Alexandra
Appearance
Good Alexandra: Alexandra, once a cop for the city, has been transformed into a Doberman woman by the infection. She's remained in uniform, showing her attempt to keep up her duties, wearing a light blue shirt, darker pants and a policeman's hat. She's got a rather normal, human build, but with some traces of canine features, showing especially on her paw-like hands and feet. Her head is fully that of a Doberman Pinscher, with a long muzzle and her short fur has the two-tone black and tan markings of the breed. She has an average sized rack on her under her shirt.
Bad Alexandra:The Doberman female has divested herself of her cop uniform and instead picked up a leather jacket and ripped jeans more suitable for the bad dog she's become. She has a strong, tough physique while still having a womanly figure with an average sized pair of breasts and a firm ass. Her two-tone black and tan fur is a little disheveled and scruffy, especially atop her head where it's been styled into short spikes. No longer restrained by her earlier desires, she's no longer suppressing her lustful urges and can often be seen masturbating or even performing self-cunnilingus. She's found herself a black choker to wear in imitation of a dog collar to further show herself to be your fucktoy pet bitch.
Events
Bad Alexandra
Alexandra is found as an encounter during Outside Exploration. To turn her into the player's bitch, the player must defeat her in combat and engage in victory sex with her over the course of multiple encounters. Alexandra's lust will grow until she submits to the player and stops being a cop. The player brings her back to The Grey Abbey Library. She is available for a variety of sex scenes and has scenes with Fang as well. Bad Alexandra has specific endings.
Good Alexandra
The player encounters Alexandra in the same way during exploration, but instead chooses to submit rather than fight. This will open up a dialogue where the player may choose to attempt to befriend her, requiring a charisma check. If successful, Alexandra will tell the player the location of the Police Station. From this point, Alexandra offers a number of tasks.
First, she asks the player to investigate Automaton Activity in the vicinity ofThe Capitol Building. This will prompt a fight with an Automaton. Victory frees Jimmy, who follows you back to the police station.
In an effort to attract survivors, Alexandra asks the player to help collect supplies for the Police Station. She asks for six each of Food and Water.
Alexandra will also ask the player for help repairing the Police Station. There are four stages to the repairs, each with its own stat check, which can be attempted only once per day. Higher rolls result in more progress being made, reducing the number of days it takes to complete repairs. With a high enough check, a stage may be completed with one action. Players who complete the Survivor event below will get a bonus to their rolls based on the number of survivors in the Police Station. The stat checks are, in order: Stamina, Strength, Dexterity and Perception.
The player may be asked to Patrol the area, which leads to a random fight. The player may instead elect to keep watch over the Police Station while Alexandra goes on patrol.
Alexandra asks the player for their support in a raid on the City Hospital for Medical supplies. This will lead to a fight with either two Vixen Nurses or a Horny Doctor, with Alexandra fighting the one the players does not select. Success brings Paula to the Police Station.
Having heard stories of survivors, she asks the player to investigate Survivors in the Urban Forest. Searching for the survivors, the player must succeed in a Perception check to locate where they've holed up. After speaking with them, the player tries to convince them to come to the police station, but must succeed on a Charisma check to do so. A bonus is given to this check if the player appears mostly human. Failure here will allow you to return later, but it will reduce the number of survivors the player will be able to save. There's no charisma check needed the second time. The survivors will then begin their trek to the police station, where they will be beset by wolves. The player has the option of fighting the wolves - the more that are defeated, the more survivors that will make it to the Police Station alive.
Not willing to let the citizens be turned into robots, Alexandra asks for the player's help in further investigating the Automatons in the Capitol. To successfully approach, the player must stealthily avoid the Automaton patrols. Players with the Stealthy feat succeed automatically while those without must make a skill check that receives bonuses from both Intelligence and Perception. Next, the player must scale a wall, requiring a Dexterity check. Failing either skill check provokes a fight with an Automaton and ends the excursion as the player has drawn too much attention. Finally, the player ends up in a fight with the Automaton Mastermind. Victory brings the Master Mind back to the police station to be put in jail. Loss in this fight results in a Game Over.
Notes
- Stella, who the player can find with the Eager Dal event in the Red Light District can be brought to the police station as well as The Grey Abbey Library.
- Good Alexandra has no sex scenes, while bad Alexandra has sex scenes but little story.
- Once the Automaton Master Mind is brought to the jail, the player may "interrogate" her.
- Jimmy and Paula are available for sex after being rescued.
- Good Alexandra's events to rescue Paula, Patrol and Repair the police station can occur at any time. The other proceed in order of rescuing Jimmy, rescuing survivors and capturing the Automaton Master Mind.