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  • ...hat, if struck, will damage and debuff the attacker, and buff the targeted ally. This follows the spirit of the old power while relying on more robust mech ...</span><span style="color:#FFFFFF">]</span> Nuku squeaks, &quot;Badges and AI slots given out for the pool. Completed.&quot;
    58 KB (9,543 words) - 00:01, 1 March 2019
  • ...slightly updated to remove its ability to be put on recipes that have AoE Ally as a target, eithe secondary or primary, but it has now been made available ...ility&#39;s damage resistance stacks with Outnumbered, improving effective HP to compensate for its below-average self-sustainability.&quot;
    130 KB (21,468 words) - 00:00, 1 February 2019
  • {{AI Program ...you care about is in dire need, including yourself. If any present ally is 25% or less, perform the action.
    231 bytes (34 words) - 04:26, 7 September 2011
  • * 'renew' AI should now work with targets ALLY and ENEMY. * The 'dead' AI should be more reliable now.
    28 KB (4,656 words) - 01:47, 2 July 2013
  • * Children have lowered Loadout requirements(from 25 to 20) ...now get all the benefits of such equipment and can use it according to the AI set.
    20 KB (3,306 words) - 23:13, 1 June 2013
  • ...et a gender for genderless children (such as kitsunes or cat girls). Costs 25% mako battery to change your mind. *AI: Ranked added to the token reward stores. Targets the highest 'ranked' ally or enemy. Always hit the prime! Or the highest-level player!
    24 KB (3,897 words) - 18:27, 12 May 2012
  • ...ce]] self-damage increased to match up with players having been given more HP some time back. *AI lines set with powers you do not currently have will be ignored instead of
    13 KB (2,101 words) - 20:04, 29 June 2012
  • ...these lists can control access just like the owner (but cannot update the ally list or remove the lock). *The [[Penetration]] combat skill now pierces HP Buffers. +rpinfo updated with values.
    16 KB (2,710 words) - 05:14, 2 March 2013
  • ...at AI to select which '''Action''' you will take it will scan through your AI Routines, if one of the '''Conditions''' is met and the power or item is no Each new character begins with a set of basic AI programs:
    4 KB (551 words) - 01:49, 2 March 2014
  • ...able it by typing '''charedit''' (or '''editplayer''') and toggling option 25. In general, it is best to turn it off only when you plan on doing so, and ...u're stuck at level 30, you'll need a boss vial that's within the range of 25-35. Head up above Zephyr or the RSX lobby and type '''look terminal'''. Fin
    139 KB (24,343 words) - 05:28, 9 July 2023
  • ...wn down from 10000 to 8500, Accuracy up to 70% from 65%, EN cost down from 25 to 22, RechargeDebuff mag up to 10 from 5.&quot; ...Berserker&#39;s Lv15 power Last Standing --&gt; DebuffClear up to 4 from 0.25.&quot;
    30 KB (4,459 words) - 00:23, 1 July 2016
  • ...e="color:#FF0000">)</span>. So a mook would hit weakly, but still have the hp of a boss. This affects pets.&quot; ...Nuku softly churrs, &quot;Prickly primes reduced in physdamagereturn from 25 to 10&quot;
    108 KB (17,547 words) - 00:00, 1 August 2018
  • ...now has a brief acknowledgement when you submit instead of being downed by HP loss. Also fixed some grammar and stringparsing issues in the defeat scene. ...e precepts are granted to players by default. As part of the rework, these AI items have been replaced by a small chance to get Vial Tokens and even Trai
    49 KB (7,887 words) - 04:04, 1 November 2021
  • * [[AI: Ally HP 25]]
    3 KB (593 words) - 17:22, 28 March 2021