Difference between revisions of "Thick Hide"
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− | {{Mutantpower|name=Thick Hide|desc=A thick hide lets you take more punishment than others.|basepower=Armored|powertype=Passive Auto Self|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of | + | {{Mutantpower|name=Thick Hide|desc=A thick hide lets you take more punishment than others.|basepower=Armored|powertype=Passive Auto Self|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of Maxhp at magnitude 10 for 2 rounds.<br>|Upgrades=MaxHPMag by 5<br>PhysicalDamageResistMAG by 0}}[[Category:Maxhp powers]] |
Revision as of 08:28, 20 December 2011
Type | Passive Auto Self | Target | Self NoAoE |
---|---|---|---|
Description | A thick hide lets you take more punishment than others. | ||
Based on Armored | Slot: Not Slotted | ||
Cooldown | 0 | Charge time | 0 |
Energy | 0 | Accuracy | 75% |
Damage | 0 healing at level 0 | ||
Statuses | |||
100% chance of Maxhp at magnitude 10 for 2 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Contents
Found On:
A
C
- Card Shark
- Centaur Mare
- Centaur Stallion
- Coatl Servant
- Corota
- Country Rat
- Crested Wyvern
- Cuddly Seal