Difference between revisions of "Beach Plaza"
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* Lee's hiding in a shack to the west of the Dirty Sheds. You will need to convince him to come out (Charisma check vs 20+) or break your way in (Strength check vs 22+). After several failed attempts, you may return to [[NPCs_(Single_Player)#Alex|Alex]] for more information which gives you a +5 bonus when convincing Lee to come out. | * Lee's hiding in a shack to the west of the Dirty Sheds. You will need to convince him to come out (Charisma check vs 20+) or break your way in (Strength check vs 22+). After several failed attempts, you may return to [[NPCs_(Single_Player)#Alex|Alex]] for more information which gives you a +5 bonus when convincing Lee to come out. | ||
+ | [[Category:Single Player]] | ||
[[Category:Locations (Single Player)]] | [[Category:Locations (Single Player)]] |
Revision as of 13:40, 22 August 2012
This waterfront area contains several interactive sections and ties in to several quests.
Contents
Rooms:
Beach Plaza, Public Beach, Church Hall, Dirty Sheds, Overgrown Block, Sloping Sand, Coral Ring, Sunken Ship
NPC:
- Priestess of the Church of the Maternal Beast
- The Hellhound
- Lee, a city councillor's aide (see Alex's Clients)
Monsters:
East from the Public Beach leads into the Beach hunting area.
- Bottlenose Toy
- Feral Sea Dragon
- Feral Sea Dragoness
- Hermaphrodite Dolphin
- Killer Whale
- Mothgirl
- Pirate Shark
- Sea Otter
- Siren
- Squid
Notes:
Church and the Hellhound:
- See the Hellhound Pact quest
Underwater Area:
- Wiki content to be completed.
Alex's Quest:
- Lee's hiding in a shack to the west of the Dirty Sheds. You will need to convince him to come out (Charisma check vs 20+) or break your way in (Strength check vs 22+). After several failed attempts, you may return to Alex for more information which gives you a +5 bonus when convincing Lee to come out.