Difference between revisions of "Multiplayer Updates"

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(December)
(December)
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==December==
 
==December==
 +
'''8th'''
 +
* "help monster writing" now has a short blurb of info on tail-dividers and color-choosers.
 +
* String parsing will no longer try to match exit-names or program-names.
 +
* Fixed a bug in the [[Uber Fox]] Victory scene that would prevent single-peckered characters from viewing the full Victory.
 +
* Added new [[Tanuki]] Cock TF text to account for females/herms shifting to that dedication form.
 +
* Added missing Clawed flag to Tanuki.
 +
* Removed 'Clawed' flag from Leg Descriptions on all in-game forms.
 +
** This results in a 85% reduction of total Legs flag entries.
 +
** 'Clawed' only applies to a form's Arms-desc and should now result in fewer errors when checking for with String Parsing.
 +
* [[Glutton]] infection Defeat message and Skin Description fixed.
 +
** They should now display in full. Various other String Parsing tweaks to the form.
 +
* From the icy lands in the north of Europe, the All Father, Great [[Odin]] has blessed a temple here in Fairhaven for his followers.
 +
** Unfortunately it seemes another, much more underhanded being from the same region is hot on his heels.
 +
* [[Raised Pharaoh]] and [[Anubis Servant]] updated with improved grammar and quicker String Parsing.
 +
** Added a missing cunt-desc and Clawed flag to the Anubis Servant dedication.
 +
* [[How Crafting Works]] page updated with new information.
 +
* Fixed an error in string parsing. It will no longer throw hissie-fits when certain conditions are met.
 +
* Fixed another crash in string parsing.
 +
* [[Cock Milker]] coded and available in the elite store to be installed at your facility!
 +
* Fixed the skill upgrade for groups so you can raise any proficiency!
 +
* Missing Barbed flag added to [[Cerberus Herm]].
 +
* Missing Clawed flag added to [[Bastet Disciple]].
 +
* Fixed many aspects of the Cerberus Herm form for neuters.
 +
* Greatly improved logic in Bastet Disciple TF messages and bodypart descriptions.
 +
** Flat-chested or single-clefted players will no longer receive cut-off text.
 +
* [[Cat Girl]] avatar recolored to fit the theme of the other avatars.
 +
* Found a terrible bit of code that made cred per RP tick extremely unreliable from person to person. It is no longer so.
 +
** HOWEVER, it could be too high, or too low, so keep us posted.
 +
* For daily cash energy, players who have never reached at least 60% of max level will not be counted in the running tally (used to be level 20).
 +
* Daily energy now set at the 60% mark instead of 50%.
 +
* Having comprehension as a group perk skill now properly adjusts prices on proficiencies!
 +
* +prove for proficiencies when improved by group skill fixed.
 +
* Poll 'Freecred Availability' has ended.
 +
* When you are at max xp for your level, you will gain 20% more cash from all sources that are energy taxed.
 +
* Your xp will be trimmed down to max xp for your level whenever the code notices your folly.
 +
* Oops, it was trimming you to exactly how much xp you needed to level. Fixed.
 +
* [[Arm Divider]] support added to the Venus Mantrap.
 +
* Fixed the (very) broken [[Water Hydra]] Victory message.
 +
** Recoded Water Hydra Victory text to fire sexier scenes under less strict conditions.
 +
* Server time has been corrected.
 +
* Daily refresh rejiggered to make sure it counts everyone, and to make sure everyone gets their energy restored.
 +
* After thorough debugging, we've isolated some things that may have been causing people to not be counted towards economic activity.
 +
** This bug has been squashed.
 +
 
'''5th'''
 
'''5th'''
 
* Ember Breeder now reads second-person tense for Victory and Defeat, third-person tense for Ovictory messages.
 
* Ember Breeder now reads second-person tense for Victory and Defeat, third-person tense for Ovictory messages.

Revision as of 07:32, 8 December 2013

The following is a list of updates made to the game since it entered open beta in 2011.

For planned future updates, see Nuku's six month plan at http://checkvist.com/checklists/97925-six-month-plan.

Need up-to-the-minute updates? They're over here!

December

8th

  • "help monster writing" now has a short blurb of info on tail-dividers and color-choosers.
  • String parsing will no longer try to match exit-names or program-names.
  • Fixed a bug in the Uber Fox Victory scene that would prevent single-peckered characters from viewing the full Victory.
  • Added new Tanuki Cock TF text to account for females/herms shifting to that dedication form.
  • Added missing Clawed flag to Tanuki.
  • Removed 'Clawed' flag from Leg Descriptions on all in-game forms.
    • This results in a 85% reduction of total Legs flag entries.
    • 'Clawed' only applies to a form's Arms-desc and should now result in fewer errors when checking for with String Parsing.
  • Glutton infection Defeat message and Skin Description fixed.
    • They should now display in full. Various other String Parsing tweaks to the form.
  • From the icy lands in the north of Europe, the All Father, Great Odin has blessed a temple here in Fairhaven for his followers.
    • Unfortunately it seemes another, much more underhanded being from the same region is hot on his heels.
  • Raised Pharaoh and Anubis Servant updated with improved grammar and quicker String Parsing.
    • Added a missing cunt-desc and Clawed flag to the Anubis Servant dedication.
  • How Crafting Works page updated with new information.
  • Fixed an error in string parsing. It will no longer throw hissie-fits when certain conditions are met.
  • Fixed another crash in string parsing.
  • Cock Milker coded and available in the elite store to be installed at your facility!
  • Fixed the skill upgrade for groups so you can raise any proficiency!
  • Missing Barbed flag added to Cerberus Herm.
  • Missing Clawed flag added to Bastet Disciple.
  • Fixed many aspects of the Cerberus Herm form for neuters.
  • Greatly improved logic in Bastet Disciple TF messages and bodypart descriptions.
    • Flat-chested or single-clefted players will no longer receive cut-off text.
  • Cat Girl avatar recolored to fit the theme of the other avatars.
  • Found a terrible bit of code that made cred per RP tick extremely unreliable from person to person. It is no longer so.
    • HOWEVER, it could be too high, or too low, so keep us posted.
  • For daily cash energy, players who have never reached at least 60% of max level will not be counted in the running tally (used to be level 20).
  • Daily energy now set at the 60% mark instead of 50%.
  • Having comprehension as a group perk skill now properly adjusts prices on proficiencies!
  • +prove for proficiencies when improved by group skill fixed.
  • Poll 'Freecred Availability' has ended.
  • When you are at max xp for your level, you will gain 20% more cash from all sources that are energy taxed.
  • Your xp will be trimmed down to max xp for your level whenever the code notices your folly.
  • Oops, it was trimming you to exactly how much xp you needed to level. Fixed.
  • Arm Divider support added to the Venus Mantrap.
  • Fixed the (very) broken Water Hydra Victory message.
    • Recoded Water Hydra Victory text to fire sexier scenes under less strict conditions.
  • Server time has been corrected.
  • Daily refresh rejiggered to make sure it counts everyone, and to make sure everyone gets their energy restored.
  • After thorough debugging, we've isolated some things that may have been causing people to not be counted towards economic activity.
    • This bug has been squashed.

5th

  • Ember Breeder now reads second-person tense for Victory and Defeat, third-person tense for Ovictory messages.
  • All base talents that make use of 'StatusResist' should now properly be using 'DebuffResist' instead.
  • Fixed Sleepy Sheepgirl-infected minion skin descriptions.
  • Cart will now get smaller on your screen if there just isn't so much to display.
  • You can now cart (number) to define how far you want the cartographer to map.
    • This does stack with the other parameter support, so you can cart 2 east, and see all rooms within 2 rooms of the room to the east.
  • Cart now looks for ne/se/sw/se links and will add rooms to the map appropriately.
  • Cart now displays uneven exits in red to make them more obvious.
  • It is now possible for staff to denote an exit as 'longer' for purpose of the cartographer.
  • The legend at the bottom of cart is now in order.
  • Cart now shows all exits a room has.
    • Even if it detects no rooms in that direction (possible with locked doors, for instance, or being the edge of the map)
  • Fixed bug when trying to buy single slot dyes for your avatar.
  • New Item Modifier added to the Racer Store: Energized.
  • Quicksilver Serpent updated with fixed grammar and String Parsing.
    • The Victory and Defeat scenes should now show in full.
  • Cart no longer considers dark/hidden exits.
  • Fixed broken Tail Divider functionality in the Talakai dedication.
    • Fixed several grammatical issues with the Talakai dedication form.
      • Cleaned up its Tail Divider support in the process.
  • @viewparse and related commands will no longer trip out when confronted with { or } characters within the string you are testing.
  • Fixed and improved broken String Parsing in the Skink Skank and Quilled Tousky infections.
  • Quilled Tousky ass-flags work now.
  • Road Runner torso flag fixed.
    • By fixed they mean removed.
  • Tweaked Latex Skunk String Parsing and grammar.
    • Its local stats should be more robust now.
  • Missing clause added for non-male Latex Wolf OVictory messages.
    • Many spelling and code improvements made to the form.
  • Big Change for new characters: all 6 profession picks are now completely free.
  • Ignited monster template nerfed.
  • A new pet(form) has arrived at the Pet Shop of Horrors.
  • Cartogropher no longer accepts exits that don't link to actual rooms.
  • Cartogropher can now be told to NOT map a particular area by staff.
  • Clothing Nanomagic given actual effects!
  • Zephyr Inc's Cafeteria made a bit more readable.
  • New Wiki Info Pages: How Crafting Works and Differences between Bubbles.

2nd

  • To celebrate the holidays, during December, all contributions to the public projects (mako pools) will be matched.
    • Every 5 you put in, we'll throw in one of our own!
  • New Area made: Great Red Forest.
    • More to be made both for this area and for the city it is attached to.
  • Fixed lots of broken String Parsing in the Pack Leader dedication.
    • Also made its code slightly faster.
  • Glenstock-based areas can now be rtraced.
  • Local stats will no longer be forced to lower case.
  • PBRD should work harder, for YOU.
  • NPCs show up in +glance as NPCs.
  • Pack leaders may now set the race of their minions!
    • @set me=Minion Race/(power):awesome race
    • Pack Leader code updated and refactored once more.
    • Anyone currently in that form must shift away and shift back to regain any previously set subform.
    • Pack Leader now functioning as intended again.
    • New Pack Leader commands added to wiki.
  • Sexually stable no longer clashes with the everything.
  • +groin display-bug fixed.
  • Repeated infection with a form will no longer remove transformation-set flags.
  • Rpinfo of Clothing Nanomagic updated to note it is not a craft recipe.
  • String Parsing Optimization article updated with case-statements and randomization functions: Optimizing String Parsing
  • Updated the Wiki entry on Flags to the latest and greatest specifications.
  • XP no longer becomes cash, either manually or automagically.
  • Bug found in trinkets!
    • They never adjusted for the rank of the thing you were beating up.
    • Low rank and low difficulty scale monsters will give less, high difficulty and high rank monsters will give more valuable trinkets.
    • Infinite trinkets fixed.
  • Code now supports scavenger above 3 for cred gain per monster.
  • Economics now impacts per-monster cash gain more strongly.
    • This is entirely a buff.
    • For the curious, this change makes points of Economy 25% stronger than they were before.
      • The code should also be better about making each point of economy count, rather than each 10.
  • Sandra should now let you finish the "Getting the Carrots" quest.
  • Bugs in the pools fixed.
  • Various enhancements have been made to the automatic firewall system.
  • Two new helpfiles made for our wonderful players and judges, +help Godmodding and +help Judge/Responsibilities and Rights
  • New command, type cart to see a map up to five rooms in all directions, dynamically produced (Does not do up or down).
    • Cart command now accepts a parameter, you can cart (direction) and see the cart from that direction.
    • Cart command no longer maps past rooms you have never been to before.

November

28th

  • Updated the unofficial wiki guide on String Parsing for extra clarity.
  • Updated the 'string parsing/flags' helpfile with the new abbreviated alias, [if <flag> present in [target]].
    • [if <flag> is present in [target]] still works, but is not preferred.
  • New research: Pregnancy Tower Refinement (?).
  • Article on optimizing string parsing added to the wiki: Optimizing String Parsing
    • Expansion pending!
  • When fishing, if you catch multiples, you get badge credit all the faster!
  • Staff can now type 'reset' to renew hp, energy, and clear all statuses/toggles and wounds on themselves.
  • New nanomagic: Shared Dream Nanomagic!
  • Outdated reference to 'retirejp' removed from +retire.
  • Insects have an avatar!
  • Partying AI condition should now work as intended.
  • Insect Avatar added to many of the monster avatars where seen appropriate.
    • Most insect/arachnid forms and sexy exosuit just because it's the closest thing we have at present.
    • If I've missed any that you think deserve it, let me know.
  • Cat Girls have an avatar!
  • Cat Girl avatar updated/fixed.
  • "Help Skills" and "Help Proficiencies" updated.
  • New Monster added to the NEIN Dome area: Emerald Dragonfly.

Happy Holidays! Ferals are no longer limited to 50 ready builder nanites at a time.

  • Medical Hypo now uses first aid proficiency.
  • Medicinal now uses first aid proficiency.
  • You can now +roll (stuff) #private and only active judges, or yourself, will see the roll.
  • What has science done?!
  • New, free, avatar color: Peach.
  • Due to lack of interest, the Field Surgery mpool and Emotion Suppressor mpools were removed.
  • New monster added to the Nightclub!
    • Now you can see the Rave-tastic deights of the Mechanical Mephit dancing with a Slut Rat!
    • Removed unnecessary debug from string parsing.
  • Cleanup to the 'string parsing/if' helpfile.
    • Changed uses of (person name) to [target].
    • Specified AM and PM on all time values.
    • Mentioned that seasons work with logical NOT.
    • Specified that numbers should be checked with ==, versus =.
  • The "Great Red Forest" clearly does not exist at this time.
    • From now on, web and the terminal reflect this.
  • All String Parsing help files have been tweaked for accuracy and clarity.
    • Case Statement help file has been reworded and expanded.
  • [stat and [local stat should now return lower case results.
  • Train your body social action renamed to Work your body.
  • Mechanical Mephit now properly commendable.
  • [if X equipped by Y = N] and [if X possessed by Y = N] will now check the base-item on a recipe, rather than the name.
  • "x is searching for trouble" message now only displayed to the searcher.
  • A line added after the desc/autodesc and mutation listing.
  • Talakai essence should work properly for stuffing big things into small places.

26th

  • Bewitched now calcs after warded, debuffresist, and other related status reducers.
  • Claws and other static features now render correctly on avatars.
  • The avatar caches have been erased.
    • Avatars may be slow to load until they've been fully regenerated.
  • Giving items no longer alerts the room.
  • Trading salvage no longer alerts the room.
  • Votes should refill at a more reliable rate.
  • RP XP is now kinder to folks who are posing slower and/or are in larger scenes.
    • It now gets kinder in tolerance the more people are in a scene to account for slower pose rounds.
  • Damage over Time effects now ignore much of a target's debuffresist/warded/bewitched for magnitude reduction.
    • This includes the power for monsters to inherently resist statuses.
  • Mall Rats continue to innovate!
    • The price of manufacturing their superconductor reduced as they realize you don't -have- to use titanium for the frame, aluminum works about as well.
  • Target being UIR now displays an error, but continues, rather than aborting when attempting to apply adept/coyote shifting to them.
  • A new area in Woodfield: Fredericks of Woodfield
  • Transform command unlocked!
    • Transform command disabled until errors are fixed.
  • Incorrect mastery bug fixed.
  • When something succumbs to DoT, you will now be told how much damage was done.
  • ACCOUNTPASSWORD command now correctly respects case-sensitive passwords.
  • Latex Skunk skin desc fixed.
  • Several forms are now correctly commendable.
  • When transformed by adept powers, any spreading infection (including one triggered just then by singular merit) is cleared.
  • The "Hot Pink" has received a re-coloration.
  • The "Pinky Pink" Dye has received an update.
  • Stats can now be checked for existence via [if local stat/city stat/stat does/does not exists].
    • Example: [if local stat pancake of [player] does exist]pancakes[end if].

22nd

  • Changes made to Nanite Degradation page on the Wiki.
  • Backend update: Fixed a bug that could cause memory corruption when using certain internal functions.
  • Backend update: Fixed a bug that could cause stack corruption when recompiling a currently running MUF program
  • Backend update: Fixed a bug that could cause stack corruption if a user did not have color turned on.
  • Backend update: Fixed a bug that could cause memory corruption if a NULL header field was submitted to the HTTP server.
  • Backend update: The @uncompile command may no longer restart AUTOSTART programs.
    • This will be fixed in a future update.
  • New Holiday Form now available in the Elite Shop: Malevolent Menorah
  • Through more extensive testing and balancing, the temporary fix to Automated Weapon has been revoked, in favor of a longer-term correction.
  • Cost to produce heavy melee changed.
  • Powers, items, and abilities now have a greater chance to fire any status they have if their charge is above 0(The more above 0, the more chance to fire any given status).
    • This happens in reverse if the charge time is below 0, meaning that extremely fast powers have a small chance to NOT fire a status.
      • This also affects procs, such as laser emitting.
  • The status mag of powers, abilities, and items that have a positive charge will be enhanced(higher charge, more status mag boosting). No effect on powers with 0 or less charge.
  • Charge time on vibrator adjusted.
  • Fast powers are no longer nerfed in status chance, slow powers will remain buffed.
  • New Husky based quest line added!
    • Husky Quest has been bug fixed.
  • Well-Trained Nanites added to RSX's offerings.
  • Bug in well-trained nanites fixed
  • Reactive Triage now available in the token store as a new recipe modifier, thanks to your financial support of the game!
  • Tail feathers accessory added, free, unlocked when you defeat the prime wild turkey!
    • A second turkey feather accessory is available for 2 mako, created by Glitch!
  • Greatly optimized string parsing and fixed edge-case errors in the Uber Fox. Playtesting encouraged!
  • Forgetful Nibble typos fixed.

19th

  • Updated chargen to use the now-standard green highlighting for commands in room descs.
  • Web server successfully upgraded to Apache 2.4.6.
  • New dedication: Sacred Warrior
    • Available in Clairmont's Police Station or from web.
  • You can now connect to the website using a secure connection (just use https instead)!
    • Please report any issues via +request.
  • Billing system now correctly handles secure connections coming from the new web proxy.
  • Fixed a failure in targeting lstats on players. 'lstats me' now works correctly.
  • Due to continued problems with the Automated Weapon item, a temporary patch as been thrown at it until a more permanent solution is found.
  • A level 2 action added to Bodyguard job.

16th

  • The system clocks have been re-synced to the correct time.
    • This may cause some slight temporary issues that will clear up in a few seconds.
  • Incorrect double spacing fixed in auto desc.
  • Staff alts can no longer master forms via infection.
  • Autodesc altered mildly.
  • @roomfind should no longer crash in certain situations.
  • Message when buying a profession made better.
  • Bronze Imp now supports the Arm Divider and the Tail Divider.
    • In addition, various grammatical cleanup has been done.
  • Clockwork Fox Guy and Clockwork Fox Girl Defeat scenes have changed to first-person.
  • Monster Writing help file tweaked for more clarity.
  • Checking +xp will cause patrol point regaining.
  • Cow Maidens may now become Mootaurs.
  • Fixed broken string parsing in the Water Dragon and Priapan Orca Victory and Defeat scenes.

13th

  • Less precision displayed in social actions when using builder nanites.
  • String parsing update: You can now [set the stat1 and stat2 and stat3 <thing> of Joe to <value>]
  • RPinfo now reveals combat proficiencies for what they are!
  • Shadow Vixen no longer has the non-existent 'Suggestive Smile' power.
  • A Cost Modifier can now be set on proficiencies
    • It will modify the costs when trying to upgrade them.
  • Woolly Mammoth added to the Living Museum exterior.
    • They've been added without any powers by accident. This has been fixed.

11th


10th

  • Monster amounts should get larger faster when adjusting that aspect of the difficulty.
  • Massively improved the string parsing of the Xanadu Bird infection.
    • All Defeat scenes variants (and there are plenty) should now show up properly.
  • Parade Dragon TFs fixed.
  • Trying to train a level without having enough roles will now point you at help skills and proficiencies instead of the non-existant help roles.
  • Knowledge skills removed from sheet.
  • When talking to ooc chat with the ; emote, it now highlights your name in yellow to avoid any confusion with other player names.
  • Several forms have had their color-chooser support fixed and should now work properly.
  • A large batch of forms have been made lstats-compliant.
    • Most remaining forms are private ones.
  • You can no longer use the recall command to return to places that don't allow teleporting.
  • Typo in Vespikitty mutant power fixed.
    • Keen Eyes -> Keen Vision
  • Danger and Pheromone technicians can now set your level to 4.
  • General Cat Town grammar fixes and string parsing improvements.
    • Broken exits cleared as well.

8th

  • Time now shows accurate weather information.
  • Sunrise and sunset now vary over the year and game area properly.
  • Option 28 added to editplayer to set the default unit type (mainly for weather so far) on your character.
  • Lawyer and Diplomat professions changed to have more difference!
  • Flat Chested should auto correct itself if you end up with breasts somehow.
  • SQL server optimization resulted in an estimated 32% reduction in disk IO at a small cost to speed (4%) for complex or malformed queries.
    • This will increase the lifespan of our solid state disks and increase the overall performance of the server.

4th

  • Otters should now display their Defeat messages again.
    • Small grammar and string parsing tweaks to the form.
  • Donkey Boy victory and defeat messages rephrased and spell checked.
    • Minor fixes to the rest of the form.
  • Mall Rat grammar & string parsing fixes.
    • The dedication is now 20% cooler.
  • Shadow Vixen now has the correct sayverb.
  • The Great Knockdown Revision, part 1: Being knocked down will give you a stacking resistance against further knock downs for 20 rounds.
  • The Great Knockdown Revision, part 2: You can only be stunned for so long.
    • Excess knockdown becomes instantcooldowndebuff status instead.
    • Terrible in its own, different, way.
  • Tail Divider support added to the Margay and Margay Taur.
  • Updated Margay and Margay Taur defeat, victory, TF messages, and bodypart descriptions with better string parsing and grammar.
  • Energy usage of the Nanite Cannon and Unshielded Prototype normalized.
  • Monsters now spawn with only one template at most when doing a random encounter.
  • Bull Shark infection updated with new descriptions, TF messages, and polished victory/defeat scenes.
    • Fixed several gender pronoun bugs.
  • Ember Warrior Defeat scene is now first-person and can impregnate the player again.
  • Local notes added to all body parts in the monster editor.
  • New difficulty settings available.
    • Push it to the next level with insane difficulty and hoards quantity setting!
  • Difficulty now increases the difficulty of mobs by altering their 'rank score' in a more granular way than mid boss to boss.
    • Its rank is converted to a number, which is then increased by 10% per difficulty(or lowered by 10% on easy). This will affect rewards from the mobs, daily progress, and other related things.
  • lstats command is now a thing. Currently only supports Lion Beast, Wolger and Latex Skunk.
    • Other infections will be made lstats-compliant where needed.
    • This ties in to the tweaks to the monster-maker.
    • Whatever notes on local variables you enter there will be displayed when typing lstats.
    • Remember, if you use locals, adding these notes is MANDATORY.
  • Lustful template now only appears if you are at difficulty 1 or less.
  • Multi Armed template ceases to appear at difficulty 3+
  • Unclean will no longer appear at difficulty 2+
  • Debugging: When spawning monsters, you will be told their specific rank number"
  • HP and con value(color) of enemies fixed.
  • Debugging: While doing a daily mission, you will be told its rank multiplier for sake of the daily mission.
    • Do tell us if this ratio looks off.
  • Enemies encountered at high difficulty levels will be moderately more durable, especially at the new insane level.
    • For the number lovers, +1 health combat skill at difficulty 2 and 3, +2 at the new level 5.
  • Many Nanomagics have been updated for the new system.
  • Minor glitch with new knockdown code fixed.
  • If you have a massive number of builder vials of one type, you can no longer cause an integer overflow.
  • Web interface nanite display now can work with BIG numbers.
  • Fixed nonsensical Victory scenes for neuter Wolfen Predators and OVictory scenes for non-males.
  • Chargen no longer mentions 'buy perk' or 'buy flaw'. It simply mentions the correct 'buy' now.
    • Oops. Buy perk and buy flaw were correct.
  • Sacrificial Fury now works nicer with repeat attacks.
    • Self damage during the repeated portion of an attack is now only 33% strength.
  • "Help Skills", "Help Professions" and "Help Roles" are no longer things.
    • "Help Skills and "Help Proficiencies" is a thing, on the other hand.
  • "Help Local Stats" added.

1st

  • Shadow Vixen now empowered with the ability to get pregnant from combat!
  • Shadow Vixen defeat, victory, TF messages, and bodypart descriptions have been revamped thoroughly for better grammar and much faster parsing.
    • Defeat messages should now show up properly for males, females, and hermaphrodites.
  • A Witch Hat is now for sale in the elite store.
    • It provides some protection, and helps restore your energy for extended hexes!

Previous months can be found in the Multiplayer Updates Archive