Hand of Justice

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Hand of Justice stats
Type Direct Damage, Debuff, Dedication Target Single Enemy NoAoE
Description Tyr, the Bloody Handed, God of Justice, bestows a portion of his power to his mightiest of warriors. An Einherjar can throw their fury and their might into a powerful blow, placing a mark of judgment on their chosen foe. Once marked, the unjust enemy is severely punished if it chooses to stay and fight - every further strike weakens it.
Cooldown 5000 Charge time 1000
Energy 20 Accuracy 75%
Damage 20 Blunt at level 0
Statuses
100% chance of FleeRateDebuff at magnitude 100 for 10 rounds.
100% chance of RighteousBurning
Training Upgrades
Charge by -500
Cooldown by -750
Damage by 15
Energy by -8
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Hand of Justice/Extra Notes Edit notes

Mutant powers Based on this power: