Difference between revisions of "Stunning Logic"

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{{Mutantpower|name=Stunning Logic|desc=Confusing, disorienting, such tumultuous logic you can present, it makes the head pulse.|basepower=Slow|powertype=Debuff, Active, Recharge Debuff|target=Single Enemy|energy=20|charge=1000|cooldown=8000|accuracy=75%|damageamount=1|damagetype=Physical|Status=100% chance of RechargeDebuff at magnitude 50 for 5 rounds.<br>|Upgrades=Charge by -325, Cooldown by -825, DamageBuffDebuffDuration by 2, DamageBuffDebuffMag by 12.5, Energy by -3, RechargeDebuffDuration by 0, or RechargeDebuffMag by 0}}[[Category:Powers with secondary effects]]
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{{Mutantpower|name=Stunning Logic|desc=Confusing, disorienting, such tumultuous logic you can present, it makes the head pulse.|basepower=Slow|powertype=Debuff, Active, Recharge Debuff|target=Single Enemy|energy=20|charge=1000|cooldown=8000|accuracy=75%|damageamount=1|damagetype=Physical|Status=100% chance of RechargeDebuff at magnitude 50 for 5 rounds.<br>|Upgrades=Charge by -325, Cooldown by -825, DamageBuffDebuffDuration by 2, DamageBuffDebuffMag by 12.5, Energy by -3, RechargeDebuffDuration by 0, or RechargeDebuffMag by 0}}[[Category:RechargeDebuff powers]]

Revision as of 07:39, 20 December 2011


Stunning Logic stats
Type Debuff, Active, Recharge Debuff Target Single Enemy
Description Confusing, disorienting, such tumultuous logic you can present, it makes the head pulse.
Based on Slow Slot: Not Slotted
Cooldown 8000 Charge time 1000
Energy 20 Accuracy 75%
Damage 1 Physical at level 0
Statuses
100% chance of RechargeDebuff at magnitude 50 for 5 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

B

C

H

M

P

S

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