# Metal Hide

From Flexible Survival

Type | Passive Auto Self NaniteImmune | Target | Self NoAoE |
---|---|---|---|

Description | Metal provides great resistance to damage (though slightly more conductive to energies). It's also easy to repair! | ||

Based on Armored | Slot: Defensive Adaption | ||

Cooldown | 0 | Charge time | 0 |

Energy | 0 | Accuracy | 75% |

Damage | 0 healing at level 0 | ||

Statuses | |||

100% chance of PhysicalDamageResist at magnitude 2 for 20 rounds. 100% chance of Damageimmunity at magnitude 3 for 10 rounds. 100% chance of Damageresist at magnitude 1.25 for 10 rounds. 100% chance of Electricitydamageimmunity at magnitude -5 for 10 rounds. 100% chance of Healgain at magnitude 2.0 for 10 rounds. 100% chance of Poisondamageimmunity at magnitude 15 for 10 rounds. 100% chance of Psychicdamageimmunity at magnitude -5 for 10 rounds. 100% chance of Slashdamageimmunity at magnitude 5 for 10 rounds. | |||

Secondary Effects | |||

Secondary Damage | No damage at level 0 | ||

Secondary Type | None | Secondary Target | None |

Secondary Statuses | |||

No Secondary Statuses |

## Found On:

### B

### C

### F

### G

### M

### P

### R

### S

### V

Categories:

- Mutant powers
- Defensive Adaption Slotted Powers
- Slotted powers
- Defensive Adaption slot powers
- Damageimmunity inflicting powers
- Damageresist inflicting powers
- Electricitydamageimmunity inflicting powers
- Healgain inflicting powers
- Physicaldamageresist inflicting powers
- Poisondamageimmunity inflicting powers
- Psychicdamageimmunity inflicting powers
- Slashdamageimmunity inflicting powers
- Passive
- Friendly powers