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  • ...offered. Under 110, 50% is offered, Under 116, 60% is offered, Under 119, 75% is offered. What, you got 119 exactly? You bastard! 80% bonus is offered, ...</span><span style="color:#FFFFFF">]</span> Nuku squeaks, &quot;Badges and AI slots given out for the pool. Completed.&quot;
    58 KB (9,543 words) - 00:01, 1 March 2019
  • {{AI Program ...the action to activate when you're mildly scuffed, when your hitpoints are 75% or less.
    171 bytes (22 words) - 18:08, 3 September 2011
  • *Softcaps on resists at 50% and 75% removed *Returned damage is now capped at your own max hp
    7 KB (1,204 words) - 01:38, 26 September 2011
  • *Mako price on extra AI slots reduced to 15/30 mako for single character/account, down from 20/40. ...g out multiple kids hits them with a 'crowded' debuff, lowering haste, max HP, and damage output. This goes up exponentially as you have out more kids.
    9 KB (1,493 words) - 08:15, 2 November 2011
  • ...she now gives all low level people who have helped her friends not just a hp buffer but also a LONG duration health regen :D" *In non-slot news, Regen effects can now only provide 40% of your max HP per turn. Not that anyone was doing that much beforehand.
    19 KB (3,025 words) - 13:40, 3 January 2012
  • * 'renew' AI should now work with targets ALLY and ENEMY. * The 'dead' AI should be more reliable now.
    28 KB (4,656 words) - 01:47, 2 July 2013
  • ...now get all the benefits of such equipment and can use it according to the AI set. * 'Renew Target' AI added.
    20 KB (3,306 words) - 23:13, 1 June 2013
  • *AI: Ranked added to the token reward stores. Targets the highest 'ranked' ally *The way Maximum HP is calculated was changed. More health for everyone!
    24 KB (3,897 words) - 18:27, 12 May 2012
  • *AI: Leader and AI: Refreshed 50 coded. *"HP Over 75" AI program coded and added to RSX mart.
    5 KB (917 words) - 06:40, 20 October 2012
  • ...at AI to select which '''Action''' you will take it will scan through your AI Routines, if one of the '''Conditions''' is met and the power or item is no Each new character begins with a set of basic AI programs:
    4 KB (551 words) - 01:49, 2 March 2014
  • ...a large amount of [[Health]] is very important as a tank. You need as much HP as possible to survive the many blows you'll take for your team. It's a ver ...s like a temporary health bar that eats up damage before hitting your true HP bar.
    139 KB (24,343 words) - 05:28, 9 July 2023
  • * Combat AI should now be less constrained about what kinds of equipment it can use. * Removed superfluous references to space ships and copilots from AI routine.
    9 KB (1,373 words) - 01:05, 17 September 2014
  • ...hanically mewls, &quot;Buff: When performing a search, you are set to 100% hp and energy.&quot; ...e to the AI slot Mpool, players now have an additional AI set slot to save AI setups in.&quot;
    77 KB (11,905 words) - 00:28, 1 February 2017
  • ...e="color:#FF0000">)</span>. So a mook would hit weakly, but still have the hp of a boss. This affects pets.&quot; ...after it will fire the free one and then immediately launch into the next AI step without delay.&quot;
    108 KB (17,547 words) - 00:00, 1 August 2018
  • ...span> Hexaferrum echoyips, &quot;Next rp tick, everyone should get all the AI programs.&quot; ...yle="color:#FF3300">fox</span> Hexaferrum echoyips, &quot;The Liberate the AI pool is finished and fulfilled. This means that presumably, you&#39;ve got
    147 KB (23,803 words) - 00:00, 1 November 2018