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  • *Items made with the [[Insulating]] modifier now slowly drain your builder nanites when worn or used. *The healing from Vampiric no longer works while dead. Sorry, but you're not REALLY a vampire.
    22 KB (3,471 words) - 04:19, 10 February 2015
  • ...<span style="color:#FFFFFF">]</span> Nuku softly churrs, &quot;If a recipe modifier is marked &#39;vanity&#39;, it will NOT count as one of the modifiers when ...lor:#00CDCD">y</span> Glitch churrs adorably, &quot;The Stimulating Recipe Modifier has been slightly updated to remove its ability to be put on recipes that h
    130 KB (21,468 words) - 00:00, 1 February 2019
  • ...egory:Status Mag Modifier]][[Category:Upkeep Modifier]][[Category:Vampiric Modifier]]
    1 KB (158 words) - 00:03, 27 May 2022
  • ...gain. 25 -&gt; 50 charge, added 5 InstantCooldown for 2 turns, 10 -&gt; 25 Vampiric. Reasoning: Power was last adjusted under the assumption that -1000 ATB was ...nd to A) show recipes and modifiers in Capitalized words, B) Actually show Modifier names, and C) have #maker actually function when you use it.&quot;
    83 KB (13,722 words) - 00:00, 1 December 2018
  • ...gory:Energy Modifier]][[Category:Penetration Modifier]][[Category:Vampiric Modifier]]
    659 bytes (90 words) - 00:04, 27 May 2022
  • ...damages, followed by a chance to restore energy. It can be upgraded to be vampiric, but is still very random. *Self-damaging powers also cannot trigger damage return or vampiric features.
    24 KB (3,897 words) - 18:27, 12 May 2012
  • ...ke ChemicalSalvage, no longer has a cap. Unfortunately it is a percentage modifier on your base salvage chance, ending up much smaller. *A new status, Vampiric! Gives all your direct damage powers a (magnitude)% vampiric effect.
    13 KB (2,101 words) - 20:04, 29 June 2012
  • ...egory:Status Mag Modifier]][[Category:Upkeep Modifier]][[Category:Vampiric Modifier]]
    841 bytes (117 words) - 00:04, 27 May 2022
  • *[[Directed]] recipe modifier buffed, now reducing energy cost along with everything else. ***Shrike: Bleeding, Vampiric, Controlled Burst
    21 KB (3,517 words) - 20:04, 29 June 2012
  • *The [[Weighted]] modifier has been coded and added to the magazine rack in the mall. *New role: Phlebotomist: Technical, Avoidance, Vampiric.
    19 KB (3,188 words) - 20:11, 19 January 2013
  • *Two new census options: '+census recipe' and '+census modifier'. ...[Lactaid]], the regen from [[Nurse]], and even the health regained through vampiric effects such as [[Drain Vitae]]) now generate aggro/hate.
    20 KB (3,312 words) - 05:36, 3 October 2012
  • * New recipe modifier, wild, available in the token store due to stretch goals! ** Also given a mild vampiric ability.
    21 KB (3,484 words) - 06:25, 4 August 2013
  • * New modifier: [[Cut Rate]] ** New monsters for the new area: [[Vampire Pony]] and [[Vampiric Wolf]].
    21 KB (3,329 words) - 12:50, 25 July 2015
  • ...MaxHP. A very ''strong'' choice for the role. [[Scent of Blood]] gives you vampiric and attack, which can assist with survivability. ...t be used very often. [[Drain Vitae]] is a strong attack power that's also vampiric, so you can be on the offense and heal yourself at the same time.
    138 KB (24,246 words) - 22:02, 3 July 2021
  • * The effect of the vampiric combat skill much more meaningful. * Fixed error in craft modifier salvage display in rpinfo.
    21 KB (3,249 words) - 00:45, 5 June 2014
  • * Formula for the vampiric property on powers tweaked slightly. ...code so that DoTs follow the same rules as regular attacks for purposes of Vampiric.
    29 KB (4,613 words) - 12:09, 21 April 2015
  • * New recipe modifier added to token store: [[Calming]]. * Added effects information for Heat Resist, Vampiric, and Fertility statuses to the [[statuses]] page.
    24 KB (3,907 words) - 09:14, 16 June 2015
  • ...quot;You may now remove craftmods at any nanite workshop, using &#39;craft modifier strip&#39;.&quot; ...pan style="color:#FFFFFF">]</span> Nuku jingle bells, &quot;durable recipe modifier buffed.&quot;
    69 KB (10,513 words) - 00:23, 28 March 2016
  • | Item [Agonizing ] Type [ Recipe Modifier]| | Skill Modifier [4 ] |
    333 KB (19,239 words) - 13:33, 8 November 2021
  • ...</span>, Stygian Hound <span style="color:#00FF00">(</span>gained a scent, Vampiric Wolf <span style="color:#00FF00">(</span>gained a scent<span style="color:# ...yle="color:#FF00FF">Tester</span> Miorna invitingly coos, &quot;New recipe modifier for sale in token shops, <span style="color:#000000">hidden</span>normal^
    48 KB (7,414 words) - 00:21, 1 November 2016

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