Vohr Island
From Flexible Survival
W I P
Contents
Rooms:
Island Pier, Island Forest
NPC:
Monsters:
East from the Public Beach leads into the Beach hunting area.
- Bottlenose Toy
- Feral Sea Dragon
- Feral Sea Dragoness
- Fruit Bat - Night only
- Hermaphrodite Dolphin
- Killer Whale
- Mothgirl
- Pirate Shark
- Platypus
- Sand Man
- Sea Otter
- Siren
- Squid
- Viking
Events:
- Anal Probing: (background)
- Beach Bum: (give chips in exchange for random items)
- Beach Party: (fight against 4 Bottlenose Toys)
- Chieftain's Challenge: (Sonya's quest after repeated wins and sexings)
- Cream Stand: (Herm Gryphon infection, followed by a fight with one.)
- Dolphin lotion: (background)
- Dragon Boy: (background)
- Dragon Voyeurism: (Feral sea dragon infection)
- Family: (background)
- Findingboat: (background, part of pirate quest - Now Pirate Island is known, part of Bouncy Castle Rescue quest - Now Bouncy Castle is known)
- Flotsam bits: (get 'Flotsam Club (15 lbs) – 10 dmg)
- Gill Fruits Tree: (obtain gill fruit) scene can will only occur once. (can be used to travel to Bouncy Castle once it's found)
- Gryphoness Nest(x2): Encounter the singing, potential Pet Gryphoness from the Outside area, Denise, again. First encounter is a fight to defend her, the next gives the opportunity to let her join you.
- Lost Crab: give food to gain the Cute Crab pet
- Lost Trident: 4xFeral Sea Dragoness fight, obtain Bronze Trident upon victory. Unlocks Atlantis
- Lucky Seashell: (Random: +20 humanity, +2 Dex/Perception/Stamina, or +1 water)
- Noteinbottle: Starts pirate island quest, take map to Rod.
- Otter View: (background)
- Plundered boat: (background)
- Relaxing Scene: (background)
- Runaway: (background)
- Smashed Boat: (food and water)
- Snared Vixen: Starts Bouncy Castle Rescue quest.
- Strange castle: (background)
- Strange Tide: (background)
- Strange wave: feral sea dragon infection
- Tainted Yacht: (background, 2 dirty water, gator infection)
- Tidepool: Chance for supplies, or tentacles.
- Transformed Seals: (background)
- Wrecked ships: (background)
Notes:
Church and the Hellhound:
- See the Hellhound Pact quest
Underwater Area:
- Requires Gills or a head infection that can breath water.
Alex's Quest:
- Lee's hiding in a shack to the west of the Dirty Sheds. You will need to convince him to come out (Charisma check vs 20+) or break your way in (Strength check vs 22+). After several failed attempts, you may return to Alex for more information which gives you a +5 bonus when convincing Lee to come out.