Difference between revisions of "Health"

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(Updated the description and tables to match the current +rpinfo data)
 
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Your ability to withstand punishment. Increases your hitpoints by 10/20/30% and increases heals/regen aimed at you by half that amount. Also, any SELF TARGETED heal you use is reduced by 3/6/9%.
.________________________________________________________________________.
 
| Item [Health                        ]  Type [            Combat Skill]|
 
|________________________________________________________________________|
 
|______________________[        Description      ]______________________|
 
| Your ability to withstand punishment. Increases your hitpoints by     |
 
| 10/20/30%. Also increases heals/regen aimed at you by half that amount.|
 
|________________________________________________________________________|
 
|______________________[      Available In      ]______________________|
 
| Berserker          [Reactive,Damage,Health                          ]|
 
| Boxer              [Health,Front Row,Damage                          ]|
 
| Brick Wall          [Health,Durability,Outnumbered                    ]|
 
| Determinator        [Health,Sacrificial Fury,Rage                    ]|
 
| Extreme Sportsman  [Warded,Outnumbered,Health                        ]|
 
| Grunt              [Rage,Front Row,Health                            ]|
 
| Guardian            [Front Row,Durability,Health                      ]|
 
| Guerrilla          [Health,Speed,Endurance                          ]|
 
| Infantry            [Health,Readiness,Fast Loading                    ]|
 
| Kickboxer          [Durability,Health,Avoidance                      ]|
 
| Marathon Runner    [Endurance,Health,Durability                      ]|
 
| Masochist          [Warded,Health,Durability                        ]|
 
| myrmidon            [Taunting Strikes,Health,Endurance                ]|
 
| Nutritionist        [Enduring Minions,Lingering Kindness,Health      ]|
 
| Shield Bearer      [Endurance,Health,Front Row                      ]|
 
| Surgeon General    [Mastermind,Support,Health                        ]|
 
| Turnback Fighter    [Front Row,Reactive,Health                        ]|
 
| Whirlwind          [Sacrificial Fury,Health,Avoidance                ]|
 
| Wight              [Taunting Strikes,Vampiric,Health                ]|
 
| Wrestler            [Warded,Front Row,Health                          ]|
 
|________________________________________________________________________|
 
</pre>
 
  
This skill, along with [[Avoidance]] and [[Durability]], reduces direct heals you do by 1% per point.  Yes, that is a tiny reduction in heals you do on yourself.
+
==Available In Classes==
 +
{| class="wikitable"
 +
|-
 +
| [[Anarchist]] || 1
 +
|-
 +
| [[Berserker]] || 1
 +
|-
 +
| [[Blood Warrior]] || 1
 +
|-
 +
| [[Bounty Hunter]] || 1
 +
|-
 +
| [[Classless]] || 0.4
 +
|-
 +
| [[Combat Medic]] || 1
 +
|-
 +
| [[Corporal]] || 1
 +
|-
 +
| [[Den Keeper]] || 1
 +
|-
 +
| [[Explosives Expert]] || 1
 +
|-
 +
| [[Flame Warden]] || 1
 +
|-
 +
| [[Frontline Soldier]] || 1
 +
|-
 +
| [[Heavy Fighter]] || 1
 +
|-
 +
| [[Hedonist]] || 2
 +
|-
 +
| [[Midnight Templar]] || 1
 +
|-
 +
| [[Mobster]] || 1
 +
|-
 +
| [[Monstrosity]] || 1
 +
|-
 +
| [[Point Man]] || 2
 +
|-
 +
| [[Police Officer]] || 1
 +
|-
 +
| [[Raccoon Guardian]] || 2
 +
|-
 +
| [[Rainbow Warrior]] || 1
 +
|-
 +
| [[Regen Scrapper]] || 1
 +
|-
 +
| [[Social Agent]] || 1
 +
|-
 +
| [[Stealth Ninja]] || -1
 +
|-
 +
| [[Storm Caller]] || -1
 +
|-
 +
| [[Strategist]] || 1
 +
|-
 +
| [[Tail Guard]] || 1
 +
|-
 +
| [[Tousky Party Escort]] || 1
 +
|-
 +
| [[Wasteland Paladin]] || 2
 +
|}
 +
==Available In Roles==
 +
{| class="wikitable"
 +
|-
 +
| [[Active Tank]] || 2
 +
|-
 +
| [[Agent of Chaos]] || 1
 +
|-
 +
| [[AoE DPS]] || 1
 +
|-
 +
| [[Big Hit]] || 1
 +
|-
 +
| [[Big Hit AoE DPS]] || 1
 +
|-
 +
| [[Buffer]] || 1
 +
|-
 +
| [[Cleric]] || 1
 +
|-
 +
| [[Concentrated DPS]] || 1
 +
|-
 +
| [[Debuffer Tank]] || 2
 +
|-
 +
| [[Healer]] || 1
 +
|-
 +
| [[Model Citizen]] || 1
 +
|-
 +
| [[Repeat DPS]] || 1
 +
|-
 +
| [[Survivor]] || 1
 +
|-
 +
| [[Tank]] || 2
 +
|}
 +
 
 +
This skill, along with [[Avoidance]] and [[Durability]], reduces direct heals you do by 3% per point.  Yes, that is a tiny reduction in heals you do on yourself, but still a net gain.
  
 
[[Category:Combat Skills]]
 
[[Category:Combat Skills]]

Latest revision as of 04:48, 21 November 2019

Your ability to withstand punishment. Increases your hitpoints by 10/20/30% and increases heals/regen aimed at you by half that amount. Also, any SELF TARGETED heal you use is reduced by 3/6/9%.

Available In Classes

Anarchist 1
Berserker 1
Blood Warrior 1
Bounty Hunter 1
Classless 0.4
Combat Medic 1
Corporal 1
Den Keeper 1
Explosives Expert 1
Flame Warden 1
Frontline Soldier 1
Heavy Fighter 1
Hedonist 2
Midnight Templar 1
Mobster 1
Monstrosity 1
Point Man 2
Police Officer 1
Raccoon Guardian 2
Rainbow Warrior 1
Regen Scrapper 1
Social Agent 1
Stealth Ninja -1
Storm Caller -1
Strategist 1
Tail Guard 1
Tousky Party Escort 1
Wasteland Paladin 2

Available In Roles

Active Tank 2
Agent of Chaos 1
AoE DPS 1
Big Hit 1
Big Hit AoE DPS 1
Buffer 1
Cleric 1
Concentrated DPS 1
Debuffer Tank 2
Healer 1
Model Citizen 1
Repeat DPS 1
Survivor 1
Tank 2

This skill, along with Avoidance and Durability, reduces direct heals you do by 3% per point. Yes, that is a tiny reduction in heals you do on yourself, but still a net gain.