Difference between revisions of "Multiplayer Updates"
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== November == | == November == | ||
'''12th''' | '''12th''' | ||
− | *Children and eggs now summon at Minion rank, up from Mook. This does not raise the maximum rank of your minions, so that third point of | + | *Children and eggs now summon at Minion rank, up from Mook. This does not raise the maximum rank of your minions, so that third point of [[Mastermind]] is much more optional than it was. |
*[[Legends]], [[Arcane]], and [[History]] updated. | *[[Legends]], [[Arcane]], and [[History]] updated. | ||
− | **Legends reduces freecred and vials required to summon Prime mutants, and improves the quality of trinkets. | + | **Legends reduces freecred and vials required to summon Prime mutants, and improves the quality of trinkets found after battle. |
− | **Arcane improves the quality of trinkets | + | **Arcane improves the quality of trinkets. |
− | **History improves the quality of trinkets | + | **History improves the quality of trinkets. |
*By the way, you now also find trinkets after battle once in a while. They are a freecred bonus, and never actually enter your inventory. An alternative to [[Economics]]! | *By the way, you now also find trinkets after battle once in a while. They are a freecred bonus, and never actually enter your inventory. An alternative to [[Economics]]! | ||
Revision as of 22:33, 12 November 2011
The following is a list of updates made to the game since it entered open beta in 2011.
November
12th
- Children and eggs now summon at Minion rank, up from Mook. This does not raise the maximum rank of your minions, so that third point of Mastermind is much more optional than it was.
- Legends, Arcane, and History updated.
- Legends reduces freecred and vials required to summon Prime mutants, and improves the quality of trinkets found after battle.
- Arcane improves the quality of trinkets.
- History improves the quality of trinkets.
- By the way, you now also find trinkets after battle once in a while. They are a freecred bonus, and never actually enter your inventory. An alternative to Economics!
11th
- No updates today on account of Skyrim.
10th
- Ammo Carrier role added. Thanks, Sil! They have Durability, Speed, and Back Row.
- The 'cover' mechanic now works. Output now resembles the following:
- <Cover> Paladin intercepts 135 damage meant for White Mage and takes 75 damage.
- Hypothetically, kids will now always summon with full HP.
- Minor rebalancing has occurred across multiple dedications. Updates pending.
- Giant Pound gained a little bit more cooldown, but also hits harder now.
- Forest Wisp now summons a stronger spirit.
- Effects list now shows the sum of all active effects as well as listing them.
9th
- Rebirth power changed to a self-revive, with a large damage and debuff AoE as well.
- Spread distillation now also reduces damage and increases energy cost slightly.
- Fiery Feathers, Divine Mercy, Everliving all buffed to varying degrees. Shred the Moon energy cost reduced slightly.
- Several new roles added:
- Surgeon General: Mastermind, Support, and Health
- Battle Commander: Enduring Minions, Front Row, Reactive
- Field Captain: Front Row, Mastermind, Warded
8th
- King Cobra added, but not yet placed.
- Crimson Pegasus added to the East Highway.
- An aviary has been added to the zoo, stocked with Dandy Peacock, and the new Eagle Girl and Parrot Lady mutants.
- Duration of Distracting Lure's healresist effect reduced from its previous value of 100.
- Distills now have a 'side' that can be affected by powers. Burning armor no long incinerates its user, and putting regenerating on a gun will not make a medigun.
- Distills work on children and kangaroo pets now. :0
6th
- Training Respecializer added to the elite shop.
- 'hero refill' will now consume 100% of a mako battery to regain one hero point.
- Superior Balance coded.
5th
- 'test' command for crafting updated to account for group craft mastery perks.
- Royal Jelly, Threatening Presence, Adrenaline Boost, Hard as Scale coded.
- Kaiju Island has become a hunting ground, bringing gigantic Manticores, Quicksilver Serpents, Jorogumo and Behemoths to the grid.
- Behemoths have the new Threatening Presence ability.
- By the way, everything on Kaiju Island has Giant Size. Watch their step!
- Behemoths have the new Threatening Presence ability.
- Terrible Pun now generates much more aggro than before.
4th
- Self Powering recipe modifier added to MSPA drop table.
- MSPA removed from Hotel Oblivion floor 8, replaced by Porcupine
- Loadout requirements of the Magnetic distillation reduced.
- Distracting Lure power changed to 100% chance of healresist and lowered defense.
- Crazy Eye power energy costs and charge time adjusted.
3rd
- Fairhaven Chemical added to southwest Fairhaven, along with two new creatures (Liquid Panthress and Mutant Hyena).
1st
- Controlled Burst modified, it now reduces the damage dilution of Spread type powers as well.
- Fontanelle power added, but not yet placed.
- Royal Delight charge halved, effects reduced.
- Children are now exponentially less effective when used in groups of more than 0. Exact mechanics still pending.
October
Archived. Header is linked to archived updates.
September
Archived. Header is linked to archived updates.
August
Archived. Header is linked to archived updates.
July
Archived. Header is linked to archived updates.
June
Archived. Header is linked to archived updates.
May
Archived. Header is linked to archived updates.
April
Archived. Header is linked to archived updates.
March
Archived. Header is linked to archived updates.