Multiplayer Updates

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Revision as of 17:55, 6 January 2012 by Balina (talk | contribs) (January)
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The following is a list of updates made to the game since it entered open beta in 2011.

January

6th

5th

  • [cock of target] and [cock size of target] work. This is not news. The news is that all the following work:
    • [skin of target]
    • [breast size of target]
  • You will no longer accidentally cover for more damage that is being done.
  • Moist Towelette added to the mall. Clean up, you filthy mutants!
  • Stacked damage introduced! For sake of example, "stacked5energydamage" with a magnitude of 4 and a duration of 5 will allow you to stack up to four copies of the same 5 DoT damage status, all of which are refreshed every time you layer the power on the enemies again. This particular example would stack all the way to a 20-magnitude energy DoT that lasts 5 rounds.
  • InstantCooldown (and its associated debuff) coded! Every .1 turns, it tries to apply itself to a random power that is currently on cooldown, trading .1 mag for 100 ATB.
  • TiredFriend status reports the ally with the least energy (even if it's yourself).
  • Due to an error, your AI targeting preferences have been reset! Go back to the AI section of the web interface and re-fix those at earliest convenience.

4th

  • Coffee Hypo recipe added to Zephyr Employee Wellness Center.
  • Enduring Effect recipe modifier added to the Hidden Camp. This editor has no idea where it's physically located, but it's accessible via the web shop interface.
    • And if you've missed any recipes, the web store now displays if you know them or not.
  • All instances of negative HealResist have been renamed HealGain.
  • The elite stores now stock profession skills! While in your inventory, they boost their specified profession skill by 1 point.
  • Lumberjack Role added. Combat skills: Enduring Minions, Tactician, Penetration.
    • Someone is claiming that the SWAT Team Leader role has existed for a while, but the jury's still out. The important thing is that it has Mastermind, Controlled Burst, and Penetration.
  • Enveloping Pain coded.

3rd

  • Web Crafting page now at least three times as useful. http://flexiblesurvival.com/index?craft
    • Displays calculated values on crafted items, such as how deadly your Heavy Improved Poisoned Aerosol really is.
    • Expendable items now display quantity created.
  • RSX now has a mission giver! Talk to Venice on the second floor, eastern room.
    • New instances and new mission areas added as well, for Woodfield only. Woodfield gets love!
  • Comm titles adjusted. No comma after them, so chat appears like this: [Public] SCIENCE! Venator watches Nuku churn through her excessive number of requests.
  • String parsing now supports [if (person) is/is not herm] or [if (person) is/is not neuter].
  • A new area has been brought to Woodfield, containing the Nanite Mage infection!

2nd

  • Freecred throttling is now in effect! A freecred percentage of <30% gives 50% bonus cred, <150% has no bonus or penalty, and >150% divides your earnings by your percentage.
    • This applies to trinket values as well.
  • Damagereturn changed in good and bad ways:
  • Healthwidth command: specify how long you want the health bars to be. Useful for big screens and big clients.
  • A mysterious masked essayist is writing help files about detailed combat topics! See http://flexiblesurvival.com/index?help/advanced%20combat%20tips and be educated!

1st

December

Archived. Header is linked to archived updates.

November

Archived. Header is linked to archived updates.

October

Archived. Header is linked to archived updates.

September

Archived. Header is linked to archived updates.

August

Archived. Header is linked to archived updates.

July

Archived. Header is linked to archived updates.

June

Archived. Header is linked to archived updates.

May

Archived. Header is linked to archived updates.

April

Archived. Header is linked to archived updates.

March

Archived. Header is linked to archived updates.