Difference between revisions of "Hypnosis"
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− | {{Mutantpower|name=Hypnosis|desc=Your eyes are getting heavy.... Oh so heavy.... I'm going to count backwards down from 10 and then you will be under my control... | + | {{Mutantpower|name=Hypnosis|desc=Your eyes are getting heavy.... Oh so heavy....<br> <br>I'm going to count backwards down from 10, and then you will be under my control...<br> <br>10... 9... 8... 7... 6... 5... 4... 3... 2... 1...<br> <br>Okay, that didn't work, but it does seem to have confused your target and slowed them down for a bit.|basepower=Slow|powertype=Debuff, Active, Recharge Debuff|target=Single Enemy|slot=|energy=20|charge=1000|cooldown=5000|accuracy=75%|damageamount=1|damagetype=Blunt|Status=100% chance of DelayDebuff at magnitude 20 for 5 rounds.<br>100% chance of AccuracyDebuff at magnitude 10 for 5 rounds.<br>100% chance of RechargeDebuff at magnitude 10 for 5 rounds.<br>=== Unusual Modifications ===<br>Damage Type is modified by Psychic.<br>}}[[Category:Blunt powers]][[Category:Accuracydebuff inflicting powers]][[Category:Delaydebuff inflicting powers]][[Category:Rechargedebuff inflicting powers]][[Category:Hostile powers]] |
Latest revision as of 00:06, 21 December 2024
Type | Debuff, Active, Recharge Debuff | Target | Single Enemy |
---|---|---|---|
Description | Your eyes are getting heavy.... Oh so heavy.... I'm going to count backwards down from 10, and then you will be under my control... 10... 9... 8... 7... 6... 5... 4... 3... 2... 1... Okay, that didn't work, but it does seem to have confused your target and slowed them down for a bit. | ||
Based on Slow | Slot: | ||
Cooldown | 5000 | Charge time | 1000 |
Energy | 20 | Accuracy | 75% |
Damage | 1 Blunt at level 0 | ||
Statuses | |||
100% chance of DelayDebuff at magnitude 20 for 5 rounds. 100% chance of AccuracyDebuff at magnitude 10 for 5 rounds. 100% chance of RechargeDebuff at magnitude 10 for 5 rounds. === Unusual Modifications === Damage Type is modified by Psychic. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |