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  • .... The numbers in +groin now reflect this; the old standard of being within 50% of your target still apply. ...point larger than 5, you gain +1% HP, but -1 Defense. Kaiju, at body size 50, have +45% health, but -45 defense. This goes the opposite way; Fairies hav
    22 KB (3,471 words) - 04:19, 10 February 2015
  • ...happening, which stacks. So if 2 binaries fire, the third has two separate 50% chances of not firing. Binaries that do not fire do not count towards this ...slightly updated to remove its ability to be put on recipes that have AoE Ally as a target, eithe secondary or primary, but it has now been made available
    130 KB (21,468 words) - 00:00, 1 February 2019
  • *You can now buy global items at any level right up to level 50! *If you make a Heavy Energy Snack, it will restore more energy!
    10 KB (1,629 words) - 01:38, 26 September 2011
  • ...y the rank of AoE on power/item. This does not affect toggles, grenades or Ally AOE *Softcaps on resists at 50% and 75% removed
    7 KB (1,204 words) - 01:38, 26 September 2011
  • * 'renew' AI should now work with targets ALLY and ENEMY. * Arm and Tail divider reduced from 50 to 20 mako.
    28 KB (4,656 words) - 01:47, 2 July 2013
  • ...ax increased. Starting at 4 active toggles, there is a stacking penalty to energy used by *all* active toggles. The pattern goes 10%, 20%, 40%, 80%, 160%, et *[[Water Flask]] had its Debuffclear effect reduced to match its lower energy recovery, compared with [[Rest]].
    24 KB (3,897 words) - 18:27, 12 May 2012
  • ...knew something got overlooked. [[Talakai Essence]] in the elite store for 50 mako. ...passive abilities, and clearly distinguish which are enemy, and which are ally. There's been some rebalancing across the board, too. This will be more use
    16 KB (2,581 words) - 05:35, 3 October 2012
  • ...at AI to select which '''Action''' you will take it will scan through your AI Routines, if one of the '''Conditions''' is met and the power or item is no Each new character begins with a set of basic AI programs:
    4 KB (551 words) - 01:49, 2 March 2014
  • ...t back to a triage so you can lick your wounds. Over time, your health and energy will recharge passively. If you're willing to spend a patrol point, type '' ...t, you can use the '''renew''' command to fully regenerate your health and energy.
    139 KB (24,343 words) - 05:28, 9 July 2023
  • ...the groin<span style="color:#FF0000">)</span>, they will have a debuff of 50% to damage and status mag. A roo god dedicant or somepony with the dedicati ...n style="color:#FFFFFF">]</span> Nuku jingle bells, &quot;Ally and Self HP AI should behave better. Debug left on to monitor. Feedback appreciated.&quot;
    69 KB (10,513 words) - 00:23, 28 March 2016
  • ...00CCFF">Dog</span> Song deeply murrs, &quot;M1903 Springfield item buffed. Energy 25-&gt;15, Charge 1200-&gt;1000, Cooldown 7500-&gt;4500, Upkeep 15-&gt;5. T ...e="color:#00FF00">(</span>slight buff<span style="color:#FF0000">)</span>. Energy: 45-&gt;40, Charge: 1600-&gt;900, Cooldown: 8k-&gt;10k, Accuracy: 90%-&gt;6
    30 KB (4,459 words) - 00:23, 1 July 2016
  • ...0FF00">(</span>Thanks Alexey and Doma<span style="color:#FF0000">)</span>, AI is better about true instant<span style="color:#00FF00">(</span>-750 and lo ...an style="color:#FFFFFF">]</span> Nuku softly churrs, &quot;Fixed a bug in AI that you will be unable to see as a player but could be causing comabat to
    46 KB (7,255 words) - 00:00, 1 December 2019
  • ...amount of monthly income given to not-me(to the staff of the game) is now 50% (was 30%)&quot; ...quot;The <span style="color:#00FF00">Poisoned</span> modifier&#39;s active ally statuses have been changed to Healgain for the sake of consistency.&quot;
    36 KB (5,923 words) - 01:13, 1 March 2022