Fairhaven
Fairhaven, in the state of California, is the point of first release of the Promethean Nanites, and also the headquarters of Zephyr, who with RSX created the Promethean Nanites in the first place. Fairhaven, along with Woodfield, is the primary location of the Flexible Survival game. More information to come!
Map
A map of Fairhaven and its surrounding areas is available
.Major Areas
Clicking on the small maps will lead to a larger version.
- Seelie Sweets: Located just southwest of Zephyr, this is the outlet store of Seelie Sweets Candy run by Cassy(!) It seems to have a few delicious forms hidden behind it's counter! If you find something suspicious about the back alley then maybe you should look around the store for a quest of sorts. If you can't find anything try coming back at a higher level. Possibly 12?
- Old Truck: Straight south of Zephyr lies an old truck in disarray. There are rumors of a Mall Rat that is looking to get the old thing working again. Say that might just open up a route to the old Farm + Nuku Barn and maybe even this Kings Stables people are talking about. They say theres a boss there going by the name of . This map needs to be updated as it doesn't have the Kings Stables attached yet.
- Highway Once the busiest travel route of the entire city; now little more than a wasteland of asphalt. Still traveling down this long road leads to many places perfect for exploration and adventure.
- Mall: Located north of Zephyr, the mall used to be where you could find everything you needed, and watch the mall rats wander around. Actually, not much has changed about that since the virus came out.
As well, the sewers located underneath the mall haven't changed much, what with the 'gators swimming around in there. This location is a dedication point for Mall Rat and the Mall Rats (Crafting Alliance) Careful as you only get to pick one crafting alliance out of the three. Rod(!) lounges at the entrance of the Mall, welcoming all who wish to, you know, chill. If you ask for his 'list', he will show you his wares. You might also want to occasionally check with him for a few quests! Part of the map for this area is on the Sewers map it needs to be updated.
- Museum: Located far to the southeast of Zephyr, the Living Museum was named because there were many animatronic interactions for the children. While in the research wing, archaeologists study the remains of the past.
Now, however, the animatronics are the remains of the past and the bones have walked into life. Located deep within the Burial Mound is the Anubis Servant dedication point.
- Night Club: A dance club that popped up once things had settled down from the initial outbreak of the virus. There seems to be a dominant lizard girl who doesn't like it when people take the stage on their own, she likes beating people down before doing the nasty with them. If you aren't careful you may end up like her, or maybe you want to be like her?
- Beach Bum: So the Beach Bum isn't really a location, ya got me! Course he could give you a ride to the Ocean Shore! He is located to the west of Zephyr.
- Parking Garage: Parking in the city was hard, so many garages were built to house the cars! Once the virus hit, this one collapsed and pretty much became a haunt for the Skunk Beasts. Located on the east side of 2500 Eastwood Street, between 2nd and 3rd avenues.
- Private Gardens
- Promethean Lands
- Wet Bitch
- Sewers (Fairhaven)
- Fairhaven Park: Now merely the western part of the park, this once relaxing area with a stage and lily pond has become overgrown with Parasitic Plants. Honey Bears chase after giant Honey Bees for their honey and its even possible to find a unicorn here now if you are lucky. Tiashat seems to be looking for people to help out with a problem over at the Hidden Camp. Something sems to be going on over at Bozeman...
- Xanadu Gardens: Originally the eastern part of Fairhaven Park with it's own forest and creek, this place has for some reason been walled off and has changed drastically. The forest and creek are still there once you get past its fountain, but the rest of the place is now filled with drug producing plants and fungi that are barely related to their counterparts from preP-day. The mutants that roam this area seem to have grown plantlike and drug related or even fungal. The mutants and the gardens themselves are both dangerous and intoxicating. The fountain happens to be a fishing hole if you ever feel like fishing up pond scum, goldfish, or crawfish.
- State Highway 50: The State Highway runs from the southwest of Fairhaven all the way to the Highway entrance on the East side of Fairhaven where it becomes The Highway. for now it is just another way for mutants to get across town. Maybe more will be added to it in the future?
Group Headquarters
- AWOL Bar and Grill
- Cat Cabal
- Church of the Holy Court
- Cozy Cottage
- Department Store
- Haven
- Hosi No Tama Spa
- New Ireland
- The Red Court
- Skunkworks
- Sports Store
- Zephyr
Non-Combat Zones
Work In Progress
This page is currently being reworked so that the city will be divided up into 5 pages. This being the page for safe zones and links to the four additional unsafe quadrants or pages of the city.
- NW Quadrant Safe zones:
- Secluded Home: Here lies Obsidian's abode. This female Shadow Dragon needs very little conversation before she is ready to get down and dirty with you. Of course if that's not enough she may take you to go see Violet!
- Gryphon Nest: Only Obsidian can find Violet's nest up here, but be prepared! If you venture forth to this spot odds are you are going to enjoy a threesome! Violet is a hermaphrodite Blue Gryphon and obsidian's main lover!
- New Dawn: HQ for the Promethean faction. (Needs more info still)
- K/S Solutions Complex: K/S Solutions Complex: The modus operandi of K/S Solutions is to take contracts that the big 3 don't see fit to help with, at the discretion of Kilsa or Shirai. The building itself is in the style of a pre-P-day professional institute, and the code of conduct is expected to be upheld as such - so no sex on the premises.
- The Red Court: The Red Court is an exceptionally well described zone, privately owned by a group created in 2010, yet open to the public. Please take a look at anything in yellow text for even more detail. Though the place rents out rooms they have all been rented out already.
- Daughter Dealership/Renovated Dealership: Formerly a car dealership, Balina has changed it to keep up with the times and now contracts her daughters out as bodyguards with various specialties. Nephthys can be found in the back keeping an eye on the place, parthenogenesis enablers can be bought here, and a Huge Vat rests on the side unused and useless since the latest advances in technology.
- Harem Hive Club: This club looks to have a members only private section, but what is open to the public is quite enough. The club has a strong gold and black theme, strobe lights on the ceiling, a thick fog covering the floor, and a stage with four chromed dance poles, they also quite notably have beds instead of the booths normally found at clubs. Each with their own side table and a beehive table lamp. The only rule seems to be "An ye harm none, do what ye will" and there are a pair of bouncers in dashing tuxedos who will enforce that rule.
- Ela's Book Store: Ela's book store is still under renovation. Still its a single room full of books leaning towards the occult in the back. The radio doesn't seem to work too well though.
- UnderGround Heroes HQ: An underground base with only the lobby accessible to the public. Its quite reminiscent of a hospital lobby except for the shelf full of plushies that a sign suggests are the approved members of the group. On the walls are a few rules that it would be kind of you to follow.
- Wet Bitch: Thw Wet Bitch is a popular motel for those in need of a room. It may not be much to look at, but it is quite popular and you never know you might find someone who interests you as you head on over to your room! Check +re #status if you want to rent a room yourself.
- Fifth Street Station is a historic building in Fairhaven, once the main railroad terminal for city. The grandiose stone monument-of-a-structure is now under ownership of the group The Eye of the Storm, and has become their main headquarters as they work to renovate it. It is hoped to once more become a place that sees all walks of life and offer services to a rebuilding city.
- Kori's Residence: The door is locked. Best to keep going unless you can get Kori's attention.
- NE Quadrant Safe zones:
- Old Bunker: This bunker is locked up tight. Odds are someone owns it and wants it kept private.
- McKinley Manor: The McKinley Manor is a fully restored Georgian style mansion, current residence of Joannah and her friends and family. It's a little bit away from the rest of Fairhaven, located to the north of the city. A large and well kept mansion, considering the times and circumstances, and held in good condition by the occupants.
- Skunk Beast Technologies: A poodle named Manny Lebowski mans the entrance.
- Children of the Darkness: This is someone's main base, but it seems rather empty except for a few computers and a cryptic message.
- Mother's Milk Saloon: This is far more than a saloon as it features a restaurant/bar with a large stage, it has rooms for rent, a spa that is more for massages and breeding, a pretty kinky shower area, and a breeding basement with stocks, shackles, and other nefarious toys!
- Police Station: Run by Vari and Razz, the Fairhaven Police Station does its best to keep the city streets clean of mutants despite the ever growing number of them. With interrogation rooms, cells, and a shooting range this is the best police station still standing in this ruined city.
- Dr. Arak'Thans Office and Surgery: Dr. Arak seems to have kept his business running despite the hardships in keeping supplies stocked in this day and age. This might be because of his choice to allow upcoming doctors or others with interests in medicine to view his opertaions. Since he also lives in his office its enough to make you wonder if he may even sacrifice to keep his business running to help people.