User contributions
From Flexible Survival
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- 18:58, 18 February 2012 (diff | hist) . . (0) . . Items (Single Player)
- 18:57, 18 February 2012 (diff | hist) . . (+172) . . Items (Single Player)
- 18:53, 18 February 2012 (diff | hist) . . (+62) . . Items (Single Player)
- 18:49, 18 February 2012 (diff | hist) . . (+218) . . Overall Gameplay
- 18:44, 18 February 2012 (diff | hist) . . (-4) . . Overall Gameplay
- 18:40, 18 February 2012 (diff | hist) . . (+44) . . Overall Gameplay
- 18:39, 18 February 2012 (diff | hist) . . (-1) . . Overall Gameplay
- 18:39, 18 February 2012 (diff | hist) . . (+7) . . Overall Gameplay
- 18:39, 18 February 2012 (diff | hist) . . (+20) . . Overall Gameplay
- 18:28, 18 February 2012 (diff | hist) . . (+1,058) . . N Painted Wolf Herm (Created page with "Danger Level: 6, Typical Environment: Park ===Appearance=== Looking over the Painted Wolf Herm, hir body is covered in thick, fluffy, patchwork gold, gray, and black fur. Hir...")
- 18:25, 18 February 2012 (diff | hist) . . (+496) . . N Yamato Dragoness (Created page with "Danger Level: 9, Typical Environment: Park ===Appearance=== As you're walking through the park you look up and notice a serpent-like creature flying and coiling it's way thro...")
- 18:24, 18 February 2012 (diff | hist) . . (+503) . . N Yamato Dragon (Created page with "Danger Level: 10, Typical Environment: Park ===Appearance=== As you're walking through the park you look up and notice a serpent-like creature flying and coiling it's way thr...")
- 18:22, 18 February 2012 (diff | hist) . . (+454) . . N Dryad (Created page with "Danger Level: 5, Typical Environment: Red Light District ===Appearance=== Walking through the red light district, you come across a road filled with trees. Many have had sex ...")
- 18:20, 18 February 2012 (diff | hist) . . (+787) . . N Cock Cannon (Created page with "Danger Level: 3, Typical Environment: Red Light District ===Appearance=== A six foot tall, perverted abomination stands before you. The creature has perfectly normal looking ...")
- 18:14, 18 February 2012 (diff | hist) . . (+193) . . N Latex Wolf (SP) (Created page with "Danger Level: 5, Typical Environment: Outside ===Appearance=== There is rubbery skidding noise, and a black and white latex wolf whips around the corner. [[Category:Monsters...")
- 18:07, 18 February 2012 (diff | hist) . . (-1,125) . . Anthro Shaft Beast
- 18:05, 18 February 2012 (diff | hist) . . (+2,766) . . N Anthro Shaft Beast (Created page with "Danger Level: 8, Typical Environment: Mall ===Appearance=== You see someone approach, a fellow survivor? in a place like this? you were already filling with joy as you saw it...")
- 18:02, 18 February 2012 (diff | hist) . . (+12) . . Feline
- 18:01, 18 February 2012 (diff | hist) . . (+893) . . N Feline (Created page with "Danger Level: 3/14, Typical Environment: Park ===Appearance: Feline Girl (lvl 3) === A small cute girl, about four feet in height, covered in fur with round lion ears and a b...")
- 17:54, 18 February 2012 (diff | hist) . . (+720) . . N Skunk (Created page with "Danger Level: 5, Typical Environment: Park ===Appearance: Skunk Girl (80%) === A very female anthropomorphic skunk with hints of animal, its curves and beasts leave you wanti...")
- 17:47, 18 February 2012 (diff | hist) . . (+967) . . N Bovine (Created page with "Danger Level: 6, Typical Environment: Park ===Appearance: Cow === A twelve foot tall cow beast stands before you, 'Mmmmoooo' it says, 'Are you thirsty? I have all the milk yo...")
- 17:38, 18 February 2012 (diff | hist) . . (+728) . . N Awesome Tree (Created page with "Danger Level: 7, Typical Environment: Outside ===Appearance=== You turn a corner and see it. Looking up you realize due to the shape of the branches you are unable to actuall...")
- 17:31, 18 February 2012 (diff | hist) . . (+386) . . N Felinoid (Created page with "Danger Level: 6, Typical Environment: Park ===Appearance=== What looks like a full sized lion without a mane paces up before you, nose raised in the air, sniffing a scent. Yo...")
- 17:29, 18 February 2012 (diff | hist) . . (+1,008) . . N Kangaroo (SP) (Created page with "Danger Level: 5, Typical Environment: Red Light District ===Appearance=== A flash of rusty red fur catches your eyes, turning to look what you see is something out of some pe...")
- 17:23, 18 February 2012 (diff | hist) . . (+62) . . Margay (SP)
- 17:21, 18 February 2012 (diff | hist) . . (+646) . . N Ember Breeder (SP) (Created page with "Danger Level: 6, Typical Environment: Mall ===Appearance=== A mutant dog-like creature. Hir long, floppy ears perk up as she notices you. Sie has [one of] red [or] pink [at r...")
- 17:19, 18 February 2012 (diff | hist) . . (+648) . . N Messy Pig (Created page with "Danger Level: 3, Typical Environment: Mall ===Appearance=== You hear a strange snorting sound, and looking around you see a bizarre creature. It rests on all fours, but its b...")
- 17:14, 18 February 2012 (diff | hist) . . (-1,577) . . Margay (Single Player) (Blanked the page) (current)
- 17:12, 18 February 2012 (diff | hist) . . (+1,577) . . N Margay (SP) (Created page with "Danger Level: 7, Typical Environment: State Fair ===Appearance=== It seems like one of the fair's more hefty attendees has picked up some feline traits. Looking over the mar...")
- 17:11, 18 February 2012 (diff | hist) . . (+867) . . N Wolverine Guard (Created page with "Danger Level: 8, Typical Environment: High Rise District ===Appearance=== As you travel through the streets, you are spotted by a large, muscled beast. Were he not so tall, ...")
- 17:06, 18 February 2012 (diff | hist) . . (+707) . . N Triceratops (Created page with "Danger Level: 7, Typical Environment: Museum ===Appearance=== Before you is a stunning dichotomy of anachronism! The female dinosaur woman, a triceratops with horns and a br...")
- 17:03, 18 February 2012 (diff | hist) . . (+1,215) . . N Tigress Hooker (Created page with "Danger Level: 5, Typical Environment: Red Light District ===Appearance=== Leaning against a building is a striking female feline. She is wearing a skimpy outfit, a short top...")
- 16:53, 18 February 2012 (diff | hist) . . (+805) . . N Tiger Cop (Created page with "Danger Level: 8, Typical Environment: High Rise District* ===Appearance=== As you travel through the city, you come across the corrupted cop once again. His open police jack...")
- 16:47, 18 February 2012 (diff | hist) . . (+958) . . N Snow Leopard (Created page with "Danger Level: 7, Typical Environment: Red Light District ===Appearance=== You have encountered another citizen striken by the infection, this one having turned into an exotic...")
- 16:42, 18 February 2012 (diff | hist) . . (+1,410) . . N Siamese Cat (Created page with "Danger Level: 5, Typical Environment: Hospital ===Appearance=== As you are moving along, a pair of felines drop down in front of you. They are a duo of slinky Siamese cats, ...")
- 16:33, 18 February 2012 (diff | hist) . . (+1,238) . . N Reindeer (Created page with "Danger Level: 3, Typical Environment: Museum ===Appearance=== You can feel a disturbing chill in the air and even start to shiver as the temperature starts to drop abruptly. ...")
- 16:26, 18 February 2012 (diff | hist) . . (+1,859) . . N Vixen Nurse (SP) (Created page with "Danger Level: 4 or 8*, Typical Environment: Hospital ===Appearance: Female (lvl 4) === You find yourself face to face with a sensually curved vixen in a tight, little nurse's...")
- 16:18, 18 February 2012 (diff | hist) . . (+1,467) . . N Mismatched Chimera (Created page with "Danger Level: 5-9, Typical Environment: Hospital ===Appearance=== You have seen a variety of strange creatures and hominids in the city, but this is definitely one of the str...")
- 16:11, 18 February 2012 (diff | hist) . . (+1,577) . . N Margay (Single Player) (Created page with "Danger Level: 7, Typical Environment: State Fair ===Appearance=== It seems like one of the fair's more hefty attendees has picked up some feline traits. Looking over the mar...")
- 16:07, 18 February 2012 (diff | hist) . . (-1) . . Jaguar
- 16:06, 18 February 2012 (diff | hist) . . (+619) . . N Jaguar (Created page with "Danger Level: 8*, Typical Environment: Hospital ===Appearance=== Before you is a large, muscled figure in the light blue-green uniform of a hospital orderly. But no man, thi...")
- 16:02, 18 February 2012 (diff | hist) . . (+560) . . N Cougar (Created page with "Danger Level: 6, Typical Environment: High Rise District ===Appearance=== Before you is a powerful looking feline, with golden brown fur and piercing eyes. She looks at you ...")
- 16:00, 18 February 2012 (diff | hist) . . (0) . . Clockwork Fox
- 16:00, 18 February 2012 (diff | hist) . . (+147) . . Clockwork Fox
- 15:58, 18 February 2012 (diff | hist) . . (+6) . . Clockwork Fox
- 15:57, 18 February 2012 (diff | hist) . . (+2,510) . . N Clockwork Fox (Created page with "Danger Level: 2, Typical Environment: Museum ===Appearance=== == Male == Before you is one of the most unusual forms the infection has taken, creating a partially mechanical...")
- 15:53, 18 February 2012 (diff | hist) . . (-51) . . Ninja Cat
- 15:50, 18 February 2012 (diff | hist) . . (+860) . . N Chocolate Lab (SP) (Created page with "Danger Level: 4, Typical Environment: High Rise District ===Appearance=== Before you is a bizarre creature. At first glance, it seems like a normal dog, a brown Labrador. B...")
- 15:49, 18 February 2012 (diff | hist) . . (+98) . . Ninja Cat
- 15:41, 18 February 2012 (diff | hist) . . (-1) . . Ninja Cat
- 15:41, 18 February 2012 (diff | hist) . . (+15) . . Ninja Cat
- 15:40, 18 February 2012 (diff | hist) . . (+12) . . Ninja Cat
- 15:39, 18 February 2012 (diff | hist) . . (+1) . . Ninja Cat
- 15:38, 18 February 2012 (diff | hist) . . (+1) . . Ninja Cat
- 15:37, 18 February 2012 (diff | hist) . . (+734) . . N Ninja Cat (Created page with "Danger Level: 3, Typical Environment: Outside ===Appearance=== As you move down the halls of the museum, you hear a faint sound from behind you and turn around quickly. You ...")
- 15:32, 18 February 2012 (diff | hist) . . (-5) . . Raccoon
- 15:30, 18 February 2012 (diff | hist) . . (+806) . . N Raccoon (Created page with "Danger Level: 2, Typical Environment: Hospital ===Appearance=== You have encountered a cute raccoon in a pink, candy striper outfit. The uniform is a bright pink with a...")
- 20:11, 9 February 2012 (diff | hist) . . (+336) . . m NPCs (Single Player)
- 15:20, 9 February 2012 (diff | hist) . . (+177) . . m NPCs (Single Player)
- 15:28, 28 January 2012 (diff | hist) . . (+560) . . m NPCs (Single Player)
- 02:45, 12 January 2012 (diff | hist) . . (+4) . . m NPCs (Single Player)
- 23:52, 11 January 2012 (diff | hist) . . (+85) . . m NPCs (Single Player)
- 23:41, 11 January 2012 (diff | hist) . . (+281) . . m NPCs (Single Player)
- 17:48, 11 January 2012 (diff | hist) . . (+28) . . m Feats
- 17:45, 11 January 2012 (diff | hist) . . (+286) . . m Feats
- 02:50, 30 November 2011 (diff | hist) . . (+98) . . N Category:Monsters (Single Player) (Created page with "This page will contain a list of the monsters, sorted by name and/or location and important stats.")
- 02:49, 30 November 2011 (diff | hist) . . (+186) . . N Category:Locations (Single Player) (Created page with "This page still needs to be created. It will contain a list of locations, a brief description and list of important content within (NPCs, monsters and quests) with links to thos...")
- 02:48, 30 November 2011 (diff | hist) . . (+160) . . N Category:Quests (Single Player) (Created page with "This page still needs to be created. It will eventually hold a list of the significant quests with links to their individual pages to describe them more fully.")
- 02:46, 30 November 2011 (diff | hist) . . (+157) . . N Coding Additions (Created page with "This page still needs to be created. It will contain general information on how to create your own content for the game, setting up Inform 7 and GIT, etc...")
- 02:26, 30 November 2011 (diff | hist) . . (+1,762) . . N Pets / Allies (Created page with "Lost and scattered in the city are several infected creatures which the player can take on as pets. A player is allowed to collect as many of these as they can find, but only on...")
- 01:58, 30 November 2011 (diff | hist) . . (+118) . . NPCs (Single Player)
- 01:56, 30 November 2011 (diff | hist) . . (-15) . . Main Page
- 01:55, 30 November 2011 (diff | hist) . . (+57) . . NPCs (Single Player)
- 23:07, 29 November 2011 (diff | hist) . . (+49) . . NPCs (Single Player)
- 23:04, 29 November 2011 (diff | hist) . . (+78) . . NPCs (Single Player)
- 23:03, 29 November 2011 (diff | hist) . . (+144) . . NPCs (Single Player)
- 23:01, 29 November 2011 (diff | hist) . . (+29) . . NPCs (Single Player)
- 22:59, 29 November 2011 (diff | hist) . . (+44) . . NPCs (Single Player)
- 22:56, 29 November 2011 (diff | hist) . . (+1,428) . . N NPCs (Single Player) (Created page with "There are a wide array of non-player characters (NPCs) in the game for the player to interact with. Some of these are friendly, others are merely ambivalent about the player. S...")
- 22:23, 29 November 2011 (diff | hist) . . (-15) . . Main Page
- 22:22, 29 November 2011 (diff | hist) . . (+46) . . Main Page
- 22:18, 29 November 2011 (diff | hist) . . (+3,903) . . N Combat (Single Player) (Created page with "Combat in Flexible Survival is done on a turn-by-turn basis, with the player performing an action and then the monster attempting to retaliate. The basic choices in combat for a...")
- 21:20, 29 November 2011 (diff | hist) . . (-2,980) . . Category:ItemsSP (Blanked the page) (current)
- 21:19, 29 November 2011 (diff | hist) . . (-21) . . Main Page
- 21:17, 29 November 2011 (diff | hist) . . (+2,980) . . N Items (Single Player) (Created page with "There are a wide array of items scattered throughout the game. While many are 'useful', most are only sources of infection. Items fall into several categories, though many can ...")
- 21:17, 29 November 2011 (diff | hist) . . (-10) . . Main Page
- 21:16, 29 November 2011 (diff | hist) . . (+16) . . Main Page
- 21:15, 29 November 2011 (diff | hist) . . (-16) . . Main Page
- 21:13, 29 November 2011 (diff | hist) . . (+2,980) . . N Category:ItemsSP (Created page with "There are a wide array of items scattered throughout the game. While many are 'useful', most are only sources of infection. Items fall into several categories, though many can ...")
- 07:20, 29 November 2011 (diff | hist) . . (+7) . . Feats
- 07:17, 29 November 2011 (diff | hist) . . (-6) . . Feats
- 07:01, 29 November 2011 (diff | hist) . . (+3,190) . . Feats
- 05:55, 29 November 2011 (diff | hist) . . (+60) . . Feats
- 04:44, 29 November 2011 (diff | hist) . . (+30) . . Feats
- 04:42, 29 November 2011 (diff | hist) . . (+6,700) . . N Feats (Created page with "Aside from the basic stats, players have the ability to earn 'feats', which are special skills or abilities. These feats come in two general varieties, known as 'Basic Feats' an...")
- 22:30, 28 November 2011 (diff | hist) . . (+2,749) . . N Overall Gameplay (Created page with "The single-player game for Flexible Survival deals with a lone survivor, trying to remain alive and sane as the infection ravages through the city. The infection has not yet ful...")
- 22:06, 28 November 2011 (diff | hist) . . (+13) . . Main Page
- 22:03, 28 November 2011 (diff | hist) . . (+28) . . Main Page
- 22:00, 28 November 2011 (diff | hist) . . (+28) . . Main Page
- 21:56, 28 November 2011 (diff | hist) . . (+1,318) . . Main Page
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