Difference between revisions of "Metal Hide"

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Revision as of 00:18, 7 July 2022


Metal Hide stats
Type Passive Auto Self NaniteImmune Target Self NoAoE
Description Metal provides great resistance to damage (though slightly more conductive to energies). It's also easy to repair!
Based on Armored Slot: Defensive Adaption
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of PhysicalDamageResist at magnitude 2 for 20 rounds.
100% chance of Damageimmunity at magnitude 3 for 10 rounds.
100% chance of Damageresist at magnitude 1.25 for 10 rounds.
100% chance of Electricitydamageimmunity at magnitude -5 for 10 rounds.
100% chance of Healgain at magnitude 2.0 for 10 rounds.
100% chance of Poisondamageimmunity at magnitude 15 for 10 rounds.
100% chance of Psychicdamageimmunity at magnitude -5 for 10 rounds.
100% chance of Slashdamageimmunity at magnitude 5 for 10 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

B

C

F

G

H

I

M

P

R

S

V

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