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  • ...ing/flags' helpfile with the new abbreviated alias, [if <flag> present in [target]]. ** [if <flag> is present in [target]] still works, but is not preferred.
    15 KB (2,380 words) - 18:28, 16 November 2017
  • {{AI Program ...power, renewing its buff or debuff. Warning: currently only works for self target.
    252 bytes (36 words) - 18:40, 3 September 2011
  • ** They work on 'target' with 'Write' level of trust or better. *** Using the horniness modifying items now alerts the target!
    28 KB (4,656 words) - 01:47, 2 July 2013
  • ...now get all the benefits of such equipment and can use it according to the AI set. ...will no longer get applied to powers/items that have 'dispersing' in their target list.
    20 KB (3,306 words) - 23:13, 1 June 2013
  • *AI should no longer use powers that are on cooldown. The 'Always' setting is n *The [http://flexiblesurvival.com/index?ai AI page] is now more clear about which powers you are deciding to use or not u
    20 KB (3,312 words) - 05:36, 3 October 2012
  • *Power type and power target should once more be recorded in statuses (internally) for distills and inhe *If a Devourer or Coyote shifts someone while either the target or shifter is under the effect of the nanite status, code will use the lowe
    20 KB (3,311 words) - 01:33, 4 August 2017
  • ...ons added to fuck command. fuck <target> mouth fuck <target> ass and fuck <target> breasts. ** NOTE: if the fucker has a darwin's pass, they CAN impregnate the target with this.
    13 KB (2,098 words) - 00:35, 31 August 2013
  • ...cooldown, it will then use the designated '''Action''' on the selected '''Target'''. If none of the '''Conditions''' are met it will move on to select a pow Each new character begins with a set of basic AI programs:
    4 KB (551 words) - 01:49, 2 March 2014
  • ...y usually use shorthand on most power names and can do the same with their target. If you wish to use a power on yourself, then you can type '''use <power> o ...ill recharge passively. If you're willing to spend a patrol point, type '''renew''' to be at full strength once more.
    139 KB (24,343 words) - 05:28, 9 July 2023
  • * You can now renew at full hp. * Setting your AI to keep two "slotted toggles" running at once will no longer lock up combat
    12 KB (1,918 words) - 11:05, 7 October 2015
  • * You can now 'renew part' to turn on toggles and summon things without renewing your hp, energy ** When front row forces target switching, it should now announce the fact.
    17 KB (2,727 words) - 10:07, 1 March 2016
  • ...F00">(</span>Lawyer job<span style="color:#FF0000">)</span> got the proper target number.&quot; ...n style="color:#FFFFFF">]</span> Nuku jingle bells, &quot;Ally and Self HP AI should behave better. Debug left on to monitor. Feedback appreciated.&quot;
    69 KB (10,513 words) - 00:23, 28 March 2016
  • ...FFF00">renew patrol </span><span style="color:#FF00FF">&lt;#&gt;</span> to renew multiple patrol points at once, reducing potential spam and rapid entry of ...or:#00FF00"> Subsidiary</span> Hexaferrum smoothly says, &quot;So... Party target=&lt;thing&gt; works like you might have hoped when you made that typo.&quot
    34 KB (5,351 words) - 00:00, 1 June 2018