Multiplayer Updates

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Revision as of 03:01, 1 November 2011 by Venator (talk | contribs) (October)
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The following is a list of updates made to the game since it entered open beta in 2011.

March

Archived. Header is linked to archived updates.

April

Archived. Header is linked to archived updates.

May

Archived. Header is linked to archived updates.

June

Archived. Header is linked to archived updates.

July

Archived. Header is linked to archived updates.

August

Archived. Header is linked to archived updates.

September

Archived. Header is linked to archived updates.

October

1st

  • White builder nanites that were mis-sorted by a nanite sorter will now restore their proper level on a succesful sort.
  • Mako price on extra AI slots reduced to 15/30 mako for single character/account, down from 20/40.

3rd

  • Comments in the public channels (Public, Auction, Pickup, etc.) can now be directed at a player with `. Example: "pub `Nuku Where's my pony?" results in "[Public] [To: Nuku] Where's my pony?"

4th

  • The freecred you get from +reward is adjusted, to 5k for every 10 player levels plus 5k. A level 1 character receives 5k freecreds, a level 40 receives 25k.
  • Amplifying modifier added, though not yet placed. This may be a mistake. Wait and see!
  • Nekomata dedication added.
  • 'perks' added as an alias of '+jnote', to view your perks.
  • 'load #' added as an alias of 'eq accessory#', to view your equipped gear.

5th

  • String parsing now accepts [if local stat...] to check for player-set variables.

6th

  • +mako/perknuke now capped at 5 mako, down from 10.
  • +mako/preg now advances pregnancy by two hours, up from one
  • Non-crafted items can gain DP, but not nearly as much as crafted items.

7th

  • Mako prices have plummeted! Base price is now 25 cents to the mako. New formula: (4 * + 1% per 10 dollars, max +25%)
    • Also, everyone's mako just went up by 33%! That savings account finally paid dividends.
  • Some idiot broke Rod's ability to collect dull nanites.

8th

  • Bastet Disciple dedication added to the game.
  • Enemies now gain a little bit of innate armor after level 25. The rate should be small, but is intended to give the Penetration combat skill some use.
  • The contents of the 'wwf' command have been truncated.
  • Rod gave up on fixing the builder nanite collector, but now sells Nanite Magnetic Brew in its place.
  • New items in the elite stores: Special Training Registration, Species Avatar, and Super Magnetic Brew.
  • The "Who's Online" page of the web site now properly displays boobs (up to three rows); long coats will cover you up.

9th

  • The "Who's Online" page of the web site has been overhauled immensely.
    • Pictures of players now properly display wangs, properly resized, up to three at a time. Underwear covers this up.
    • Clicking on a player to get the zoomed-in view is now much more zoomed-in.
    • The Avatar Edit screen is similarly zoomed.
    • The bust shot shown in the list itself has also been zoomed, to help show expressions.
    • All those annoying green boxes are gone, and the background is black all the way down.

10th

  • All Nanite Fine Tuners have been upgraded. "shift save=X" to save a form as slot X (where X is 1, 2, or 3), and then "shift load=X" to reassume that form at any time!
  • The Devourer skill Nanite Harvest now imbues the NaniteSoak status effect, boosting item XP gained from combat.
  • Nanite Sealant now sold in the elite shops. When used, it prevents an item from gaining item XP.
  • New hint system! Upon logging in, players are given a brief hint about how the game works. Type 'hint' at any time for another.

11th

  • Milking Machine added as base gear. One has been installed to the second floor of the Red Court.
  • Accessories have been added to the Avatar Edit screen on the web page.
  • Native Resistance Adjuster added to elite shops.

13th

  • A new zone, Deeper into the East Forest, has been added. Black Panther, Treant, Mantis, and Pangolin are now on the grid.
  • Tutor bonus for student gaining levels disabled.
  • New, low cost, dedication, Cow Maiden. Aquired by quest. Check the Nuku Barn by the Farm.
  • Expendables now support distill added statuses.
  • Shapeshifting non adepts no longer report as adepts.
  • NoAoE powers do not reflect onto summoned help.
  • Nanite collectors are cheaper
  • Nanite collectors are limited to their own level in the level of vial produced.
  • Nanite collectors must now be upgraded with white builder nanites to collect high-level vials.
  • Infectious Bite added.


14th

  • Milking machines now give an option to only produce some amount of milk, instead of always trying to force your full potential.
  • Reward now sends web notices with what reward was given.
  • Mission editor live!(Thanks Damaged)
  • Nanite Aggression Reduction drugs added to elite shops.

15th

  • Items can be purchased from the global store while still in another shop.

16th

  • Hyper Hypos now in stock in the elite shops.
  • Web users will notice they can now stock 25 patrols, up from 10, and regenerate a little bit more than one point every 15 minutes instead of every 30.
    • Later that day, it was bumped up to 50 patrol points, regenerating precisely one point every 10 minutes.

17th

  • Role Registration added to the elite shops.
  • +mako/preg now boosts a pregnancy by 6 hours, up from 2.
  • Aborting a milking no longer starts the 6-hour cooldown.
  • Descriptions placed on summoning items (such as children) now persist onto the objects they summon.
  • The price on a Hyper Hypo has been dropped to 3 mako, down from 10.

18th

  • XP items have been removed from the +reward system; players will now be given a 12-hour XP buff instead.

19th

  • Distillations can now be bought from the web site. The cost is 1 freecred per point of DV, and the largest you can buy is determined by a combination of your level, your Underworld, and your Academics skill.

20th

  • The loadout of the Basic Nanite Collector has gone down, from 80 to 70.
  • You can now delete mail from the web mail viewer.
  • The mako battery recharge from +reward now only fires if you are at less than 50% battery charge.
  • Not new, but previously undocumented: Having out multiple kids hits them with a 'crowded' debuff, lowering haste, max HP, and damage output. This goes up exponentially as you have out more kids.
  • +Mako/reward will allow you to roll on the +reward table for 2 mako.
  • Individual notices can now be deleted from the web interface.
  • Distills have been added to the +reward system.
    • [Public] Nuku softly churrls, "The distill reward tiers are: 3000, 15k, 35k, 70k, 100k, 120k, 999k"
    • [Public] Nuku softly churrls, "15k is the most common"
    • [Public] Nuku softly churrls, "But you have a 40% chance of getting more than 15k"

21st

  • Mako shop added to the web interface.

22nd

23rd

  • Corsets are now in the elite shops.

25th

26th

  • Infection vials received from +reward no longer work in the nanite sorters, preventing more extremely low-level vials for high-end creatures from showing up.
  • The freecred result from +reward has been removed. Instead, you will receive an untradable Mako Battery.

28th

  • Nanite Taint added to Mall shop, makes a batch of infection vials unsortable.
  • Expanded distillation changed to increase Damage, decrease upkeep. Loadout increase values also changed.
  • Spread target type added for items and powers, causes the damage to be divided by the number of things hit. Resistances are calculated per-target, before the division is done. Accuracy is unaffected by number of targets. Status effect magnitudes, including Repeat Attack, are divided by number of targets.
    • Balance issues are still under discussion, currently nothing uses the new target type.

29th

30th

31st

  • Honey Gift, Royal Delight powers have undergone significant modifications. Honey Gift is now a MaxHP buff with an energybreak debuff, while Royal Delight is now a slow single-target heal with a strong Regen and DebuffClear effect.
  • Damage auras ([[Quill Wag], Slime Toss, and Biting Wit) have been changed to the Spread target type, and their haste penalty has been reduced.