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Flexible Survival: Single-Player

The single-player version of the game can be found at Nuku's blog and is a text-based game with a 'sandbox' feel. On the surface, it is a timed survival game where players must keep their character fed, watered and sane until rescue by the military shortly after the infection of the city by the transformation nanites. There are an array of creatures, events, NPCs and quests (both mini-quests and major undertakings) to explore and experience. Many of the creatures of the city will attempt to infect the player (often through sexual contact) resulting in body transformations. The game has numerous 'endings' based on how the player is infected at the end of the game, whether they survived or succumbed to the infection, and which NPCs have been encountered and saved.

Players new to the game should read the Overall Gameplay article, which contains no spoilers and explains the core concepts of the game.

Spoiler alert: Flexible Survival is, ultimately, a game of exploration. It is intended that players discover content on their own, with the idea that they will gain the most enjoyment from the game in this way. The articles listed in the table below generally contain spoilers for the game in one fashion or another. New and less experienced players are warned that viewing these articles may affect your ultimate enjoyment of the game (if even in only a small way). Proceed at your own discretion.

Note: The single-player game is, by and large, not considered canonical to the multi-player MUCK.

Listed below are a number of articles which contain the details of the game, laid bare for all to see. It is a reference for veteran players and a source newer players may consult to find solutions and answers that are not readily apparent to them through the course of the game.

World Information</br> Items</br> Feats</br> NPCs</br> Pets</br> Locations</br> Hunting Areas</br> Enemies</br> Quests</br></br> Gameplay Mechanics</br> Heat</br> Save Words</br> Coding Additions</br> Bound States

Flexible Infection: Wave of Changes

The spiritual ancestor of the single-player version of the game can be found at Nuku's blog and is a text-based game within in map filled with connected rooms.

NOTE: These items still need to be filled. This is just a template to build from. Many also contain spoilers for game content.

List of monsters**REORGANIZE ME**</br> Actions/commands**REORGANIZE ME**</br> Map**REORGANIZE ME**

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