Degeneration

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Degeneration stats
Type AoE Debuff Target Medium AoE Enemy
Description Prey that struggles and keeps standing back up is always so troublesome to deal with. This curse is just the thing to tend to bothersome regenerating pests. Manifesting as a sickly green fire you can attempt to engulf your opponents in, this spell chews at your victim's vitality while simultaneously eroding their recovery. Don't worry, it won't affect the meat... too badly.
Cooldown 10000 Charge time 500
Energy 12 Accuracy 75%
Damage 8 Negative at level 0
Statuses
100% chance of CriticalDamage at magnitude 5 for 4 rounds.
100% chance of RegenDebuff at magnitude 5 for 4 rounds.
100% chance of HealgainDebuff at magnitude 5 for 4 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Degeneration/Extra Notes Edit notes

Mutant powers Based on this power: