Difference between revisions of "Juggernaut"

From Flexible Survival
Jump to: navigation, search
Line 1: Line 1:
{{Mutantpower|name=Juggernaut|desc=Physical, Energy? Who cares! You got this covered.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=Mid|energy=1|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Damagebuff at magnitude 3 for 5 rounds.<br>100% chance of Damageimmunity at magnitude 10 for 5 rounds.<br>100% chance of Damageresist at magnitude 2 for 5 rounds.<br>100% chance of Hpbuffer at magnitude 1.5 for 5 rounds.<br>100% chance of Psychicdamageimmunity at magnitude -25 for 5 rounds.<br>}}[[Category:Slotted powers]][[Category:Mid slot powers]][[Category:Damagebuff inflicting powers]][[Category:Damageimmunity inflicting powers]][[Category:Damageresist inflicting powers]][[Category:Hpbuffer inflicting powers]][[Category:Psychicdamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]
+
{{Mutantpower|name=Juggernaut|desc=Physical, Energy? Who cares! You got this covered.|basepower=Defense Matrix|powertype=Toggle, Self|target=Self NoAoE|slot=Mid|energy=1|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of Damagebuff at magnitude for 5 rounds.<br>100% chance of Damageimmunity at magnitude 10 for 5 rounds.<br>100% chance of Damageresist at magnitude 2 for 5 rounds.<br>100% chance of Hpbuffer at magnitude 1.5 for 5 rounds.<br>100% chance of Psychicdamageimmunity at magnitude -25 for 5 rounds.<br>}}[[Category:Slotted powers]][[Category:Mid slot powers]][[Category:Damagebuff inflicting powers]][[Category:Damageimmunity inflicting powers]][[Category:Damageresist inflicting powers]][[Category:Hpbuffer inflicting powers]][[Category:Psychicdamageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]

Revision as of 00:03, 23 November 2021


Juggernaut stats
Type Toggle, Self Target Self NoAoE
Description Physical, Energy? Who cares! You got this covered.
Based on Defense Matrix Slot: Mid
Cooldown 6000 Charge time 300
Energy 1 Accuracy 75%
Damage 0 healing at level 0
Statuses
100% chance of Damagebuff at magnitude for 5 rounds.
100% chance of Damageimmunity at magnitude 10 for 5 rounds.
100% chance of Damageresist at magnitude 2 for 5 rounds.
100% chance of Hpbuffer at magnitude 1.5 for 5 rounds.
100% chance of Psychicdamageimmunity at magnitude -25 for 5 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

B

C

D

E

F

G

H

I

J

K

L

M

N

O

P

Q

R

S

T

W

Y

Edit notes