Slow
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| Type | Debuff, Active, Recharge Debuff | Target | Single Enemy |
|---|---|---|---|
| Description | By affecting the way time is relative to the individual, you can effectively slow them down by slowing their perception of time down. | ||
| Cooldown | 5000 | Charge time | 1000 |
| Energy | 20 | Accuracy | 75% |
| Damage | 1 Blunt at level 0 | ||
| Statuses | |||
| 100% chance of DelayDebuff at magnitude 20 for 5 rounds. 100% chance of AccuracyDebuff at magnitude 10 for 5 rounds. 100% chance of RechargeDebuff at magnitude 10 for 5 rounds. | |||
| Training Upgrades | |||
| AccuracyDebuffDuration by 2 AccuracyDebuffMag by 5 Charge by -325 Cooldown by -825 DelayDebuffDuration by 2 DelayDebuffMag by 4 Energy by -3 | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Mutant powers Based on this power: <css>
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- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; }
</css>