Everliving

From Flexible Survival
Revision as of 14:06, 4 January 2012 by FlexBot (talk | contribs) (Auto update)
Jump to: navigation, search
Everliving stats
Type Target
Description One of the few powers usable while defeated, gets you back on your feet with the blessings of your patron.
Cooldown 100000 Charge time 0
Energy 1 Accuracy 75%
Damage 250 Healing at level 0
Statuses
100% chance of EnergyMod at magnitude 20 for 3 rounds.
100% chance of DamageResist at magnitude 10 for 3 rounds.
100% chance of Haste at magnitude 30 for 3 rounds.
100% chance of Recharge at magnitude 30 for 3 rounds.
100% chance of DamageBuff at magnitude 30 for 3 rounds.
100% chance of HealGain at magnitude 4 for 3 rounds.
Training Upgrades
Cooldown by -25000
Damage by 20
EnergyModMag by 5
HasteMag by 10
HealGainMag by 2
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Everliving/Extra Notes Edit notes

Mutant powers Based on this power: