Difference between revisions of "Juggernaut"
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− | {{Mutantpower|name=Juggernaut|desc=Physical, Energy? Who cares! You got this covered.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|energy=0|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of PhysicalDamageResist at magnitude 2 for 1 rounds.<br>|Upgrades=DamageResistMag by 0.5, Energy by -0.3, | + | {{Mutantpower|name=Juggernaut|desc=Physical, Energy? Who cares! You got this covered.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|energy=0|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of PhysicalDamageResist at magnitude 2 for 1 rounds.<br>100% chance of Damageresist at magnitude 2 for 2 rounds.<br>|Upgrades=DamageResistMag by 0.5, Energy by -0.3, PhysicalDamageResistMag by 0, }}[[Category:Damageresist powers]][[Category:PhysicalDamageResist powers]] |
Revision as of 07:58, 20 December 2011
Type | Toggle, Self | Target | Self NoAoE |
---|---|---|---|
Description | Physical, Energy? Who cares! You got this covered. | ||
Based on Defense Matrix | Slot: Not Slotted | ||
Cooldown | 6000 | Charge time | 300 |
Energy | 0 | Accuracy | 75% |
Damage | 0 healing at level 0 | ||
Statuses | |||
100% chance of PhysicalDamageResist at magnitude 2 for 1 rounds. 100% chance of Damageresist at magnitude 2 for 2 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
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- Namidian (dedication) (Totemic Bear)