Purification Nanomagic

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Purification Nanomagic stats
Type Target
Description Based on Hydrodynamic nanomagic and the principles of reverse osmosis, this allows the user to make even the most polluted water safe for consumption. Based on testing, Zephyr claims to have achieved 99% reduction in pollutants and unwanted organic matter. If the user possesses Regulation Nanomagic, they are able to accomplish this without assistance of an outside nanite signal or server. Notes: This is a slow process. The user can purify one liter of water per ten minutes of work. The time required may be halved or the volume treated may be doubled with use of a hero point. Additional hero points will redouble the effect of the first hero point. The water to be cleaned must be in a container (pot, bottle, jug, barrel, etc), not a puddle, stream or pond. This is an Active nanomagic and cannot be used while another nanomagic is Active and in use unless explicitly stated.
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 at level 0
Statuses
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Purification Nanomagic/Extra Notes Edit notes

Mutant powers Based on this power: