Purification Nanomagic
From Flexible Survival
Type | Target | ||
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Description | Based on Hydrodynamic nanomagic and the principles of reverse osmosis, this allows the user to make even the most polluted water safe for consumption. Based on testing, Zephyr claims to have achieved 99% reduction in pollutants and unwanted organic matter. If the user possesses Regulation Nanomagic, they are able to accomplish this without assistance of an outside nanite signal or server. Notes: This is a slow process. The user can purify one liter of water per ten minutes of work. The time required may be halved or the volume treated may be doubled with use of a hero point. Additional hero points will redouble the effect of the first hero point. The water to be cleaned must be in a container (pot, bottle, jug, barrel, etc), not a puddle, stream or pond. This is an Active nanomagic and cannot be used while another nanomagic is Active and in use unless explicitly stated. | ||
Cooldown | 0 | Charge time | 0 |
Energy | 0 | Accuracy | 75% |
Damage | 0 at level 0 | ||
Statuses | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Purification Nanomagic/Extra Notes Edit notes
Mutant powers Based on this power:
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