Difference between revisions of "Damage (Combat Skill)"

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(The Acrobat Role)
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You do more damage. It's simple, but effective. Increase all damage by
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=Acrobat=
5/10/15%. Includes damage over time effects. When your attacks are
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Look at you dance and wave, without breaking a sweat and always on target. How you flow, but if someone disrupts it, you are not a pleased person.
evaded, you lower the dodge resistance by 3/6/9%. In addition to that,
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==Total Combat Skills==
any HPbuffer on your enemy is pierced for 5/10/20% of the damage you
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{| class="wikitable"
would've dealt. This stacks with the identical effect from the
 
Accuracy Combat Skill.
 
  
==Available In==
 
{| class="wikitable"
 
 
|-
 
|-
| [[Anarchist]] || 2
+
| [[Accuracy]] || 2
 +
 
 
|-
 
|-
| [[Berserker]] || 2
+
| [[Avoidance]] || 2
 +
 
 
|-
 
|-
| [[Blood Warrior]] || 3
+
| [[Bewitched]] || 1
 +
 
 
|-
 
|-
| [[Brawler]] || 2
+
| [[Damage]] || 1
 +
 
 
|-
 
|-
| [[Captivator]] || 1
+
| [[Endurance]] || 2
 +
 
 
|-
 
|-
| [[Classless]] || 1
+
| [[Flurry]] || 1
 +
 
 
|-
 
|-
| [[Combat Medic]] || 2
+
| [[Penetration]] || 2
 +
 
 
|-
 
|-
| [[Corporal]] || 1
+
| [[Rage]] || 1
 +
 
 
|-
 
|-
| [[Den Keeper]] || 1
+
| [[Reactive]] || 1
 +
 
 
|-
 
|-
| [[Determinator]] || 1
+
| [[Speed]] || 2
 +
 
 
|-
 
|-
| [[Fox Magician]] || 1
+
| [[Warded]] || 1
|-
+
 
| [[Heavy Fighter]] || 3
 
|-
 
| [[Midnight Templar]] || 2
 
|-
 
| [[Milk Maiden]] || 1
 
|-
 
| [[Mobster]] || 1
 
|-
 
| [[Monster Monarch]] || 4
 
|-
 
| [[Monstrosity]] || 3
 
|-
 
| [[Nurturer]] || 1
 
|-
 
| [[Plague Doctor]] || 3
 
|-
 
| [[Raccoon Guardian]] || 2
 
|-
 
| [[Sniper]] || 3
 
|-
 
| [[Strategist]] || 1
 
|-
 
| [[Tormentor]] || 2
 
|-
 
| [[Wasteland Paladin]] || 1
 
 
|}
 
|}
  
Also, at last report, increases the magnitude of RepeatAttack effects.
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[[Category:Role]]
 
 
The dodge resistance reduction given by this skill lowers how much an enemy avoids when they dodge. To see more about Defense please look at [[Avoidance]]. Basically, when an opposite does avoid parts of your attack by dodging, the amount avoided is reduced by 3/6/9%.
 
* That is, if you have Damage 3, a 25% miss becomes a 16% miss, a 50% miss becomes a 41% miss, and a 75% miss becomes a 66% miss.
 
 
 
[[Category:Combat Skills]]
 

Revision as of 02:25, 21 November 2019

Acrobat

Look at you dance and wave, without breaking a sweat and always on target. How you flow, but if someone disrupts it, you are not a pleased person.

Total Combat Skills

Accuracy 2
Avoidance 2
Bewitched 1
Damage 1
Endurance 2
Flurry 1
Penetration 2
Rage 1
Reactive 1
Speed 2
Warded 1