Difference between revisions of "Juggernaut"

From Flexible Survival
Jump to: navigation, search
(Auto update)
(Auto update)
Line 1: Line 1:
{{Mutantpower|name=Juggernaut|desc=Physical, Energy? Who cares! You got this covered.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|energy=0|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of PhysicalDamageResist at magnitude 2 for 1 rounds.<br>|Upgrades=DamageResistMag by 0.5, Energy by -0.3, or PhysicalDamageResistMag by 0}}[[Category:Powers with secondary effects]]
+
{{Mutantpower|name=Juggernaut|desc=Physical, Energy? Who cares! You got this covered.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|energy=0|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of PhysicalDamageResist at magnitude 2 for 1 rounds.<br>|Upgrades=DamageResistMag by 0.5, Energy by -0.3, or PhysicalDamageResistMag by 0}}[[Category:PhysicalDamageResist powers]]

Revision as of 07:35, 20 December 2011


Juggernaut stats
Type Toggle, Self Target Self NoAoE
Description Physical, Energy? Who cares! You got this covered.
Based on Defense Matrix Slot: Not Slotted
Cooldown 6000 Charge time 300
Energy 0 Accuracy 75%
Damage 0 healing at level 0
Statuses
100% chance of PhysicalDamageResist at magnitude 2 for 1 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

B

C

D

E

F

G

H

I

J

K

L

M

N

O

P

Q

R

S

T

W

Y

Edit notes