to the Jutting Peaks.
    • The Jaded Kirin can be found roaming its crags and peaks.
  • Fixed the ability to commend the Giraffe, Impala, Hook Rhino, Red Kangaroo, Gray Bat, and Jaded Kirin.
  • Fixed a bug in the Wolven Predator oVictory - it now correctly omits mention of watersports if the victor dislikes the wi flag.
  • Wolf's victory message no longer cuts off prematurely if you win with a dick against a neuter enemy.
  • Modifiers from recipe modifiers now have soft caps in the positive direction that they already had in the negative direction.
    • These were placed at +50% and +100%, with a hard cap of 200%.
    • This is -after- all the modifiers on an item are put together for a given stat to modify.
    • +s on one stat have no effect on another stat.
  • To help recover from items that have shuffled, the amount of salvage gained when dropping an item has been increased by 50%(A flat 50%, as in if you were getting 60% before, it will be 110%).
    • This is temporary, enjoy it while it lasts!
    • Rather, make that a cap of 100% return.
  • Items now have their damage rating reduced by 10 for considering 'overheating' mechanic, making them overheat less severely and/or at all.
    • This is experimental. Do give feedback on how it works out.
  • All Natural users have the damage rating of their items reduced by another 10(20 total) for purpose of overheating mechanic.
  • Combat fixed.
  • Wolf's oVictory and Defeat messages no longer cut off prematurely if the victor wins against a neuter enemy.
  • Fixed Impala and Jaded Kirin Defeat message string parsing.
    • They should now actually allow for different results depending on if you submit or are beaten by them, as intended.
  • Tentacle Nanomagic given some more clarifying points.
  • Statuses Page on the wiki updated, a few outdated and otherwise incorrect entries fixed and others explained.
    • Primarily InstantCooldown and InstantCooldownDebuff.
  • Overheat mechanic removed.
  • Sharpshooter adjusted, Damage down 3, Damage upgrade down 1, Cooldown up 3600, Charge down 50.
  • Wild Swing altered, Cooldown up 2000.
  • Charge adjusted. Damage down 3, Damage upgrade down 1.5, Cooldown up 3600.
  • Unshielded Prototype altered. Cooldown up 2000.
  • Hook Rhino now has Foot Stomp, rather than the invalid Stomp.
  • To avoid certain issues on our sister-game, spending mako to progress research will no longer credit you as a researcher (It will still progress the research).
  • Headbutt altered: Damage down 3, Cooldown up 2500.
  • Careful Aim adjusted: Damage down 6, Damage upgrade down 3, Cooldown up 2900.
  • Takedown adjusted: Damage down 2, Damage upgrade down 0.5, Cooldown up 1600.
  • Extravagant Implement reduced in Damage from 25=>18 as requested.
    • Upkeep lowered from 10=>5. Accuracy 90=>95.
  • Extra Lethal modifier modified: Damage from +40% -> +30%, Cooldown added at 10%.
  • Rapid Cooling modifier modified: Cooldown from -40% -> -30%, Damage added at -10%.
  • Fixed typo in Careful Aim rpinfo entry.

Previous months can be found in the Multiplayer Updates Archive